LC Larvesta

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LC Leader
[SET]
name: Physically Defensive Pivot
move 1: Flare Blitz
move 2: U-turn
move 3: Will-O-Wisp
move 4: Morning Sun
item: Eviolite
ability: Flame Body
nature: Impish
evs: 76 HP / 236 Def / 156 SpD / 36 Spe

[SET COMMENTS]
Larvesta has a defensive niche in LC for shutting down the fearsome Mienfoo and Grookey more reliably than any other counter thanks to its reliable healing, ability to punish careless attacks with Flame Body burns, and great defensive typing without many common weakness. U-turn lets Larvesta slow pivot on opposing Pokemon or the switches it forces, safely bringing in powerful teammates. Will-O-Wisp guarantees a burn on targets that have not been burned by Flame Body, which is invaluable for rendering physical attackers useless. The given EV spread lets Larvesta almost always avoid the OHKO from Life Orb Diglett's Rock Slide, and it has enough Speed to outpace standard Koffing.

Entry hazard control is absolutely necessary when using Larvesta, as Stealth Rock deals 50% damage to it. Staryu is almost mandatory, as it can reliably use Rapid Spin and has great defensive synergy with Larvesta. Alternatively, Timburr is a reliable Defog user. To complement hazard removal, Natu can prevent teams from setting Stealth Rock with Magic Bounce, notably shutting down Ferroseed, which Staryu struggles against. Grookey-weak Pokemon like Staryu, Mudbray, and Onix appreciate Larvesta countering and burning Grookey. Fast, frail attackers like Abra, Carvanha, and Choice Scarf Porygon appreciate Larvesta's ability to switch into Grookey and its slow U-turn. Diglett can trap Ponyta and Water-types like Mareanie and Staryu, especially after U-turn.

[STRATEGY COMMENTS]
Other Options
=============

Larvesta can run a Choice Scarf set with more Speed investment to take advantage of its fast and strong U-turn and Flare Blitz, and this set can even carry Morning Sun to serve as a defensive pivot once it loses its item; however, this set is especially vulnerable to Stealth Rock because of its difficulty recovering. A set with 9 Speed is an option to underspeed Timburr and Koffing to bring in frail attackers with U-turn, but this set is more vulnerable to Koffing and Mareanie. Zen Headbutt hits Fighting- and Poison-types for super effective damage, which is especially useful against Mareanie and Koffing. Wild Charge does solid damage to Water-types.

Checks and Counters
===================

**Stealth Rock**: Stealth Rock greatly limit Larvesta's ability to take hits. Larvesta should always be paired with entry hazard removers and controllers like Staryu and Natu to make setting Stealth Rock difficult.

**Diglett**: Diglett outspeeds and traps weakened Larvesta with Earthquake or Rock Slide. Though Diglett cannot switch in, it can take advantage of Mienfoo's or Grookey's U-turn to surprise and eliminate Larvesta. However, even Rock Slide does not OHKO Eviolite Larvesta without prior chip damage.

**Water-types**: Staryu, Mareanie, and Frillish hit Larvesta super effectively without fearing Flare Blitz or a burn, and the latter two also resist U-turn. Larvesta can turn the tables on Staryu and Mareanie, though, by using U-turn into Diglett, and the rare Wild Charge hits all three for major damage.

**Ponyta**: Ponyta cannot be burned, takes very little from Larvesta's attacks, and can use Flame Charge or deal heavy damage to Larvesta with Flare Blitz. However, it must watch out for Larvesta's ability to pivot into a trapper with U-turn.

**Rock-types**: Onix outspeeds Larvesta, OHKOes it with Rock Blast or Head Smash, and reliably sets Stealth Rock. Tyrunt also outspeeds standard Larvesta, can OHKO it with Rock Blast, and can set up with Dragon Dance on a forced switch. Both are greatly weakened by a burn, though, and can be taken advantage of by U-turn.

[CREDITS]
- Written by: [[KSG, 32350]]
- Quality checked by: [[Acehunter1, 430377], [DC, 449990]]
- Grammar checked by: [[Finland, 517249]]
 
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[SET]
name: Physical Tank Physically Defensive Pivot Larvesta acts as a really good pivot, and I think it does that more than tanking hits over and over
move 1: Flare Blitz
move 2: U-turn
move 3: Will-O-Wisp
move 4: Morning Sun
item: Eviolite
ability: Flame Body
nature: Impish
evs: 76 HP / 236 Def / 156 SpD / 36 Spe

