GG Godly Gift

Total SpeedPokemonBase SpeedNatureEVsIVsBoosts (±)
822:regieleki: Regieleki200Positive25231+1
748:regieleki: Regieleki200Neutral25231+1
700:blastoise: Blastoise78Positive25231+3
666:garchomp: Garchomp102Positive25231+2
661:pheromosa: Pheromosa151Positive25231+1
656:volcarona: Volcarona100Positive25231+2
638:raichu-alola: Raichu-Alola110Neutral25231+2
637:blastoise: Blastoise78Neutral25231+3
634:kyurem-black: Kyurem-Black95Positive25231+2
618:zamazenta: Zamazenta138Positive25231+1
612:moltres-galar: Moltres-Galar :zekrom: Zekrom90Positive25231+2
604:excadrill: Excadrill88Positive25231+2
598:volcarona: Volcarona100Neutral25231+2
591:tapu koko: Tapu Koko :mewtwo: Mewtwo130Positive25231+1
590:zygarde-complete: Zygarde-Complete85Positive25231+2
578:kyurem-black: Kyurem-Black95Neutral25231+2
568:venusaur: Venusaur :mandibuzz: Mandibuzz :drifblim: Drifblim80Positive25231+2
560:blastoise: Blastoise78Positive25231+2
558:moltres-galar: Moltres-Galar90Neutral25231+2
556:necrozma-dusk-mane: Necrozma-Dusk-Mane77Positive25231+2
550:excadrill: Excadrill88Neutral25231+2
548:regieleki: Regieleki200Positive252310
546:dracozolt: Dracozolt75Positive25231+2
541:zygarde-10%: Zygarde-10%115Positive25231+1
538:zygarde-complete: Zygarde-complete85Neutral25231+2
525:latios: Latios110Positive25231+1
524:cloyster: Cloyster70Positive25231+2
522:kartana: Kartana109Positive25231+1
519:terrakion: Terrakion :keldeo: Keldeo108Positive25231+1
518:venusaur: Venusaur :mandibuzz: Mandibuzz :drifblim: Drifblim80Neutral25231+2
510:blastoise: Blastoise78Neutral25231+2
506:necrozma-dusk-mane: Necrozma-Dusk-Mane77Neutral25231+2
502:magearna: Magearna65Positive25231+2
499:regieleki: Regieleki200Neutral252310
499:garchomp: Garchomp102Positive25231+1
498:toxtricity: Toxtricity :dracozolt: Dracozolt75Netural25231+2
492:mew: Mew :volcarona: Volcarona :victini: Victini :palkia: Palkia :jirachi: Jirachi100Positive25231+1
489:yveltal: Yveltal99Positive25231+1
486:hydreigon: Hydreigon98Positive25231+1
483:lunala: Lunala97Positive25231+1
478:Polteageist: Polteageist :cloyster: Cloyster70Neutral25231+2
475:tapu lele: Tapu Lele :kyurem-black: Kyurem-Black :rayquaza: Rayquaza :kyurem-white: Kyurem-White95Positive25231+1
463:landorus-therian: Landorus-Therian91Positive25231+1
459:dialga: Dialga :groudon: Groudon :kyogre: Kyogre :zekrom: Zekrom :porygon-z: Porygon-Z :reshiram: Reshiram90Positive25231+1
458:magearna: Magearna65Neutral25231+2
458:arctozolt: Arctozolt55Positive25231+2
454:garchomp: Garchomp102Neutral25231+1
453:excadrill: Excadrill88Positive25231+1
448:volcarona: Volcarona100Neutral25231+1
447:rotom-wash: Rotom-Wash :rotom-heat: Rotom-Heat86Positive25231+1
442:tapu fini: Tapu Fini :kommo-o: Kommo-o :zygarde-complete: Zygarde-Complete85Positive25231+1
441:pheromosa: Pheromosa151Positive252310
436:xurkitree: Xurkitree83Positive25231+1
426:mamoswine: Mamoswine80Positive25231+1
423:buzzwole: Buzzwole79Positive25231+1
423:zeraora: Zeraora143Positive252310
420:blastoise: Blastoise78Positive25231+1
418:arctozolt: Arctozolt55Neutral25231+2
417:heatran: Heatran :necrozma-dusk-mane: Necrozma-Dusk-Mane77Positive25231+1
412:zamazenta: Zamazenta138Positive252310
412:excadrill: Excadrill88Neutral25231+1
409:toxtricity: Toxtricity :dracozolt: Dracozolt75Positive25231+1
408:barraskewda: Barraskewda136Positive252310
394:tapu koko: Tapu Koko :mewtwo: Mewtwo130Positive252310
390:zamazenta-crowned: Zamazenta-Crowned128Positive252310
386:talonflame: Talonflame126Positive252310
383:weavile: Weavile125Positive252310
379:noivern: Noivern123Positive252310
379:necrozma-dusk-mane: Necrozma-Dusk-Mane77Neutral25231+1
375:Tornadus-Therian: Tornadus-Therian121Positive252310
361:azelf: Azelf :zygarde-10%: Zygarde-10% :persian-alola: Persian-Alola115Positive252310
359:swoobat: Swoobat114Positive252310
351:talonflame: Talonflame126Neutral252310
350:latios: Latios :latias: Latias :raichu-alola: Raichu-Alola :lugia: Lugia110Positive252310
348:kartana: Kartana :ninetales-alola: Ninetales-Alola109Positive252310
346:terrakion: Terrakion :keldeo: Keldeo :cobalion: Cobalion108Positive252310
344:blacephalon: Blacephalon107Positive252310
335:nihilego: Nihilego103Positive252310
333:garchomp: Garchomp102Positive252310
329:zygarde-10%: Zygarde-10%115Neutral252310
328:zapdos: Zapdos :mew: Mew :entei: Entei :zapdos-galar: Zapdos-Galar :volcarona: Volcarona :palkia: Palkia :jirachi: Jirachi :linoone: Linoone
:salamence: Salamence
100Positive252310
326:yveltal: Yveltal99Positive252310
324:hydreigon: Hydreigon98Positive252310
322:lunala: Lunala97Positive252310
320:mimikyu: Mimikyu96Positive252310
318:excadrill: Excadrill88Neutral031+1
317:tapu lele: Tapu Lele :kyurem-black: Kyurem-Black :rayquaza: Rayquaza :obstagoon: Obstagoon:indeedee: Indeedee :kyurem-white: Kyurem-White95Positive252310
309:landorus-therian: Landorus-Therian91Positive252310
306:dialga: Dialga :groudon: Groudon :ho-oh: Ho-Oh :kyogre: Kyogre :zekrom: Zekrom :moltres-galar: Moltres-Galar :porygon-z: Porygon-Z :reshiram: Reshiram90Positive252310
302:excadrill: Excadrill88Positive252310
303:garchomp: Garchomp102Neutral252310
299:volcarona: Volcarona :linoone: Linoone :victini: Victini100Neutral252310
298:rotom-wash: Rotom-Wash :rotom-heat: Rotom-Heat86Positive252310
295:kommo-o: Kommo-o :zygarde-complete: Zygarde-Complete :rillaboom: Rillaboom :tapu fini: Tapu Fini :nidoking: Nidoking85Positive252310
292:zamazenta-crowned: Zamazenta-Crowned128Neutral0310
291:xurkitree: Xurkitree83Positive252310
289:obstagoon: Obstagoon :rayquaza: Rayquaza :kyurem-black: Kyurem-Black95Neutral252310
284:drifblim: Drifblim :mamoswine: Mamoswine80Positive252310
280:blastoise: Blastoise78Positive252310
279:moltres-galar: Moltres-Galar :kyogre: Kyogre90Neutral252310
278:heatran: Heatran :necrozma-dusk-mane: Necrozma-Dusk-Mane77Positive252310
278:tornadus-therian: Tornadus-Therian121Neutral0310
276:nidoqueen: Nidoqueen76Positive252310
273:dracozolt: Dracozolt :toxtricity: Toxtricity75Positive252310
269:kommo-o: Kommo-o :rillaboom: Rillaboom85Neutral252310
266:persian-alola: Persian-Alola115Neutral0310
265:xurkitree: Xurkitree83Neutral252310
262:bisharp: Bisharp70Positive252310
259:drifblim: Drifblim :mamoswine: Mamoswine :venusaur: Venusaur :mandibuzz: Mandibuzz80Neutral252310
256:blastoise: Blastoise78Neutral252310
256:latias: Latias :lugia: Lugia110Neutral252310
253:heatran: Heatran :necrozma-dusk-mane: Necrozma-Dusk-Mane77Neutral252310
251:nidoqueen: Nidoqueen76Neutral252310
251:magearna: Magearna65Positive252310
249:tapu bulu: Tapu Bulu :toxtricity: Toxtricity75Neutral252310
240:magnezone: Magnezone60Positive252310
240:garchomp: Garchomp102Neutral0310
239:bisharp: Bisharp :Polteageist: Polteageist :cloyster: Cloyster70Neutral252310
236:mew: Mew :zapdos: Zapdos :jirachi: Jirachi100Neutral0310
234:yveltal: Yveltal99Neutral0310
229:arctozolt: Arctozolt55Positive252310
229:magearna: Magearna65Neutral252310
219:magnezone: Magnezone60Neutral252310
218:landorus-therian: Landorus-Therian91Neutral0310
218:victini: Victini100Positive25231-1
216:dialga: Dialga :giratina: Giratina :groudon: Groudon :ho-oh: Ho-Oh90Neutral0310
212:excadrill: Excadrill88Neutral0310
208:rotom-heat: Rotom-Heat :rotom-wash: Rotom-Wash86Neutral0310
206:tapu fini: Tapu Fini :kommo-o: Kommo-o85Neutral0310
199:victini: Victini100Neutral031-1
196:mandibuzz: Mandibuzz80Neutral0310
194:buzzwole: Buzzwole79Neutral0310
190:heatran: Heatran :necrozma-dusk-mane: Necrozma-Dusk-Mane :necrozma-dawn-wings: Necrozma-Dawn-Wings77Neutral0310
188:nidoqueen: Nidoqueen76Neutral0310
186:klefki: Klefki75Neutral0310
184:seismitoad: Seismitoad74Neutral0310
176:skarmory: Skarmory70Neutral0310
170:corviknight: Corviknight67Neutral0310
166:scizor: Scizor :magearna: Magearna :umbreon: Umbreon :vaporeon: Vaporeon65Neutral0310
165:seismitoad: Seismitoad74Negative0310
158:tyranitar: Tyranitar61Neutral0310
156:clefable: Clefable :aegislash: Aegislash :porygon2: Porygon2 :sylveon: Sylveon60Neutral0310
148:mandibuzz: Mandibuzz80Negative000
143:necrozma-dusk-mane: Necrozma-Dusk-Mane :necrozma-dawn-wings: Necrozma-Dawn-Wings77Negative000
142:tyranitar: Tyranitar61Negative0310
140:clefable: Clefable60Negative0310
136:calyrex-ice: Calyrex-Ice :tangrowth: Tangrowth50Neutral0310
126:Conkeldurr: Conkeldurr :marowak: Marowak45Neutral0310
130:hippowdon: Hippowdon47Neutral0310
125:corviknight: Corviknight67Negative000
122:tangrowth: Tangrowth50Negative0310
121:vaporeon: Vaporeon :magearna: Magearna65Negative000
120:araquanid: Araquanid42Neutral0310
116:rhyperior: Rhyperior40Neutral0310
114:gastrodon: Gastrodon39Neutral0310
112:porygon2: Porygon260Negative000
106:quagsire: Quagsire35Neutral0310
102:gastrodon: Gastrodon39Negative0310
96:slowbro: Slowbro :slowking-galar: Slowking-Galar :slowking: Slowking :slowbro-galar: Slowbro-Galar :amoonguss: Amoonguss :reuniclus: Reuniclus :snorlax: Snorlax30Neutral0310
95:quagsire: Quagsire35Negative0310
94:hatterene: Hatterene29Neutral0310
94:calyrex-ice:Calyrex-Ice50Negative000
85:marowak: Marowak :conkeldurr: Conkeldurr45Negative000
80:araquanid: Araquanid42Negative000
76:ferrothorn: Ferrothorn :torkoal: Torkoal20Neutral0310
64:snorlax: Snorlax30Neutral031-1
58:slowbro: Slowbro :slowking: Slowking :reuniclus: Reuniclus30Negative000
48:snorlax: Snorlax30Neutral031-2
46:shuckle: Shuckle :Pyukumuku: Pyukumuku5Neutral000
40:ferrothorn: Ferrothorn :torkoal: Torkoal20Negative000
38:snorlax: Snorlax30Negative00-1
29:snorlax: Snorlax30Negative00-2
27:stakataka: Stakataka13Negative000
13:shuckle: Shuckle :pyukumuku: Pyukumuku5Negative000
Edit: I have edited to make some adjustments, I'd appreciate any suggestion to add/remove anything.
 
