PH Mega Mewtwo X Huge Power QC 2/2 GP 1/1

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[SET]
name:
move 1: Beat Up / Knock Off / Play Rough
move 2: Gunk Shot / Poison Jab / Gear Grind
move 3: Drain Punch / Sacred Fire / Thousand Arrows
move 4: Fusion Bolt / Petal Blizzard / Water Shuriken / Gastro Acid
item: Lum Berry
ability: Huge Power
nature: Adamant
evs: 120 HP / 252 Atk / 136 Spe

[SET COMMENTS]
Huge Power Mega Mewtwo X is one of the most well-known figures and strongest wallbreakers in the metagame. Its Huge Power-boosted attacks can tear through almost any team, and very few Pokemon can take a hit from it. However, Mega Mewtwo X still requires careful optimization with its moves. The first move is Fairy- or Dark-type to force out or cripple its best tank, Giratina. Dark-type moves also target Psychic-type Wonder Guard users such as Cresselia, Meloetta, and Mega Mewtwo Y. while Play Rough targets Mega Sableye, Mega Gyarados, and Mega Rayquaza. Gunk Shot, Poison Jab, and Gear Grind hit Fairy-types in Xerneas, Mega Audino, and Mega Gardevoir. Gunk Shot has the ability to OHKO Mega Audino, whereas Poison Jab is more accurate, and it still OHKOes Xerneas and Mega Gardevoir. Gear Grind also OHKOes all three and can break Substitute. However, there is no poison chance, and it can still miss. Drain Punch is for OHKOing Normal-types such as Arceus, Blissey, and Slaking while gaining recovery back. Sacred Fire targets Mega Beedrill, Mega Scizor, and Genesect, as well as spreading burns on the opposing team. Thousand Arrows is for all the Ground-weak Pokemon such as pure Electric-types, Primal Groudon, Drapion, and Skuntank. Unlike other Ground-type moves, it targets non-grounded Pokemon such as Mega Rayquaza and Mega Manectric holding Air Balloon. Fusion Bolt and Petal Blizzard are for Water- and Flying-types such as Primal Kyogre, Gyarados, Mega Gyarados, and Mega Swampert. Mega Mewtwo X can make use of Water Shuriken to target Ho-Oh, Volcarona, and Primal Groudon. It can also break Substitute, as well as revenge killing a boosted Primal Groudon or Mega Tyranitar. Gastro Acid removes opposing Wonder Guard, ensuring its users are vulnerable regardless of your coverage while disrupting some key switch-ins such as Prankster Giratina. However, Gastro Acid makes Mega Mewtwo X a bit harder to always Imposter-proof, so it's rarely the first choice.136 Speed EVs are used to outspeed neutral-nature Mega Rayquaza. The remaining EVs in HP help survive some attacks, such as Choice Band Primal Groudon's Thousand Arrows, Mega Gyarados's Sucker Punch, and Extreme Speed from unboosted Regigigas. 220 Speed EVs may also be run to outpace maximum Speed, positive-nature Mega Latios or Mega Diancie. Lum Berry is nearly always run, as Will-O-Wisp, Glare, or Spore would otherwise completely dismantle Mega Mewtwo X.

Mega Mewtwo X can run so many coverage options well, but it still only has four moveslots, so it generally wants partners that can fill in the gaps in its coverage. Usually, the best choice is another Mega Mewtwo X, running either Huge Power or Shadow Tag, with another set of four coverage moves. It is best because each Mega Mewtwo X can bluff being the other; unless the opponent can tell them apart through factors such as HP or status, they're unable to respond properly. Other Shadow Tag, Protean, or Huge Power users can also fill in Mega Mewtwo X's coverage gaps, such as Shadow Tag Lugia with Perish Song, Protean Mega Latios or Mega Mewtwo Y, and Huge Power Mega Tyranitar. Most Mega Mewtwo X teams also want at least one priority move user, like an -ate ability user such as Mega Rayquaza, Mega Diancie, Abomasnow, Kyurem-B, Shadow Tag Regigigas, or Huge Power Mega Gyarados. Typically, slower bulky Wonder Guard users such as Mega Audino, Mega Scizor, Ferrothorn, Skuntank, Blissey, and Mega Swampert are chosen to slowly pivot into Mega Mewtwo X via Parting Shot or Baton Pass usually being the main form of utility and field control for Mega Mewtwo X teams. Wonder Guard users also are the main way to Imposter-proof Mega Mewtwo X, specifically ones not weak to its coverage. Giratina with Prankster can use Spore, Curse, Destiny Bond, and/or Encore to stop sweepers, while Magic Bounce Giratina can keep entry hazards and status away, helping Mega Mewtwo X stay healthy. This support also makes two Mega Mewtwo X harder for opponents to tell apart.

Other Options
=============
Both Shadow Tag and Huge Power Mega Mewtwo X can run nearly any physical coverage move a team desires, and Protean Mega Mewtwo Y can do the same with special coverage. However, many options require significant chip damage to OHKO targets or are hindered by King's Shield. Shadow Tag Mega Mewtwo X can run Choice Scarf + Trick to incapacitate many passive threats, proceeding to set up entry hazards. If it keeps its Choice Scarf, it can revenge kill most bulky Mold Breaker sweepers, for example, boosted Mega Latios or Boosted Mega Rayquaza. Huge Power Mega Mewtwo X can run Choice Scarf as well, or a priority move, to OHKO faster threats, like said Mold Breaker sweepers. It can run Life Orb to help with KO rolls. Pursuit + Gastro Acid can be run to trap some Wonder Guard users. No Guard Mega Mewtwo Y can run Shed Shell to escape Shadow Tag users. Both Wonder Guard and No Guard Mega Mewtwo Y can run Taunt to shut down passive Wonder Guard users. King's Shield can protect Mega Mewtwo Y from -ate Speed users. No Guard Mega Mewtwo Y can also run a variety of coverage options to target specific Wonder Guard users.


Checks and Counters
===================

**Wonder Guard**: Mega Mewtwo X and Mega Mewtwo Y can only run four moves, so some Wonder Guard users will inevitably wall their coverage. However, many defensive Wonder Guard users must be wary of Trick + Choice Scarf, and all fear the rare Gastro Acid.