[SET COMMENTS]
Larvesta has a defensive niche in Little Cup for shutting down the fearsome Mienfoo and Grookey more reliably than any other counter thanks to its reliable healing and its ability to punish careless attacks with Flame Body burns, alongside a great defensive typing without many common weakness. U-turn lets Larvesta slow pivot off the Water-types it often lures in opposing Pokemon, or take advantage of the switches it forces, to bring in safely its powerful teammates (wanted to include other stuff than Water types, since it clicks U-Turn pretty indiscriminately). Will-O-Wisp guarantees a burn on targets that have not been burned by Flame Body, and which is invaluable for rendering physical attackers useless (WoW isn't invaluable, since it can be spared, but burning them is). The given EV spread lets Larvesta take the least damage possible from the physical attacks it wants to switch into and almost always avoid the OHKO from Life Orb Diglett's Rock Slide, with enough Speed to outpace standard Koffing.

Hazard removal control (cuz Natu isn't removal) is absolutely necessary when using Larvesta, as Stealth Rock will deal nearly half its health in damage. Staryu is almost mandatory, as it can reliably use Rapid Spin and has great defensive synergy with Larvesta. Alternatively, Timburr is a reliable Defog user, and. In addition to hazard removal, (to make clear that removal + Natu are used together instead of picking one) Natu can prevent teams from setting Stealth Rock with Magic Bounce, notably shutting down Ferroseed, which Staryu struggles against. Grookey-weak Pokemon like Staryu, Mudbray and Onix appreciate Larvesta's ability to counter and burn Grookey. Fast, Grookey-weak frail attackers like Abra, Carvanha, and Choice Scarf Porygon appreciate also benefit from Larvesta's ability to counter and burn switch into Grookey, while also appreciating the safe entries Larvesta's slow U-Turn provides. Grookey- and Mienfoo-weak defenders like Mudbray, Onix, (wouldn't call them defensive Pokemon really, moved them earlier in the paragraph) Frillish, Munchlax, and Ferroseed make great partners with Larvesta, and Frillish, Munchlax and Ferroseed especially can handle dangerous special attackers like Staryu and Porygon. (I kinda switched this part around a lot, no need to follow exactly how I wrote it, but basically I think it's better to differentiate Grook-weak mons and generally frail mons since the latter also benefits a lot from pivot not necessarily against Grookey) Diglett can trap Ponyta and Water-types like Mareanie and Staryu, especially off a U-turn.

[STRATEGY COMMENTS]
Other Options
=============

Larvesta can run a Choice Scarf set to take advantage of its fast and strong U-turn and Flare Blitz and can even carry Morning Sun to serve as a defensive pivot once it loses its item; however, this set is especially vulnerable to Stealth Rock because of its difficulty recovering. A set with 9 Speed is an option to underspeed Timburr and Koffing to bring in frail attackers with U-turn, but this set is in turn more vulnerable to Koffing and Mareanie. Flame Charge is an option to outspeed Diglett and Choice Scarf users, but it is weak and generally outclassed by Flare Blitz. Zen Headbutt hits Fighting- and Poison-types for super effective damage, most usefully Mareanie and Koffing. Wild Charge does solid damage to Water-types.

Checks and Counters
===================

**Stealth Rock**: Stealth Rock takes half of Larvesta's health simply for switching in and greatly limit its ability to take hits defensively. Larvesta should always be paired with hazard removers and deniers like Staryu and Natu that will make setting Stealth Rock difficult.

**Diglett**: Diglett outspeeds and traps weakened Larvesta with Earthquake or Rock Slide. Though Diglett cannot switch in, it can take advantage of Mienfoo and Grookey's U-turn to lure and eliminate Larvesta. However, even Rock Slide does not OHKO Larvesta with its Eviolite.

**Water-Types**: Staryu, Mareanie, and Frillish all hit Larvesta super effectively without fearing Flare Blitz or a burn, and the latter two also resist U-turn. Larvesta can turn the tables on Staryu and Mareanie, though, with a U-turn to Diglett, and the rare Wild Charge hits all three for major damage.

**Ponyta**: Ponyta cannot get burnt, takes very little from Larvesta's attacks, and can Flame Charge or deal heavy damage to Larvesta with Flare Blitz. However, it must watch out for Larvesta's ability to U-Turn into a trapper.

**Rock-Types**: Onix outspeeds Larvesta, OHKOs with its Rock-type STAB move, and reliably sets Stealth Rock. Tyrunt also outspeeds standard Larvesta, can OHKO it with Rock Blast, and can set up with Dragon Dance on a forced switch. Both are greatly weakened by a burn, though, and can be taken advantage of by U-turn.
 