Last edited:

dhelmise

banend doosre
is a Site Content Manageris a Battle Simulator Administratoris a Top Social Media Contributoris a Community Leaderis a Programmeris a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Top Dedicated Tournament Hostis a Smogon Discord Contributor Alumnus
Social Media Head
With Godly Gift switching to National Dex, we have an updated banlist:

Blaziken-Mega, Blissey, Calyrex-Shadow, Chansey, Deoxys-Attack, Eternatus, Gengar-Mega, Hawlucha, Marowak-Alola, Mawile-Mega, Medicham-Mega, Melmetal, Pikachu, Sableye-Mega, Toxapex, Xerneas, Zacian, Zacian-Crowned

Have fun!
 

Dr. Phd. BJ

aphasia
is a defending SCL Champion
OMPL Champion
Got bored and made a good cores post for godly gift. I only used cores that feature 1 god + 1 inheritor, and cores that I have used or played against in tours/testing.
/
+
(SpA)

Kyurem-Black and Tapu Koko are really great together for many reasons. Kyurem-B is a very strong physical attacker with solid speed, but not too fast and can struggle finding optimal times to setup and attack due to its ice typing. On the other hand, Tapu Koko is a special attacker with a lot of speed that lures in ground types for Kyurem-B, as well as pivot support. In addition, Tapu Koko provides Kyurem-B with electric terrain, which makes Fusion Bolt much stronger vs fat waters and steels such as Vaporeon and Heatran. Kyurem-White is very similar, however the special attack that Tapu Koko receives is noticeably higher. Kyurem-W does not look to setup like Kyurem-B, but rather just click strong special attacks with its insane coverage. The core is centered around boltbeam coverage. The main difference between the cores is that Tapu Koko acts as an enabler for Kyurem-Black, whereas Kyurem-White acts more as an enabler for Tapu Koko. Depending on the Kyurem, the core can struggle vs Rotom-Heat, Ferrothorn, Magnezone, and Lunala.

+
(Spe)

Zamazenta has an amazing speed tier, great bulk and strong stabs. However the lack of immediate power and setup moves (lol @ howl) hold it back greatly. Crawdaunt is one of the hardest hitting breakers in the tier, but the lack of bulk and natural speed prevent it from seeing more use in standards. In the speed slot on Zamazenta builds, Crawdaunt becomes infinitely more difficult to check offensively. The best defensive answers to Crawdaunt (Tapu Fini, Tapu Bulu, Hydreigon, Ferrothorn) can be taken advantage of by Zamazenta. Overall, the two have really great synergy barring the fighting weakness that they share.


