iapt
the unsuspecting victim of darkness in the valley
[SET]
name: Desolate Land
move 1: Magma Storm
move 2: Solar Beam
move 3: Stealth Rock
move 4: Toxic / Taunt
item: Leftovers
ability: Desolate Land
nature: Modest / Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Desolate Land Heatran serves as a powerful weather attacker capable of dealing heavy damage, even to Pokemon that resist its moves. Desolate Land allows Heatran to switch in and override the opposing weather, allowing it to check opposing Primordial Sea users like Zapdos, as well as turning Heatran's Water weakness into an immunity. In addition to Desolate Land Heatran's offensive presence, its natural bulk and typing allow it to switch into and act as a soft check to various attackers such as Tapu Koko, Togekiss, and Genesect. Magma Storm is a powerful STAB move that enables Heatran to trap and eliminate Pokemon that would otherwise be able to switch into its Fire-type attacks comfortably, such as Tapu Fini and Assault Vest Swampert. Heatran is one of the most reliable Stealth Rock setters in the AAA metagame, as it pressures common Defoggers such as Corviknight and Tapu Fini. Toxic is useful for chipping down key Pokemon on the other team that may resist or be immune to Heatran's attacking moves, such as Primordial Sea Zapdos, while Taunt is useful to trap and eliminate non-Magic Bounce Blissey, a common roadblock for Heatran. Maximum Special Attack and Speed EVs with a Modest nature allow Heatran to hit as hard as possible, while a Timid nature allows Heatran to outspeed Pokemon that may try to outspeed Modest Heatran, such as Primordial Sea Zapdos. However, Heatran can opt for more defensive EVs and less Speed EVs if desired.
Desolate Land Heatran is typically found on balance and bulky offense teams that appreciate its ability to reliably keep Stealth Rock up and pressure common defensive Pokemon. Grass-type attackers such as Zarude and Tapu Bulu enjoy Heatran handling Steel-types that they would otherwise have a difficult time breaking through, such as Corviknight and Ferrothorn. In addition, Fairy-type attackers such as Tapu Koko often have trouble with the Steel-types that Heatran deals with handily. Desolate Land Heatran can also deal with Pokemon such as Tapu Fini and Swampert, which many of the tier's attackers greatly appreciate. Heatran benefits from having teammates that can utilize Grassy Surge to weaken Earthquake from foes such as Garchomp, as well as increasing the passive recovery Heatran accumulates through Leftovers. Heatran enjoys having a teammate with a Ground immunity on its team, such as Corviknight, to switch into powerful Earthquakes. Corviknight and other Defoggers make good partners for Heatran to help it avoid chip damage from entry hazards. Heatran also has trouble with opposing users of Primordial Sea, such as Zapdos, Barraskewda, and Primarina, and appreciates Pokemon such as Blissey and Tapu Fini to switch into those threats.
[SET]
name: Mold Breaker Utility
move 1: Magma Storm
move 2: Stealth Rock
move 3: Toxic
move 4: Protect / Taunt
item: Leftovers
ability: Mold Breaker
nature: Calm
evs: 252 HP / 188 SpD / 68 Spe
[SET COMMENTS]
Mold Breaker Heatran is a versatile and powerful utility Pokemon. Mold Breaker enables it to set up Stealth Rock even against foes that utilize Magic Bounce, such as Blissey, and eliminate Steel-type Flash Fire users, such as Ferrothorn and Corviknight. Mold Breaker Heatran, while fulfilling its role as a reliable entry hazard setter, also functions as a check to many attackers in the tier, namely Togekiss, Tapu Koko, Latios, Azelf, and Genesect, due to its typing letting it resist or take neutral damage from their STAB attacks and common coverage options. Magma Storm serves as Heatran's only attack, but it comes with a trapping effect that allows Heatran to rack up passive damage, especially in conjunction with either Protect or Toxic. Stealth Rock, when combined with Mold Breaker, makes Heatran one of the most reliable hazard setters in the metagame. Toxic is used to add more residual damage to the opposing team and can be used to deter even resistances and immunities, such as Tapu Fini and Primordial Sea Zapdos, from switching into Heatran. Protect is a very useful move for Heatran, allowing it to accumulate recovery from Leftovers, increasing its longevity, as well as scouting commonly Choice-locked attackers and stalling out low-PP attacks, such as Terrakion's Close Combat; Protect also allows Heatran to rack up chip damage from Magma Storm and Toxic on the foe. Taunt can be used to trap and heavily damage or eliminate common Heatran switch-ins such as Blissey and Mew that are utilizing Teleport. Heatran's EV spread enables it to outspeed 0 Speed Tapu Fini, which allows Heatran to prevent Defog with Taunt while also maximizing its special bulk; however, the spread is adaptable to the needs of the team.
