STAB Kyurem [yasss its giving upload]

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pannu

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[SET]
name: Offensive
move 1: Freeze-Dry
move 2: Earth Power
move 3: Ice Beam / Triple Axel
move 4: Roost
item: Never-Melt Ice
ability: Pressure
nature: Modest / Rash
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Kyurem is a fierce offensive threat that puts immense pressure on common defensive foes like Buzzwole and Mudsdale. Freeze-Dry lets Kyurem beat Water-types like Toxapex, Slowking, and Rotom-W that would otherwise wall it. Earth Power hits Steel-types like Melmetal and Heatran. Ice Beam is its best STAB against common walls like Clefable, Buzzwole, and Celesteela. Alternatively, Triple Axel alongside a Rash nature can be run to 2HKO Blissey and pressure Chansey and Tyranitar. Roost lets Kyurem stay healthy throughout longer games as well as switch into the likes of Rotom-W and Seismitoad more consistently. A Timid or Naive nature can be run to more reliably outspeed max speed Excadrill, Nidoking, and Rotom-W, but this significantly cuts down on Kyurem's damage. Similarly, Heavy-Duty Boots can eliminate Kyurem's entry hazard weakness but also cuts down on its power. Good pivots like Tornadus-T, Slowking, and Rotom-W make for fantastic teammates, as they can help Kyurem get onto the field safely. Entry hazard removal is also crucial to counteract Kyurem's Stealth Rock weakness; the likes of Clefable, Sylveon, and Corviknight are useful teammates in that regard. Wallbreakers like Cinderace and Melmetal that struggle against Water-types like Toxapex and Rotom-w appreciate Kyurem's ability to pressure them. Rock-types like Accelerock Tyranitar and Aerodactyl are immensely threatening against Kyurem, so Kyurem partners well with teammates that can help against them, like Mudsdale, Ferrothorn, and Urshifu-R; in addition, they can help against Steel-types like Melmetal, which can live a hit from and OHKO Kyurem.

[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[LBDC, 464398], [Greybaum, 407249], [in the hills, 324242]]
- Grammar checked by: [[Isaiah, 375662]]
 
Last edited:

Greybaum

GENTLEMAN, THIS IS DEMOCRACY MANIFEST
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[SET]
name: Offensive
move 1: Freeze-Dry
move 2: Earth Power
move 3: Ice Beam / Triple Axel
move 4: Roost
item: Never-Melt Ice
ability: Pressure
nature: Modest / Rash
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Kyurem is a fierce offensive threat, putting immense pressure on common defensive foes in STABmons like Tornadus-T, Buzzwole, and Mudsdale. i dont think there's much to correct so im gonna be picky. torn uturn is annoying af, pick a different example that has to switch out or take damage like corviknight imo Freeze-Dry lets it beat Water-types like Toxapex and Rotom-W. Earth Power hits Steel-types like Melmetal and Heatran. Ice Beam is its best STAB against general walls like Clefable, Buzzwole, and Celesteela. However, Triple Axel alongside a Rash nature can be run to 2hko Blissey and Chansey would also mention it does way more to ttar (roll to 2HKO standard offensive) since it's the best mon in the tier. Roost lets Kyurem stay healthy throughout longer games as well as switch into the likes of Rotom-W, Seismitoad, and Rillaboom. idk if there's a "standard" rillaboom set but sd superpower is seen sometimes on ladder so id either drop it to 2 mentions or replace it with something like gastrodon Good pivots like Tornadus-T, Slowking, and Rotom-W make for fantastic teammates as they can help Kyurem get onto the field safely. Good removal is also crucial to counteract its Stealth Rock weakness, the likes of Clefable and Corviknight are good in that regard. Breakers that appreciate its ability to pressure Water-types like Cinderace and Melmetal are good teammates. Rock-types like Tyranitar and Aerodactyl are immensely threatening against Kyurem, so teammates that can help against them like Mudsdale, Ferrothorn and Urshifu-R are good. A Timid or Naive nature can be run to more reliably outspeed Excadrill, Nidoking, and Rotom-W specify max speed; exca is the only one where that's standard, but this significantly cuts down on its damage. Similarly, Heavy-duty Boots can be run to help against its hazard weakness, but this also cuts down on its power.