**Shed Shell**: Shadow Tag Mega Mewtwo X and Mega Mewtwo Y can struggle to make progress when opposing Wonder Guard users run Shed Shell for it.

**Giratina**: Giratina uses its huge bulk and resistance to common attacking types to safely switch into most Mega Mewtwo X and threaten them with Prankster + Will-O-Wisp. Trick + Choice Scarf can cripple most Giratina variants, but it is ineffective if Giratina runs Griseous Orb.

**Faster Offensive Pokemon**: Offensive Pokemon that outspeed or Speed tie Mega Mewtwo X or Mega Mewtwo Y, such as opposing Mega Mewtwo X, opposing Mega Mewtwo Y, and powerful Choice Scarf threats, can force them out. However, most are unable to switch in safely.

**Pursuit Trappers**: Huge Power Pursuit trappers, like Mega Gyarados, Mega Tyranitar, Regigigas, and -Ate users -ate users, threaten Mega Mewtwo X and Mega Mewtwo Y with Sucker Punch and Pursuit.

**Revenge Killers**: Revenge killers like -ate Speed users and Huge Power Mega Gyarados force out Mega Mewtwo X and Mega Mewtwo Y unless they have King's Shield, with their priority attacks. Variants without Shadow Tag or Shed Shell may also be trapped and KOed by Shadow Tag users such as Regigigas, Choice Scarf Primal Groudon, and Choice Scarf Mega Mewtwo Y.

**Sturdy Shedinja**: Shedinja with Sturdy takes no damage from any coverage move, but it must be careful about burns from Sacred Fire. Additionally, it is immune to Sheer Cold, letting it switch in on No Guard Mega Mewtwo Y.

**King's Shield**: Some King's Shield users, such as Primal Groudon and Wonder Guard Mega Audino, can use King's Shield to both scout Mega Mewtwo X's moves and lower its Attack.

[CREDITS]
- Written by: [[Bahamut, 506113]]
- Quality checked by: [[NToTheN, 569731], [Ransei, 235009]]
- Grammar checked by: [[Adeleine, 517429]]
 
Last edited:
Remove Suggested Addition Comment

[SET]
move 1: Beat up / Knock Off / Play Rough
move 2: Gunk Shot / Poison Jab / Gear Grind
move 3: Drain Punch / Sacred fire / Thousand Arrows
move 4: Fusion Bolt / Petal Blizzard / Water Shuriken / Gastro Acid
item: Lum Berry
ability: Huge Power
nature: Adamant
evs: 120 HP / 252 Atk / 136 Spe

[STRATEGY COMMENTS]
Huge Power Mega Mewtwo X is one of the most well-known Titans and is considered one of the strongest breakers in the entire tier for good reason. There are very few pokemon that can survive a hit from Mega Mewtwo X's Huge Power-boosted attacks and Mega Mewtwo X it can just tear holes throughout a majority of teams in the meta it tears holes in every team lol once it gets in. However, while Mega Mewtwo X has a ludicrous attack stat and a high-speed stat it still requires careful optimization of these moves primarily for Wonder guard users as they prevent harm from direct attacks. First and foremost of Mega Mewtwo X's attacks are Fairy and Dark type moves, as they hit a popular switch in that is usually able to take attacks from it: Giratina. This is because one of the only few popular Pokemon that can usually tank Mega Mewtwo X's attacks is Giratina. Mega Mewtwo X can use Beat up, Knock Off or Play Rough to deal massive damage to it, often forcing it to switch out and being unable to come in on important attacks later. grab an OHKO on Giratina most of the time and 100% of the time after Stealth Rock. it simply doesnt ohko: +2 252+ Atk Mewtwo-Mega-X Knock Off (97.5 BP) vs. 252 HP / 252+ Def Giratina: 394-464 (78.1 - 92%) -- 31.3% chance to OHKO after Stealth Rock Dark moves are placed first here as they target the more common Psychic type Wonder Guards such as Cresselia, Meloetta, Mega Mewtwo Y, and. Play Rough mainly targets Mega Sableye, Mega Gyarados, Mega Rayquaza, and on very rare occasions Hoopa-unbound. Play Rough also has the opportunity to OHKO Mega Rayquaza. just trying to make it flow better Usually, the second move is something Gunk Shot, Poison Jab, and Gear Grind are used to hit extremely popular fairy types in Xerneas, Mega Audino, and Gardevoir-Mega. Gunk Shot is the stronger Poison move and has the ability to OHKO Mega Audino whereas Poison Jab is a less powerful but more accurate Poison move instead 2HKO's Mega Audino but still OHKO's Xerneas and Mega Gardevoir. Gear-Grind with an Adamant Nature, OHKO's Audino-Mega and can break annoying substitutes, and even KO them if they are sufficiently weakened. and KO weakened fairies after breaking said substitute However, there is no poison chance for non Wonder Guards such as Giratina, and has a chance to still miss still. The last 2 moves in this set are by far the most flexible. Drain Punch is for getting the OHKO and some massive amounts of recovery from Normal-type Wonder Guards such as Arceus, Blissey, or Slaking and also targets Mega Gyarados. Sacred Fire is for targeting Mega Beedrill, Mega Scizor, and Genesect, as well as being able to spread burns on the opposing team. Thousand Arrows is for all the ground weak Pokemon such as pure Electric types, Primal Groudon, Drapion, and Skuntank. Thousand Arrows is also chosen over other ground moves as it also targets non-grounded Pokemon such as Mega Rayquaza and Mega Manectric holding Air Balloon. flying pokemon and more importantly Pokemon carrying air balloons. Fusion Bolt and Petal Blizzard are for Water and Flying types such as Primal Kyogre, Gyarados, Mega Gyarados, and Mega Swampert. Also, Fusion Bolt and Petal Blizzard are chosen as they are non-contact moves when compared to Bolt Strike or Leaf blade allowing Mega Mewtwo X to avoid nasty King's Shield drops while not missing out on any significant KO's. and Bolt Strike generally doesn't get any more key OHKO's on average. Since Water Shuriken is physical in Generation 6, Mega Mewtwo X can make use of it to help target the rare water-weak Wonder Guards such as Ho-oh, Volcorona, Primal Groudon, and the rare Shuckle. theyre all rare, just thought clarification was needed. Water Shuriken is chosen over Aqua Jet as it can break substitutes that these Pokemon set up as well as Revenge kill a boosted Primal Groudon or Mega Tyranitar and its non-contact means it also avoids while avoiding Kings Shield drops due to it being non-contact. Gastro Acid is a very neat move that technically expands coverage even further by removing removes opposing Wonder Guard, opening up the opportunity for them to be KO'd regardless of your coverage, as well as disrupting some key switch-ins such as Prankster Giratina. among other abilities and can disrupt some clutch switch-ins such as bulky Prankster users like Giratina. However Gastro Acid makes Mega Mewtwo X a bit harder to imposter-proof, while also sometimes losing momentum, so it's not always the first choice. The EV spread here is chosen with Max Attack and Adamant Nature for Maximum damage output. 136 Speed EV's is used to hit 330-speed allowing Mega Mewtwo X to just outspeed non-nature boosted Mega Rayquaza and the rest is put into HP to help survive some attacks such as Choice Band Primal Groudon Thousand Arrows, Mega Gyarados Sucker Punch, and Extreme speed from non-boosted Regigigas. 220 Speed may also be run to hit 351-speed allowing Mega Mewtwo X to outpace max speed Mega Latios or Mega Diancie with a boosting nature. Lum Berry is nearly always run as it is great one-time prevention from Will-O-Wisp, Glare, or Spore that would otherwise completely dismantle Mega Mewtwo X.

