SV Ubers How’s my Gen 9 Ubers Team

Sorry if I don’t format this right or anything. This is my first time. Mangy Vargrant on Pokémon DB has helped me improve this team. I’ve been using this team for a bit and have gotten some advice and tweaked it, so I was wondering what else I could do.

(2023@ all nicknames are property of Anchor9. Do not copy them. All rights Reserved)


Nuclear (Miraidon) @ Choice Specs
Ability: Hadron Engine
Tera Type: Electric
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Electro Drift
- Draco Meteor
- Overheat
- U-turn

A typical Miraidon set that blows things out of the water. Electro Drift OHKOs almost everything. Draco Meteor takes out threats such as other Miraidons and Koraidons. Overheat roasts Zacian-C. U-Turn to pivot, but I don’t use it much and could swap it with like Dazzling Gleam may

Stop Nuclear (Ting-Lu) @ Leftovers
Ability: Vessel of Ruin
Tera Type: Water
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
- Earthquake
- Whirlwind
- Spikes
- Stealth Rock

My Miraidon counter, hazard setter, Whirlwind chipper. Tera Water can emergency check Choice-item Kyogre.


Sword-Dog (Zacian-Crowned) @ Rusted Sword
Ability: Intrepid Sword
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Behemoth Blade
- Substitute
- Play Rough

Zacian-C can take the game and run with it, punishing a predicted Choice Specs Draco Meteor from Miraidon or Spacial Rend from Palkia. Swords Dance gives massive attack power. Behemoth Blade is obvious. Play Rough is STAB. Substitute blocks Ribombee lead. Tera Flying and sun against Groudon or Landorus, then game over because chances are, if the opponent has either of these Ground types, they don’t have Skeledirge or Toxapex.


Dynamic Staller (Eternatus) @ Heavy-Duty Boots
Ability: Pressure
Tera Type: Fairy
EVs: 80 HP / 252 SpD / 176 Spe
Timid Nature
IVs: 0 Atk
- Toxic
- Dynamax Cannon
- Flamethrower
- Recover

Eternatus can absorb Toxic Spikes, counter Kyogre and chip at opponents with Toxic. I’m notfor sure whether to use Flamethrower or Sludge Wave. I don’t want to be walled by Zacian-C, but Sludge Wave can wipe away Flutter Mane.


Judgement (Arceus) @ Silk Scarf
Ability: Multitype
Tera Type: Ghost
EVs: 200 HP / 252 Atk / 56 Spe
Adamant Nature
- Extreme Speed
- Shadow Claw
- Taunt
- Swords Dance

My Extreme Killer Arceus.Silk Scarf and Swords Dance to boost the sweep. If I have to explain Extreme Speed why do you think you can help me? Taunt stops burns. Shadow Claw provides coverage against Giratina. Tera Ghost can block a Choice Scarf Koraidon Low Kick / Close Combat and gives Shadow Claw STAB.


La-La-La (Koraidon) @ Choice Scarf
Ability: Orichalcum Pulse
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Low Kick
- Dragon Claw
- U-turn

Important speed control withmassive offensive capabilities. Flare Blitz is a powerful attack that is boosted in sun and gets STAB from Tera Fire. Wondering if Ishould use Flare Blitz or Flame Charge though. Low kick kicks my opponent’s. Dragon Claw because that, after ALL these Gens, is generally still the best physical Dragon attack. U-Turn to pivot.

So how is it? I’ve heardI have an extreme vulnerability to Arceus-Ground, so I could put Giratina in.
 

Taka

coastin' like crazy
is a Site Content Manageris an official Team Rateris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogon
PUPL Champion
Not a mod, but post this in the Rate My Team, SV Other Teams subsection. I can help with you over there if you’d like!
 

Taka

coastin' like crazy
is a Site Content Manageris an official Team Rateris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogon
PUPL Champion
okay, the team is pretty alright and standard I'd say. However, you are missing a Koraidon / Zacian check, as well as something to truly benefit from specs mirai (aka some cm wincon usually, but ekiller is okay)

some changes i'd suggest are:

- :eternatus: -> :toxapex:
Fixes up korai / zac check issue while maintaining tspike resist.

if you want to keep ekiller i'd suggest:

Making :miraidon: boots pivot instead of specs

Miraidon @ Heavy-Duty Boots
Ability: Hadron Engine
EVs: 252 SpA / 4 SpD / 252 Spe
Tera Type: Dragon
Timid Nature
- Draco Meteor
- Electro Drift
- U-turn
- Taunt

if you'd be okay with swapping ekiller for another arc, i'd suggest a cm fairyceus or groundceus:

Arceus-Fairy @ Pixie Plate
Ability: Multitype
EVs: 248 HP / 120 Def / 16 SpA / 124 Spe
Tera Type: Poison
Modest Nature
- Judgment
- Earth Power
- Calm Mind
- Recover


Arceus-Ground @ Earth Plate
Ability: Multitype
EVs: 248 HP / 144 Def / 100 SpA / 16 Spe
Tera Type: Fairy
Bold Nature
- Calm Mind
- Judgment
- Ice Beam
- Recover

Hope this helps!
 
okay, the team is pretty alright and standard I'd say. However, you are missing a Koraidon / Zacian check, as well as something to truly benefit from specs mirai (aka some cm wincon usually, but ekiller is okay)

some changes i'd suggest are:

- :eternatus: -> :toxapex:
Fixes up korai / zac check issue while maintaining tspike resist.

if you want to keep ekiller i'd suggest:

Making :miraidon: boots pivot instead of specs

Miraidon @ Heavy-Duty Boots
Ability: Hadron Engine
EVs: 252 SpA / 4 SpD / 252 Spe
Tera Type: Dragon
Timid Nature
- Draco Meteor
- Electro Drift
- U-turn
- Taunt

if you'd be okay with swapping ekiller for another arc, i'd suggest a cm fairyceus or groundceus:

Arceus-Fairy @ Pixie Plate
Ability: Multitype
EVs: 248 HP / 120 Def / 16 SpA / 124 Spe
Tera Type: Poison
Modest Nature
- Judgment
- Earth Power
- Calm Mind
- Recover


Arceus-Ground @ Earth Plate
Ability: Multitype
EVs: 248 HP / 144 Def / 100 SpA / 16 Spe
Tera Type: Fairy
Bold Nature
- Calm Mind
- Judgment
- Ice Beam
- Recover

Hope this helps!
Thanks! That also helps take care of my weakness to setup.
 

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