+
(SpA)

Yveltal is one of the best gods in the meta thanks to its amazing bst, versatility, and the ability to check psychics and ghosts with regularity. One thing Yveltal is not the best at is handling fairies. This is where Nidoking comes in. Nidoking is one of the strongest wall breakers in the tier, but this mon is not very self-sufficient and appreciates pivots. Yveltal lures in fairies and some steels such as Clefable, Klefki, and Heatran that Nidoking takes advantage of greatly. The few things Nidoking can struggle breaking include psychic types such as Lunala, Slowking, Slowbro, Reuniclus, and Latias. Yveltal checks almost all of them consistently. The two can struggle vs faster ice types, especially Weavile, as well as strong waters (Crawdaunt, Urshifu, Keldeo, Kyogre).

+
(SpA)

Mewtwo is a very strong special attacker with deceptively good bulk, amazing speed, and more than enough coverage. Mewtwo can struggle breaking past psychic types such as Lunala and Slowking, and depending on the coverage it can struggle vs the likes of Corviknight, Heatran, and some steels. Double dance Galar-Moltres specifically is a good win condition in standards, but unfortunately it only has 100 SpA and needs to rely on Nasty Plot + Agility. When paired with Mewtwo, Galar-Moltres is significantly stronger and can win after an agility without needing a Nasty Plot. Galar-Moltres rolls all of the psychic types that can check Mewtwo, and in addition the two can bully past steels together, especially if both are running Nasty Plot. The core can struggle with Klefki if the Mewtwo lacks fire coverage, which is something to keep in mind. Opting for no fighting coverage on Mewtwo means that the core will struggle to break Tyranitar and Heatran consistently. The two work really nicely together, and are threatening to every play style.

+
(HP)

Giratina and Skarmory are fat. Both have amazing type synergy and ridiculous bulk on both ends when factoring in Skarm's new 150 HP. The two are exclusively ran on stall together, and both are incredibly good in the hazard game. Not much to say, try to wall everything, control hazards, and phase setup sweepers out. Watch out for mons with Taunt, Switcheroo/Trick, Magnet Pull Magnezone, Status and mons that have good coverage vs the two (Blacephalon, Kyurems, Rayquaza, Galar-Moltres, Tapu Koko, etc.).

:SS/Ho-Oh: +
(Def/SpD)

Ho-Oh is amazing in gen 8 thanks to Regenerator and Heavy-Duty Boots. Ho-Oh gets forced out by strong water, rock, and electric attacks. Gastrodon can provide a water and electric immunity, as well as a resistance to rock. The two combine to blanket check almost every special attacker in the game, and both can spread status through Sacred Fire, Thunder Wave, Scald, and Toxic. Both also have the ability to shut down setup sweepers through the likes of Whirlwind and Clear Smog. This core can be used on bulky offense, semi-stall, and even stall builds. Sadly the Ho-Oh sprite won't upload ;-;
The two can struggle when getting statused, strong physical attackers (Crawdaunt, Urshifu), grass types that can pressure Ho-Oh (Stone Edge Tapu Bulu, Knock Off Rillaboom/Kartana + Stealth Rock, Dhelmise), and can struggle vs fat waters (Tapu Fini, Slowbro, Slowking).

+
(Atk)

For the final core, I decided to include Groudon + Victini. Groudon has a monstrous 150 Atk stat, and the ability Drought. Victini learns this fire move, it has 180 bp unboosted, I think it's called V-create? Pretty simple, Victini clicks funny fire move or U-turn. On the off chance the opponent has a fire immunity, let's say a Flash Fire Heatran, Groudon comes in and gets a free turn. This might be the woat shiny core tho ngl
This core can struggle with waters, Garchomp, Landorus-Therian, strong fast special attackers, and Rotom-W.

Just wanted to post these cores for people that are unfamiliar with the tier. There are many cores that are used that I did not list, and others that are unexplored. These cores should be a good start for beginners to look out for when building also can we ban Crawdant pls? xoxo
 
Last edited:

dhelmise

banend doosre
is a Site Content Manageris a Battle Simulator Administratoris a Top Social Media Contributoris a Community Leaderis a Programmeris a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Top Dedicated Tournament Hostis a Smogon Discord Contributor Alumnus
Social Media Head
godly gift council hates water types confirmed
:ss/crawdaunt:
Crawdaunt is banned from Godly Gift!
Quick Ban...KrisUTbeautsTotal
CrawdauntBANBANBAN3-0 BAN

idk what all i even need to say.... insanely strong + has adapt + water coverage and knock off and priority is already insane, especially when combined with Speed from gods like Mewtwo. Luckily for you all, Corphish is still legal!

btw tagging Kris to implement
 

iapt

the unsuspecting victim of darkness in the valley
is a Tiering Contributoris a Smogon Discord Contributor Alumnusis a Contributor Alumnus
im just here with one quick vr nom of something that seems a little out of place

:volcanion:
B -> B+/A-

Volcanion receiving speed is a menace to a lot of builds, especially ones that overly rely on steels for defensive cores. has a surprisingly good defensive profile, great special attack and very high powered moves to boot. what it cant beat immediately, ie stuff like washtom and spdef av tang, it can hit with a toxic and make them easier to beat late game. all in all, it just doesnt feel like it belongs with the rest of B, unsure of if its deserving of A- or only a single subrank jump. Just one quick nom, have a good night!
 

Heika

I may very well be the worst player on this site
is a Pre-Contributor
Hi everybody! I'm kinda new to Godly Gift, and to OMs as a whole tbh, but I figured posting about my Farm league season and the builds I made might interest some people (probably not but who knows).

To preface everything, none of the teams I used are revolutionnary at all, most of them are fairly standard, with small tweaks here and there.

Week 2 vs Cookies : :tapu-fini: :cobalion: :ho-oh: :tapu-koko: :tangrowth: :heatran:

Week 2 Reece decided to give me my chance in GG. Cookies had not much we could scout, but Reece suggested this Coba+Ho-oh core. At first I was a bit lost, but I finally built this. With those 5 last weeks, I think I would probably put some few different things, notably the tangrowth set, as it might be a bit elek weak as is.
Among the things that are worth mentioning in here, the tapu fini spread might seems weird, but it's fairly logical. Basically, it's Ev'd to outspeed Zydog with the scarf, the SpA gives you a bunch of rolls, like 2hko on kart, guaranteed on zyg, and buzzwole after rocks (if on speed slot obviously), on the top of my head. Rest in physical bulk.

Week 3 vs Wes888 : :ferrothorn: :kyurem-white: :volcarona: :tapu-koko: :slowbro: :landorus-therian:

Not much to scout here either but from the few things I saw, I felt like Kyurem-white was the play, don't think I was wrong. Again, I built on my own, and went through some wacky ideas, with physical volc, until Reece told me to just put it in the defense slot.
Dropping DM was mostly because the main dm target on his scout was :rotom-heat: so I fished a bit here, it didn't end up mattering one bit tbh. On the other hand, going without roost made a lot of sense to me, I was going with a lot of momentum so kyurem wouldn't take much dmg, and against things like AV tang, freeze dry falls kinda short if I can't knock it.

