AAA Magic Guard Chansey [QC 2/2] [GP 1/1]

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Theia

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User Safety Lead
[SET]
name: Magic Guard
move 1: Seismic Toss
move 2: Teleport
move 3: Soft-Boiled
move 4: Toxic / Thunder Wave / Stealth Rock
item: Eviolite
ability: Magic Guard
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

Chansey serves both as a special wall and a slow pivot thanks to its titanic, Eviolite-boosted special bulk and Teleport. With Magic Guard, it avoids passive damage from both entry hazards and status moves like Toxic and, paired with Soft-Boiled, ensures that Chansey can switch into and wall dangerous foes like Primordial Sea Inteleon and Zapdos. Seismic Toss is Chansey's preferred attack, as the fixed damage is Chansey's best option to deal direct damage. There are a number of options for Chansey's last moveslot based on team need and preference. Toxic quickly wears down other walls and setup sweepers. Thunder Wave cripples opposing fast offensive threats, helping your own team outspeed and KO them. Stealth Rock provides passive damage and takes advantage of free turns; since all common entry hazard removers can switch into Chansey, it is a generally poor setter, but can be better than nothing. A Bold nature and maximum investment in Defense and HP, alongside the boost from Eviolite, helps Chansey's naturally low physical bulk and sets it apart from Blissey.

Chansey easily fits on bulky offense and balance teams, as it can comfortably wall most special attackers and still generate momentum for its teammates. It pairs well with offensively-oriented teammates who are unable to take hits from faster special attackers and appreciate its ability to pivot them in with Teleport, such as Garchomp, Terrakion, and Galarian Zapdos. Even when physically invested, Chansey prefers not to take physical attacks and likes having teammates like Dauntless Shield Mew and Intimidate Corviknight that can withstand them instead. It also appreciates Pokemon that can easily absorb Knock Off, such as Tapu Fini, in order to preserve its Eviolite. In general, teams that have poor entry hazard control appreciate Magic Guard Chansey as a pivot, since it ignores entry hazard damage. Lastly, Chansey's ability to function as a bulky pivot without Regenerator leaves both slots available for the rest of the team, making it easier to fit offensive Regenerator users like Garchomp.

[STRATEGY COMMENTS]
Other Options
=============
Chansey can run other abilities in place of Magic Guard, such as Unaware to check setup sweepers and Regenerator to improve Chansey's utility as a pivot by recovering HP every time it switches out, though this comes at the cost of taking chip damage from entry hazards. Sticky Hold can also be used on bulkier teams to ensure that Chansey maintains its maximum bulk throughout the entire match. Additionally, Chansey has access to a number of other status moves it can run. Heal Bell allows Chansey to act as a cleric for the rest of its team, while Confide helps to prevent special attackers from setting up on it. On bulkier teams, it can also forgo Teleport in favor of a second status move.

Checks and Counters
===================
**Physical Attackers**: Chansey's poor physical bulk means it drops easily to strong physical hits from opponents such as Zarude and Terrakion.

**Substitute Ghost-types**: Ghost-types carrying Substitute, such as Chandelure, are impossible for Chansey to hit with Seismic Toss and use Chansey as setup bait.

**Setup Sweepers**: Setup sweepers such as Volcarona that often carry Magic Guard can overwhelm Chansey if it's not running Confide or Thunder Wave to hinder their setup attempts.

**Other Pivots**: Other pivots like Intelon and Zapdos can slowly wear away at Chansey through chip damage and deny it a chance to recover by bringing in threats against it.

**Trick**: Special attackers like Azelf and Latias can lure Chansey in and use Trick to give it a Choice Scarf or Choice Specs, reducing its bulk and severely limiting its utility.