Even with Mega Mewtwo X's massive coverage options it still only has the 4 slots so generally, so it wants to be paired with other Pokemon that can fill in the gaps for its coverage. Usually, the best choice is actually another Mega Mewtwo X itself running either Huge Power or Shadow Tag running with another set of 4 coverage moves. This is due to the fact that by running two Mega Mewtwo X the opponent is unsure of which moves each one has, leading them to be unable to respond properly provided there are no factors that give away the identity of the Mewtwos, such as status or HP amount. and can confuse the opponent assuming both manage to stay at the same HP amount. Other Shadow Tag, Protean, or Huge power users also pair well to help fill in the coverage gaps such as Lugia with Perish Song sets, Protean Mega Latios, or Mega Mewtwo Y, and Huge power Mega Tyranitar. In addition to other Wonder Guard breakers, most teams that run Huge Power Mega Mewtwo X want at least one revenge killer. Popular Pokemon would be such as an -Ate users such as Mega Rayquaza, Mega Diancie, or Mega Abomasnow or other priority attack users such as Shadow Tag Regigigas and Huge Power Mega Gyarados. Typically, slower bulky Wonder Guards are chosen such as Mega Audino, Ferrothorn Mega Scizor, Skuntank, Slaking slaking is fast, Blissey, or Mega Swampert to help slowly pivot into Mewtwo Mega X via Parting shot, Baton pass, or Substitute + Baton Pass and these Wonder Guards are usually going to be the main form of utility and field control for teams with Mewtwo Mega X on it. Wonder Guard users also are the main form of Imposter-proofing for Mewtwo-Mega-X Mega Mewtwo X, as ones not weak to Mewtwo's coverage are selected. Giratina with either Magic Bounce or Prankster also works to help further utility and field control. Prankster Giratina can act as an extra emergency stop to sweepers with Spore, Curse, Destiny Bond, and or Encore. Magic Bounce helps keep hazards and status away to help further keep Mega Mewtwo X safe from burns, sleep, and paralysis, as well as having the extra benefit of keeping the illusion up if running two Mega Mewtwo X together if hazards are kept off the field.

Other Options
=============

Some other Coverage moves may be used such as Dragon Ascent to hit flying weak Wonder Guards such as Mega Beedrill, Ludicolo, Volcorona, and even opposing Wonder Guard Mega Mewtwo X. Diamond Storm to hit rock weak Wonder Guards such as Ho-oh, Galvantula, Gyarados, Reshiram, Pidgeot, Mega Rayquaza, Zapdos, Rotom-Fan, Thunderous, Shuckle, Volcanion, and Volcorona. However, very many of these Pokemon are extremely rare, so these moves are not ran often. Freeze dry is an option to help blend electric and grass coverage in order to hit Mega Swampert and Gyarados but the power loss hurts a lot when facing Primal Kyogre and Mega Gyarados and most of the Ice and rock-weak Wonder Guards are very rare as there to prone to be KOed by Sheer Cold No Guard users as well as taking massive damage from Stealth Rock.

Some other priority moves may be used such as Shadow Sneak, Ice Shard, Mach Punch, or Extreme Speed. Shadow Sneak to revenge kill Mega Gengar. Ice Shard for the rare ice weak Wonder Guards revenge kills non-Aerialate Mega Rayquaza, Zekrom, and Mega Latios. Mach Punch is neat if you don't mind missing the OHKO on Arceus or Slaking and does massive damage to most other molds such as Primal Groudon and Dialga. Extreme Speed is a very strong neutral priority move for revenge killing Mold Breaker sweepers, but many Mold Breaker sweepers are resistant to the move such as Dialga, Mega Tyranitar, Mega Gengar, and others Mold Breaker sweepers that run King's Shield such as Primal Groudon can block the attack and render further revenge killing attempts with the move useless. Extreme speed also fails to hit any Wonder Guard users.

Alternatives to main set moves can be Low Kick over Drain Punch for extra power but the lack of recovery is a big hindrance. hindrance how? you should probably specify Precipice Blades could be used over Thousand Arrows but it suffers from not improving many damage ranges, can miss, and most importantly can't hit non-grounded Pokemon. flying Pokemon and Air Balloon Pokemon. Bonemerang similarly has the same issues as Precipice Blades but it can break substitutes. Crabhammer may be used over Water Shuriken for more direct power, however the loss in priority, the inability to break substitutes, and also the inability to revenge kill boosted Primal Groudon are all massive drawbacks in comparison. Pursuit is an option for a dark move in combination with Gastro Acid to act as a pseudo trapper however Mega Gyarados usually does this job better and pursuit still has lower power than Beat Up or Knock Off in most cases.