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[SET]
name: Physically Defensive Pivot
move 1: Flare Blitz
move 2: U-turn
move 3: Will-O-Wisp
move 4: Morning Sun
item: Eviolite
ability: Flame Body
nature: Impish
evs: 76 HP / 236 Def / 156 SpD / 36 Spe

[SET COMMENTS]
Larvesta has a defensive niche in Little Cup for shutting down the fearsome Mienfoo and Grookey more reliably than any other counter thanks to its reliable healing and its ability to punish careless attacks with Flame Body burns, alongside a great defensive typing without many common weakness. U-turn lets Larvesta slow pivot off the Water-types it often lures in opposing Pokemon, or take advantage of the switches it forces, to safely bring in its powerful teammates (wanted to include other stuff than Water types, since it clicks U-Turn pretty indiscriminately). Will-O-Wisp guarantees a burn on targets that have not been burned by Flame Body, and which is invaluable for rendering physical attackers useless. The given EV spread lets Larvesta almost always avoid the OHKO from Life Orb Diglett's Rock Slide, with enough Speed to outpace standard Koffing.

Hazard removal control (cuz Natu isn't removal) is absolutely necessary when using Larvesta, as Stealth Rock will deal nearly half its health in damage. Staryu is almost mandatory, as it can reliably use Rapid Spin and has great defensive synergy with Larvesta. Alternatively, Timburr is a reliable Defog user. In addition to hazard removal, (to make clear that removal + Natu are used together instead of picking one) Natu can prevent teams from setting Stealth Rock with Magic Bounce, notably shutting down Ferroseed, which Staryu struggles against. Grookey-weak Pokemon like Staryu, Mudbray and Onix appreciate Larvesta's ability to counter and burn Grookey. Fast, Grookey-weak frail attackers like Abra, Carvanha, and Choice Scarf Porygon appreciate Larvesta's ability to counter and burn switch into Grookey and its slow U-turn. Grookey- and Mienfoo-weak defenders like Mudbray, Onix, Frillish, Munchlax, and Ferroseed make great partners with Larvesta, and Frillish, Munchlax and Ferroseed especially can handle dangerous special attackers like Staryu and Porygon.(I would just remove this; it is a bit long and confusing) Diglett can trap Ponyta and Water-types like Mareanie and Staryu, especially off a U-turn.

[STRATEGY COMMENTS]
Other Options
=============

Larvesta can run a Choice Scarf set with more Speed investment to take advantage of its fast and strong U-turn and Flare Blitz and can even carry Morning Sun to serve as a defensive pivot once it loses its item; however, this set is especially vulnerable to Stealth Rock because of its difficulty recovering. A set with 9 Speed is an option to underspeed Timburr and Koffing to bring in frail attackers with U-turn, but this set is in turn more vulnerable to Koffing and Mareanie. Flame Charge is an option to outspeed Diglett and Choice Scarf users, but it is weak and generally outclassed by Flare Blitz.(This seems bad on a slow pivot set) Zen Headbutt hits Fighting- and Poison-types for super effective damage, most usefully Mareanie and Koffing. Wild Charge does solid damage to Water-types.

Checks and Counters
===================

**Stealth Rock**: Stealth Rock takes half of Larvesta's health simply for switching in and greatly limit its ability to take hits defensively. Larvesta should always be paired with hazard removers and deniers like Staryu and Natu that will make setting Stealth Rock difficult.

**Diglett**: Diglett outspeeds and traps weakened Larvesta with Earthquake or Rock Slide. Though Diglett cannot switch in, it can take advantage of Mienfoo and Grookey's U-turn to lure and eliminate Larvesta. However, even Rock Slide does not OHKO Larvesta with its Eviolite.

**Water-types(lowercase)**: Staryu, Mareanie, and Frillish all hit Larvesta super effectively without fearing Flare Blitz or a burn, and the latter two also resist U-turn. Larvesta can turn the tables on Staryu and Mareanie, though, with a U-turn to Diglett, and the rare Wild Charge hits all three for major damage.

**Ponyta**: Ponyta cannot get burnt, takes very little from Larvesta's attacks, and can use Flame Charge or deal heavy damage to Larvesta with Flare Blitz. However, it must watch out for Larvesta's ability to pivot into a trapper with U-turn. (Add this)

**Rock-types(lowercase)**: Onix outspeeds Larvesta, OHKOs with its Rock-type STAB move, and reliably sets Stealth Rock. Tyrunt also outspeeds standard Larvesta, can OHKO it with Rock Blast, and can set up with Dragon Dance on a forced switch. Both are greatly weakened by a burn, though, and can be taken advantage of by U-turn.