[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

amateur check quarto

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LBDC

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doing QC 1/2 over Greybaum comments
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my comments

[SET]
name: Offensive
move 1: Freeze-Dry
move 2: Earth Power
move 3: Ice Beam / Triple Axel
move 4: Roost
item: Never-Melt Ice
ability: Pressure
nature: Modest / Rash
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Kyurem is a fierce offensive threat, putting immense pressure on common defensive foes in STABmons like Tornadus-T, Buzzwole, and Mudsdale. i dont think there's much to correct so im gonna be picky. torn uturn is annoying af, pick a different example that has to switch out or take damage like corviknight imo the Torna-T mention is not the best but I'm not too sure about Corvi because: 252+ SpA Never-Melt Ice Kyurem Freeze-Dry vs. 252 HP / 0 SpD Corviknight: 172-204 (43 - 51%) -- guaranteed 3HKO after Leftovers recovery. Just pick Zapdos or something.

Freeze-Dry lets it beat Water-types like Toxapex and Rotom-W. Tbh, I think you can stress more on this. Mention how the set cannot work otherwise Earth Power hits Steel-types like Melmetal and Heatran. Ice Beam is its best STAB against general walls like Clefable, Buzzwole, and Celesteela. However, Triple Axel alongside a Rash nature can be run to 2hko 2HKO Blissey and pressure Chansey and Tyranitar would also mention it does way more to ttar (roll to 2HKO standard offensive) since it's the best mon in the tier yes, agree. also pressuring chansey is more accurate since: 0 Atk Never-Melt Ice Kyurem Triple Axel (40 BP) (3 hits) vs. 248 HP / 252+ Def Eviolite Chansey: 261-309 (37.1 - 43.9%) -- approx. 3HKO.

Roost lets Kyurem stay healthy throughout longer games as well as switch into the likes of Rotom-W, Seismitoad, and Rillaboom. idk if there's a "standard" rillaboom set but sd superpower is seen sometimes on ladder so id either drop it to 2 mentions or replace it with something like gastrodon Don't see what Rilla doesn't have Superpower tbh. You can just say Rotom and Seimitoad. Good pivots like Tornadus-T, Slowking, and Rotom-W make for fantastic teammates as they can help Kyurem get onto the field safely. Good removal is also crucial to counteract its Stealth Rock weakness, the likes of Clefable, Sylveon, and Corviknight are good in that regard. Breakers that appreciate its ability to pressure Water-types like Cinderace and Melmetal are good teammates. Rock-types like Tyranitar and Aerodactyl mention accelerock Tyranitar imo; if it weaken a bit, it is no longuer "immensely theratening". are immensely threatening against Kyurem, so teammates that can help against them like Mudsdale, Ferrothorn and Urshifu-R are good; in addition all of these theree can help against Steel-types like Melmetal that can live a hit and OHKO Kyurem back. [A Timid or Naive nature can be run to more reliably outspeed Excadrill, Nidoking, and Rotom-W specify max speed; exca is the only one where that's standard yes, but this significantly cuts down on its damage. Similarly, Heavy-duty Boots can be run to help against its hazard weakness, but this also cuts down on its power. Move these after the Roost sentence, as these are about the set.