Some Status moves may be used such as Toxic or Will-O-Wisp for chip damage, or Spore to buy some more turns. Since Mega Mewtwo X forces a lot of switches between Wonder Guards, hazards may be used such as Stealth Rock, Spikes, or Toxic Spikes. Taunt can even be used to stop some Pokemon such as Giratina from using annoying status moves such as Will-O-WIsp, Toxic, Glare, or Spore that can heavily slow down or dismantle Mega Mewtwo X. But all of these status moves and hazards that Mega Mewtwo X would like to run generally are often overshadowed by having another coverage attack option.

As far as items go Choice Band, Expert Belt, or Life Orb may be used for slightly more damage, but there is usually not many key damage ranges these improve, Life Orb has very annoying HP loss, and being locked into Choice Band can become a huge hindrance. Choice Scarf at least can help improve speed and outpace some other faster Pokemon such as Mega Aerodactyl, Mega Mewtwo Y, and even Deoxys-Speed while still running an Adamant Nature. Running a Choice item also has the nice benefit of making Switcheroo useful, but again losing versatility in choosing moves or losing an extra coverage move in exchange for Switcheroo are both rather big costs. Shed Shell is a solid item to escape Shadow Tag users such as Choice Scarf Mega Rayquaza, Choice Scarf Primal Groudon, Regigigas, and sometimes Lugia with King's Shield.

Checks and Counters
===================

**Sturdy Shedinja (Sturdinja)** Shedinja with Sturdy is the hardest wall there is too Huge Powers in general as it takes and eats all coverage moves they throw at it. It does have to be careful about rare Toxic or Wil-O-Wisp sets and burns from Sacred Fire but otherwise, there's very little to nothing Mega Mewtwo X can do to Shedinja and Shedinja threatens it with is threatened by Eneadvor + priority attacks such as Extreme speed or Ice Shard.

**Wonder Guard users** While the point of the set is to break extremely adept at breaking Wonder Guards, if Mega Mewtwo X fails to have the proper coverage for any of the Wonder Guards on the opposing team, Mega Mewtwo X is going to have a very hard time making any progress at all.

**Shadow Tag users** Without a Shed shell Mega Mewtwo X is prone to be trapped and KOed by faster pokemon such as Choice Scarf Shadow Tag Mega Rayquaza or Shadow Tag Regigigas with Fake Out and Extreme Speed.

**KIngs Shield users** Some KIngs Shield users such as Primal Groudon and Wonder Guard Mega Audino can use Kings Shield to both Scout Mega Mewtwo X and sharply lower Mega Mewtwo X's Attack stat allowing them to tank some attacks.

**Prankster users** Prankster users such as Giratina can use Spore or Will-O-WIsp to dismantle Mega Mewtwo X but most carry lum a Lum Berry so that usually needs to be burned eaten dont want it getting confused with mmx literally having to be burned first before inflicting status. Some Prankster Pokemon also carry Destiny Bond, which can be used as to take Mega Mewtwo X out of commission in a pinch. however Pranksters also can use Destiny Bond as an emergency stop to Mega Mewtwo X

**Priority attacks** Most Mega Mewtwo X don't carry priority attacks and are rather prone to many priority attack users such as Mega Gyarados Sucker Punch after being weakened, Super effective -Ate attacks such as Pixilate Mega Diancie or Aerilate Mega Rayquaza. As well as other Huge Power Extreme speed users such as Regigigas.

[CREDITS]
- Written by: [[BahamutLagoon, 506113]]
- Quality checked by: [[NToTheN, 569731], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

The info is very comprehensive, but I think there are several issues with how it flows and is put together. I'll give QC 1/2 though, because they are more minor issues than anything. Great job!
 

Ransei

Garde Mystik
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[SET]
move 1: Beat up / Knock Off / Play Rough
move 2: Gunk Shot / Poison Jab / Gear Grind
move 3: Drain Punch / Sacred fire / Thousand Arrows
move 4: Fusion Bolt / Petal Blizzard / Water Shuriken / Gastro Acid (I moved this to other options)
item: Lum Berry
ability: Huge Power
nature: Adamant
evs: 120 HP / 252 Atk / 136 Spe

