setup flower (Glimmora) @ Focus Sash
Ability: Toxic Debris
Shiny: Yes
Tera Type: Grass
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Earth Power
- Stealth Rock
- Sludge Wave
- Mortal Spin
Glimmora is a really good setup mon in my opinion. Its ability toxic debris is really good at wearing down sweepers and stall mons. I have earth power for coverage and stealth rock for an additional hazard. Sludge wave for stab and more coverage and mortal spin for hazard removal and toxic.
pancake snake (Zygarde) @ Leftovers
Ability: Power Construct
Tera Type: Normal
EVs: 252 HP / 252 Atk / 4 SpA
Naughty Nature
- Thousand Waves
- Glare
- Extreme Speed
- Coil
A good wall breaker, while being annoying to take down as well. I haven't had any issues with this. My strategy is glare then coil a few times, depending on the situation. Tera normal for extreme speed stab and to get rid of the super effective fairy and 4x effective ice weaknesses.
magik whale (Kyogre-Primal) @ Blue Orb
Ability: Primordial Sea
Shiny: Yes
Tera Type: Ground
EVs: 252 SpA / 6 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Origin Pulse
- Thunder
- Ice Beam
- Water Spout
Kyogre is a great special attacker, and has access to ice beam and thunder for coverage. I have water spout for when it switches in with full hp, and finally origin pulse for stab, when water spout does less damage.
sword doge (Zacian-Crowned) @ Rusted Sword
Ability: Intrepid Sword
Shiny: Yes
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Behemoth Blade
- Swords Dance
- Wild Charge
- Close Combat
It may seem like a weird moveset, but it has water coverage which is helpful. I put close combat as well to take care of ground and steel types. I also have swords dance for sweeping with behemoth blade + 2.5x attack.
bacon bird (Yveltal) @ Black Glasses
Ability: Dark Aura
Shiny: Yes
Tera Type: Dark
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Oblivion Wing
- Heat Wave
- Taunt
Yveltal has a great STAB move dark pulse, and with black glasses and dark aura, it has a whopping 130 power. I thought it would be a good idea to have tera dark for even more power, but I don't think it's such a good idea now that I've played with it a bit. I put taunt for any pokemon trying to raise their stats or annoy me with status moves. It's also fun against xerneas because that means no geomancy :) and oblivion wing for healing when I'm in a pickle.
Xerneas @ Power Herb
Ability: Fairy Aura
Tera Type: Fairy
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Geomancy
- Thunderbolt
- Aromatherapy
- Moonblast
Xerneas is a nice sweeper and can tank well enough that it can get a geomancy with still a good amount of hp left. I put moonblast for stab and aromatherapy for status.
I think this team is pretty decent I just need some pointers because i want to play competitively.
Ability: Toxic Debris
Shiny: Yes
Tera Type: Grass
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Earth Power
- Stealth Rock
- Sludge Wave
- Mortal Spin
Glimmora is a really good setup mon in my opinion. Its ability toxic debris is really good at wearing down sweepers and stall mons. I have earth power for coverage and stealth rock for an additional hazard. Sludge wave for stab and more coverage and mortal spin for hazard removal and toxic.
pancake snake (Zygarde) @ Leftovers
Ability: Power Construct
Tera Type: Normal
EVs: 252 HP / 252 Atk / 4 SpA
Naughty Nature
- Thousand Waves
- Glare
- Extreme Speed
- Coil
A good wall breaker, while being annoying to take down as well. I haven't had any issues with this. My strategy is glare then coil a few times, depending on the situation. Tera normal for extreme speed stab and to get rid of the super effective fairy and 4x effective ice weaknesses.
magik whale (Kyogre-Primal) @ Blue Orb
Ability: Primordial Sea
Shiny: Yes
Tera Type: Ground
EVs: 252 SpA / 6 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Origin Pulse
- Thunder
- Ice Beam
- Water Spout
Kyogre is a great special attacker, and has access to ice beam and thunder for coverage. I have water spout for when it switches in with full hp, and finally origin pulse for stab, when water spout does less damage.
sword doge (Zacian-Crowned) @ Rusted Sword
Ability: Intrepid Sword
Shiny: Yes
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Behemoth Blade
- Swords Dance
- Wild Charge
- Close Combat
It may seem like a weird moveset, but it has water coverage which is helpful. I put close combat as well to take care of ground and steel types. I also have swords dance for sweeping with behemoth blade + 2.5x attack.
bacon bird (Yveltal) @ Black Glasses
Ability: Dark Aura
Shiny: Yes
Tera Type: Dark
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Oblivion Wing
- Heat Wave
- Taunt
Yveltal has a great STAB move dark pulse, and with black glasses and dark aura, it has a whopping 130 power. I thought it would be a good idea to have tera dark for even more power, but I don't think it's such a good idea now that I've played with it a bit. I put taunt for any pokemon trying to raise their stats or annoy me with status moves. It's also fun against xerneas because that means no geomancy :) and oblivion wing for healing when I'm in a pickle.
Xerneas @ Power Herb
Ability: Fairy Aura
Tera Type: Fairy
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Geomancy
- Thunderbolt
- Aromatherapy
- Moonblast
Xerneas is a nice sweeper and can tank well enough that it can get a geomancy with still a good amount of hp left. I put moonblast for stab and aromatherapy for status.
I think this team is pretty decent I just need some pointers because i want to play competitively.