[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[LBDC, 464398], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 

in the hills

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[SET]
name: Offensive
move 1: Freeze-Dry
move 2: Earth Power
move 3: Ice Beam / Triple Axel
move 4: Roost
item: Never-Melt Ice
ability: Pressure
nature: Modest / Rash
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Kyurem is a fierce offensive threat, putting immense pressure on common defensive foes in STABmons like Buzzwole, (remove comma) and Mudsdale. Freeze-Dry lets Kyurem beat Water-types like Toxapex, Slowking, Fix spacing and Rotom-W that would otherwise wall it. Earth Power hits Steel-types like Melmetal and Heatran. Ice Beam is its best STAB against general walls like Clefable, Buzzwole, and Celesteela. However, Triple Axel alongside a Rash nature can be run to 2HKO Blissey and pressure Chansey and Tyranitar. Roost lets Kyurem stay healthy throughout longer games as well as switch into the likes of Rotom-W and Seismitoad more consistently. A Timid or Naive nature can be run to more reliably outspeed max speed Excadrill, Nidoking, and Rotom-W, but this significantly cuts down on its damage. Similarly, Heavy-duty Heavy-Duty Boots can be run to help against its hazard weakness, but this also cuts down on its power. Fix spacing Good pivots like Tornadus-T, Slowking, and Rotom-W make for fantastic teammates as they can help Kyurem get onto the field safely. Good Entry hazard removal is also crucial to counteract its Stealth Rock weakness, the likes of Clefable, Sylveon, and Corviknight are good in that regard. Breakers Wallbreakers that appreciate its ability to pressure Water-types like Cinderace and Melmetal are good teammates. Rock-types like Accelerock Tyranitar and Aerodactyl, are immensely threatening against Kyurem, so teammates that can help against them like Mudsdale, Ferrothorn and Urshifu-R are good; in addition all of these theree they can help against Steel-types like Melmetal, (AC) which that can live a hit and OHKO Kyurem back.

[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[LBDC, 464398], [Greybaum, 407249], [in the hills, 324242]]
- Grammar checked by: [[username1, userid1]]
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QC 2/2
Good work!
 

Isaiah

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UM/OM Leader
[SET]
name: Offensive
move 1: Freeze-Dry
move 2: Earth Power
move 3: Ice Beam / Triple Axel
move 4: Roost
item: Never-Melt Ice
ability: Pressure
nature: Modest / Rash
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Kyurem is a fierce offensive threat that puts, putting immense pressure on common defensive foes in STABmons like Buzzwole and Mudsdale. Freeze-Dry lets Kyurem beat Water-types like Toxapex, Slowking, and Rotom-W that would otherwise wall it. Earth Power hits Steel-types like Melmetal and Heatran. Ice Beam is its best STAB against generalcommon walls like Clefable, Buzzwole, and Celesteela. However, Alternatively, Triple Axel alongside a Rash nature can be run to 2HKO Blissey and pressure Chansey and Tyranitar. Roost lets Kyurem stay healthy throughout longer games as well as switch into the likes of Rotom-W and Seismitoad more consistently. A Timid or Naive nature can be run to more reliably outspeed max speed Excadrill, Nidoking, and Rotom-W, but this significantly cuts down on itsKyurem's damage. Similarly, Heavy-Duty Boots can eliminate Kyurem's entry hazard weakness but also cuts down on its power.can be run to help against its hazard weakness, but this also cuts down on its power. (is it worth slashing HDB? or was that intentionally left out?) Good pivots like Tornadus-T, Slowking, and Rotom-W make for fantastic teammates,comma as they can help Kyurem get onto the field safely. Entry hazard removal is also crucial to counteract itsKyurem's Stealth Rock weakness;semicolon, the likes of Clefable, Sylveon, and Corviknight are useful teammatesgood in that regard. Wallbreakers that appreciate itsKyurem's ability to pressure Water-types like Cinderace and Melmetal (these aren't water types; change to the correct mentions) are good teammates. Rock-types like Accelerock Tyranitar and Aerodactyl,comma are immensely threatening against Kyurem, so Kyurem partners well with teammates that can help against them,comma like Mudsdale, Ferrothorn,comma and Urshifu-R are good; in addition,comma they can help against Steel-types like Melmetal, which can live a hit from and OHKO Kyurem.period back.

[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[LBDC, 464398], [Greybaum, 407249], [in the hills, 324242]]
- Grammar checked by: [[Isaiah, 375662]]

GP 1/1!
GP Team Done
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