- I would add a small section on other Fire-types like Vulpix and Charmander that does alot of dmg to Larv
[CREDITS]
- Written by: [[KSG, 32350]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
QC 2/2. [DC, 449990] Just implement this one as I am basically writing over Ace's check. Be sure to credit him for QC 1.
 

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[SET]
name: Physically Defensive Pivot
move 1: Flare Blitz
move 2: U-turn
move 3: Will-O-Wisp
move 4: Morning Sun
item: Eviolite
ability: Flame Body
nature: Impish
evs: 76 HP / 236 Def / 156 SpD / 36 Spe

[SET COMMENTS]
Larvesta has a defensive niche in LC for shutting down the fearsome Mienfoo and Grookey more reliably than any other counter thanks to its reliable healing, (AC) and its ability to punish careless attacks with Flame Body burns, alongside a and great defensive typing without many common weakness. U-turn lets Larvesta slow pivot against opposing Pokemon, or take advantage of on opposing Pokemon or the switches it forces, to safely bring safely bringing in powerful teammates. Will-O-Wisp guarantees a burn on targets that have not been burned by Flame Body, which is invaluable for rendering physical attackers useless. The given EV spread lets Larvesta almost always avoid the OHKO from Life Orb Diglett's Rock Slide, and it has enough Speed to outpace standard Koffing.

Entry hazard control is absolutely necessary when using Larvesta, as Stealth Rock deals 50% damage to it. Staryu is almost mandatory, as it can reliably use Rapid Spin and has great defensive synergy with Larvesta. Alternatively, Timburr is a reliable Defog user. In addition to To complement hazard removal, Natu can prevent teams from setting Stealth Rock with Magic Bounce, notably shutting down Ferroseed, which Staryu struggles against. Grookey-weak Pokemon like Staryu, Mudbray, (AC) and Onix appreciate Larvesta's ability to counter and burn Larvesta countering and burning Grookey. Fast, frail attackers like Abra, Carvanha, and Choice Scarf Porygon appreciate Larvesta's ability to switch into Grookey and its slow U-turn. Diglett can trap Ponyta and Water-types like Mareanie and Staryu, especially after U-turn.

[STRATEGY COMMENTS]
Other Options
=============

Larvesta can run a Choice Scarf set with more Speed investment to take advantage of its fast and strong U-turn and Flare Blitz, (AC) and this set can even carry Morning Sun to serve as a defensive pivot once it loses its item; however, this set is especially vulnerable to Stealth Rock because of its difficulty recovering. A set with 9 Speed is an option to underspeed Timburr and Koffing to bring in frail attackers with U-turn, but this set is more vulnerable to Koffing and Mareanie. Zen Headbutt hits Fighting- and Poison-types for super effective damage, which is especially useful against Mareanie and Koffing. Wild Charge does solid damage to Water-types.

Checks and Counters
===================

**Stealth Rock**: Stealth Rock greatly limits Larvesta's ability to take hits defensively. Larvesta should always be paired with entry hazard removers and controllers like Staryu and Natu to make setting Stealth Rock difficult.

**Diglett**: Diglett outspeeds and traps weakened Larvesta with Earthquake or Rock Slide. Though Diglett cannot switch in, it can take advantage of Mienfoo's and or Grookey's U-turn to lure surprise and eliminate Larvesta. However, even Rock Slide does not OHKO Eviolite Larvesta a great majority of the time. (bc "almost always avoid the OHKO" in first paragraph. feel free to reword)

**Water-types**: Staryu, Mareanie, and Frillish hit Larvesta super effectively without fearing Flare Blitz or a burn, and the latter two also resist U-turn. Larvesta can turn the tables on Staryu and Mareanie, though, by using U-turn into Diglett, and the rare Wild Charge hits all three for major damage.

**Ponyta**: Ponyta cannot be burned, takes very little from Larvesta's attacks, and can use Flame Charge or deal heavy damage to Larvesta with Flare Blitz. However, it must watch out for Larvesta's ability to pivot into a trapper with U-turn.

**Rock-types**: Onix outspeeds Larvesta, OHKOes it with Rock Blast or Head Smash, and reliably sets Stealth Rock. Tyrunt also outspeeds standard Larvesta, can OHKO it with Rock Blast, and can set up with Dragon Dance on a forced switch. Both are greatly weakened by a burn, though, and can be taken advantage of by U-turn.

[CREDITS]
- Written by: [[KSG, 32350]]
- Quality checked by: [[Acehunter1, 430377], [DC, 449990]]
- Grammar checked by: [[Finland, 517249]]

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