1v1 [GP 1/1] Azumarill

Itchy

take all my data, what will you find?
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[SET]
name: Assault Vest
move 1: Liquidation
move 2: Play Rough
move 3: Superpower
move 4: Aqua Jet
item: Assault Vest
ability: Huge Power
nature: Careful
evs: 136 HP / 252 Atk / 104 SpD / 16 Spe

[SET COMMENTS]
* Azumarill distinguishes itself as a Water-type with its access to Superpower, Fairy-type STAB moves, and priority Aqua Jet.
* Superpower lets Assault Vest Azumarill defeat most Iron Bundle and most Magnezone.
* Aqua Jet finishes off low health foes and allows Azumarill to outplay Disable users like Dragapult and Iron Valiant and Sturdy Pokemon like Magnezone and Counter Donphan.
* The HP and Special Defense EVs, along with Assault Vest and a Careful nature, allow Azumarill to defeat Timid Choice Specs Iron Moth and non-Thunder Choice Specs Magnezone.

[SET]
name: Choice Band
move 1: Play Rough
move 2: Liquidation
move 3: Superpower
move 4: Aqua Jet / Fling
item: Choice Band
ability: Huge Power
nature: Careful
evs: 136 HP / 252 Atk / 116 SpD / 4 Spe

[SET COMMENTS]
* Superpower gives Azumarill good chances to defeat Speed-boosting Booster Energy Iron Bundle.
* Aqua Jet OHKOes Iron Moth, while Fling lets Azumarill remove its Choice Band to avoid losing to Disable Dragapult.
* The Special Defense investment, HP investment, and a Careful nature allow Azumarill to defeat most Iron Bundle.
* Alternatively, an EV spread of 104 HP / 160 Atk / 244 Def with an Impish nature lets it defeat Chien-Pao, but this spread is less reliable versus Iron Bundle.

[SET]
name: Stall
move 1: Chilling Water
move 2: Charm
move 3: Amnesia
move 4: Rest
item: Leftovers
ability: Sap Sipper
nature: Calm
evs: 248 HP / 8 SpA / 252 SpD

[SET COMMENTS]
* Chilling Water allows Azumarill to chip the foe down while reducing their Attack, giving it better chances versus Taunt Great Tusk.
* Sap Sipper lures in Grass-types such as most offensive Choice Band Meowscarada.
* The HP, Special Defense investment, and Calm nature allow Azumarill to defeat Timid Choice Specs Iron Valiant most of the time.
* Use Charm or Amnesia to lower the foe's damage output until Azumarill is forced to use Rest.

[CREDITS]
- Set(s) created by: [[fruan, 536219]]
- Written by: [[Itchy, 518399]]
- Quality checked by: [[swag god, 500233], [bored_glitch, 579035]]
- Grammar checked by: [[autumn, 384270]]
 
Last edited:
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[SET]
name: Assault Vest
move 1: Liquidation
move 2: Play Rough
move 3: Superpower
move 4: Aqua Jet
item: Assault Vest
ability: Huge Power
nature: Careful
evs: 136 HP / 252 Atk / 104 SpD / 16 Spe

[SET COMMENTS]
* Azumarill distinguishes itself from Dondozo with its Fairy typing, and access to reads weird Superpower and priority. you can probs specify aqua jet here
* Superpower lets Assault Vest Azumarill defeat most Magnezone and Iron Bundle. does it beat most zone and bundle or just most zone? Maybe make it more clear if it's only zone.
* Aqua Jet finishes off low health foes and allows Azumarill to outplay Disable users like Dragapult and Iron Valiant and Counter + Sturdy users like Donphan. Donphan's Counter + Sturdy. This one is kinda optional, but Donphan is the only viable counter+sturdy user. Change makes it read better but it doesn't matter much.
* Assault Vest, the HP and Special Defense EVs, and the Careful nature combined The HP and Special Defense EV's, along with Assault Vest and a Careful nature allow Azumarill to defeat Timid Choice Specs Iron Moth and non-Thunder Choice Specs Magnezone. reads better