Week 4 vs cscl : :rotom-wash: :kyogre: :clefable: :tapu-koko: :landorus-therian: :dhelmise:

Next up was cscl, and with that, a bit more stuff to see. Drago also told me he had a great opinion atm on m2 and kyogre, which if you had watched ompl games from the past few weeks, wasn't much of a surprise. But it's always cool to be reassured in your understanding of what you saw used. Honnestly at first, I just tryed to be original on my defensive core for the sake of it. And once again I was just told to go for a more standard approach, this timeby Drago.
This means, again, not much to say about the team, just went for toxic over the "standard" wisp on rotom because I was afraid of gastro/seismi and wanted something to hinder them, gk on koko for the same reason.

Week 5 vs Pigeons : :rotom-wash: :victini: :clefable: :groudon: :tangrowth: :Magnezone:

This week was a bit weird, first time I had something to actually prep on, but also didn't really had time to prep much. This time, this is a Reece call, Victini + Groudon. Without much time to think about it, and no good idea coming, we built a Trick Room with Swag god, but I wasn't confident in playing this style, so I looked again through OMPL replays and found the g2 of Eli vs Dr. PhD Bj. I kinda liked Eli's team around Groudon + Victini, but disliked it at the same time, so I ended up putting the same mons on my builder and started from there. It was a bit rushed so, it's prob the worst one in here, but Pigeons brought Pidove so it went fine.

Semi vs Pigeons : :rotom-wash: :victini: :kyurem-white: :tapu-koko: :landorus-therian: :heatran:

Rematching Pigeons was hype, first game we had wasn't a real one since he brought Pidove as a god. On a Reece call, we went back to the High Special Atk Gods I enjoyed, with a kyurem-white. I was hesitating with bringing something like DD Necro-DM, which seemed fun, but decided to trust the call I was given as they all worked so far. The team is fairly classic, you'd probably expect SR on heatran, Defog on lando an glaciate on Victini, but I decided to go with the Taunts, since I felt like taunt on those two would give me better odds against the Stall I've seen Pigeons run than Defog on a team with only heatran taking spikes.
Only other comment I'd have is I'm a dummy and should have went to rotom on that blastoise, but the game decided I should still win even if playing bad and gave me a freeze

Even with this 5-0, I know I still got a lot to improve in every aspect, but eh. And probably nobody cares cuz I just played OMFL, but eh².

Thanks Reece for giving me a chance to play. Thanks Donphans for being a chill bunch. Thanks Dragonillis for introducing me to OMs. Thanks tous les fr pour avoir root pour moi quand je jouais pas vos mates :Wigglytuff:

(and S/O swag god for helping me build this masterpiece )

Also definitely aggreeing with volcanion being at least B+
 
Last edited:

hayedenn

forgotten me already?
is a Community Contributoris a Contributor to Smogon
vr noms yay, doing gods now and then maybe a receiver post later / edited in here
:zamazenta-crowned: and :mewtwo: to A Rank - The meta has continued to be developed since Eternatus was banned, and both of these gods have shown why they are so good in this meta. Mewtwo has been the go-to god for HO, with great stats across the board (specifically Spa/Spe but everything else is also passable) and solid offensive presence itself while Zama-C is the best BO god that can also pass speed which is incredibly important in this meta. Cores like Zama-C + Volcanion (spe) are great and cement Zama-C in this meta.

:rayquaza: to A Rank - Just an uber strong god in general, crazy attacking donation stats and great offensive presence itself. Ray is never dead weight in any game really unless u run into some super fast HO (although even then u have ExtremeSpeed) or Lele or smth. A great HO god, just slightly pulled down bc it has no good speed donation

:spectrier: to DNU - There was some hope that Spect could be something because like, offensive ghosts are always broken, right? Right???? No. Spect is just not good, SubWisp sets aren't consistent, NP and Taunt sets aren't consistent, and it's stat donations are just a worse M2. Bad mon

:palkia: to DNU - Palkia most definitely has some unlocked potential as an Ogre check but it's so mid and just not good. What are you supposed to run on Palkia that doesn't make it a worse Kyogre, it's very unclear. I'm not saying it should be unranked because we don't know how to use it (although tbh this is definitely part of it) but it just, like, is so underwhelming. It isn't strong enough to consistently break and you're often put in 50/50s in terms of predictions (do I Hydro bc Clef may come in or do i Fire Blast the Ferrothorn, or do I Spacial Rend here etc.) that, if gotten wrong, set you back and other niche sets like Sub Bulk Up are just fishes. Sad

:zygarde: (Power Construct) to DNU - I just like....I really want Zygarde to be good, and it can definitely win some mus. But...it isn't consistent. Nor is it good most of the time. It just kinda sits as dead weight. Maybe if someone can make a consistent Zygarde team I'll become a believer but atm it gives mediocre donations, is mediocre in most mus, and is definitely not something that is good in tournament play. Sad!!!!
 

Greybaum

GENTLEMAN, THIS IS DEMOCRACY MANIFEST
is a Community Contributoris a Tiering Contributoris a Contributor to Smogon
:lunala: to A
reasonably good stat spread with above average speed, great early-build compression being the only non-shit pokemon in the tier to switch into nidoking reliably outside of stall builds or like, vest psychic user, which is a godsend for options on balance. hdb is a great softcheck to everything bc shadow shield, and pherb meteor beam 6-0s too many balance teams.
:rayquaza: and :mewtwo: to A
what beauts said
:kyurem-white: to C
with the cheesier strats like rain gone from the tier you're usually better off just using mewtwo and saccing the 16 spatk for a broken speed tier, it's way more consistent. A to C is a huge drop i know but it's a mediocre breaker and the slight boost in spatk isnt enough to justify it over mewtwo 90% of the time. with etern gone and a few other bans making mewtwo teams way better i think kyurem-w is relegated to being a tournament pick you only bring when you know your opponent isnt going to have ice resists.
:ho-oh: to B
i haven't seen any mons abuse the broken spdef stat consistently enough to justify building around and ho-oh builds tend to have big building holes because of the mediocre stats outside of attack/spdef, notably defense and speed being big issues that are difficult to build around when it's already looking pretty likely you're going to have an inherent disadvantage vs mewtwo and yveltal teams. id go so far as to say it'd be the worst pokemon in B after dropping it too, at least if kyurem-w and dialga both drop to c.
:dialga: to C
it's a cool specs breaker but has a much less defined role than the other gods in B. it doesnt have many qualities that make me think id use it over any other balance god unless i specifically wanted to build around dialga.

:zamazenta: :necrozma-dawn-wings: :lugia: :spectrier: :magearna:
all of these can get unranked. on the fence about shuckle and giratina-o because they seem like they have some unexplored potential but outside of one ompl game gira-o's done nothing and i think the only time i saw a shuckle win is when i got 6-0d by a latias on my 3rd or 4th time playing gg. keep these ranked for the same reasons as palkia i guess.
zamazenta is a really bad god and unless there's some unexplored potential in assault vest or smth i feel pretty good about saying zama-c is just better on balance and i think it's hard outclassed by phero on HO too, linear building patterns caused by negative defenses aside. dawn wings is bad because trick room is unviable and even if it wasn't calyrex-ice exists. im not going to talk about the other mons because nobody uses them and i don't think anyone will try and claim they're good.

pigeons popped me with a zyg build so id prefer to have him weigh in on if it's worth keeping ranked or not. palkia doesnt seem that good but it also doesn't really seem that bad either, if we're keeping dialga we could probably keep palkia ranked too i'm sure sub bulk up or specs does some stuff but i haven't used it enough.

