National Dex [GXE 85.5%,1828] Insane Crunch-Pao balance

SirinC&Kokomi

Pls watch Legend of Shenli
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The Insane Crunch-Pao Balance
0.Proof of proof
I'm tired of getting 5 points each battle to peak,so I stopped at 3#
insane.PNG

1.Click-To-Paste
:chien-pao::dondozo::great-tusk::chansey::scizor-mega::landorus-therian:

2.Preview
The team is based on Choice-band Chien-Pao ,an insane physical attacker which can ALMOST 2HKO EVERYTHING in the meta after terastalization.With teammates efficiently tanking hits and continuously pivoting the leopard on,even the toughest enemies shall be worn down by the leopard's furious attacks.The Don-Tusk-Spdtank combo can handle most of the offensive threats,while Curse gives some defensive teammates the ability to act as a wincon against some less aggresive teams.

:ss/chien-pao:
Chien-Pao @ Choice Band
Ability: Sword of Ruin
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Icicle Crash
- Crunch
- Sucker Punch
- Ice Shard
Our main star.after banded,its raw atk has reached an astonishing 697 which lets it easily crunches through the team.Adamant ensures it 2HKOs corviknight with Icicle crash,and Crunch 2HKOs dondozo,the most annoying physical tank after tera. Dark tera also removes chien-pao's Ice weaknesses,which make it more avaliable facing rocks which are hard to remove.It also lets chien-pao survives a non-stab Body press by the common tankers,which sometimes can twist the situation in a battle.A double priority is selected to optimize the leopard against scarf-abusers,finished set-up sweepers and trick room attackers.Plus,Banded Ice shard still hurts like a Splintered Iceshards.
Tera crunch deals 70% to Corviknight,ferrothorn,toxapex and eviolite chansey,60% to skeledirge(Non resist tera)dondozo,alomomola and melmetal.Even the fearless Valiant cannot survive through 3 Tera Crunches or 1 Crunch+1 Ice shard!

:ss/dondozo:
Dondozo @ Leftovers
Ability: Unaware
Tera Type: Dark
EVs: 252 HP / 4 Atk / 252 Def
IVS: 0 Spe
Impish Nature
- Curse
- Wave Crash
- Body Press
- Rest
As it walls out team,Our Don walls others too.Its great defensive ability walls Chien-Pao,Urshifu-R and Dragonite,as well as other Physical-based attackers such as Kingambit and Barraskewda.Body press+Wave crash gives Dondozo an ability to counter kill,and Curse,while set up,can be extremely dangerous to the opponent with an amazing power.
Besides,Wave crash&Bodypress still has decent raw power,so don't be hasty to stack curses,but use these attacks to punish switch-in Volcaronas&Cyclizars.

:ss/great-tusk:
Great Tusk @ Assault Vest
Ability: Protosynthesis
Tera Type: Water
EVs: 196 HP / 180 Atk / 120 SpD / 12 Spe
Jolly Nature
- Rapid Spin
- Earthquake
- Close Combat
- Ice Spinner
Excellent bulk,decent speed with a well move pool made Great tusk a solid teammate.Rapid spin clears hazard while Ice spinner deals massive damage to flyingtypes which resists both STABs.Assault vest makes it be able to eat a hit from some special attackers which it usually being koes,and earthquake helps removing Magearna,the biggest threat of the team as well as avoiding contact effects.
Notable,12Spe makes Great tusk outspeeds Lati@s, Diancie and Iron moth,and Spd is just a personal flavor.

:ss/chansey:
Chansey (F) @ Eviolite
Ability: Natural Cure
Tera Type: Fairy
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Heal Bell
- Wish
- Protect
- Seismic Toss
The Pink devil...Wish provides a massive heal to teammates,as well as some occasions,it act as a teleport gimmick to let some [teammates which will be 2HKOed normally by the opponent pokemon] go on safely.Heal bell is crucial during a fight with opponent spamming haxes statuses to all the teammates.Wish+Protect also can give chansey extra recovery and stalling rounds,and sometimes,it blocks High jump kick&Axe kick.

:sm/scizor-mega:
Scizor @ Scizorite
Ability: Technician
Tera Type: Bug
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Curse
- Bullet Punch
- U-turn
- Roost
The hardcore bug,which serves as a grass resist&Chien-pao check.Curse not Swordsdance enables it win against fragile set-uppers.It walls Non-band/dance Chien-pao,Lopunny-mega and Landorus easliy,but it might be fragile against special attacks.Technician Bulletpunch also has a great late-game sweepability,so use our grounds remove fire&steel,and Bulletpunches go Brrr
It also punishes the common Ice-tera Eleki.

:ss/landorus-therian:
Landorus (Landorus-Therian) (M) @ Leftovers
Ability: Intimidate
Tera Type: Fairy
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
- Stealth Rock
- Defog
- U-turn
- Earthquake
Specially defensive Lando,making it walls Heatran and pivots against Tornadus-Therian.Rocks and Defog relieves the team's hazard pressure,as well as wiping screens away.With Intimidate,it tanks and disturbs lots of common physical attackers,and uses U-turn to pivot out.
Just a standard Spdefdorus.
3.Teambuilding
:chien-pao:
I wanna build a team around Banded Chien-pao,a powerful Ballista with not-that-bad bulk.
:chien-pao::scizor-mega:
Realizing the sheer power Chien-pao has,there should be a counter for it,and Scizor comes to mind
:chien-pao::scizor-mega::tapu-koko::regieleki:
Chien-pao can remove groundtypes efficiently,so why not try a pair of E-terrain offensive bros?
:chien-pao::scizor-mega::tapu-koko::regieleki::chansey:
The team lacks a Specially defensive tank,and Chien-pao hates will-o-wisps,so Chansey rolls in.
:chien-pao::scizor-mega::tapu-koko::regieleki::chansey::landorus-therian:
The last part...Heatran taunts and smashes the team,and Lando-T,the extra defogger&tanker always make us feel safe and sound.
:chien-pao::scizor-mega::dondozo::great-tusk::chansey::landorus-therian:
After testing,the teamis prone to setup sweepers,and eleki seemed hard to play when there's multi electro-resists due to its poor bulk,so I'd try out dondozo and Great tusk defensive pairs,and it worked perfectly.
4.Replays
[Await to be filled]
 

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