[SET]
name: Choice Band
move 1: Play Rough
move 2: Liquidation
move 3: Superpower
move 4: Aqua Jet / Fling
item: Choice Band
ability: Huge Power
nature: Impish
evs: 132 HP / 240 Atk / 136 Def

[SET COMMENTS]
* Superpower gives Azumarill good chances against Speed-boosting Booster Energy Iron Bundle.
* Aqua Jet OHKOes Iron Moth, while Fling lets Azumarill remove its Choice Band to avoid getting cheesed by losing to Disable Dragapult. just more correct, cheesed isn't really a universal term.
* The HP investment allows Azumarill to defeat non-Thunder Choice Specs Flutter Mane. With the Defense investment and the Impish nature, Azumarill defeats Choice Band Chien-Pao as well.
* For better odds against Iron Bundle, use an EV spread of 136 HP / 252 Atk / 116 SpD / 4 Spe and a Careful Nature. In addition to defeating Timid Choice Specs Iron Bundle, Azumarill will also defeat beat Jolly Garchomp, but will lose to stronger physical attackers like Choice Band Chien-Pao.

[SET]
name: Stall
move 1: Chilling Water
move 2: Charm
move 3: Amnesia
move 4: Rest
item: Leftovers
ability: Sap Sipper
nature: Calm
evs: 248 HP / 116 Def / 144 SpD

[SET COMMENTS]
* Chilling Water gives Azumarill better chances versus Taunt Great Tusk. mention in relation to why its used over surf
* Sap Sipper lures in Grass-types such as Choice Band Meowscarada.
* The HP, Special Defense investment, and Calm nature allow Azumarill to defeat non-Taunt Chi Yu.
* Use Charm or Amnesia to lower the foe's damage output until Azumarill is forced to use Rest.
* Chilling Water allows Azumarill to chip the foe down, reducing critical hit chances.

[CREDITS]
- Set(s) created by: [[fruan, 536219]]
- Written by: [[Itchy, 518399]]
- Quality checked by: [[swag god, 500233], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

1/2 when implemented
 

glitched

formerly bored_glitch
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comments

[SET]
name: Assault Vest
move 1: Liquidation
move 2: Play Rough
move 3: Superpower
move 4: Aqua Jet
item: Assault Vest
ability: Huge Power
nature: Careful
evs: 136 HP / 252 Atk / 104 SpD / 16 Spe

[SET COMMENTS]
* Azumarill distinguishes itself from Dondozo with its Fairy typing and access to Superpower and priority Aqua Jet. (fairy type allows it to?)
* Superpower lets Assault Vest Azumarill defeat most Iron Bundle and most Magnezone.
* Aqua Jet finishes off low health foes and allows Azumarill to outplay Disable users like Dragapult and Iron Valiant and Donphan's Counter + Sturdy. (mention zone)
* The HP and Special Defense EVs, along with Assault Vest and a Careful nature allow Azumarill to defeat Timid Choice Specs Iron Moth and non-Thunder Choice Specs Magnezone.

[SET]
name: Choice Band
move 1: Play Rough
move 2: Liquidation
move 3: Superpower
move 4: Aqua Jet / Fling
item: Choice Band
ability: Huge Power
nature: Impish
evs: 132 HP / 240 Atk / 136 Def

[SET COMMENTS]
* Superpower gives Azumarill good chances against Speed-boosting Booster Energy Iron Bundle.
* Aqua Jet OHKOes Iron Moth, while Fling lets Azumarill remove its Choice Band to avoid losing to Disable Dragapult.
* The HP investment allows Azumarill to defeat non-Thunder Choice Specs Flutter Mane. (tbolt kills, 252+ SpA Choice Specs Flutter Mane Thunderbolt vs. 132 HP / 0 SpD Azumarill: 400-472 (106.9 - 126.2%) -- guaranteed OHKO maybe put non electric move instead?) With the Defense investment and the Impish nature, Azumarill defeats Choice Band Chien-Pao as well.
* For better odds against Iron Bundle, use an EV spread of 136 HP / 252 Atk / 116 SpD / 4 Spe and a with a Careful Nature. In addition to defeating Timid Choice Specs Iron Bundle, Azumarill will also defeat Jolly Garchomp, but will lose to stronger physical attackers like Choice Band Chien-Pao.
(it sounds like all azu beat chomp and lost to chien pao, reword. something like "this azumarill will defeat.." or "this alternate spread will defeat...")

