Draft Landorus

Status
Not open for further replies.

termnal

formerly Lpow12
[overview]
**Draft order**: Mid-round 2 onward

**Price range**: 14-16 points

**Overview**: Landorus is a premier wallbreaker. The power boost it gets from combining Sheer Force and Life Orb allows it to do considerable damage to the opponent's team, and it can boost that damage even further with a wide array of setup moves. However, even though Landorus has great raw power and boosting moves, its average Speed, lack of Speed-boosting moves, and underwhelming defensive profile make it highly susceptible to revenge killers.

[strategy comments]
Common Roles
========
**Wallbreaker**: Using Sheer Force and Life Orb combined with solid coverage options allows Landorus to dish out considerable damage with ease and be a threatening wallbreaker versus almost any team.

**Revenge Killer**: Because Sheer Force already provides its moves with a power boost, Landorus can make use of Choice Scarf to be a strong revenge killer that can even clean up entire teams if they are weakened by its teammates.

**Sacrificial Lead**: Using a Focus Sash, Landorus can be an effective sacrificial lead. Focus Sash allows it to set up Stealth Rock, and its damage output is high enough to threaten many other entry hazard setters, allowing it to effectively win the early-game hazard battle.


Common Moves
========
**Primary STAB moves**: Earth Power, Earthquake, Sandsear Storm

**Setup moves**: Nasty Plot, Calm Mind, Bulk Up, Swords Dance

**Utility moves**: Substitute, Stealth Rock

**Coverage**: Psychic, Focus Blast, Grass Knot, Sludge Wave, Brick Break, Crunch, Rock Slide, Stone Edge, Hammer Arm, Outrage, Tera Blast

Niche Moves
========
**Smack Down / Gravity**: Since Landorus wants to be using its Ground-type moves as much as possible, Smack Down and Gravity allow it to hit targets like Skarmory and Corviknight that might otherwise switch into its attacks.

Common Items
========
**Life Orb**: Landorus gets its power from combining Life Orb and Sheer Force, and very rarely is it worth giving up the damage for other items.

**Choice Scarf*: Using a Choice Scarf, Landorus can escape its average Speed tier and be a threatening form of speed control or a late-game cleaner.

Niche Items
========
**Resistance Berries**: Being able to survive a hit in a pinch can help Landorus overcome would-be checks and continue to put pressure on opposing teams.

**Focus Sash**: Focus Sash is used on sacrificial lead sets to ensure Landorus gets Stealth Rock up. It can also take foes by surprise if preserved longer, allowing Landorus to beat would-be revenge killers.

Tera
========
Landorus is pretty average as a Tera Captain. Because Tera Blast is not boosted by Sheer Force, it gains most of its strength as a Tera Captain by boosting its STAB moves even further or boosting the power of its coverage moves. It can also make use of defensive Tera types to flip defensive matchups, but it generally gains more value using Tera offensively. Even with these solid upsides, there are generally Pokemon that benefit more from being a Tera Captain than Landorus.

Draft Strategy
========
Landorus is a great wallbreaker, but it is very one-dimensional. Combining Landorus with teammates that can make use of its wallbreaking is the key to getting the most out of it.

**Sweepers / Cleaners**: Landorus is great at getting rid of walls that stop Pokemon like Blaziken and Roaring Moon from tearing through opposing teams. By breaking down walls, Landorus clears the way for these Pokemon to finish up games.

**Ice- and Water-resistant Pokemon**: Landorus is only weak to widely distributed Water- and Ice-type moves. Having teammates that can switch into these moves helps limit momentum lost if Landorus is forced out.

**Pivots**: Pokemon like Primarina and Latios that can force switches and pivot into Landorus are highly effective teammates. By doing this, they can bring Landorus into favorable matchups without needing it to risk taking extra damage.

Checks and Counters
========
**Faster Attackers**: Since Landorus cannot boost its Speed unless it's holding a Choice Scarf, it is easy for opponents to force it out with a faster Pokemon.

**Ground-immune Pokemon**: Pokemon that can switch into Landorus's strong STAB attacks safely can be frustrating to deal with throughout a game.

**Stealth Rock**: Since Landorus doesn't want to run Heavy-Duty Boots and can occasionally take recoil damage from Life Orb, it is susceptible to getting worn down from chip damage.

[credits]
Written by:
https://www.smogon.com/forums/members/termnal.404799/
Quality checked by:
https://www.smogon.com/forums/members/abriel.473082/
https://www.smogon.com/forums/members/hacker.387847/
Grammar checked by:
https://www.smogon.com/forums/members/solarbeam.470115/
 
Last edited:

abriel

I’m with you.
is a Community Contributoris a Contributor to Smogon
remove add comment
[overview]
**Draft order**: Round 3 onward could make this round 2

**Price range**: 14-16 points

**Overview**: Landorus is a premier wallbreaker in Draft. Despite having a higher Attack than Special Attack Landorus is used primarily as a special attacker because the boost from Sheer Force and Life Orb allows its special moves to be stronger than its physical moves. That being said Landorus can still make use of physical moves to get past would be checks. dex info tbh, instead say that the power boost from sheer force allows landorus to be a premier wallbreaker However, even though Landorus has great raw power and boosting moves, (ac) its average Speed and lack of any moves that can boost that Speed Speed-boosting moves means Landorus can be is highly susceptible to revenge killers, (ac) especially because of its less the stellar defensive profile. It also tends to be a very predictable Pokemon with not a lot of variation between games limited set flexibility, which can make prepping for it easier for opponents.

[strategy comments]
Common Roles
========
**Wallbreaker**: Combining Life Orb and Sheer Force allows Landorus to dish out considerable damage with ease. Using Sheer Force and Life Orb combined with solid coverage options allows Landorus to be a threatening wallbreaker versus almost any team.

**Revenge Killer**: Because Sheer Force already provides its moves with a power boost, (ac) Landorus can make use of Choice Scarf to be a strong revenge killer that can even clean up entire teams if they are weakened by its teammates.

Common Moves
========
**Primary STAB moves**: Earth Power, Earthquake, Sandsear Storm find a calc where the extra damage is relevant and you can add this back

**Setup moves**: Nasty Plot, Calm Mind, Bulk Up, Swords Dance

**Utility moves**: Substitute, Stealth Rocks

**Coverage**: Psychic, Focus Blast, Grass Knot, Sludge Wave, Brick Break, Crunch, Rock Slide, Stone Edge, Hammer Arm, Outrage,

Niche Moves
========
**Smack Down/Gravity**: Since Landorus wants to be clicking its Ground-type moves as much as possible Smack Down and Gravity allow it to hit targets that might otherwise switch in to its attacks safely.

Common Items
========
**Life Orb**: Landorus gets its power from combining Life Orb and Sheer Force, (ac) and very rarely is it worth giving up the damage for other items.

**Choice Scarf*: Using a Choice Scarf, (ac) Landorus can escape its average speed tier and be a threatening form of speed control or a late game cleaner

Niche Items
========
**Choice Specs**: Choice Specs maximizes the damage output of Landorus, however its STAB moves and many of its coverage moves have types that are immune to them so locking into one move is often not worth the slight increase in power over Life Orb. ur never using this

**Resist Berries**: Being able to live a hit in a pinch can help Landorus overcome would be checks and continue to put pressure on opposing teams.

can add sash if you believe rocks lead is worth a mention

Tera
========
Landorus is pretty mediocre as a Tera Captain. undersells it slightly tbh, tera lando is fine enough defensively and tera poison/other offensive types are good, i'd be more clear in that tera lando is valuable, but other pokemon benefit from tera to a greater degree Because Tera Blast is not boosted by Sheer Force, (ac) it gains most of its strength as a Tera Captain by boosting its STAB moves even further or boosting the power of its coverage moves. It can also make use of defensive Tera to flip matchups, (ac) but generally gains more value using Tera offensively rather than defensively.