[STRATEGY COMMENTS]
Huge Power Mega Mewtwo X is one of the most well-known Titans and is considered one of the strongest breakers in the entire tier metagame for good reason. There are very few pokemon that can survive a hit from Mega Mewtwo X's Huge Power-boosted attacks and it can just tear holes through almost every team in the tier once it gets in. Its Huge Power-boosted attacks can tear through almost any team and very few Pokemon can take a hit from it. However, while Mega Mewtwo X has a ludicrous attack stat and a high-speed sta, it still requires careful optimization of these with its moves. (add period) primarily for Wonder guard users as they prevent harm from direct attacks. First and foremost of Mega Mewtwo X's attacks are Fairy and Dark type moves. This is because one of the only few popular Pokemon that can usually tank Mega Mewtwo X's attacks is Giratina. Mega Mewtwo X primarily runs Fairy or Dark-type moves for its best tank, Giratina. Mega Mewtwo X can use Beat up, Knock Off or Play Rough to deal massive damage to it, often forcing it to switch out and being unable to come in on important attacks later. force Giratina out or severely cripple it. Dark-type moves are placed first here as they also target the more common Psychic type Wonder Guards such as Cresselia, (add comma) Meloetta, (add comma) and Mega Mewtwo Y., On occasion you also hit Meloetta. while Play Rough targets Mega Sableye, Mega Gyarados, and Mega Rayquaza, and on very rare occasions Hoopa-unbound. Gunk Shot, Poison Jab, and Gear Grind are used to hit extremely popular fairy types in Xerneas, Mega Audino, and Gardevoir-Mega. Gunk Shot is the stronger Poison move and has the ability to OHKO Mega Audino whereas Poison Jab is a less powerful but more accurate Poison move instead 2HKO's Mega Audino but still OHKO's Xerneas and Mega Gardevoir. more accurate. Mega Audino survives a Poison Jab in return but it still OHKOs Xerneas and Mega Gardevoir. Gear-Grind with an Adamant Nature, (remove comma) OHKO's Audino-Mega and can break annoying substitutes and even KO them if they are sufficiently weakened. However, there is no poison chance for non Wonder Guards such as Giratina, and has a chance to and can still miss. The last 2 moves in this set are by far the most flexible. Drain Punch is for getting the OHKO and some massive amounts of recovery from Normal-type Wonder Guards such as Arceus, Blissey, or Slaking, and also targets Mega Gyarados. OHKOing Normal-type Wonder Guards like Arceus, Blissey, or Slaking, while gaining recovery back. Sacred Fire is for targeting targets Mega Beedrill, Mega Scizor, and Genesect as well as being able to spread burns on the opposing team. Thousand Arrows is for all-the-ground weak Air Balloon Pokemon such as pure Electric types, Primal Groudon, Drapion, and Skuntank. Thousand Arrows is also chosen over other ground moves as it also targets non-grounded Pokemon such as Mega Rayquaza and Mega Manectric holding Air Balloon. Fusion Bolt and Petal Blizzard are for Water and Flying types such as Primal Kyogre, Gyarados, Mega Gyarados, and Mega Swampert. Fusion Bolt and Petal Blizzard are chosen as they are non-contact moves allowing Mega Mewtwo X to avoid nasty Kings Shield drops while not missing out on any significant KO's usually. Since Water Shuriken is physical in Generation 6 Mega Mewtwo X can make use of it Water Shuriken to help target the rare water-weak Wonder Guards such as Ho-oh, Volcorona, Primal Groudon, and Shuckle. Water Shuriken is chosen as iIt can also break substitutes that these Pokemon set up as well as Revenge kill a boosted Primal Groudon or Mega Tyranitar while avoiding Kings Shield drops due to it being non-contact without suffering a King's Shield drop. Gastro Acid removes opposing Wonder Guard, opening up the opportunity for them to be KO'd regardless of your coverage, as well as disrupting some key switch-ins such as Prankster Giratina. However Gastro Acid makes Mega Mewtwo X a bit harder to imposter-proof so it's not always the first choice. The EV spread here is chosen with Mega Mewtwo X uses Max Attack and Adamant Nature for Maximum damage output. 136 Speed EV's is are used to hit 330-speed allowing Mega Mewtwo X to just outspeed non-nature boosted Mega Rayquaza. (add period) and the rest is The remaining EVs are put into HP to help survive some attacks such as Choice Band Primal Groudon Thousand Arrows, Mega Gyarados Sucker Punch, and Extreme speed from non-boosted Regigigas. 220 Speed may also be run to hit 351-speed allowing Mega Mewtwo X to outpace max speed Mega Latios or Mega Diancie with a boosting nature. Lum Berry is nearly always run as it is great one-time prevention from Will-O-Wisp, Glare, or Spore that would otherwise completely dismantle Mega Mewtwo X.

Even with Mega Mewtwo X's massive coverage options it still only has 4 slots so generally, it wants to be paired with other Pokemon that can fill in the gaps for its coverage. Usually, the best choice is another Mega Mewtwo X itself running either Huge Power or Shadow Tag with another set of 4 coverage moves. This is due to the fact that running two Mega Mewtwo X leads them the opponent to be unable to respond properly provided there are no factors that give away the identity of the Mewtwos, such as status or HP amount. Other Shadow Tag, Protean or Huge power users also pair well to help fill in the coverage gaps such as Lugia with Perish Song, Protean Mega Latios, (remove comma) or Mega Mewtwo Y, and Huge power Mega Tyranitar. In addition to other Wonder Guard breakers, most teams that run Huge Power Mega Mewtwo X want at least one revenge killer such as an -Ate user such as Mega Rayquaza, Mega Diancie, Mega Abomasnow, and Kyurem-Black, or other priority attack users such as Shadow Tag Regigigas and Huge Power Mega Gyarados. Typically slower bulky Wonder Guards are chosen such as Mega Audino, Mega Scizor, Ferrothorn, Skuntank, Blissey or Mega Swampert are chosen to help slowly pivot into Mewtwo Mega X via Parting shot, or Baton pass, or Substitute + Baton Pass and are usually going to be the main form of utility and field control for teams with Mewtwo Mega X on it teams. Wonder Guard users also are the main form of Imposter-proofing for Mega Mewtwo X as ones not weak to Mewtwo's coverage are selected. Giratina with either Magic Bounce or Prankster also works to help further utility and field control. Prankster Giratina can act as an extra emergency stop to sweepers with Spore, Curse, Destiny Bond, and or Encore use Spore, Curse, Destiny Bond, and/or Encore to stop sweepers. Magic Bounce helps keep hazards and status away to help further keep Mega Mewtwo X safe from burns, sleep, and paralysis status effects as well as having the extra benefit of keeping the illusion up if running two Mega Mewtwo X together if hazards are kept off the field of two Mega Mewtwo X up.