[SET]
name: Stall
move 1: Chilling Water
move 2: Charm
move 3: Amnesia
move 4: Rest
item: Leftovers
ability: Sap Sipper
nature: Calm
evs: 248 HP / 116 Def / 144 SpD

[SET COMMENTS]
* Chilling Water gives Azumarill better chances versus Taunt Great Tusk thanks to the Attack drop. Chilling Water allows Azumarill to chip the foe down while reducing their Attack, giving Azumarill better chances versus Taunt Great Tusk.
* Sap Sipper lures in Grass-types such as non- Thunder Punch, non- Trick Choice Band Meowscarada. (you can leave out trick if you want)
* The HP, Special Defense investment, and Calm nature allow Azumarill to defeat non-Taunt Chi Yu, and the remaining EVs are put in Defense for maximum bulk.
* Use Charm or Amnesia to lower the foe's damage output until Azumarill is forced to use Rest.
* Chilling Water allows Azumarill to chip the foe down, reducing critical hit chances.

[CREDITS]
- Set(s) created by: [[fruan, 536219]]
- Written by: [[Itchy, 518399]]
- Quality checked by: [[swag god, 500233], [bored_glitch, 579035]]
- Grammar checked by: [[username1, userid1]]
2/2 when done
impliment properly.
dm on discord if you got any questions


inabakumori stamp1.gif
 
Last edited:
[SET]
name: Assault Vest
move 1: Liquidation
move 2: Play Rough
move 3: Superpower
move 4: Aqua Jet
item: Assault Vest
ability: Huge Power
nature: Careful
evs: 136 HP / 252 Atk / 104 SpD / 16 Spe

[SET COMMENTS]
* Azumarill distinguishes itself from Dondozo with its access to Superpower and priority Aqua Jet.
* Superpower lets Assault Vest Azumarill defeat most Iron Bundle and most Magnezone.
* Aqua Jet finishes off low health revenge kills foes and allows Azumarill to outplay Disable users, (AC) like Dragapult and Iron Valiant, (AC) and Sturdy Pokemon, (AC) like Magnezone and Counter Donphan.
* The HP and Special Defense EVs, along with Assault Vest, (AC) and a Careful nature allow Azumarill to defeat Timid Choice Specs Iron Moth and non-Thunder Choice Specs Magnezone.

[SET]
name: Choice Band
move 1: Play Rough
move 2: Liquidation
move 3: Superpower
move 4: Aqua Jet / Fling
item: Choice Band
ability: Huge Power
nature: Impish
evs: 132 HP / 240 Atk / 136 Def

[SET COMMENTS]
* Superpower gives Azumarill good chances against Speed-boosting Booster Energy Iron Bundle.
* Aqua Jet OHKOes Iron Moth, while and Fling lets Azumarill remove its Choice Band to avoid losing to Disable Dragapult.
* The HP investment allows Azumarill to defeat Choice Specs Flutter Mane if they it don't doesn’t use an electric attack. With the Defense investment and the Impish nature, Azumarill defeats Choice Band Chien-Pao as well.
* For better odds against Iron Bundle, use an EV spread of 136 HP / 252 Atk / 116 SpD / 4 Spe with a Careful Nature. In addition to defeating Timid Choice Specs Iron Bundle. Lless Defense investment means that Azumarill will still defeat Jolly Garchomp, but will lose to stronger physical attackers like Choice Band Chien-Pao.