[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[UT, 523866], [Isaiah, 375662]]
- Grammar checked by: [[UT, 523866]]
 

UT

Old habits die SCREAMING
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
add remove conjecture
[SET]
name: Magic Guard
move 1: Seismic Toss
move 2: Teleport
move 3: Soft-Boiled
move 4: Toxic / Thunder Wave / Stealth Rock
item: Eviolite
ability: Magic Guard
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Chansey serves both as a special wall and a slow pivot thanks to its high Special Defense stat, which is only increased further thanks to the Eviolite, and access to Teleport. Using Magic Guard, it can increase its longevity by avoiding passive damage from both entry hazards and status moves like Toxic, and pairing this with healing from Soft-Boiled ensures that Chansey will stay healthy for as long as possible can switch into and wall dangerous foes like Primordial Sea Inteleon. Seismic Toss is Chansey's preferred attack, as the fixed damage output allows Chansey to circumvent its low attacking stats and damage opponents who aren't affected by its status moves is Chansey's best option to deal direct damage. There are a number of options for Chansey's last moveslot that can all serve an important purpose based on team need and preference. Toxic allows Chansey to quickly wear quickly wears down other walls or setup Pokemon and setup sweepers. Thunder Wave can cripple cripples opposing fast offensive threats, helping your own team to outspeed and KO them. Stealth Rocks provides passive damage to Pokemon switching in, making it more difficult for your opponent to pivot around your team and takes advantage of free turns; since all common entry hazard removers can switch into Chansey, it is generally a poor setter, but can be better than nothing. A Bold nature and maximum investment in Defense and HP, alongside the boost from Eviolite, helps Chansey's naturally low physical bulk and sets it apart from Blissey.

Chansey can be easily fit on bulky offense and balance teams, as it can comfortably wall most special attackers and still generate momentum for its teammates. where it It pairs well with offensively-oriented teammates who may be unable to take hits from faster special attackers and appreciate its ability to pivot them in with Teleport, such as Garchomp, Terrakion, and Zapdos-Galar Galarian Zapdos. Even when physically invested, Chansey prefers not to take physical attacks, and likes having teammates like Slowbro Dauntless Shield Mew and Corviknight that can withstand them instead. It also appreciates Pokemon that can easily absorb Knock Off, such as Tapu Fini, in order to preserve its Eviolite. In general, teams that have poor entry hazard control appreciate Magic Guard Chansey as a pivot since it ignores hazard damage. Lastly, Chansey's ability to function as a bulky pivot without Regenerator leaves both slots available for the rest of the team, making it easier to fit offensive Regenerator users like Garchomp.

[STRATEGY COMMENTS]
Other Options
=============
Chansey can run other abilities in place of Magic Guard, such as Unaware to check setup sweepers or Regenerator to improve Chansey's utility as a pivot by recovering HP every time it switches out, though this comes at the cost of taking chip damage from entry hazards. Additionally, Chansey has access to a number of other status moves it can run. Heal Bell allows Chansey to act as a cleric for the rest of its team, while Confide helps to prevent special attackers from setting up on it. On bulkier teams, it can also forgo Teleport in favor of a second status move.

Checks and Counters
===================
**Physical Attackers**: Chansey's poor physical bulk means it drops easily to strong physical hits from opponents such as Talonflame Zarude and Terrakion.

**Substitute Ghost Types Ghost-types**: Ghost-types carrying Substitute, such as Chandelure, will be impossible for Chansey to hit with Seismic Toss as its only damage-dealing option and use Chansey as setup bait.

**Setup Sweepers**: Setup sweepers such as Volcarona that often carry Magic Guard can overwhelm Chansey if it's not running Confide or Thunder Wave to hinder their setup attempts.

**Other Pivots**: Other pivots like Intelon and Zapdos can slowly wear away at Chansey through chip damage and deny it a chance to recover by bringing in threats against it.

[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[UT, 523866], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

QC 1/2! Nice job.