Other Options
=============

Some other Coverage moves may be used such as Dragon Ascent or Drill Peck to hit flying weak Wonder Guards such as Mega Beedrill, Ludicolo, Volcorona, and even opposing Wonder Guard Mega Mewtwo X. Diamond Storm to hit rock weak Wonder Guards such as Ho-oh, Galvantula, Gyarados, Reshiram, Pidgeot, Mega Rayquaza, Zapdos, Rotom-Fan, Thunderous, Shuckle, Volcanion, and Volcorona. However, very many of these Pokemon are extremely rare , so these moves are not run often. Freeze dry is an option to help blend electric and grass coverage to hit Mega Swampert and Gyarados but the power loss hurts a lot when facing Primal Kyogre and Mega Gyarados and most of the Ice and rock-weak Wonder Guards are very rare as there too prone to be KOed by Sheer Cold No Guard users as well as taking massive damage from Stealth Rock. Some other priority moves may be used such as Shadow Sneak, Ice Shard, Mach Punch, or Extreme Speed. Shadow Sneak to revenge kill Mega Gengar. Ice Shard for the rare ice-weak Wonder Guards revenge kills non-Aerialate Mega Rayquaza, Zekrom, and Mega Latios. Mach Punch is neat if you don't mind missing the OHKO on Arceus or Slaking and does massive damage to most other molds is weak but does great damage to Shell Smash Dialga and Mega Tyranitar. Extreme Speed is a very strong neutral priority move for revenge killing Mold Breaker sweepers but many are Resistant to the move such as Dialga, Mega Tyranitar, Mega Gengar, and other Mold Breaker sweepers that run KIngs Shield such as Primal Groudon can block the attack and render further revenge killing attempts with the move useless. Extreme speed also fails to hit any Wonder Guard users. Extreme Speed is a powerful priority move for revenge killing but is hindered by Dialga, Mega Tyrantar, Mega Gengar, Wonder Guards, and anything running King's Shield. Alternatives to main set moves can be Low Kick over Drain Punch for but the lack of recovery is a big downside as well as the fact blissey doesn't get OHKOed by Low Kick. Close Combat has more overall power except it still doesn't get any more significant KO's over Drain punch. Precipice Blades could be used over Thousand Arrows for damage but it suffers from not improving many damage ranges, can miss, and most importantly can't hit non-grounded Pokemon can miss and can't hit non-grounded Pokemon. Bonemerang similarly has the same issues as Precipice Blades but it can break substitutes. Horn Leech is an option over Petal Blizzard for its ability to also can OHKO Mega Swampert and Primal Kyogre and gives while giving recovery however it has the drawback of being contact and but is affected by Kings Shield. Crabhammer may be used over Water Shuriken for more direct power however the loss in priority, the inability to break substitutes, and also the inability to revenge kill boosted Primal Groudon are all massive drawbacks in comparison. (Eh probably not worth it. Especially since it can still miss and too many other moves/mon slots do this job about as well if not better) Gastro Acid removes opposing Wonder Guard to allow them to be KO'd by any coverage, as well as disrupting Prankster Giratina, but makes Mega Mewtwo X harder to imposter-proof. Pursuit is an option for a dark move in combination with Gastro Acid to act as a pseudo-trapper however but Mega Gyarados usually does this job better and pursuit still has lower power than Beat Up or Knock Off in most cases. and Knock Off and Beat Up still often hit harder. Switcheroo is an option if Mega Mewtwo X runs choice items. Mega Mewtwo X is extremely versatile and can run many other moves but these are all its best alternatives.

Some Status moves may be used such as Toxic or Will-O-Wisp for chip damage or Spore to buy some more turns. Since Mega Mewtwo X forces a lot of switches between Wonder Guards hazards may be used such as Stealth Rock, Spikes, or Toxic Spikes. Taunt can even be used to stop some Pokemon such as Giratina from using annoying status moves such as Will-O-WIsp, Toxic, Glare, or Spore that can heavily slow down or dismantle Mega Mewtwo X. But all of these status moves and hazards that Mega Mewtwo X would like to run generally are often overshadowed by having another coverage attack options.

Choice Band., (add comma) Expert Belt or Life Orb may be used for slightly more damage but there is usually not many key damage ranges these improve, Expert Belt's targets are narrowed, Life Orb has very annoying HP loss, and being locked into Choice Band to one move can become a huge hindrance. Choice Scarf at least can help improve speed and outpace some other faster Pokemon such as Mega Aerodactyl, Mega Mewtwo Y, and even Deoxys-Speed while still running an Adamant Nature. Running a Choice item also has the nice benefit of making Switcheroo useful but again losing versatility in choosing moves or losing an extra coverage move in exchange for Switcheroo are both rather big costs is a big cost. Shed Shell is a solid item helps to escape Shadow Tag users such as Choice Scarf Mega Rayquaza, Choice Scarf Primal Groudon, Regigigas, and Lugia with KIngs Shield (I'm hoping all Shadow Tag Lugia run King's Shield).

Checks and Counters
===================

**Sturdy Shedinja** Shedinja with Sturdy is the hardest wall there is too Huge Powers in general as it takes and eats all coverage moves they throw at it. It does have to be careful about rare Toxic or Wil-o-WIsp sets and burns from Sacred fire but otherwise, there's very little to nothing Mega Mewtwo X can normally do to Shedinja and is threatened by Eneadvor + priority attacks such as Extreme speed or Ice Shard.

**Wonder Guard users** While the point of the set is to break Wonder Guards if Mega Mewtwo X fails to have the proper coverage for any of the Wonder Guards on the opposing team Mega Mewtwo X is going to have a very hard time making any progress at all. While Mega Mewtwo X is made to break Wonder Guards, if proper coverage is lacked for a specific one then Mega Mewtwo X will have difficulty making progress.

**Shadow Tag users** Without a Shed shell Mega Mewtwo X is prone to be Trapped and KOed by faster pokemon such as Choice Scarf Shadow Tag Mega Rayquaza or Shadow Tag Regigigas with Fake Out and Extreme Speed.

**KIngs shield users** Some KIings Shield users such as Primal Groudon and Wonder Guard Mega Audino can use Kings Shield to both Scout Mega Mewtwo X and sharply lower Mega Mewtwo X's Attack stat, (add comma) allowing them to tank some attacks.

**Prankster users** Prankster users such as Giratina can use Spore or Will-O-WIsp to dismantle Mega Mewtwo X but most carry a Lum Berry so Pranksters have to work twice as hard. that usually needs to be eaten first before inflicting status. Some Prankster Pokemon also carry Destiny Bond, which can be used to take Mega Mewtwo X out of commission in a pinch quickly take Mega Mewtwo X out of commission.

**Priority attacks** Most Mega Mewtwo X don't carry lack priority attacks and are rather prone to many priority attack users such as Mega Gyarados sucker punch after being weakened, Super effective -Ate attacks such as Pixilate Mega Diancie or Aerilate Mega Rayquaza. As well as other Huge Power Extreme speed users such as Regigigas. Extreme Speed users such as Pixilate Mega Diancie, Aerilate Mega Rayquaza, or Huge Power Regigigas, as well as Mega Gyarados if Mega Mewtwo X is weakned.

[CREDITS]
- Written by: [[Bahamut, 506113]]
- Quality checked by: [[NToTheN, 569731] , [Ransei, 235009]]
- Grammar checked by: [[username1, userid1]]

Huge Power Mega Mewtwo X is ridiculous and there's no doubt this analysis was gonna be huge regardless. The Pokemon was explained very well here but I've taken significant strides to shorten down this analysis. This analysis may need a third QC.