Mold Breaker Heatran excels at setting up Stealth Rock, which makes it a great partner for Pokemon like Terrakion that achieve much more favorable rolls on common switch-ins with Stealth Rock active. Mold Breaker Heatran's presence benefits various attackers that typically have trouble breaking through Steel-types such as Ferrothorn, Corviknight, and even the less common Skarmory. These attackers can include Pokemon like Tapu Lele, Tapu Koko, and Grassy Surge Zarude. If utilizing Taunt, Heatran is able to trap and eliminate Blissey, which various special attackers such as Primarina and Tapu Lele love. Zarude forms a powerful duo with Mold Breaker Heatran, as Heatran greatly appreciates Zarude's Grassy Terrain to increase its passive recovery and weaken opposing Earthquakes, as well as appreciating Zarude's powerful priority to eliminate threats to Heatran such as Barraskewda and Primarina. Heatran appreciates other specially bulky Pokemon and their ability to serve as switch-ins to special attackers like Primordial Sea Zapdos and Primarina, and it appreciates Ground-immune Pokemon such as Landorus-T and Corviknight for their ability to switch into Earthquake.
[STRATEGY COMMENTS]
Other Options
=============
Regenerator can be used to increase Heatran's already significant longevity; however, Heatran loses some of its formidable offensive presence. Bulletproof can also be utilized as a check to Tapu Lele as well as powerful Weather Ball users such as Primordial Sea Primarina and Zapdos; however, Bulletproof sets can eventually be chipped down or hit with a powerful non-ballistic move. Heatran can use the combination of Iron Defense and Body Press to reliably beat Blissey without the use of Taunt, as well as making it very difficult to KO from the physical side. Desolate Land Heatran can opt to use either Choice Scarf or Choice Specs in conjunction with Eruption. The former allows Heatran to outspeed most of the unboosted metagame and catch many opposing Pokemon off-guard with an incredibly powerful Fire-type attack. Choice Specs allows Heatran to deal large chunks of damage to the tier's premier special walls, such as Blissey and Assault Vest Swampert. However, these items are less consistent because these sets are often prone to chip damage and can be played around once revealed.
Checks and Counters
===================
**Fire-immune Pokemon**: Primordial Sea users can greatly diminish Heatran's presence on the field, and often threaten a KO, Barraskewda and Zapdos being two of the most prominent examples. In the case of Desolate Land Heatran, Flash Fire Steel-types are able to almost completely wall Heatran.
**Blissey**: Blissey is capable of comfortably switching into Heatran's attacks, barring Taunt, and can pivot into a strong breaker that can force Heatran out. However, non-Magic Bounce Blissey can be trapped and crippled via Taunt by Heatran, and even those will be trapped and eliminated by Mold Breaker variants.
**RegenVest Users**: RegenVest Pokemon that resist Magma Storm, such as Garchomp and Silvally-Dragon, are capable of comfortably taking Heatran's attacks and either threatening it immediately or switching to a Pokemon that can.
**Ground-types**: Ground-types such as Garchomp and specially defensive Landorus-T can switch into Heatran's attacks and threaten it out with a powerful Earthquake.
**Terrakion**: Although Terrakion cannot always reliably switch into Heatran, it can take advantage of slow pivots to come in and threaten Heatran with its powerful attacks.