:nidoking: :nidoqueen: to A+
this still has almost no switchins and always puts in work, forces suboptimal pokemon like max speed rotom-w and turbo landorus-t on teams too so it's pretty meta relevant compared to a lot of breakers. has a lot of freedom in the 4th slot to run sub/tbolt/taunt to pick what it wants to beat.
:rillaboom: to A
it can go in any stat and still work fine and a lot of teams find it hard to fit speed control
:dhelmise: to A
starting to be recognised as a top 5 mon to give 130 speed to which is very valuable when mewtwo is so good.
:moltres-galar: to A-
extremely underranked now that screens are getting more use
:volcanion: to A-
people started using turbo subtoxic and it doesnt have many good switchins
:regieleki: to B+
it's the best screens setter

:heatran: to A
eternatus got banned so this isn't mandatory anymore. it's still very good and a top 3 rocker but it's not as good as other pokemon.
:tapu koko: to A
fake answer to goltres and it's reliant on speed ties to hit things while also being reduced to "uturn bot" into any team that brings an electric immunity (that's all of them) because the best ground types aren't weak to grass knot. the most overrated mon in the tier.
:rotom-heat: to B
what's this doing up here

:latias: :pangoro: :rhyperior: :scizor: :raichu-alola: to C
unrank everything in C+ and below except these. you can give anything in the tier 120+ in any stat and id like people to stop pretending noivern or toxtricity is a better breaker than the hundreds of unranked mons like sirfetchd vikavolt tauros heliolisk nihilego. you could put the mons above in C+ and just type "everything else" in C and it'd be accurate.
 

hayedenn

forgotten me already?
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Hello all, here are our most recent VR shifts ^_^

Gods

Raises

:kyogre: A -> S
:yveltal: A -> S
:mewtwo: B-> A
:rayquaza: B -> A
:zamazenta-crowned: B -> A
:groudon: C -> B

Drops
:giratina: A -> B
:kyurem-white: A -> B
:lunala: B -> C
:palkia: C -> DNU
:spectrier: C -> DNU
:zygarde: (Power Construct) C -> DNU

Receivers

Raises

:nidoking: A -> A+
:nidoqueen: A -> A+
:blacephalon: B+ -> A-
:dhelmise: B+ -> A
:gastrodon: B+ -> A-
:tangrowth: B+ -> A
:moltres-galar: B -> A+
:volcanion: B -> A
:raichu-alola: C+ -> B-
:seismitoad: C+ -> B-
:pangoro: C -> B-

Drops
:heatran: S -> A+
:corviknight: A+ -> A-
:skarmory: A+ -> A-
:bisharp: A -> C+
:buzzwole: A- -> B+
:dracozolt: A- -> B+
:excadrill: A- -> B+
:garchomp: A- -> B+
:rotom-heat: A- -> B+
:tapu fini: A- -> B+
:tyranitar: A- -> B
:volcarona: A- -> B
:arctozolt: B+ -> C-
:magnezone: B+ -> B
:mew: B+ -> C
:mimikyu: B+ -> B
:pyukumuku: B+ -> C
:slowbro-galar: B+ -> B
:slowking-galar: B+ -> B
:vaporeon: B+ -> B-
:zapdos: B+ -> B-
:amoonguss: B -> B-
:cloyster: B -> C
:comfey: B -> C+
:hippowdon: B -> UR
:hydreigon: B -> UR
:kommo-o: B -> C-
:mandibuzz: B -> C
:obstagoon: B -> C+
:porygon2: B -> C
:terrakion: B -> C-
:quagsire: B -> B-
:aegislash: B- -> C+
:cobalion: B- -> C
:conkeldurr: B- -> UR
:hatterene: B- -> C+
:klefki: B -> C
:ninetales-alola: B- -> C
:shuckle: B- -> C+
:tapu bulu: B- -> UR
:torkoal: B- -> C
:venusaur: B- -> C
:blastoise: C+ -> UR
:marowak: C+ -> C
:rhyperior: C+ -> UR
:snorlax: C+ -> UR
:swoobat: C+ -> C-
:talonflame: C+ -> C-
:xurkitree: C+ -> C
:noivern: C -> C-
:porygon-z: C -> UR
:scizor: C -> UR
:sylveon: C -> UR
:toxtricity: C -> UR
:latias: C- -> UR
:rotom-mow: C- -> UR
 

hayedenn

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Godly Gift Survey!
Hey everyone, long time no talk (hah). With OMPL over, we're interested in hearing from you guys! If you have any interest in the GG metagame, please fill out this survey to give us your thoughts on the state of the metagame, some controversial mons (Nidos and Kyogre), your thoughts on the VR, and then anything else GG-related you're interested in talking about. The survey will be up for at least two weeks, so please fill it out when you have the time!
 
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hayedenn

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Hey all, butts back again to talk about the results of our ~GG survey~
Overall we got 29 responses, which is a little bit lower than the recent AAA survey but considering GG still has some newness about it, I believe this is a respectable number. Thank you to everyone who replied and especially those who wrote extra about their thoughts on the metagame!

I will first discuss our first two questions

On a scale of 1-10, how much do you enjoy the current GG metagame?
On a scale of 1-10, how competitive do you think GG is currently? Does the better player win?


Overall, enjoyability in Godly Gift scored very high. The mode response was an 8/10, while the average was a 7.9/10. While matchup fishiness is a concern to people, which we will touch on in the next question, it seems that the tier is still highly enjoyed.

Even though GG scored high on enjoyability, competitiveness was something players had concerns about. The most response was still an 8, but the average moved down to a 6.9/10. Clearly people have concerns about the current state of the metagame, which the council will be looking into.

Which statement most accurately describes how you feel about Nidoking/queen in GG?

More than half of respondents (55.2%) viewed Nidos as being unbalanced or broken, along with 93.1% of respondents combined either supporting or unopposed to tiering action. Nidoking/queen will be suspected

Which statement most accurately describes how you feel about Kyogre in GG?


Kyogre comparatively had less support on a possible suspect, with only 34.5% supporting a suspect and 79.3% supporting or being unopposed to a suspect. Kyogre will be something we will to continue to monitor in the coming months

Is there anything else about the current metagame you would like to mention?
Responses in this section were a bit all over the place but I will do my best to summarize all of your thoughts
- HO is broken (more specifically screens)
- Matchup fishiness is inherent to the tier and cannot be completely removed unless we ban everything good
- Dark-types should maybe looked into in the future (Goltres / Beat Up Persian-A)
- Stuff like Swoobat/Espeon should maybe be looked into bc how easy they are to set up with

There wasn't anything that seemed to be repeated in this section, but overall there seems to be concern about the easiness to setup and cheese people with either MBounce/Simple sweepers or stuff that ends up being very bulky behind screens (Goltres/Espeon). In the future we may look into this issue more closely

Suspect thread will be up soon (UT poke) and once again, thanks for all the responses. Have a nice day ^-^
 
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hayedenn

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Some quick theorymonning before I sleep

Godly Gift has always been a "next one up" sort of metagame. If something significant is banned, people are generally pretty good at finding a solid replacement that's a bit less busted but still generally fulfills the same role. We saw this with Crawdaunt -> Volcanion, Mantine -> Kingdra/Ludi, and basically every other big attacking Receiver. The big niche that the Nidos had was that they were moderately fast breakers that outsped basically all the meta-relevant defensive walls while having unmatched coverage. The "issue" is now, for better or for worse, as Kris said, there does not seem to be a great replacement for the Nidos. Nothing immediately stands out as having that immediate power and coverage the Nidos had, but I will try and theorymon some special attackers that may be decent replacements.