 

Theia

Say hello to the robots
is a Tournament Directoris a Site Content Manageris a Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Top Dedicated Tournament Hostis a Battle Simulator Admin Alumnus
User Safety Lead
add remove conjecture
[SET]
name: Magic Guard
move 1: Seismic Toss
move 2: Teleport
move 3: Soft-Boiled
move 4: Toxic / Thunder Wave / Stealth Rock
item: Eviolite
ability: Magic Guard
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Chansey serves both as a special wall and a slow pivot thanks to its high Special Defense stat, which is only increased further thanks to the Eviolite, and access to Teleport. Using Magic Guard, it can increase its longevity by avoiding passive damage from both entry hazards and status moves like Toxic, and pairing this with healing from Soft-Boiled ensures that Chansey will stay healthy for as long as possible can switch into and wall dangerous foes like Primordial Sea Inteleon. Seismic Toss is Chansey's preferred attack, as the fixed damage output allows Chansey to circumvent its low attacking stats and damage opponents who aren't affected by its status moves is Chansey's best option to deal direct damage. There are a number of options for Chansey's last moveslot that can all serve an important purpose based on team need and preference. Toxic allows Chansey to quickly wear quickly wears down other walls or setup Pokemon and setup sweepers. Thunder Wave can cripple cripples opposing fast offensive threats, helping your own team to outspeed and KO them. Stealth Rocks provides passive damage to Pokemon switching in, making it more difficult for your opponent to pivot around your team and takes advantage of free turns; since all common entry hazard removers can switch into Chansey, it is generally a poor setter, but can be better than nothing. A Bold nature and maximum investment in Defense and HP, alongside the boost from Eviolite, helps Chansey's naturally low physical bulk and sets it apart from Blissey.

Chansey can be easily fit on bulky offense and balance teams, as it can comfortably wall most special attackers and still generate momentum for its teammates. where it It pairs well with offensively-oriented teammates who may be unable to take hits from faster special attackers and appreciate its ability to pivot them in with Teleport, such as Garchomp, Terrakion, and Zapdos-Galar Galarian Zapdos. Even when physically invested, Chansey prefers not to take physical attacks, and likes having teammates like Slowbro Dauntless Shield Mew and Corviknight that can withstand them instead. It also appreciates Pokemon that can easily absorb Knock Off, such as Tapu Fini, in order to preserve its Eviolite. In general, teams that have poor entry hazard control appreciate Magic Guard Chansey as a pivot since it ignores hazard damage. Lastly, Chansey's ability to function as a bulky pivot without Regenerator leaves both slots available for the rest of the team, making it easier to fit offensive Regenerator users like Garchomp.

[STRATEGY COMMENTS]
Other Options
=============
Chansey can run other abilities in place of Magic Guard, such as Unaware to check setup sweepers or Regenerator to improve Chansey's utility as a pivot by recovering HP every time it switches out, though this comes at the cost of taking chip damage from entry hazards. Additionally, Chansey has access to a number of other status moves it can run. Heal Bell allows Chansey to act as a cleric for the rest of its team, while Confide helps to prevent special attackers from setting up on it. On bulkier teams, it can also forgo Teleport in favor of a second status move.

Checks and Counters
===================
**Physical Attackers**: Chansey's poor physical bulk means it drops easily to strong physical hits from opponents such as Talonflame Zarude and Terrakion.

**Substitute Ghost Types Ghost-types**: Ghost-types carrying Substitute, such as Chandelure, will be impossible for Chansey to hit with Seismic Toss as its only damage-dealing option and use Chansey as setup bait.

**Setup Sweepers**: Setup sweepers such as Volcarona that often carry Magic Guard can overwhelm Chansey if it's not running Confide or Thunder Wave to hinder their setup attempts.

**Other Pivots**: Other pivots like Intelon and Zapdos can slowly wear away at Chansey through chip damage and deny it a chance to recover by bringing in threats against it.

[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[UT, 523866], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

QC 1/2! Nice job.

Implemented, thank you so much!
 