QC: 2
 

Adeleine

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(AC): Add Comma
[SET]
name:
move 1: Beat up Up / Knock Off / Play Rough
move 2: Gunk Shot / Poison Jab / Gear Grind
move 3: Drain Punch / Sacred fire Fire / Thousand Arrows
move 4: Fusion Bolt / Petal Blizzard / Water Shuriken / Gastro Acid
item: Lum Berry
ability: Huge Power
nature: Adamant
evs: 120 HP / 252 Atk / 136 Spe

[SET COMMENTS]
Huge Power Mega Mewtwo X is one of the most well-known Titans and is considered one of the strongest breakers figures and strongest wallbreakers (I dont know what "Titans" means, if there's some reason this should be changed lmk) in the metagame. Its Huge Power-boosted attacks can tear through almost any team, (AC) and very few Pokemon can take a hit from it. However, Mega Mewtwo X still requires careful optimization with its moves. Mega Mewtwo X primarily runs Fairy or Dark-type moves for The first move is Fairy- or Dark-type to force out or cripple its best tank, Giratina. Mega Mewtwo X can use Beat up, Knock Off or Play Rough to force Giratina out or severely cripple it. Dark-type moves also target Psychic type Wonder Guards Psychic-type Wonder Guard users such as Cresselia, Meloetta, and Mega Mewtwo Y. While Y, while Play Rough targets Mega Sableye, Mega Gyarados, and Mega Rayquaza. Gunk Shot, Poison Jab, and Gear Grind are used to hit fairy types hit Fairy-types in Xerneas, Mega Audino, and Gardevoir-Mega. Mega Gardevoir. Gunk Shot has the ability to OHKO Mega Audino, (AC) whereas Poison Jab is more accurate. Mega Audino survives a Poison Jab in return but it still OHKOs accurate, and it still OHKOes Xerneas and Mega Gardevoir. Gear-Grind with an Adamant Nature OHKO's Audino-Mega and can break substitutes. Gear Grind also OHKOes all three and can break Substitute. However, there is no poison chance, and it can still miss. The third and fourth moveslot options primarily cover Wonder Guard users. (I imagine?) Drain Punch is for OHKOing Normal-type Wonder Guards Normal-types like Arceus, Blissey, or Slaking, and Slaking while gaining recovery back. Sacred Fire targets Mega Beedrill, Mega Scizor, and Genesect, (AC) as well as being able to spread spreading burns on the opposing team. Thousand Arrows is for all-the-ground weak all the Ground-weak Pokemon such as pure Electric-types, (added hyphen) Primal Groudon, Drapion, and Skuntank. Thousand Arrows is also chosen over other ground moves as it also Unlike other Ground-type moves, it (if there's really only one other option, you can say eg "Unlike Precipice Blades..." if you want) targets non-grounded Pokemon such as Mega Rayquaza and Mega Manectric holding Air Balloon. Fusion Bolt and Petal Blizzard are for Water and Flying types Water- and Flying-types such as Primal Kyogre, Gyarados, Mega Gyarados, and Mega Swampert. Fusion Bolt and Petal Blizzard are chosen as they avoid Kings Shield Both moves avoid King's Shield Attack drops. Mega Mewtwo X can make use of Water Shuriken to target Ho-oh, Volcorona, Ho-Oh, Volcarona, Primal Groudon, and Shuckle. It can also break substitutes, Substitute, as well as revenge kill killing a boosted Primal Groudon or Mega Tyranitar without suffering a King's Shield Attack drop. Gastro Acid removes opposing Wonder Guard, opening up the opportunity for them to be KO'd regardless of your coverage, as well as ensuring its users are vulnerable regardless of your coverage, while disrupting some key switch-ins such as Prankster Giratina. However, (AC) Gastro Acid makes Mega Mewtwo X a bit harder to imposter-proof so it's not always Imposter-proof, so it's rarely the first choice. Mega Mewtwo X uses Max Attack and Adamant Nature for Maximum damage output. 136 Speed EV's EVs are used to outspeed non-nature boosted neutral-nature (I imagine?) Mega Rayquaza. The remaining EVs are put into HP to in HP help survive some attacks, (AC) such as Choice Band Primal Groudon's Thousand Arrows, Mega Gyarados's Sucker Punch, and Extreme speed Speed from non-boosted unboosted Regigigas. 220 Speed EVs may also be run to outpace max speed maximum Speed, positive-nature Mega Latios or Mega Diancie with a boosting nature. Lum Berry is nearly always run as it is great one-time prevention from Will-O-Wisp, Glare, or Spore that run, as Will-O-Wisp, Glare, or Spore would otherwise completely dismantle Mega Mewtwo X. (removed extra linebreak under)

Even with Mega Mewtwo X's massive coverage options it still only has 4 slots so generally, it wants to be paired with other Pokemon Mega Mewtwo X can run so many coverage options well, but it still only has four moveslots, so it generally wants partners that can fill in the gaps for in its coverage. Usually, the best choice is another Mega Mewtwo X, (AC) itself running either Huge Power or Shadow Tag, (AC) with another set of 4 four coverage moves. This is due to the fact that running two Mega Mewtwo X leads the opponent to be unable to respond properly provided there are no factors that give away the identity of the Mewtwos, such as status or HP amount. It is best because each Mega Mewtwo X can bluff being the other; unless the opponent can tell them apart through factors such as HP or status, they're unable to respond properly. Other Shadow Tag, Protean, (AC) or Huge power users also pair well to help fill in the coverage gaps such as Power users can also fill in Mega Mewtwo X's coverage gaps, such as Shadow Tag Lugia with Perish Song, Protean Mega Latios or Mega Mewtwo Y, and Huge power Power Mega Tyranitar. In addition to other Wonder Guard breakers, most teams that run Huge Power Most Mega Mewtwo X teams also want at least one -Ate user such as Mega Rayquaza, Mega Diancie, Mega Abomasnow, Kyurem-Black, or other priority attack users such as Shadow Tag Regigigas and priority move user, like an -ate ability user such as Mega Rayquaza, Mega Diancie, Abomasnow, or Kyurem-B, Shadow Tag Regigigas, or Huge Power Mega Gyarados. Typically, (AC) slower bulky Wonder Guards Guard users such as Mega Audino, Mega Scizor, Ferrothorn, Skuntank, Blissey, or and Mega Swampert are chosen to help slowly pivot into Mewtwo Mega Mega Mewtwo X via Parting shot, Shot or Baton Pass, (AC) and are usually going to be usually being the main form of utility and field control for Mewtwo Mega Mega Mewtwo X teams. Wonder Guard users also are the main form of Imposter-proofing for Mega Mewtwo X as ones not weak to Mewtwo's coverage are selected. Giratina with either Magic Bounce or Prankster also works to help further utility and field control. Prankster Giratina way to Imposter-proof Mega Mewtwo X, specifically ones not weak to its coverage. Giratina with Prankster can use Spore, Curse, Destiny Bond, and/or Encore to stop sweepers. Magic Bounce helps keep hazards and status away to help further keep Mega Mewtwo X safe from status effects as well as having the extra benefit of keeping the illusion of two Mega Mewtwo X up. sweepers, while Magic Bounce Giratina can keep entry hazards and status away, helping Mega Mewtwo X stay healthy. This support also makes two Mega Mewtwo X harder for opponents to tell apart.