[CREDITS]
- Written by: [[I am prtty trash, 539897]]
- Quality checked by: [[UT, 523866], [Osake, 524664]]
- Grammar checked by: [[Kris, 241023]]
name: Desolate Land
move 1: Magma Storm
move 2: Solar Beam
move 3: Stealth Rock
move 4: Toxic / Taunt
item: Leftovers
ability: Desolate Land
nature: Modest / Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Desolate Land Heatran serves as a powerful weather attacker capable of dealing heavy damage, even to Pokemon that resist its moves. Desolate Land allows Heatran to switch in and override the opposing weather, allowing it to check opposing Primordial Sea users like Zapdos, as well as turning Heatran's Water weakness into an immunity. In addition to Desolate Land Heatran's offensive presence, its natural bulk and typing allow it to switch into and act as a soft check to various attackers such as Tapu Koko, Togekiss, and Genesect. Magma Storm is a powerful STAB move that enables Heatran to trap and eliminate Pokemon that would otherwise be able to switch into its Fire-type attacks comfortably, such as Tapu Fini and Assault Vest Swampert. Heatran is one of the most reliable Stealth Rock setters in the AAA metagame, as it pressures common Defoggers such as Corviknight and Tapu Fini. Toxic is useful for chipping down key Pokemon on the other team that may resist or be immune to Heatran's attacking moves, such as Primordial Sea Zapdos, while Taunt is useful to trap and eliminate non-Magic Bounce Blissey, a common roadblock for Heatran. Maximum Special Attack and Speed EVs with a Modest nature allow Heatran to hit as hard as possible, while a Timid nature allows Heatran to outspeed Pokemon that may try to outspeed Modest Heatran, such as Primordial Sea Zapdos. However, Heatran can opt for more defensive EVs and less Speed EVs if desired.
Desolate Land Heatran is typically found on balance and bulky offense teams that appreciate its ability to reliably keep Stealth Rock up and pressure common defensive Pokemon. Grass-type attackers such as Zarude and Tapu Bulu enjoy Heatran handling Steel-types that they would otherwise have a difficult time breaking through, such as Corviknight and Ferrothorn. In addition, Fairy-type attackers such as Tapu Koko often have trouble with the Steel-types that Heatran deals with handily. Desolate Land Heatran can also deal with Pokemon such as Tapu Fini and Swampert, which many of the tier's attackers greatly appreciate. Heatran benefits from having teammates that can utilize Grassy Surge to weaken Earthquake from foes such as Garchomp, as well as increasing the passive recovery Heatran accumulates through Leftovers. Heatran enjoys having a teammate with a Ground immunity on its team, such as Corviknight, to switch into powerful Earthquakes. Corviknight and other Defoggers make good partners for Heatran to help it avoid chip damage from entry hazards. Heatran also has trouble with opposing users of Primordial Sea, such as Zapdos, Barraskewda, and Primarina, and appreciates Pokemon such as Blissey and Tapu Fini to switch into those threats.
[SET]
name: Mold Breaker Utility
move 1: Magma Storm
move 2: Stealth Rock
move 3: Toxic
move 4: Protect / Taunt
item: Leftovers
ability: Mold Breaker
nature: Calm
evs: 252 HP / 188 SpD / 68 Spe
[SET COMMENTS]
Mold Breaker Heatran is a versatile and powerful utility Pokemon. Mold Breaker enables it to set up Stealth Rock even against foes that utilize Magic Bounce, such as Blissey, and eliminate Steel-type Flash Fire users, such as Ferrothorn and Corviknight. Mold Breaker Heatran, while fulfilling its role as a reliable entry hazard setter, also functions as a check to many attackers in the tier, namely Togekiss, Tapu Koko, Latios, Azelf, and Genesect, due to its typing letting it resist or take neutral damage from their STAB attacks and common coverage options. Magma Storm serves as Heatran's only attack, but it comes with a trapping effect that allows Heatran to rack up passive damage, especially in conjunction with either Protect or Toxic. Stealth Rock, when combined with Mold Breaker, makes Heatran one of the most reliable hazard setters in the metagame. Toxic is used to add more residual damage to the opposing team and can be used to deter even resistances and immunities, such as Tapu Fini and Primordial Sea Zapdos, from switching into Heatran. Protect is a very useful move for Heatran, allowing it to accumulate recovery from Leftovers, increasing its longevity, as well as scouting commonly Choice-locked attackers and stalling out low-PP attacks, such as Terrakion's Close Combat; Protect also allows Heatran to rack up chip damage from Magma Storm and Toxic on the foe. Taunt can be used to trap and heavily damage or eliminate common Heatran switch-ins such as Blissey and Mew that are utilizing Teleport. Heatran's EV spread enables it to outspeed 0 Speed Tapu Fini, which allows Heatran to prevent Defog with Taunt while also maximizing its special bulk; however, the spread is adaptable to the needs of the team.