[SET]
name: Stall
move 1: Chilling Water
move 2: Charm
move 3: Amnesia
move 4: Rest
item: Leftovers
ability: Sap Sipper
nature: Calm
evs: 248 HP / 8 SpA / 252 SpD

[SET COMMENTS]
* Chilling Water allows Azumarill to chip the foe down while reducing their Attack, giving Azumarill better chances versus Taunt Great Tusk.
* Sap Sipper lures in Grass-types such as non-Thunder Punch Choice Band Meowscarada.
* The HP, (RC) and Special Defense investment, (RC) and Calm nature allow Azumarill to defeat Timid Choice Specs Iron Valiant most of the time.
* Use Charm or Amnesia to lower the foe's damage output until Azumarill is forced to use Rest.

[CREDITS]
- Set(s) created by: [[fruan, 536219]]
- Written by: [[Itchy, 518399]]
- Quality checked by: [[swag god, 500233], [bored_glitch, 579035]]
- Grammar checked by: [[username1, userid1]]
 

autumn

only i will remain
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1/1 GP Team done
[SET]
name: Assault Vest
move 1: Liquidation
move 2: Play Rough
move 3: Superpower
move 4: Aqua Jet
item: Assault Vest
ability: Huge Power
nature: Careful
evs: 136 HP / 252 Atk / 104 SpD / 16 Spe

[SET COMMENTS]
* Azumarill distinguishes itself from Dondozo (i dont really get the similarity between them apart from beign water types, so mybe just as "distinguishes itself as a Water-type" or whatever else makes them similar) with its access to Superpower and priority Aqua Jet.
* Superpower lets Assault Vest Azumarill defeat most Iron Bundle and most Magnezone.
* Aqua Jet finishes off low health foes and allows Azumarill to outplay Disable users like Dragapult and Iron Valiant and Sturdy Pokemon like Magnezone and Counter Donphan.
* The HP and Special Defense EVs, along with Assault Vest and a Careful nature, (AC) allow Azumarill to defeat Timid Choice Specs Iron Moth and non-Thunder Choice Specs Magnezone.

[SET]
name: Choice Band
move 1: Play Rough
move 2: Liquidation
move 3: Superpower
move 4: Aqua Jet / Fling
item: Choice Band
ability: Huge Power
nature: Impish
evs: 104 HP / 240 Atk / 244 Def

[SET COMMENTS]
* Superpower gives Azumarill good chances to beat against Speed-boosting Booster Energy Iron Bundle.
* Aqua Jet OHKOes Iron Moth, while Fling lets Azumarill remove its Choice Band to avoid losing to Disable Dragapult.
* The Defense investment, HP investment, (AC) and the an Impish nature allow Azumarill to defeat Choice Band Chien-Pao.
* For better odds against Iron Bundle, use an EV spread of 136 HP / 252 Atk / 116 SpD / 4 Spe with a Careful Nature nature. Less Defense investment means that Azumarill will still defeat the likes of Jolly Garchomp (RC) but will lose to stronger physical attackers like Choice Band Chien-Pao.

[SET]
name: Stall
move 1: Chilling Water
move 2: Charm
move 3: Amnesia
move 4: Rest
item: Leftovers
ability: Sap Sipper
nature: Calm
evs: 248 HP / 8 SpA / 252 SpD

[SET COMMENTS]
* Chilling Water allows Azumarill to chip the foe down while reducing their Attack, giving Azumarill it better chances versus Taunt Great Tusk.
* Sap Sipper lures in Grass-types such as non-Thunder Punch Choice Band Meowscarada.
* The HP, Special Defense investment, and Calm nature allow Azumarill to defeat Timid Choice Specs Iron Valiant most of the time.
* Use Charm or Amnesia to lower the foe's damage output until Azumarill is forced to use Rest.

[CREDITS]
- Set(s) created by: [[fruan, 536219]]
- Written by: [[Itchy, 518399]]
- Quality checked by: [[swag god, 500233], [bored_glitch, 579035]]
- Grammar checked by: [[username1, userid1]]
 

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