Draft Strategy
========
Landorus is a great wallbreaker, (ac) but it is very one-dimensional. It usually doesn't want to be doing anything other than running Life Orb and hitting opponents as hard as possible. just don't like this sentence and think it doesn't say much Combining Landorus with teammates that can make use of that strength its wallbreaking is the key to getting the most out of Landorus it.

**Sweepers/Cleaners**: Landorus is great at getting rid of the walls that stop things Pokemon like Blaziken and Roaring Moon from tearing through opposing teams. By breaking down walls, (ac) Landorus clears the way for these Pokemon to finish up games.

**Ice- and Water-type resists**: Landorus's only weakness are Ice- and Water-type moves that many Pokemon have access to. Landorus is weak to widely distributed Water- and Ice-type moves. Having teammates that can switch into these moves helps limit momentum lost if Landorus is forced out.

**Flying-type killers** Since Landorus lacks special moves that can hit most Flying-types super-effectively, (ac) Pokemon like Kyurem or Hisuian-Arcanine that can threaten and remove those Pokemon make great partners for Landorus. don't like arcanine as a mention, would prefer some electric type

think offensive pivots are worth a particular mention with landorus, especially since electric type pivots help deal with opposing waters


Checks and Counters
========
**Stealth Rocks**: Since Landorus doesn't want to run boots Heavy-Duty Boots and can occasionally take recoil damage from Life Orb, (ac) the chip damage can wrack up over the course of a game it is susceptible to getting worn down from chip damage. Having solid entry hazard control can help maximize the opportunities Landorus has to dish out damage over the course of a game.

**Revenge Killers Faster Attackers**: Since Landorus can not boost its speed unless it's holding a Choice Scarf, (ac) it is easy for opponents to force out with a faster Pokemon. Having Pokemon that can take hits from revenge killers helps limit the risk to your team when Landorus gets a kill. minor but this should go first. this is much more problematic for landorus than rocks.

[credits]
Written by:
https://www.smogon.com/forums/members/termnal.404799/
Quality checked by:
https://www.smogon.com/forums/members/abriel.473082/
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
some other qc members brought up problems with you implementing the full qc check for past analyses, so please be careful in doing so for this one
 

termnal

formerly Lpow12
remove add comment
[overview]
**Draft order**: Round 3 onward could make this round 2

**Price range**: 14-16 points

**Overview**: Landorus is a premier wallbreaker in Draft. Despite having a higher Attack than Special Attack Landorus is used primarily as a special attacker because the boost from Sheer Force and Life Orb allows its special moves to be stronger than its physical moves. That being said Landorus can still make use of physical moves to get past would be checks. dex info tbh, instead say that the power boost from sheer force allows landorus to be a premier wallbreaker However, even though Landorus has great raw power and boosting moves, (ac) its average Speed and lack of any moves that can boost that Speed Speed-boosting moves means Landorus can be is highly susceptible to revenge killers, (ac) especially because of its less the stellar defensive profile. It also tends to be a very predictable Pokemon with not a lot of variation between games limited set flexibility, which can make prepping for it easier for opponents.

[strategy comments]
Common Roles
========
**Wallbreaker**: Combining Life Orb and Sheer Force allows Landorus to dish out considerable damage with ease. Using Sheer Force and Life Orb combined with solid coverage options allows Landorus to be a threatening wallbreaker versus almost any team.

**Revenge Killer**: Because Sheer Force already provides its moves with a power boost, (ac) Landorus can make use of Choice Scarf to be a strong revenge killer that can even clean up entire teams if they are weakened by its teammates.

Common Moves
========
**Primary STAB moves**: Earth Power, Earthquake, Sandsear Storm find a calc where the extra damage is relevant and you can add this back

**Setup moves**: Nasty Plot, Calm Mind, Bulk Up, Swords Dance

**Utility moves**: Substitute, Stealth Rocks

**Coverage**: Psychic, Focus Blast, Grass Knot, Sludge Wave, Brick Break, Crunch, Rock Slide, Stone Edge, Hammer Arm, Outrage,

Niche Moves
========
**Smack Down/Gravity**: Since Landorus wants to be clicking its Ground-type moves as much as possible Smack Down and Gravity allow it to hit targets that might otherwise switch in to its attacks safely.

