[OVERVIEW]
Klang is the premiere Steel-type tank for PU, providing a long list of sought-after resistances to Normal, Flying, Ice, Dark, Grass, and more to plenty of teams of all varieties. Combined with its impressive bulk, Klang stands as one of the most reliable walls in PU. Klang even has Volt Switch and Shift Gear, making it into either an effective pivot or a threatening sweeper. Unfortunately, Klang's subpar Attack and reliance on Toxic or setting up to deal damage makes Klang into a particularly passive wall. Klang also can get worn down easily as well, as it takes full damage from entry hazards and lacks any recovery outside of Rest. Add in Klang's weaknesses to common attacking types like Fighting, and Klang might struggle to stay around for as long as it wants. Even so, there are few Pokemon as good of a pivot as Klang is in PU.
[SET]
name: Pivot
move 1: Rest
move 2: Sleep Talk
move 3: Volt Switch
move 4: Toxic / Gear Grind
item: Eviolite
ability: Clear Body
nature: Sassy
EVs: 248 HP / 8 Def / 252 SpD
[SET COMMENTS]
Paragraph 1: Move explanations, EVs if relevant
Klang's singular recovery move is Rest, healing Klang to full health and getting rid of any status but locking Klang into two turns of Sleep minimum. Thanks to BW's Sleep rules, the amount of turns Klang has been asleep resets every time it switches out, so Sleep Talk is also on the set to alleviate this problem by letting Klang use its other moves while still being asleep. Volt Switch allows Klang to safely bring in its teammates thanks to its extremely slow speed, and Toxic is used so that Klang can status common switchins like Stunfisk and rack up damage. Gear Grind can be used with Volt Switch as well, but always change the nature to Careful when using Gear Grind even with Volt Switch.
Paragraph 2: Usage tips, good Pokemon combinations
Klang's EV spread allows it to properly take hits from heavy special hitters like Simipour, Beheeyem, and Shiftry. Klang is great for slow pivoting into wallbreakers such as Monferno or Beheeyem safely with Volt Switch.
[SET]
name: Setup Sweeper
move 1: Rest
move 2: Sleep Talk
move 3: Shift Gear
move 4: Gear Grind
item: Eviolite
ability: Clear Body
nature: Sassy
EVs: 252 HP / 156 Def / 100 SpD
[SET COMMENTS]
Paragraph 1: Move explanations, EVs if relevant
Paragraph 2: Usage tips, good Pokemon combinations
Checks and Counters
===================
**Zebstrika**: Describe the counterplay / check / counter.
**Insert Counterplay Here**: Describe the counterplay / check / counter.
**Insert Counterplay Here**: Describe the counterplay / check / counter.
**Insert Counterplay Here**: Describe the counterplay / check / counter.
**Insert Counterplay Here**: Describe the counterplay / check / counter.
[CREDITS]
- Written by: [[Akir, 231726]]
- Quality checked by: [[name, id], [name, id]]
- Grammar checked by: [[name, id]]
Klang is the premiere Steel-type tank for PU, providing a long list of sought-after resistances to Normal, Flying, Ice, Dark, Grass, and more to plenty of teams of all varieties. Combined with its impressive bulk, Klang stands as one of the most reliable walls in PU. Klang even has Volt Switch and Shift Gear, making it into either an effective pivot or a threatening sweeper. Unfortunately, Klang's subpar Attack and reliance on Toxic or setting up to deal damage makes Klang into a particularly passive wall. Klang also can get worn down easily as well, as it takes full damage from entry hazards and lacks any recovery outside of Rest. Add in Klang's weaknesses to common attacking types like Fighting, and Klang might struggle to stay around for as long as it wants. Even so, there are few Pokemon as good of a pivot as Klang is in PU.
[SET]
name: Pivot
move 1: Rest
move 2: Sleep Talk
move 3: Volt Switch
move 4: Toxic / Gear Grind
item: Eviolite
ability: Clear Body
nature: Sassy
EVs: 248 HP / 8 Def / 252 SpD
[SET COMMENTS]
Paragraph 1: Move explanations, EVs if relevant
Klang's singular recovery move is Rest, healing Klang to full health and getting rid of any status but locking Klang into two turns of Sleep minimum. Thanks to BW's Sleep rules, the amount of turns Klang has been asleep resets every time it switches out, so Sleep Talk is also on the set to alleviate this problem by letting Klang use its other moves while still being asleep. Volt Switch allows Klang to safely bring in its teammates thanks to its extremely slow speed, and Toxic is used so that Klang can status common switchins like Stunfisk and rack up damage. Gear Grind can be used with Volt Switch as well, but always change the nature to Careful when using Gear Grind even with Volt Switch.
Paragraph 2: Usage tips, good Pokemon combinations
Klang's EV spread allows it to properly take hits from heavy special hitters like Simipour, Beheeyem, and Shiftry. Klang is great for slow pivoting into wallbreakers such as Monferno or Beheeyem safely with Volt Switch.
[SET]
name: Setup Sweeper
move 1: Rest
move 2: Sleep Talk
move 3: Shift Gear
move 4: Gear Grind
item: Eviolite
ability: Clear Body
nature: Sassy
EVs: 252 HP / 156 Def / 100 SpD
[SET COMMENTS]
Paragraph 1: Move explanations, EVs if relevant
Paragraph 2: Usage tips, good Pokemon combinations
Checks and Counters
===================
**Zebstrika**: Describe the counterplay / check / counter.
**Insert Counterplay Here**: Describe the counterplay / check / counter.
**Insert Counterplay Here**: Describe the counterplay / check / counter.
**Insert Counterplay Here**: Describe the counterplay / check / counter.
**Insert Counterplay Here**: Describe the counterplay / check / counter.
[CREDITS]
- Written by: [[Akir, 231726]]
- Quality checked by: [[name, id], [name, id]]
- Grammar checked by: [[name, id]]
Last edited: