Metagame Godly Gift

That's a pretty great team, but wouldn't Crobat rather have Infiltrator over Inner Focus? Unless you really hate Fake Out or Serene Grace hax, I don't see any reason why it would run Inner Focus
Good point, I just forgot to set that it team building. Yes, Crobat should run Inner Focus

(By the way how do I put pokemon images into my post? I know how to do images in general, just not where people get animated pokemon images from.)
 

Champion Leon

Banned deucer.
OM! Used Sacred Ash on Godly Gift!
“Godly Gift and it’s contributors were revived and full restored!”

Voting stage for OMOTM is starting today. This game deserves lots of credit for its history.

One concept to consider would be how powerful threats like Eevee can benefit from HP coming from Giratina. It can survive many hits and then abuse Stored Power.
 

Champion Leon

Banned deucer.
We are 1 vote away from a tie for Other Metagame of the Month, and the victory feels within our grasp!

To commemorate, let’s focus on how our metagame can view impacted changes since the last time it won (before USUM). For example who would have known Kommo-o with its Z-move Canglorious Soulblaze could be viewed as overpowered?

Imagine putting it in the SpA slot off of an Uber like Hoopa-Unbound with 170 Special Attack. Not only would it hit hard, but it would gain the +1 boosts for all stats. Where is Prankster Haze when you need it?

While that certainly adds to the “fighting spirit” of a Fighting/Dragon Type, does that mean we have to carry a fairy type just to stop it from setting up? Thoughts?
 
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Kommo certainly has alot of potential with its new broken z move and coverage, with new higher spa or speed it can very easily sweep teams thanks to its great spammable stabs and coverage on both sides (clanging scales/focus blast/flash cannon/flamethrower hits everything)

To reignite discussion i will discuss some new interesting mons in the meta since the last shift i havent seen mentioned

Recievers:

Is a pretty interesting mon

On Arceus offense, it can be a bulky tr monster on the HP with 120/211/101 bulk and 131 attack. Itd be a really good anti offense mon with its nuke 120bp gyro balls and excellent bulk
252 Atk Deoxys Superpower vs. 252 HP / 0- Def Stakataka: 348-412 (78.3 - 92.7%) -- guaranteed 2HKO
i could see it landing in B+


It got alot of great options now has excellent options like Stealth Rock, Swords Dance, Photon Geyser, Earth Power, Knock Off, Heat Wave..etc

Its a great lead and is an amazing set up sweeper thanks to photon geyser ignoring abilities
i could see this being ranked B+ and being used on offense on the speed/attack slot thanks to its versatility


This mon got a really cool option in defog, i can see it bump up in viability on balance on the Defense slot thanks to being a great role compressor (a fairy type, has huge spdef, a defogger, cleric) i could see it land on A-

Also since its probably gonna be a hugely different metagame ill dump some teams i used to peak the ladder with

/

No priority allowed (Tapu Lele) @ Terrain Extender
Ability: Psychic Surge
EVs: 248 HP / 240 Def / 20 SpD
Calm Nature
IVs: 0 Atk
- Psyshock
- Moonblast
- Taunt
- Calm Mind

Crobat @ Flyinium Z
Ability: Infiltrator
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Brave Bird
- Taunt
- Roost
- Defog / Toxic / U-turn

OR

Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Brave Bird
- Taunt
- Stealth Rock
- Roost

Dead body (Kyogre) @ Damp Rock
Ability: Drizzle
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Surf
- Ice Beam
- Toxic
- Rest

Wheres ur switchins (Kingdra) @ Choice Specs
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Surf
- Hydro Pump
- Draco Meteor
- Ice Beam

A E G I S L A S H (Doublade) @ Eviolite
Ability: No Guard
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Swords Dance
- Shadow Sneak
- Gyro Ball
- Sacred Sword

Shrek (Swampert-Mega) @ Swampertite
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Waterfall
- Earthquake
- Ice Punch
- Stealth Rock

This team is pretty much a ct to all the old deoxys offense that was around, rain is self explanatory. Great vs offense, okay vs balance and bad vs stall

