So a few days ago I finally decided to play comp after wanting so for a while now, so I booted up showdown and played some RU and decided "why not go to the main tier?" so I opened the OU teambuilder and played around and this is my current team, I'm really just using the sample sets, I feel like I could do better with the mons :
(if needed here's the pokepaste : https://pokepast.es/c5975e78a40ccb04)
Iron Hands @ Leftovers
Ability: Quark Drive
Tera Type: Flying
EVs: 116 Atk / 252 SpD / 140 Spe
Adamant Nature
- Swords Dance
- Drain Punch
- Thunder Punch
- Ice Punch
>> I went with Iron Hands mostly because of its high attack stat, it acts as the bulky physical sweeper but I feel like I could either make him better by giving him scarf or maybe swapping out with Iron Valiant or maybe another stronger mon
Dragapult @ Heavy-Duty Boots
Ability: Infiltrator
Tera Type: Dark
EVs: 76 Atk / 180 SpA / 252 Spe
Hasty Nature
- Will-O-Wisp
- Hex
- Dragon Darts
- U-turn
>> acts as the team's utility mon and, I normally just switch him out when I need to use him for U-Turn or Wisp for the more bulkier walls and Dragon Darts for coverage
not much I could say but I feel like dragapult could be used better
Azumarill @ Choice Band
Ability: Huge Power
Tera Type: Ground
EVs: 116 HP / 252 Atk / 140 Spe
Adamant Nature
- Aqua Jet
- Play Rough
- Liquidation
- Superpower
>> one of my favorite members of the team, with the bulk I was able to take down some of the annoying attackers easily, Play Rough is a very funny move because taking out Dragon, Dark and Fighting types with this mouse was easy almost always OH-KO,
TL;DR : just an all rounder for the annoying types
Orthworm @ Sitrus Berry
Ability: Earth Eater
Tera Type: Ghost
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Heavy Slam
- Body Press
- Stealth Rock
- Shed Tail
>>> usually I lead with Orthworm for rocks and Shed Tail really but its still useful to wall some attackers (give they don't have flamethrower lmao)
Meowscarada @ Heavy-Duty Boots
Ability: Protean
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Sucker Punch
- U-turn
- Flower Trick
>>> the faster sweeper on the team, I mostly use her as a sweeper (occasionally) but mostly as a pivot times thanks to its speed and access to, well..knock off, and flower trick for every water type ever
Gholdengo @ Leftovers
Ability: Good as Gold
Tera Type: Flying
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Hex
- Thunder Wave
- Recover
- Nasty Plot
>> mostly acts as a wall for the faster and stronger mons, I don't really use him much and normally just ends up as a sack to switch in for a different mon
Sorry in advance if my explaining was vague, im still new and don't really know how to explain well (plus I made this before going to sleep) I've been wanting to touch this way of playing pokemon for a while and I've been watching tons of vids about competitive for months
anyways , thanks in advance I need some criticism and tips to make this team viable so any help is seriously appreciated :)
(if needed here's the pokepaste : https://pokepast.es/c5975e78a40ccb04)
Iron Hands @ Leftovers
Ability: Quark Drive
Tera Type: Flying
EVs: 116 Atk / 252 SpD / 140 Spe
Adamant Nature
- Swords Dance
- Drain Punch
- Thunder Punch
- Ice Punch
>> I went with Iron Hands mostly because of its high attack stat, it acts as the bulky physical sweeper but I feel like I could either make him better by giving him scarf or maybe swapping out with Iron Valiant or maybe another stronger mon
Dragapult @ Heavy-Duty Boots
Ability: Infiltrator
Tera Type: Dark
EVs: 76 Atk / 180 SpA / 252 Spe
Hasty Nature
- Will-O-Wisp
- Hex
- Dragon Darts
- U-turn
>> acts as the team's utility mon and, I normally just switch him out when I need to use him for U-Turn or Wisp for the more bulkier walls and Dragon Darts for coverage
not much I could say but I feel like dragapult could be used better
Azumarill @ Choice Band
Ability: Huge Power
Tera Type: Ground
EVs: 116 HP / 252 Atk / 140 Spe
Adamant Nature
- Aqua Jet
- Play Rough
- Liquidation
- Superpower
>> one of my favorite members of the team, with the bulk I was able to take down some of the annoying attackers easily, Play Rough is a very funny move because taking out Dragon, Dark and Fighting types with this mouse was easy almost always OH-KO,
TL;DR : just an all rounder for the annoying types
Orthworm @ Sitrus Berry
Ability: Earth Eater
Tera Type: Ghost
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Heavy Slam
- Body Press
- Stealth Rock
- Shed Tail
>>> usually I lead with Orthworm for rocks and Shed Tail really but its still useful to wall some attackers (give they don't have flamethrower lmao)
Meowscarada @ Heavy-Duty Boots
Ability: Protean
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Sucker Punch
- U-turn
- Flower Trick
>>> the faster sweeper on the team, I mostly use her as a sweeper (occasionally) but mostly as a pivot times thanks to its speed and access to, well..knock off, and flower trick for every water type ever
Gholdengo @ Leftovers
Ability: Good as Gold
Tera Type: Flying
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Hex
- Thunder Wave
- Recover
- Nasty Plot
>> mostly acts as a wall for the faster and stronger mons, I don't really use him much and normally just ends up as a sack to switch in for a different mon
Sorry in advance if my explaining was vague, im still new and don't really know how to explain well (plus I made this before going to sleep) I've been wanting to touch this way of playing pokemon for a while and I've been watching tons of vids about competitive for months
anyways , thanks in advance I need some criticism and tips to make this team viable so any help is seriously appreciated :)
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