Common Items
========
**Life Orb**: Landorus gets its power from combining Life Orb and Sheer Force, (ac) and very rarely is it worth giving up the damage for other items.

**Choice Scarf*: Using a Choice Scarf, (ac) Landorus can escape its average speed tier and be a threatening form of speed control or a late game cleaner

Niche Items
========
**Choice Specs**: Choice Specs maximizes the damage output of Landorus, however its STAB moves and many of its coverage moves have types that are immune to them so locking into one move is often not worth the slight increase in power over Life Orb. ur never using this

**Resist Berries**: Being able to live a hit in a pinch can help Landorus overcome would be checks and continue to put pressure on opposing teams.

can add sash if you believe rocks lead is worth a mention

Tera
========
Landorus is pretty mediocre as a Tera Captain. undersells it slightly tbh, tera lando is fine enough defensively and tera poison/other offensive types are good, i'd be more clear in that tera lando is valuable, but other pokemon benefit from tera to a greater degree Because Tera Blast is not boosted by Sheer Force, (ac) it gains most of its strength as a Tera Captain by boosting its STAB moves even further or boosting the power of its coverage moves. It can also make use of defensive Tera to flip matchups, (ac) but generally gains more value using Tera offensively rather than defensively.

Draft Strategy
========
Landorus is a great wallbreaker, (ac) but it is very one-dimensional. It usually doesn't want to be doing anything other than running Life Orb and hitting opponents as hard as possible. just don't like this sentence and think it doesn't say much Combining Landorus with teammates that can make use of that strength its wallbreaking is the key to getting the most out of Landorus it.

**Sweepers/Cleaners**: Landorus is great at getting rid of the walls that stop things Pokemon like Blaziken and Roaring Moon from tearing through opposing teams. By breaking down walls, (ac) Landorus clears the way for these Pokemon to finish up games.

**Ice- and Water-type resists**: Landorus's only weakness are Ice- and Water-type moves that many Pokemon have access to. Landorus is weak to widely distributed Water- and Ice-type moves. Having teammates that can switch into these moves helps limit momentum lost if Landorus is forced out.

**Flying-type killers** Since Landorus lacks special moves that can hit most Flying-types super-effectively, (ac) Pokemon like Kyurem or Hisuian-Arcanine that can threaten and remove those Pokemon make great partners for Landorus. don't like arcanine as a mention, would prefer some electric type

think offensive pivots are worth a particular mention with landorus, especially since electric type pivots help deal with opposing waters


Checks and Counters
========
**Stealth Rocks**: Since Landorus doesn't want to run boots Heavy-Duty Boots and can occasionally take recoil damage from Life Orb, (ac) the chip damage can wrack up over the course of a game it is susceptible to getting worn down from chip damage. Having solid entry hazard control can help maximize the opportunities Landorus has to dish out damage over the course of a game.

**Revenge Killers Faster Attackers**: Since Landorus can not boost its speed unless it's holding a Choice Scarf, (ac) it is easy for opponents to force out with a faster Pokemon. Having Pokemon that can take hits from revenge killers helps limit the risk to your team when Landorus gets a kill. minor but this should go first. this is much more problematic for landorus than rocks.

[credits]
Written by:
https://www.smogon.com/forums/members/termnal.404799/
Quality checked by:
https://www.smogon.com/forums/members/abriel.473082/
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
some other qc members brought up problems with you implementing the full qc check for past analyses, so please be careful in doing so for this one
Implemented. Left sandsear storm here are the calcs
252 SpA Life Orb Sheer Force Landorus Sandsear Storm vs. 252 HP / 252+ SpD Slowking-Galar: 343-406 (87 - 103%) -- 93.8% chance to OHKO after Stealth Rock
252 SpA Life Orb Sheer Force Landorus Earth Power vs. 252 HP / 252+ SpD Slowking-Galar: 307-367 (77.9 - 93.1%) -- 37.5% chance to OHKO after Stealth Rock

252 SpA Life Orb Sheer Force Landorus Sandsear Storm vs. 0 HP / 0 SpD Ursaluna-Bloodmoon: 360-425 (98 - 115.8%) -- guaranteed OHKO after Stealth Rock
252 SpA Life Orb Sheer Force Landorus Earth Power vs. 0 HP / 0 SpD Ursaluna-Bloodmoon: 324-382 (88.2 - 104%) -- 62.5% chance to OHKO after Stealth Rock

Also I did remove it but I really think specs is deserving of a niche mention. It hits a lot of ranges especially on mons trying to use assault vest to soft check lando on teams without great answers to it otherwise
 

Hacker

,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Contributor to Smogonis a Former Smogon Metagame Tournament Circuit Champion
[overview]
**Draft order**: Mid round 2 onward

**Price range**: 14-16 points

**Overview**: Landorus is a premier wallbreaker in Draft. with the The power boost it gets from combinign combining Sheer Force and Life Orb allows it do considerable damage and it has a number of setup options to boost that damage further to the opponents team. However, even though Landorus has great raw power and boosting moves, (added space)its average Speed, and lack of Speed-boosting moves, and underwhelming defensive profile makes means Landorus is highly susceptible to revenge killers, especially because of its less the stellar defensive profile. It also tends to be a very predictable Pokemon with limited set flexibility, which can make prepping for it easier for opponents.

[strategy comments]
Common Roles
========
**Wallbreaker**: Combining Life Orb and Sheer Force allows Landorus to dish out considerable damage with ease. Using Sheer Force and Life Orb combined with solid coverage options allows Landorus to be a threatening wallbreaker versus almost any team.

**Revenge killer**: Because Sheer Force already provides its moves with a power boost, Landorus can make use of Choice Scarf to be a strong revenge killer that can even clean up entire teams if they are weakened by its teammates.

**Suicide Sacrificial lead**: Using a Focus Sash Landorus can be an effective suicide sacrificial lead. Focus Sash allows it to set up stealth rocks and its damage output is high enough to threaten many other entry hazard setters allowing it to effectively win the early game hazard battle.
Common Moves
========
**Primary STAB moves**: Earth Power, Earthquake, Sandsear Storm

**Setup moves**: Nasty Plot, Calm Mind, Bulk Up, Swords Dance

**Utility moves**: Substitute, Stealth Rock

**Coverage**: Psychic, Focus Blast, Grass Knot, Sludge Wave, Brick Break, Crunch, Rock Slide, Stone Edge, Hammer Arm, Outrage, Tera Blast

Niche Moves
========
**Smack Down / (space inbetween slashes)Gravity**: Since Landorus wants to be clicking its Ground-type moves as much as possible Smack Down and Gravity allow it to hit targets like Skarmory and Corviknight that might otherwise switch in to its attacks safely.

Common Items
========
**Life Orb**: Landorus gets its power from combining Life Orb and Sheer Force, and very rarely is it worth giving up the damage for other items.

**Choice Scarf*: Using a Choice Scarf, Landorus can escape its average speed tier and be a threatening form of speed control or a late game cleaner

Niche Items
========
**Resist Berries**: Being able to live a hit in a pinch can help Landorus overcome would be checks and continue to put pressure on opposing teams.

**Focus Sash**: Used on suicide sacrificial lead sets to ensure you get rocks up. It can also take opponents by surprise if preserved longer, allowing you to beat would be revenge killers.

Tera
========
Landorus is pretty average as a Tera Captain. Because Tera Blast is not boosted by Sheer Force, it gains most of its strength as a Tera Captain by boosting its STAB moves even further or boosting the power of its coverage moves. It can also make use of defensive Tera to flip defensive matchups, but generally gains more value using Tera offensively rather than defensively. Even with these solid upsides there are generally Pokemon that benefit more from being a Tera Captain than Landorus.

Draft Strategy
========
Landorus is a great wallbreaker, but it is very one-dimensional. Combining Landorus with teammates that can make use of its wallbreaking is the key to getting the most out of it.

**Sweepers / Cleaners**: Landorus is great at getting rid of walls that stop Pokemon like Blaziken and Roaring Moon from tearing through opposing teams. By breaking down walls, Landorus clears the way for these Pokemon to finish up games.

**Ice- and Water-type resists**: Landorus is only weak to widely distributed Water- and Ice-type moves. Having teammates that can switch into these moves helps limit momentum lost if Landorus is forced out.

**Flying-type killers** Since Landorus lacks special moves that can hit most Flying-types super-effectively, Pokemon like Kyurem or Raikou that can threaten and remove those Pokemon make great partners for Landorus. (rock slide should still 2hko most non steel birds)

**Offensive Pivots**: Pokemon like Primarina or Latios that can force switches and pivot into Landorus are highly effective teammates. By doing this they can bring Landorus into favorable matchups without the need to risk taking extra damage on it. (i think all pivots should be here instead of only offensive, slow pivots still help get lando i in to click buttons)

Checks and Counters
========
**Faster Attackers**: Since Landorus can not boost its speed unless it's holding a Choice Scarf, it is easy for opponents to force out with a faster Pokemon. Having Pokemon that can take hits from revenge killers helps limit the risk to your team when Landorus gets a kill. (dont mention how to get around them in this section)

**Stealth Rocks**: Since Landorus doesn't want to run Heavy-Duty Boots and can occasionally take recoil damage from Life Orb, it is susceptible to getting worn down from chip damage. Having solid entry hazard control can help maximize the opportunities Landorus has to dish out damage over the course of a game.

ground immunes should be mentioned
 

termnal

formerly Lpow12
Implemented ready for GP Team
[overview]
**Draft order**: Mid round 2 onward

**Price range**: 14-16 points

**Overview**: Landorus is a premier wallbreaker in Draft. with the The power boost it gets from combinign combining Sheer Force and Life Orb allows it do considerable damage and it has a number of setup options to boost that damage further to the opponents team. However, even though Landorus has great raw power and boosting moves, (added space)its average Speed, and lack of Speed-boosting moves, and underwhelming defensive profile makes means Landorus is highly susceptible to revenge killers, especially because of its less the stellar defensive profile. It also tends to be a very predictable Pokemon with limited set flexibility, which can make prepping for it easier for opponents.

[strategy comments]
Common Roles
========
**Wallbreaker**: Combining Life Orb and Sheer Force allows Landorus to dish out considerable damage with ease. Using Sheer Force and Life Orb combined with solid coverage options allows Landorus to be a threatening wallbreaker versus almost any team.

**Revenge killer**: Because Sheer Force already provides its moves with a power boost, Landorus can make use of Choice Scarf to be a strong revenge killer that can even clean up entire teams if they are weakened by its teammates.

**Suicide Sacrificial lead**: Using a Focus Sash Landorus can be an effective suicide sacrificial lead. Focus Sash allows it to set up stealth rocks and its damage output is high enough to threaten many other entry hazard setters allowing it to effectively win the early game hazard battle.
Common Moves
========
**Primary STAB moves**: Earth Power, Earthquake, Sandsear Storm

**Setup moves**: Nasty Plot, Calm Mind, Bulk Up, Swords Dance

**Utility moves**: Substitute, Stealth Rock

**Coverage**: Psychic, Focus Blast, Grass Knot, Sludge Wave, Brick Break, Crunch, Rock Slide, Stone Edge, Hammer Arm, Outrage, Tera Blast

Niche Moves
========
**Smack Down / (space inbetween slashes)Gravity**: Since Landorus wants to be clicking its Ground-type moves as much as possible Smack Down and Gravity allow it to hit targets like Skarmory and Corviknight that might otherwise switch in to its attacks safely.

