Since the game is open world, you can for the most part play through it however you want, and do the bosses in any order. I tried to do things in the “right” order to an extent, but I didn’t succeed. In the beginning, I mostly went for the bosses I had a type advantage over. I also tried to find hints in the descriptions for each of the bosses, but it wasn’t super helpful since not all of them had hints.
Here’s the order I did things in, starting with the Gyms.
Gyms:
- Bug
- Water
- Normal
- Psychic
- Electric
- Ghost
- Ice
- Grass
The in-game dialogue from Nemona in the beginning more or less confirmed that the Bug Gym was meant to be the first, so I started with it. Afterwards, I had no idea where to go next. I decided to go for Water since I had a type advantage over it. Then I went for Normal even if it felt a little early since the description for the Normal Gym indicated that it should be done as 4th or 5th. After that, I went for Psychic, again due to the type advantage. Continued with Electric since I wanted to get it done, then Ghost, Ice and finally Grass. I had spoiled myself on Grass being the second Gym, but I saved it for last just for fun. Another reason I didn’t do it earlier was because I didn’t feel that I had a good enough type advantage over it.
My team levels matched the levels of the Gym Leaders teams for the first four Gyms, but I was overleveled for the last four.
In comparison, the order you are supposed to do them in is the following:
- Bug
- Grass
- Electric
- Water
- Normal
- Ghost
- Psychic
- Ice
The only ones I got right were Bug and Ghost, the latter was mostly a coincidence.
Looking at how they are placed within the game, I think it would make more sense if Ghost and Psychic were swapped since the Ghost and Ice Gyms are very close to each other. Apart from the Bug Gym (and Normal to an extent), I felt that there was very little in the game which told you the order you were supposed to do them in.
Larry was the hardest Gym Leader for me. I faced him quite early on and I had no real type advantage against him. Still, he wasn’t that hard, just a bit more challenging than the others.
Next, the Titans. I did them in the following order:
Titans:
- Rock
- Flying
- Ground
- Steel
- Dragon
The in-game dialogue from Arven hinted towards the Rock Titan being the first one you should do, so that’s just what I did. I passed by the Flying Titan on my way to the Water Gym, and since the regular wild Pokémon in the area were at fairly low levels, I went back to do it after the Gym. I then did the Ground Titan since I had a type advantage over it (though not to the extent I had expected since it was part Steel-type), though I waited a bit since there were Braviary at level 56 in the vicinity when I first went there to scout. I did the Steel Titan next, again due to type advantage. I saved the Dragon Titan for last since I had visited the lake earlier and seen that the Pokémon there were at much higher levels than my team at that point.
I was massively overleveled for the Steel Titan, but I think I was actually slightly underleveled for the Ground Titan. My levels matched the others pretty well, though.
And here’s the real order:
- Rock
- Flying
- Steel
- Ground
- Dragon
I mixed up the Steel and Ground Titans, but other than that, I did them in the right order! So that’s cool. The hardest was probably the Ground Titan because it wasn’t pure Ground, making it a bit harder than expected. But all of them were still easy on the whole.
Finally, the Team Star Bases. Here’s my order for them:
Team Star:
- Dark
- Fire
- Poison
- Fairy
- Fighting
The in-game description for the Dark Base hinted at it being the one you were supposed to do first, and since I had two Fairy-types and one Fighting-type on my team, I started with it. I then did the Fire Base since it was quite easy to get to, even if I didn’t have any real type advantage over it. It seemed like the Poison Base was supposed to be done third, so I did it afterwards. I was then about to do the Fighting Base as the fourth because of type advantages, but I arrived at the nearby area and saw that the wild Pokémon there were at very high levels, so I decided to do the Fairy Base first. The text also made it sound like the Fairy Base was supposed to be done fourth. So I did the Fairy Base fourth, then the Fighting Base fifth and last.
I think I matched their levels in most if not all instances, which was great.
It turns out I actually did them in the right order! Somehow. Though the descriptions helped a lot here, as did the levels of the wild Pokémon that were close to their bases. The Fighting Base (or at least Eri) was the hardest.
Next, my in-game team. It consisted of Meowscarada, Dachsbun, Pawmot, Tinkaton, Revavroom and Cyclizar. I named them the Eternal Adventurers. Here's a photo of them:
On the whole, this team was very different from my usual in-game teams, I stepped out of my comfort zone in several ways. I also used a Clodsire as a reserve member for some of the battles where it had a type advantage. And then I used a Squawkabilly for one Gym just for fun. I’m planning to make a longer post about the team in the in-game team thread sometime later on (hopefully soon), so I’ll leave it with this for now.
Regarding difficulty, I found the game to be balanced or easy for the most part, as expected from a Pokémon game. I was either overleveled or even leveled against most opponents, the only exception was against the battle against Arven at the end of the Path of Legends. At least one of his Pokémon was a level above my team at that point.
The hardest three battles (in order) were Eri, AI Turo and Penny. Eri’s Revavroom gave me trouble since I was using an all-Physical team, it had Stamina and was seemingly immune to Crits (I did not get a Crit on it when I used Flower Trick on it). AI Turo was tough since I had no idea what types most of his Pokémon were, and he overwhelmed me in the beginning as his lead took down two of my team members before I could do much. Penny was troublesome because some of her Eeveelutions spammed Baby-Doll-Eyes, that’s also tough for an all-Physical team.
I have heard that breeding has supposedly changed compared to past games, but I have yet to try it so I don’t know how it works. I haven’t tried the multiplayer features either, and I’m not sure if I ever will. I don’t have NSO and I have no plans to get it since I won’t use it much.
I played through the game rather quickly compared to how I usually play. I didn’t exactly rush it, but I didn’t exactly take my sweet time with it either. I guess you can call it a speedy slowrun? Either way, there were three reasons for this. I had lots of free time, the game was fun to the point that it was hard to stop playing… and I wanted to be done with it quickly so I could move on to other Switch games.