:ss/moltres-galar:
Moltres-Galar @ Heavy-Duty Boots / Weakness Policy
Ability: Berserk
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Hurricane
- Fiery Wrath
- Nasty Plot
- Agility

This is already a very good mon, but I think it gets even better now. This remains one of the few consistent special receivers that is consistently able to bypass the most common RegenVesters in Tangrowth/Reuniclus while still having enough bulk to tank most neutral hits. I think Goltres just gets better with this ban, and who knows, maybe it will end up being broken (or remain broken if you think it's dumb now). There's also a whole other assortment of Flying-types that are now better like NP Tornadus-T, Zapdos, Noivern, and maybe even special Salamence that are worth exploring

:ss/tapu lele:
Tapu Lele @ Life Orb
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Moonblast
- Focus Blast
- Shadow Ball

Lele has largely been something that has remained unexplored due to it just being a worse Nido (when put in the SpA slot) and due to its reliance on Focus Blast for coverage. A 4 attacks or CM set with a significant speed (or SpA) donation is incredibly threatening, and in reality has few consistent checks due to Psyshock's ability to bypass RegenVesters. Focus Blast is obviously not ideal coverage, but it hits most checks (Ferro/Tran) for a ton of damage, and Shadow Ball is able to hit NDM.

:ss/clefable:
Clefable @ Life Orb
Ability: Magic Guard
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Soft-Boiled
- Moonblast
- Flamethrower / Fire Blast / Focus Blast
- Thunder / Thunder Wave / idk

The two main issues with SpA Clefable are that a) you cannot run normal defensive Clefable which is extremely good and b) putting Clef in the SpA slot just telegraphs your whole arse set to your opponent at preview which kinda removes a lot of the utility you get from running LO. Clef is obviously a big downgrade from the Nidos, but it still a) hits like a truck and b) has extremely good coverage, and c) has broken Magic Guard, so it really can't be that bad.

:ss/slowking-galar:
Slowking-Galar @ Life Orb
Ability: Regenerator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Psyshock
- Flamethrower
- Hydro Pump / Scald / Slack Off

I have seen this used some in the speed slot from UT and I think this is a very good wallbreaking set. Put in the speed slot, it becomes blazing fast with very good offensive tools available to it. Very little is able to switch-in consistently depending on the coverage picked, and Psyshock lets it maneuver around RegenVest walls. While it is weak to common Choice Scarf users like Blace/Kart, it has good longevity with Regenerator which will give it multiple opportunities to set up.

:ss/torkoal:
Torkoal @ Charcoal
Ability: Drought
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Eruption
- Fire Blast
- Solar Beam
- Earth Power

Ok this is a bit of a meme pick but here me out. If you DON'T RUN INTO KYOGRE, this is a little cracked. Drought boosted Eruption absolutely shreds most teams, and Solar Beam/Earth Power are perfect coverage options, hitting Gastrodon/Rotom-Wash/Seismitoad and Heatran for super-effective damage. This set is basically relegated to Trick Room teams solely, but it's very effective on them. It's kinda like the fire-type Araquanid in my mind.

I'm gonna finish this post here, but I can't wait to see what crazy ideas u guys come up with in GG Seasonal :) cheers
 

Glimmer

We own the night
is a Smogon Discord Contributor
Hey yalls! Today I'd like to nominate a few pokemon that I can see be better after the nido bans!

Tapu Koko A+->S-


Tapu Koko @ Choice Specs
Ability: Electric Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Dazzling Gleam
- U-turn/Volt Switch
- Roost/Grass Knot

Winner of this ban has to be Tapu Koko. Losing an offensive and potent switch in makes this already good mon even better, and is now potent enough to deserve a higher tier imo.

Rotom-Mow UR->C


Rotom-Mow @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Defog/Pain Split
- Leaf Storm
- Volt Switch
- Thunder Wave/Toxic/Will-O-Wisp

This has nothing to do with the bans, I just find that Rotom-Mow's niche of being the only rotom forme that can break Gastrodon should be ranked.

Slowking-Galar B->A-


Slowking-Galar @ Life Orb
Ability: Regenerator
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Sludge Bomb
- Psyshock
- Flamethrower/Scald/Hydro Pump/Focus Blast

With the discovered potential of Speed Slowking being able to demolish teams that don't have the counters to the specific set it runs, Slowking can be very potent and is very hard to wear down because of its ability Regenerator, having multiple chances to set up and pick up KOs.

Lugia C->DNU



I personally don't see any uses for Lugia currently. It's stats are nothing but decent and I much prefer Lunala as a Defensive Multiscale god.

Lunala C->B


Lunala @ Heavy-Duty Boots
Ability: Shadow Shield
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Will-O-Wisp/Thunder Wave/Defog
- Hex/Moongeist Beam
- Ice Beam/Moonblast
- Roost

Lunala has very good stats across the board, great defensive utility, and a good ability, and I don't think should be ranked in the same tier as some of the other C tiers. The meteor beam set can also catch a few teams off guard.

Edit for 2 more mons I want to talk about:

Terrakion C-->C


Terrakion @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Close Combat
- Swords Dance
- Poison Jab/Earthquake/Megahorn

Terrakion has a good movepool and can work as both a cleaner and a breaker, while not being as niche as other C- picks, and being able to power through most of its checks.

Talonflame C-->UR


Talonflame @ Heavy-Duty Boots
Ability: Flame Body
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Flare Blitz
- Swords Dance
- Roost

Talonflame has no niche over other fire breakers such as Victini Volcanion and Blacephalon in my opinion, and being very knock off weak also doesn't help the poor bird.

Gonna end it off here, if anyone disagrees I'd be pleased to discuss!
 
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:SS/Xurkitree:
Xurkitree @ Choice Specs/Magnet
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Dazzling Gleam
- Energy Ball
I think that Xurkitree should rise from C to B because its special attack is extremely high + it has decent coverage to hit many pokemon. Normally its mediocre speed tier and bulk holds it back from being an effective breaker, but here u can receive a good speed stat from fast gods like zama or mewtwo to become a terrifying breaker for teams without a counter like ferrothorn, and its beast boost ability makes it even better after a kill. The recent nido ban also removes a check for xurk.
 

in the hills

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With Seasonal coming up soon, I figured I'd share some stuff I've been enjoying recently. More specifically, something I've been having a super fun time exploring: non-Uber gods! To keep it frank, there's really only two non-Uber gods that should be considered with Shuckle and Stakataka, any other non-Uber offers very little at most over Uber counterparts with significant drawbacks. Shuckle and Stakataka on the other hand offer very high (and low) stats that allow for receivers to be used in ways you can't see with other gods. Shuckle passes insanely high defenses to Pokemon with the drawback of not adding much offensively, while Stakataka passes nearly perfect stats for Trick Room teams, with notable 131 Attack, 211 Defense, and a key 13 Speed, while its only mediocre stat is SpA. Let's take a look at some builds for these two gods

:ss/shuckle:
Shuckle teams sound insanely restricted on paper due to it passing 10 Attack and SpA and 5 Speed, but in reality there's a lot you can do with teams even with that drawback. I think a lot of people count out Shuckle god because they assume you're putting all of your eggs into two baskets, but when you use Pokemon that are already strong like Kartana, Tapu Koko, Galarian Moltres, and many others, you barely notice the drawbacks. If anything, the more difficult spot to fill is the Speed slot, which is actually easy as well and can be something Shuckle teams benefit from, as having the slowest Pokemon in the metagame is really strong against Trick Room teams. Things that don't mind losing Speed like Gastrodon, Ferrothorn, Slowbro, Hippowdon, and Corviknight are easy to put in this spot, but even things like Landorus-T or Tapu Koko can fill the spot if your team needs them to. Here's a few examples of team builds with Shuckle:
Therian Forme
This team I covered in my recent RMT, so you can read more about it there. This was the first Shuckle team I made recently (had some decent ones back before Kyurem was banned from OU) and got me back into building GG more in general. This team is a bit outdated as it's running techs that were mostly for Nidoking (and kind of Kyogre), but overall it's still a great baseline for what Shuckle teams can accomplish.
Therian Forme
Therian Forme
These next two teams are alternatives of each other so I'll cover them together, but they fit a more classic bulky offense build style more than a fish-esque build. With Shuckle teams it feels almost required to have a Water resist as your SpD slot given how powerful Kyogre is, and these two teams take the route of using offensive Grass-types to double as Tapu Koko checks as well. This opens the team up for more possibilities as you aren't as worried about fitting a Ground-type, so you can put Slowbro in the Speed slot for overall strong pressure and a good wall. On the first team I went with SD Kartana in the SpD slot because I wanted to try out something that was already very strong in the SpD slot. I went with max HP to maximize bulk and you get a SpD boost from Beast Boost regardless. On the other team I wanted to try out the Rillaboom+Blaziken core that's been popular in OU lately, and SD Rillaboom with really high SpD seemed like a great Pokemon to have in general. I'd say the second team feels a bit stronger but I'd still want to test both of them a bit more.