Common Items
========
**Life Orb**: Landorus gets its power from combining Life Orb and Sheer Force, and very rarely is it worth giving up the damage for other items.

**Choice Scarf*: Using a Choice Scarf, Landorus can escape its average speed tier and be a threatening form of speed control or a late game cleaner

Niche Items
========
**Resist Berries**: Being able to live a hit in a pinch can help Landorus overcome would be checks and continue to put pressure on opposing teams.

**Focus Sash**: Used on suicide sacrificial lead sets to ensure you get rocks up. It can also take opponents by surprise if preserved longer, allowing you to beat would be revenge killers.

Tera
========
Landorus is pretty average as a Tera Captain. Because Tera Blast is not boosted by Sheer Force, it gains most of its strength as a Tera Captain by boosting its STAB moves even further or boosting the power of its coverage moves. It can also make use of defensive Tera to flip defensive matchups, but generally gains more value using Tera offensively rather than defensively. Even with these solid upsides there are generally Pokemon that benefit more from being a Tera Captain than Landorus.

Draft Strategy
========
Landorus is a great wallbreaker, but it is very one-dimensional. Combining Landorus with teammates that can make use of its wallbreaking is the key to getting the most out of it.

**Sweepers / Cleaners**: Landorus is great at getting rid of walls that stop Pokemon like Blaziken and Roaring Moon from tearing through opposing teams. By breaking down walls, Landorus clears the way for these Pokemon to finish up games.

**Ice- and Water-type resists**: Landorus is only weak to widely distributed Water- and Ice-type moves. Having teammates that can switch into these moves helps limit momentum lost if Landorus is forced out.

**Flying-type killers** Since Landorus lacks special moves that can hit most Flying-types super-effectively, Pokemon like Kyurem or Raikou that can threaten and remove those Pokemon make great partners for Landorus. (rock slide should still 2hko most non steel birds)

**Offensive Pivots**: Pokemon like Primarina or Latios that can force switches and pivot into Landorus are highly effective teammates. By doing this they can bring Landorus into favorable matchups without the need to risk taking extra damage on it. (i think all pivots should be here instead of only offensive, slow pivots still help get lando i in to click buttons)

Checks and Counters
========
**Faster Attackers**: Since Landorus can not boost its speed unless it's holding a Choice Scarf, it is easy for opponents to force out with a faster Pokemon. Having Pokemon that can take hits from revenge killers helps limit the risk to your team when Landorus gets a kill. (dont mention how to get around them in this section)

**Stealth Rocks**: Since Landorus doesn't want to run Heavy-Duty Boots and can occasionally take recoil damage from Life Orb, it is susceptible to getting worn down from chip damage. Having solid entry hazard control can help maximize the opportunities Landorus has to dish out damage over the course of a game.

ground immunes should be mentioned
 

SolarBeam

not on fire (yet)
is a Contributor to Smogon
1/1, GP Team done

blue = add
red = remove
(orange) = comment


[overview]
**Draft order**: Mid-round (AH) 2 onward

**Price range**: 14-16 points

**Overview**: Landorus is a premier wallbreaker. (AP) The with the power boost it gets from combining Sheer Force and Life Orb allows it to do considerable damage to the opponent's (AA) team, and it can boost that damage even further with a wide array of setup moves. However, even though Landorus has great raw power and boosting moves, its average Speed, lack of Speed-boosting moves, and underwhelming defensive profile makes Landorus make it highly susceptible to revenge killers.

[strategy comments]
Common Roles
========
**Wallbreaker**: Combining Life Orb and Sheer Force allows Landorus to dish out considerable damage with ease. Using Sheer Force and Life Orb combined with solid coverage options allows Landorus to dish out considerable damage with ease and be a threatening wallbreaker versus almost any team. (combining sentences since they say extremely similar things)

**Revenge killer Killer**: Because Sheer Force already provides its moves with a power boost, Landorus can make use of Choice Scarf to be a strong revenge killer that can even clean up entire teams if they are weakened by its teammates.