Other Options
=============
Both Shadow Tag and Huge Power Mega Mewtwo X can run nearly any physical coverage that is desired by a team, move a team desires, and Protean Mega Mewtwo Y can do the same with special coverage. However, many options require significant chip damage to OHKO targets or are hindered by King's Shield. Shadow Tag Mega Mewtwo X can run Choice Scarf + Trick to incapacitate many threats. It can also set up entry hazards against passive Pokemon trapped by this. passive threats, proceeding to set up entry hazards. (I imagine this still makes sense?) If it keeps its Choice Scarf, it can revenge kill most bulky Mold Breaker Sweepers. sweepers, for example . (give an example) Huge Power Mega Mewtwo X can run Choice Scarf as well, allowing it to OHKO faster threats. Huge Power Mega Mewtwo X can run priority moves to revenge kill common or a priority move, to OHKO faster threats, like said (I imagine this still makes sense?) Mold Breaker sweepers. It can run Life Orb to help with these KO (I imagine? sentence was unclear; if i missed the point, pls clarify) rolls. Pursuit + Gastro Acid can be run to trap some Wonder Guard users. No Guard Mega Mewtwo Y can run Shed Shell to escape Shadow Tag users. Both Wonder Guard and No Guard Mega Mewtwo Y can run Taunt to shut down passive Wonder Guard users. King's Shield can be run to protect itself protect both (I imagine "both" works?) from -ate Speed users. No Guard Mega Mewtwo Y can also run a variety of coverage options to target specific Wonder Guard users.


Checks and Counters
===================

**Unfavorable Matchup:** If Mega Mewtwo X and Mega Mewtwo Y do not run coverage to hit the opponent's Wonder Guard users, or if those users run Shed Shell for Shadow Tag variants, it can struggle to make progress. Many of these defensive Wonder Guard users must be wary of Trick + Choice Scarf.

**Wonder Guard**: Mega Mewtwo X and Mega Mewtwo Y can only run four moves, so some Wonder Guard users will inevitably wall their coverage. However, many defensive Wonder Guard users must be wary of Trick + Choice Scarf, and all fear the rare Gastro Acid. (I imagine this makes sense?)

**Shed Shell**: Shadow Tag Mega Mewtwo X and Mega Mewtwo Y can struggle to make progress when opposing Wonder Guard users run Shed Shell for it. (I imagine this makes sense, including me adding both mmx and mmy? change if needed. you can also move the bullet somewhere else if you want)

**Giratina**: (moved colon) Giratina uses its huge bulk and resistance to common attacking types to safely switch into most Mega Mewtwo X and threaten it them with Prankster + Will-O-Wisp. Trick + Choice Scarf can cripple most Giratina variants, but it is ineffective if Giratina runs Griseous Orb.

**Faster Offensive Pokemon**: (moved colon) Offensive Pokemon that outspeed either Mega Mewtwo, such as opposing Mega Mewtwo X, Mega Mewtwo Y and powerful Choice Scarf users, can force them out. However, most offensive threats to Mega Mewtwo X and Mega Mewtwo Y or Speed tie Mega Mewtwo X or Mega Mewtwo Y, such as opposing Mega Mewtwo X, opposing Mega Mewtwo Y, and powerful Choice Scarf threats, can force them out. However, most (I imagine this makes sense? If not, pls clarify) are unable to switch in safely.

**Pursuit Trappers**: (moved colon) Huge Power Pursuit trappers, like Mega Gyarados, Mega Tyranitar, Regigigas, and -Ate users -ate users, threaten Mega Mewtwo X and Mega Mewtwo Y with Sucker Punch and Pursuit.

**Revenge Killers**: (moved colon) Revenge killers like -ate Speed users and Huge Power Mega Gyarados force out variants of Mega Mewtwo X and Mega Mewtwo Y lacking King's Shield Y, unless they have King's Shield, with their priority attacks. Non-Shadow Tag variants not running Shed Shell are also susceptible to being Variants without Shadow Tag or Shed Shell may also be trapped and KOed by Shadow Tag users such as Regigigas, Choice Scarf Primal Groudon, and Choice Scarf Mega Mewtwo Y. (added period)

**Sturdy Shedinja**: (moved colon) Shedinja with Sturdy takes no damage from any coverage move, but it must be careful about burns from Sacred Fire. Additionally, it is immune to Sheer Cold, letting it switch in on No Guard Mega Mewtwo Y.

**King's Shield Users:** Shield**: Some King's Shield users, such as Primal Groudon and Wonder Guard Mega Audino, can use King's Shield to both scout Mega Mewtwo X's moves and lower its attack. Attack. (removed line break under)

[CREDITS]
- Written by: [[Bahamut, 506113]]
- Quality checked by: [[NToTheN, 569731], [Ransei, 235009]] (removed space before second comma)
- Grammar checked by: [[Adeleine, 517429]]
 
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