Replays of 1st team from a roomtour, didnt save any of the other team oops
https://replay.pokemonshowdown.com/gen8godlygift-1642187851
https://replay.pokemonshowdown.com/gen8godlygift-1642192116
https://replay.pokemonshowdown.com/gen8godlygift-1642182621

One thing with all 3 of these teams above is they use Clefable in the Defense slot. In all my testing, I've found it pretty difficult to stray from Clefable in the Defense slot for the type of builds I make as it's such a fantastic blanket check to things like Persian-A and almost any other physical attacker, and being immune to passive chip means it is really reliable at doing so. While it's easily the best Defense slot you can have, there's some other Pokemon that are worth trying, albeit I have yet to truly explore these options much myself. These options include things like Galarian Slowking, Volcarona, Reuniclus, and even things like Tapu Fini and Suicune (maybe even CM koko too??). I'd love to see other people explore some of these options because I think there's a lot to be accomplished there. Here's one of my own that I was a fan of featuring Galarian Slowking.
Galarian FormRapid Strike Style
Galarian Slowking is pretty chill to use and is insanely good at making progress by spreading status and just not dying thanks to Regenerator. I think you could consider changing out Calm Mind and Slack Off for a Trick Nasty Plot set if you wanted, but it's not really necessary for this build imo. The rest of the team is pretty standard, I went with some extra Dark counterplay as Yveltal and Persian-A are really annoying for Glowking, and Mandibuzz is just a neat pick to go along with Glowking in general. Ferrothorn is great support to cover special attackers and setup Spikes for the long run, which makes Taunt Urshifu and Koko's time breaking a lot easier.

With Shuckle you definitely need to think a little outside the box when building. Shuckle itself is out of place for the most part on these kind of teams, which can often make you feel like you're playing with 5 Pokemon and something that occasionally gets Rocks up for you, but given the benefits I think these teams are more than worth it. You could definitely build dedicated Webs teams with Shuckle god too, I'm just generally a fan of Lunala god for those types of teams personally and I dislike the Speed slot for dedicated webs so I haven't explored that way yet. I think Shuckle is easily a B rank god and honestly has the potential to be an A rank one, I'd love to see what other people can get out of this really fun god.

:ss/stakataka:
Stakataka on the other hand is very niche and pretty one dimensional. Trick Room is a pretty underexplored playstyle in GG and honestly there's a lot of ways to make it super strong. Stakataka god is just another way of doing this, and opts for stronger setters and unique dedicated breakers to do so. I'd say Stakataka teams are pretty restricted, and I would have given up on the idea if longhiep341 had not shown me the truth that is Perrserker. Stakataka's 13 Speed is the main reason I looked into using it as a Trick Room god, but I felt that it was pretty unnecessary for most receivers, but Perrserker becomes one of the scariest wallbreakers I've seen to date when put in Stakataka's Speed slot. With Choice Band Steely Spirit Gyro Balls off of base 13 Speed, Perrserker is able to OHKO Pokemon you'd never expect it to, and it can 2HKO almost the entire tier. Even Pokemon like Corviknight and Heatran are 2HKOd by its Gyro Ball. This new threat revitalized my spark to get a Stakataka team working, and here's what I was able to end up with.

So the main thing that allows this team to be so strong is Slowking in the Defense slot. 211 Defense Slowking is insanely reliable at setting up Trick Room and pivoting into whichever breaker you need to. Porygon2 is also great and covers Pokemon Slowking is weak to. For the breakers, this team is slightly limited with Stakataka and Perrserker being very similar in play, but they are able to wear down each others checks nicely which is cool. 131 Attack Marowak is also just an insanely good breaker under Trick Room, similar to its Alolan counterpart that was banned. Guzzlord is pretty much just filler that covers special breakers like Kyogre, Yveltal, and Rotom-W in a pinch, but overall isn't the best. This team could use some more tweaks and be fleshed out more probably, but using Perrserker has been a great experience and I think other people should try out Stakataka god as well.
Replays if anyone is interested:
https://replay.pokemonshowdown.com/gen8godlygift-1628199898-t44e7a0qcw30kp9es7hai5g7jvnnh4rpw
https://replay.pokemonshowdown.com/gen8godlygift-1625687538 longhiep's version

anyways i hope you all give Stakataka a try and build more broken Shuckle teams, would love to see a Shuckle dominated meta
 
Still pretty new to this tier but ive been thoroughly enjoying the metagame. These are some of my favorite sets ive been running on a few teams.

Keldeo @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Liquidation
- Aqua Jet

Keldeo with receiving attack becomes very strong as a wallbreaker, especially after a swords dance, its able to break through a lot of pokemon with close combat and liquidation. 108 speed is also a fantastic speed tier to have as it outspeeds many of the 90-95-100 speed mons that run around. Aqua Jet is some nice priority to have as well. I've had success with it from Rayquazas 150 attack, but even from Kyurem White's measly 120 attack it put in a lot of work.

Slowking-Galar @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Sludge Bomb
- Scald
- Fire Blast
- Future Sight

This slowking set is honestly the one i put on every team. Its a tremendous wall even without any good gift buffs, so it can fit anywhere. I've also used it with 90 speed, which helped in taking out clefables easier. Overall just a very great special wall that can stand iuts on against pretty much any not super effective move.

Glastrier @ Choice Scarf
Ability: Chilling Neigh
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Icicle Crash
- Close Combat
- High Horsepower
- Icicle Spear

Last set i want to share even though ive not used it as much, Scarf Glastrier with gifted speed (found 95 to be enough) is able to catch many pokemon by surprise and be consistently good. 95 + choice scarf actually has it outspeed even zeroara and take it out with high horsepower which was a mon i particularly struggled with early on. Chilling Neigh also of course can steamroll to clean up whole teams which is very nice, and its overall bulk means it usually takes more than 1 hit to take out.

Very fun metagame to play through for sure :)
 
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dhelmise

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Hewwo evewyone uwu~

With GG Seasonal (sign up for it) and WCoOM coming shortly, we have decided to do another VR update! I'm not going to provide explanations on every shift, but feel free to ask any questions here or in the OM discord!