Mold Breaker Heatran excels at setting up Stealth Rock, which makes it a great partner for Pokemon like Terrakion that achieve much more favorable rolls on common switch-ins with Stealth Rock active. Mold Breaker Heatran's presence benefits various attackers that typically have trouble breaking through Steel-types such as Ferrothorn, Corviknight, and even the less common Skarmory. These attackers can include Pokemon like Tapu Lele, Tapu Koko, and Grassy Surge Zarude. If utilizing Taunt, Heatran is able to trap and eliminate Blissey, which various special attackers such as Primarina and Tapu Lele love. Zarude forms a powerful duo with Mold Breaker Heatran, as Heatran greatly appreciates Zarude's Grassy Terrain to increase its passive recovery and weaken opposing Earthquakes, as well as appreciating Zarude's powerful priority to eliminate threats to Heatran such as Barraskewda and Primarina. Heatran appreciates other specially bulky Pokemon and their ability to serve as switch-ins to special attackers like Primordial Sea Zapdos and Primarina, and it appreciates Ground-immune Pokemon such as Landorus-T and Corviknight for their ability to switch into Earthquake.
[STRATEGY COMMENTS]
Other Options
=============
Regenerator can be used to increase Heatran's already significant longevity; however, Heatran loses some of its formidable offensive presence. Bulletproof can also be utilized as a check to Tapu Lele as well as powerful Weather Ball users such as Primordial Sea Primarina and Zapdos; however, Bulletproof sets can eventually be chipped down or hit with a powerful non-ballistic move. Heatran can use the combination of Iron Defense and Body Press to reliably beat Blissey without the use of Taunt, as well as making it very difficult to KO from the physical side. Desolate Land Heatran can opt to use either Choice Scarf or Choice Specs in conjunction with Eruption. The former allows Heatran to outspeed most of the unboosted metagame and catch many opposing Pokemon off-guard with an incredibly powerful Fire-type attack. Choice Specs allows Heatran to deal large chunks of damage to the tier's premier special walls, such as Blissey and Assault Vest Swampert. However, these items are less consistent because these sets are often prone to chip damage and can be played around once revealed.
Checks and Counters
===================
**Fire-immune Pokemon**: Primordial Sea users can greatly diminish Heatran's presence on the field
**Blissey**: Blissey is capable of comfortably switching into Heatran's attacks, barring Taunt, and can pivot into a strong breaker that can force Heatran out. However, non-Magic Bounce Blissey can be trapped and crippled via Taunt by Heatran, and even those will be trapped and eliminated by Mold Breaker variants.
**RegenVest Users**: RegenVest Pokemon that resist Magma Storm, such as Garchomp and Silvally-Dragon, are capable of comfortably taking Heatran's attacks and either threatening it immediately or switching to a Pokemon that can.
**Ground-types**: Ground-types such as Garchomp and specially defensive Landorus-T can switch into Heatran's attacks and threaten it out with a powerful Earthquake.
**Terrakion**: Although Terrakion cannot always reliably switch into Heatran, it can take advantage of slow pivots to come in and threaten Heatran with its powerful attacks.
[CREDITS]
- Written by: [[I am prtty trash, 539897]]
- Quality checked by: [[UT, 523866], [Osake, 524664]]
- Grammar checked by: [[Kris, 241023]]
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