Isaiah

Here today, gone tomorrow
is a Site Content Manageris an official Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributor
UM/OM Leader
A R C
[SET]
name: Magic Guard
move 1: Seismic Toss
move 2: Teleport
move 3: Soft-Boiled
move 4: Toxic / Thunder Wave / Stealth Rock
item: Eviolite
ability: Magic Guard
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

Chansey serves both as a special wall and a slow pivot thanks to its high Special Defense stat, which is only increased further thanks to the Eviolite, and Teleport. Using Magic Guard, it can increase its longevity by avoiding passive damage from both entry hazards and status moves like Toxic, and pairing this with healing from Soft-Boiled ensures that Chansey can switch into and wall dangerous foes like Primordial Sea Inteleon and Zapdos. Seismic Toss is Chansey's preferred attack, as the fixed damage is Chansey's best option to deal direct damage. There are a number of options for Chansey's last moveslot based on team need and preference. Toxic quickly wears down other walls and setup sweepers. Thunder Wave cripples opposing fast offensive threats, helping your own team to outspeed and KO them. Stealth Rock provides passive damage and takes advantage of free turns; since all common entry hazard removers can switch into Chansey, it is a generally poor setter, but can be better than nothing. A Bold nature and maximum investment in Defense and HP, alongside the boost from Eviolite, helps Chansey's naturally low physical bulk and sets it apart from Blissey.

Chansey can be easily fit on bulky offense and balance teams, as it can comfortably wall most special attackers and still generate momentum for its teammates. It pairs well with offensively-oriented teammates who may be unable to take hits from faster special attackers and appreciate its ability to pivot them in with Teleport, such as Garchomp, Terrakion, and Galarian Zapdos. Even when physically invested, Chansey prefers not to take physical attacks, and likes having teammates like Dauntless Shield Mew and Intimidate Corviknight that can withstand them instead. It also appreciates Pokemon that can easily absorb Knock Off, such as Tapu Fini, in order to preserve its Eviolite. In general, teams that have poor entry hazard control appreciate Magic Guard Chansey as a pivot since it ignores hazard damage. Lastly, Chansey's ability to function as a bulky pivot without Regenerator leaves both slots available for the rest of the team, making it easier to fit offensive Regenerator users like Garchomp.

[STRATEGY COMMENTS]
Other Options
=============
Chansey can run other abilities in place of Magic Guard, such as Unaware to check setup sweepers or Regenerator to improve Chansey's utility as a pivot by recovering HP every time it switches out, though this comes at the cost of taking chip damage from entry hazards. I feel like Sticky Hold deserves a mention bc on bulkier teams it's actually nice for making sure chansey can keep up its maximum bulk for an entire match. Additionally, Chansey has access to a number of other status moves it can run. Heal Bell allows Chansey to act as a cleric for the rest of its team, while Confide helps to prevent special attackers from setting up on it. On bulkier teams, it can also forgo Teleport in favor of a second status move.

Checks and Counters
===================
**Physical Attackers**: Chansey's poor physical bulk means it drops easily to strong physical hits from opponents such as Zarude and Terrakion.

**Substitute Ghost-types**: Ghost-types carrying Substitute, such as Chandelure, will be impossible for Chansey to hit with Seismic Toss and use Chansey as setup bait.

**Setup Sweepers**: Setup sweepers such as Volcarona that often carry Magic Guard can overwhelm Chansey if it's not running Confide or Thunder Wave to hinder their setup attempts.

**Other Pivots**: Other pivots like Intelon and Zapdos can slowly wear away at Chansey through chip damage and deny it a chance to recover by bringing in threats against it.

