SM UU Mega Beedrill based UU team

Beedrill-Mega (M) @ Beedrillite
Ability: Adaptability
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Poison Jab
- Toxic Spikes
- Drill Run
- U-turn
This is my lead, thanks to Mega-Beedrills amazing speed it can set a toxic spike or two then get out of the field using U-turn. If needed it can also stay in and inflict damage with drill run or poison jab but I hardly use them for the first few turns

Lucario (M) @ Life Orb
Ability: Inner Focus
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Aura Sphere/Vaccum Wave
- Dragon Pulse
- Flash Cannon
I recently realised that lucario has a higher base SpA stat than Atk stat. So I made a special set for him. It can use Aura Sphere or Vaccum Wave depending on if you want damage or priority. Just use Calm Mind once and it will take care of most targets.

Chandelure (M) @ Leftovers
Ability: Flash Fire
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Substitute
- Shadow Ball
- Flamethrower
If lucario gets stuck with any ghost type than you can switch in to chandelure. The only problem with this is chandelure is also ghost type so you really have to be careful of opposing ghost type moves. It does really good if lucario lures a fire type attack, then you can switch to chandelure and get a fire boost with Flash Fire.

Mamoswine (M) @ Life Orb
Ability: Thick Fat
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Ice Shard
- Icicle Crash
- Knock Off
Mamoswine is a really good switch-in after Beedrill's U-turn, when it comes in just use knock off then Earthquake or Icicle Crash depending on what your target is. Ice shard is perfect for if Beedrill didn't quite get rid of the lead target.

Muk-Alola (M) @ Assault Vest
Ability: Poison Touch
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 SpD
Adamant Nature
- Gunk Shot
- Pursuit
- Knock Off
- Fire Punch
Muk-Alola is my second Beedrill switch in if Mamoswine couldn't survive the opposing pokemon. Pursuit and knock off take care of any ghost or psychic types and gunk shot can take care of any grass or fairy types. I gave it fire punch incase it needs to take out Klefki.

Crawdaunt (M) @ Focus Sash
Ability: Adaptability
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Crunch
- Crabhammer
- Aqua Jet
- Dragon Dance
Crawdaunt is my last resort all out powerhouse. One Dragon Dance and it can deal scary amounts of damage to most pokemon. It can also serve as a revenge killer for lucario as most things that threaten lucario are fire and ground types, both things that Crawdaunt can take out easily.


Please give me any advice as to make this team better. This is my first team that I actually shared to other people and I'm kinda scared that there is some noob mistake that most players would address.
 

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