Gods
(we have added a new 'D' rank for gods that don't have bad stat distribution/have individual viability but are generally outclassed by other Pokemon with similar distribution)
Rises

C -> B
C -> B
DNU -> D
DNU -> D
DNU -> D
DNU -> D
UR -> D

Drops

S -> A
B -> C
B -> C
C -> D
C -> D

Receivers

Rises


A+ -> S
A -> A+
A- -> A
A- -> A
A- -> A
A- -> A
B -> A-
UR -> A-
B -> B+
B -> B+
UR -> B
UR -> B
B- -> B
B- -> B
B- -> B
B- -> B
C+ -> B-
UR -> B-
C+ -> B-
C+ -> B-
C -> C+
C -> C+
C -> C+
UR -> C+
UR -> C
UR -> C
UR -> C-

Drops

A+ -> A
A+ -> UR
A+ -> UR
A -> A-
A -> A-
A- -> B+
B+ -> B
B -> B-
B -> B-
B- -> C+
C+ -> C
C -> C-
C -> C-
C- -> UR
C- -> UR
C- -> UR
 
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I have updated the Speed tiers with the newest additions. Now I'll talk a bit about the VR change and what I think caused them (This is my personal opinion and doesn't reflect what the council thinks)
Gods
:Lunala: C -> B: Lunala was always pretty underexplored, and it was a bit hard to fit as well due to other gods being easy to build with. However, Shadow Shield is a pretty unique tool to help it wall plethora of mons when you consider Roost and WoW/TWave, and the 97 Speed to get the jump on Rayquaza and Kyurem is valuable as well. Still, nobody seems to use the Meteor Beam set yet, and it does forgo a lot of defensive utility due to not being able to check stuffs if there's hazard up. You should always pair it with a Dark type to cover for its dreaded weakness. While it's tough to build balance with it, BO is pretty fun to use, would definitely recommend trying it out if you haven't.
:Shuckle: C -> B: Shuckle is pinnacle of demonic builds that aim to use a setup sweeper. While usually opting for Clefable in the Def slot, it actually has a fair share of choices in both Def and SpD. And it actually usually is used in a BO build, as a Stall build is better with Giratina/Ho-Oh. It is, however ,very weak to Stall and matchup dependent overall, preventing it from rising further.
All the DNU -> D: These have usable stats and not too bad on their own compared to like Cinderace and Dracovish, which warranted a new rank.
:Stakataka: Read in the hills's post.

:Yveltal: S -> A: While still being a great god, the fact is Yveltal doesn't offer defensive utility itself against strong special attackers in GG, while only giving a 98 SpD. While Nido gone makes it easier to build with, being weak to Kyogre and Koko is still tough and makes it limited to a few walls like Gastrodon/Tangrowth, reducing its splashability and is an overall deserved drop for me.
:Dialga: B -> C: While having a nice type, Dialga being a kinda jack of all trades hurts it more than it helps. You typically want Rayquaza for more offensive builds, or something like Ho-Oh and Kyogre for BO builds. It's stuck in a pretty weird spot, and its defensive utility is also awkward, being a Dragon-type without checking Victini or a Steel-type without dealing with other Dragon. Combining with lack of recovery, its identity crisis ultimately proved to be too much.
:Zekrom: B -> C: Kyurem-B exists and is generally better.
:Lugia:/:Magearna: C -> D: Use Ho-Oh/NDW instead.

Receivers
:Clefable: A+ ->S: Clef with good Def is very good. Personally though, I don't think it's S material because it needs a lot of Def to properly become a meta defining force, even if it's still quite annoying even with a dump Def. It definitely likes Nido's departure though.
:tangrowth: A -> A+: Similarly, you don't need to fit another Nido check anymore when using Tang, making it that much better.
:gastrodon: A- -> A: While being one of the few Pokemon to properly deal with Nido and in theory should see less usage after they are gone, Gastrodon has a newfound home in Def slot, allowing it to check many physical threats, including Victini, Zeraora and some other Pokemon, while still being able to take 2 Ice Beam from Specs Ogre with SpD investment.
:corviknight: A- -> A: Corviknight + Kyogre is a pretty dangerous duo, as Corvi can pivot Ogre in and also clears hazards for it. Even without that, its U-turn is still very valuable overall.
:rillaboom: A- -> A: The rise of Assault Vest variant makes Rilla a good glue mon in offense, providing hazard control, revenge killer and a soft Kyogre switch-in all in one slot.
:skarmory: A- -> A: High HP Skarm is pretty good, and no more Nido also helps.
:slowking-galar: B -> A-: Big jump for a new offensive Poison-type. People have started using Nasty Plot, which is pretty nasty to check. Its Calm Mind set is slower, but still has defensive utility with the immunity to Toxic. I don't think NP regular Slowbro and Slowking are any worse as well, and they will eventually rise once everyone has caught up and tried them.
:urshifu-rapid-strike: UR -> A-: Yeah, we forgot to rank this mon. I don't think it's really A- though, it's more fit to B+ for me because it's awkward when it comes to slot. You don't want to fit it in HP, Atk and Def considering it already has decent numbers there, but then a lot of gods have good SpA that you don't want to waste. Then the SpD slot is usually reserved for something to deal with various special threats in the tier, and the result is you sometimes have to accept it loses Speed if you build with most gods, making it tough to reliably utilize as a result.
:volcarona: B -> B+: Ho-Oh somehow almost vanished completely, and Heatran is also seen less due to not really checking threats with its lack of recovery.
:zapdos: B -> B+: Usually paired with Kyogre and abuses rain well, but Def is pretty interesting nonetheless.
:glastrier: UR -> B: Probably should have been on the VR sooner, but having a low BP STAB that can miss hurts it.
:Nihilego: UR -> B: Good old Meteor Beam is still a great cleaner, and it's very bulky with a Def donation, albeit its defensive typing is a double-edge sword.
:pangoro: B- -> B: Breaking Clef is great, and it has amazing sweeping potential in general.
:quagsire: B- -> B: Stall has more options now without Nido, so up Quag goes as you don't need to run Gastro and opt out of Quag anymore.
:raichu-alola: B- -> B: Indirect buff as Nido gone making Electric Terrain better.
:seismitoad: B- -> B: Now it only needs to focus on Kyogre and not Nido.
:bisharp: C+ -> B-: No idea, I don't use/see this much
:espeon: UR -> B-: You need to watch the OMPL replay where this 6-0ed. Getting a good Def and Magic Bounce to prevent normal counterplay makes this 6-0 surprisingly often, especially without Haze/Clear Smog.
:hatterene: :marowak: :porygon2: C+ -> B- and C -> C+: Trick Room in general is better now without Nido pressuring them and many optimizing the builds, and these rises reflect it.
:shuckle: C+ -> B-: It's getting pretty popular in HO now, with a much stronger Final Gambit to boot.
:mandibuzz: C -> C+: No idea
:regieleki: UR -> C+: Ground is still everywhere, especially Lando-T, but at least it's neutral to Ancient Power.
:celesteela: UR -> C: It competes with Goltres, but it gets past conventional answer to Goltres in Koko, and can even OHKO some Steel with Fire Blast. It's also much less reliant on Screens thanks to better bulk and defensive typing, alongside being able to snowball without having to waste a turn clicking NP, so it can be better in some situations.
:diancie: UR -> C: While having insane bulk with an HP donation, it's still weak to Steel, Grass and Ground attackers and no recovery, but Diamond Storm + Body Press is still a lethal combo if you get the boosts.
:guzzlord: UR -> C-: Pretty similar to Diancie, except you are also weak to Koko and U-turn.
 

Glimmer

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i felt like there was a better reason eleki was actually ranked (and i have used bisharp) so i wanted to make a post about it
:SS/regieleki:
(the set i used on my teams)
Regieleki @ Life Orb
Ability: Transistor
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Volt Switch
- Thunder Wave
- Thunderbolt
- Extreme Speed

the thing is both a demon and the hardest ground bait to exist, giving cplay room for teammates like rillaboom, weavile or glastrier. (i have used it recently on this team)

it has the best speed in the game and with good special attack transistor volt switches and thunderbolts, which pack quite a punch.

:SS/bisharp:
Bisharp @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Knock Off
- Sucker Punch
- Iron Head

since webs are better now and shuckle is favourable, bisharp is better overall as well, benefitting from the opponent defogging and being generally strong.

(Edit:i dont think eleki should have been c+, it is strong but not on the level of some of the mons ranked in c+)
 
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