Trick mons (azelf, mew, fini, latias) -> can lure chansey in and cripple it with specs/scarf, taking away its freedom and a lot of utility as well

[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[UT, 523866], [Isaiah, 375662]]
- Grammar checked by: [[username1, userid1]]
Good 1
2/2
 

UT

Old habits die SCREAMING
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
add remove conjecture
[SET]
name: Magic Guard
move 1: Seismic Toss
move 2: Teleport
move 3: Soft-Boiled
move 4: Toxic / Thunder Wave / Stealth Rock
item: Eviolite
ability: Magic Guard
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

Chansey serves both as a special wall and a slow pivot thanks to its high Special Defense stat, which is only increased further thanks to the Eviolite, titantic, Eviolite-boosted special bulk and Teleport. Using With Magic Guard, it can increase its longevity by avoiding avoids passive damage from both entry hazards and status moves like Toxic, and pairing this with healing from Soft-Boiled Toxic and, paired with Soft-Boiled, ensures that Chansey can switch into and wall dangerous foes like Primordial Sea Inteleon and Zapdos. Seismic Toss is Chansey's preferred attack, as the fixed damage is Chansey's best option to deal direct damage. There are a number of options for Chansey's last moveslot based on team need and preference. Toxic quickly wears down other walls and setup sweepers. Thunder Wave cripples opposing fast offensive threats, helping your own team to outspeed and KO them. Stealth Rock provides passive damage and takes advantage of free turns; since all common entry hazard removers can switch into Chansey, it is a generally poor setter, but can be better than nothing. A Bold nature and maximum investment in Defense and HP, alongside the boost from Eviolite, helps Chansey's naturally low physical bulk and sets it apart from Blissey.

Chansey can be easily fit easily fits on bulky offense and balance teams, as it can comfortably wall most special attackers and still generate momentum for its teammates. It pairs well with offensively-oriented teammates who may be are unable to take hits from faster special attackers and appreciate its ability to pivot them in with Teleport, such as Garchomp, Terrakion, and Galarian Zapdos. Even when physically invested, Chansey prefers not to take physical attacks, (comma) and likes having teammates like Dauntless Shield Mew and Intimidate Corviknight that can withstand them instead. It also appreciates Pokemon that can easily absorb Knock Off, such as Tapu Fini, in order to preserve its Eviolite. In general, teams that have poor entry hazard control appreciate Magic Guard Chansey as a pivot, (comma) since it ignores entry hazard damage. Lastly, Chansey's ability to function as a bulky pivot without Regenerator leaves both slots available for the rest of the team, making it easier to fit offensive Regenerator users like Garchomp.

[STRATEGY COMMENTS]
Other Options
=============
Chansey can run other abilities in place of Magic Guard, such as Unaware to check setup sweepers or and Regenerator to improve Chansey's utility as a pivot by recovering HP every time it switches out, though this comes at the cost of taking chip damage from entry hazards. Sticky Hold can also be used on bulkier teams to ensure that Chansey maintains its maximum bulk throughout the entire match. Additionally, Chansey has access to a number of other status moves it can run. Heal Bell allows Chansey to act as a cleric for the rest of its team, while Confide helps to prevent special attackers from setting up on it. On bulkier teams, it can also forgo Teleport in favor of a second status move.

Checks and Counters
===================
**Physical Attackers**: Chansey's poor physical bulk means it drops easily to strong physical hits from opponents such as Zarude and Terrakion.

**Substitute Ghost-types**: Ghost-types carrying Substitute, such as Chandelure, will be are impossible for Chansey to hit with Seismic Toss and use Chansey as setup bait.

**Setup Sweepers**: Setup sweepers such as Volcarona that often carry Magic Guard can overwhelm Chansey if it's not running Confide or Thunder Wave to hinder their setup attempts.

**Other Pivots**: Other pivots like Intelon and Zapdos can slowly wear away at Chansey through chip damage and deny it a chance to recover by bringing in threats against it.

**Trick**: Special attackers like Azelf and Latias can lure Chansey in and use Trick to give it a Choice Scarf or Choice Specs, reducing its bulk and severely limiting its utility.

[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[UT, 523866], [Isaiah, 375662]]
- Grammar checked by: [[UT, 523866]]

GP 1/1!