**Sacrificial lead Lead**: Using a Focus Sash, (AC) Landorus can be an effective sacrificial lead. Focus Sash allows it to set up stealth rocks Stealth Rock, (AC) and its damage output is high enough to threaten many other entry hazard setters, (AC) allowing it to effectively win the early-game (AH) hazard battle.

(added line)
Common Moves
========
**Primary STAB moves**: Earth Power, Earthquake, Sandsear Storm

**Setup moves**: Nasty Plot, Calm Mind, Bulk Up, Swords Dance

**Utility moves**: Substitute, Stealth Rock

**Coverage**: Psychic, Focus Blast, Grass Knot, Sludge Wave, Brick Break, Crunch, Rock Slide, Stone Edge, Hammer Arm, Outrage, Tera Blast

Niche Moves
========
**Smack Down / Gravity**: Since Landorus wants to be clicking using its Ground-type moves as much as possible, (AC) Smack Down and Gravity allow it to hit targets like Skarmory and Corviknight that might otherwise switch in to into its attacks (RS).

Common Items
========
**Life Orb**: Landorus gets its power from combining Life Orb and Sheer Force, and very rarely is it worth giving up the damage for other items.

**Choice Scarf*: Using a Choice Scarf, Landorus can escape its average speed Speed tier and be a threatening form of speed control or a late-game (AH) cleaner. (AP)

Niche Items
========
**Resist Resistance Berries**: Being able to live survive a hit in a pinch can help Landorus overcome would-be (AH) checks and continue to put pressure on opposing teams.

**Focus Sash**: Used Focus Sash is used on sacrificial lead sets to ensure you get rocks Landorus gets Stealth Rock up. It can also take opponents foes by surprise if preserved longer, allowing you Landorus to beat would-be (AH) revenge killers.

Tera
========
Landorus is pretty average as a Tera Captain. Because Tera Blast is not boosted by Sheer Force, it gains most of its strength as a Tera Captain by boosting its STAB moves even further or boosting the power of its coverage moves. It can also make use of defensive Tera types to flip defensive matchups, but it generally gains more value using Tera offensively. Even with these solid upsides, (AC) there are generally Pokemon that benefit more from being a Tera Captain than Landorus.

Draft Strategy
========
Landorus is a great wallbreaker, but it is very one-dimensional. Combining Landorus with teammates that can make use of its wallbreaking is the key to getting the most out of it.

**Sweepers / Cleaners**: Landorus is great at getting rid of walls that stop Pokemon like Blaziken and Roaring Moon from tearing through opposing teams. By breaking down walls, Landorus clears the way for these Pokemon to finish up games.

**Ice- and Water-type Water-resistant Pokemon**: Landorus is only weak to widely distributed Water- and Ice-type moves. Having teammates that can switch into these moves helps limit momentum lost if Landorus is forced out.

**Pivots**: Pokemon like Primarina or and Latios that can force switches and pivot into Landorus are highly effective teammates. By doing this, (AC) they can bring Landorus into favorable matchups without the need needing it to risk taking extra damage on it.

Checks and Counters
========
**Faster Attackers**: Since Landorus can not cannot boost its speed Speed unless it's holding a Choice Scarf, it is easy for opponents to force it out with a faster Pokemon.

**Ground Immune Ground-immune Pokemon**: Pokemon that can switch into Landorus's strong stab STAB attacks safely can be frustrating to deal with throughout a game.

**Stealth Rocks Rock**: Since Landorus doesn't want to run Heavy-Duty Boots and can occasionally take recoil damage from Life Orb, it is susceptible to getting worn down from chip damage.

[credits]
Written by:
https://www.smogon.com/forums/members/termnal.404799/
Quality checked by:
https://www.smogon.com/forums/members/abriel.473082/
https://www.smogon.com/forums/members/hacker.387847/
Grammar checked by:
https://www.smogon.com/forums/members/solarbeam.470115/
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top