RU Mega Blastoise (QC 1/1) (GP 1/1)

Blastoise @ Blastoisinite
Ability: Torrent
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Rapid Spin
- Scald
- Ice Beam
- Dark Pulse

Mega Blastoise is RU's premier spinner due to both its power and its bulk. Mega Blastoise has amazing coverage because it is able to fire off Mega Launcher-boosted Dark Pulses, and it can even opt to run Aura Sphere, depending on whatever the team needs most. Dark Pulse prevents Ghost-types like Jellicent from spinblocking Mega Blastoise, and Ice Beam is incredibly useful to hit Grass-types like Roserade. Mega Blastoise can also run Hydro Pump for an even stronger STAB attack. Mega Blastoise's biggest downside is its lack of recovery. This, along with the fact that it is affected by every hazard and status, leads to it getting worn down quite quickly. Mega Blastoise is completely walled by Milotic, and no matter what it runs, its moves will always suffer competition from other coverage options. Mega Blastoise fits well on both balance and offense teams and is a great teammate for any Pokemon that doesn't appreciate hazard damage, such as Yanmega and Moltres.
 
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dhelmise

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Blastoise @ Blastoisinite
Ability: Torrent
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Rapid Spin
- Scald
- Ice Beam
- Dark Pulse

Mega Blastoise is the RU's premier spinner due to both its power and its bulk in the RU tier, being powerful while not not being frail at the same time. Mega Blastoise has amazing coverage, (RC) being because it is able to throw fire off Mega Launcher-boosted (AH) Dark Pulses, (AC) and it can even opt to run Aura Sphere, (AC) depending on whatever the team needs most. Dark Pulse prevents Ghost-types like Jellicent from spinblocking (RH) Mega Blastoise, (AC) and Ice Beam is incredibly useful to hit Grass-types like Roserade. It Mega Blastoise can also run Hydro Pump for an even stronger STAB attack. Mega Blastoise fits well on both balanced balance and offensive offense teams, (RC) and is a great teammate for any Pokemon that doesn't appreciate hazard damage, such as Yanmega and Moltres. Mega Blastoise's biggest downside is its lack of recovery. This, along with the fact that it is chipped affected by all forms of entry every hazards and status, (AC) leads to it getting worn down quite quickly. It Mega Blastoise is completely walled by Milotic, and no matter what it runs, Mega Blastoise's its moves will always suffer competition from other coverage options. Overall, Mega Blastoise is by far the best user of Rapid Spin available, and its combination of reliability, coverage, and power are qualities that everyone should look to have on their team. (conclusion-esque sentences are bad, move its downsides before its options for teammates and remove this sentence)
GP 1/1
 

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