GP Team done
 

Theia

Say hello to the robots
is a Tournament Directoris a Site Content Manageris a Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Top Dedicated Tournament Hostis a Battle Simulator Admin Alumnus
User Safety Lead
add remove conjecture
[SET]
name: Magic Guard
move 1: Seismic Toss
move 2: Teleport
move 3: Soft-Boiled
move 4: Toxic / Thunder Wave / Stealth Rock
item: Eviolite
ability: Magic Guard
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

Chansey serves both as a special wall and a slow pivot thanks to its high Special Defense stat, which is only increased further thanks to the Eviolite, titantic, Eviolite-boosted special bulk and Teleport. Using With Magic Guard, it can increase its longevity by avoiding avoids passive damage from both entry hazards and status moves like Toxic, and pairing this with healing from Soft-Boiled Toxic and, paired with Soft-Boiled, ensures that Chansey can switch into and wall dangerous foes like Primordial Sea Inteleon and Zapdos. Seismic Toss is Chansey's preferred attack, as the fixed damage is Chansey's best option to deal direct damage. There are a number of options for Chansey's last moveslot based on team need and preference. Toxic quickly wears down other walls and setup sweepers. Thunder Wave cripples opposing fast offensive threats, helping your own team to outspeed and KO them. Stealth Rock provides passive damage and takes advantage of free turns; since all common entry hazard removers can switch into Chansey, it is a generally poor setter, but can be better than nothing. A Bold nature and maximum investment in Defense and HP, alongside the boost from Eviolite, helps Chansey's naturally low physical bulk and sets it apart from Blissey.

Chansey can be easily fit easily fits on bulky offense and balance teams, as it can comfortably wall most special attackers and still generate momentum for its teammates. It pairs well with offensively-oriented teammates who may be are unable to take hits from faster special attackers and appreciate its ability to pivot them in with Teleport, such as Garchomp, Terrakion, and Galarian Zapdos. Even when physically invested, Chansey prefers not to take physical attacks, (comma) and likes having teammates like Dauntless Shield Mew and Intimidate Corviknight that can withstand them instead. It also appreciates Pokemon that can easily absorb Knock Off, such as Tapu Fini, in order to preserve its Eviolite. In general, teams that have poor entry hazard control appreciate Magic Guard Chansey as a pivot, (comma) since it ignores entry hazard damage. Lastly, Chansey's ability to function as a bulky pivot without Regenerator leaves both slots available for the rest of the team, making it easier to fit offensive Regenerator users like Garchomp.

[STRATEGY COMMENTS]
Other Options
=============
Chansey can run other abilities in place of Magic Guard, such as Unaware to check setup sweepers or and Regenerator to improve Chansey's utility as a pivot by recovering HP every time it switches out, though this comes at the cost of taking chip damage from entry hazards. Sticky Hold can also be used on bulkier teams to ensure that Chansey maintains its maximum bulk throughout the entire match. Additionally, Chansey has access to a number of other status moves it can run. Heal Bell allows Chansey to act as a cleric for the rest of its team, while Confide helps to prevent special attackers from setting up on it. On bulkier teams, it can also forgo Teleport in favor of a second status move.

Checks and Counters
===================
**Physical Attackers**: Chansey's poor physical bulk means it drops easily to strong physical hits from opponents such as Zarude and Terrakion.

**Substitute Ghost-types**: Ghost-types carrying Substitute, such as Chandelure, will be are impossible for Chansey to hit with Seismic Toss and use Chansey as setup bait.

**Setup Sweepers**: Setup sweepers such as Volcarona that often carry Magic Guard can overwhelm Chansey if it's not running Confide or Thunder Wave to hinder their setup attempts.

**Other Pivots**: Other pivots like Intelon and Zapdos can slowly wear away at Chansey through chip damage and deny it a chance to recover by bringing in threats against it.

**Trick**: Special attackers like Azelf and Latias can lure Chansey in and use Trick to give it a Choice Scarf or Choice Specs, reducing its bulk and severely limiting its utility.

[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[UT, 523866], [Isaiah, 375662]]
- Grammar checked by: [[UT, 523866]]

GP 1/1!



GP Team done
Implemented, thank you!

Speedrun complete :sphearical:
 
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