Doublade was a great glue and counter to psychic spam, it could switch in on hugely threatening mons like Pinsir, Heracross, Serperior, Deoxys a, Tapu Lele, Swellow and Tapu Bulu with ease and easily sweep late game

Lele was my stallbreaker which worked pretty nicely vs hard stall, less so vs fat balance

Crobat was nice for some speed control outside of rain, and a good ground immunity + grass countermeasure. It also helps with the fat team matchup thanks to poison immunity + taunt

Others are self explanatory, kyogre is rain setter, swampert clicks buttons and kingdra clicks nukes like this
252+ SpA Choice Specs Kingdra Hydro Pump vs. 252 HP / 0 SpD Arceus-Water in Rain: 210-248 (47.2 - 55.8%) -- 78.5% chance to 2HKO
 
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Champion Leon

Banned deucer.
Kommo certainly has alot of potential with its new broken z move and coverage, with new higher spa or speed it can very easily sweep teams thanks to its great spammable stabs and coverage on both sides (clanging scales/focus blast/flash cannon/flamethrower hits everything)

To reignite discussion i will discuss some new interesting mons in the meta since the last shift i havent seen mentioned

Recievers:

Is a pretty interesting mon

On Arceus offense, it can be a bulky tr monster on the HP with 120/211/101 bulk and 131 attack. Itd be a really good anti offense mon with its nuke 120bp gyro balls and excellent bulk
252 Atk Deoxys Superpower vs. 252 HP / 0- Def Stakataka: 348-412 (78.3 - 92.7%) -- guaranteed 2HKO
i could see it landing in B+


It got alot of great options now has excellent options like Stealth Rock, Swords Dance, Photon Geyser, Earth Power, Knock Off, Heat Wave..etc

Its a great lead and is an amazing set up sweeper thanks to photon geyser ignoring abilities
i could see this being ranked B+ and being used on offense on the speed/attack slot thanks to its versatility


This mon got a really cool option in defog, i can see it bump up in viability on balance on the Defense slot thanks to being a great role compressor (a fairy type, has huge spdef, a defogger, cleric) i could see it land on A-

Also since its probably gonna be a hugely different metagame ill dump some teams i used to peak the ladder with

/

No priority allowed (Tapu Lele) @ Terrain Extender
Ability: Psychic Surge
EVs: 248 HP / 240 Def / 20 SpD
Calm Nature
IVs: 0 Atk
- Psyshock
- Moonblast
- Taunt
- Calm Mind

Crobat @ Flyinium Z
Ability: Infiltrator
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Brave Bird
- Taunt
- Roost
- Defog / Toxic / U-turn

OR

Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Brave Bird
- Taunt
- Stealth Rock
- Roost

Dead body (Kyogre) @ Damp Rock
Ability: Drizzle
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Surf
- Ice Beam
- Toxic
- Rest

Wheres ur switchins (Kingdra) @ Choice Specs
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Surf
- Hydro Pump
- Draco Meteor
- Ice Beam

A E G I S L A S H (Doublade) @ Eviolite
Ability: No Guard
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Swords Dance
- Shadow Sneak
- Gyro Ball
- Sacred Sword

Shrek (Swampert-Mega) @ Swampertite
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Waterfall
- Earthquake
- Ice Punch
- Stealth Rock

This team is pretty much a ct to all the old deoxys offense that was around, rain is self explanatory. Great vs offense, okay vs balance and bad vs stall

Doublade was a great glue and counter to psychic spam, it could switch in on hugely threatening mons like Pinsir, Heracross, Serperior, Deoxys a, Tapu Lele, Swellow and Tapu Bulu with ease and easily sweep late game

Lele was my stallbreaker which worked pretty nicely vs hard stall, less so vs fat balance

Crobat was nice for some speed control outside of rain, and a good ground immunity + grass countermeasure. It also helps with the fat team matchup thanks to poison immunity + taunt

Others are self explanatory, kyogre is rain setter, swampert clicks buttons and kingdra clicks nukes like this
252+ SpA Choice Specs Kingdra Hydro Pump vs. 252 HP / 0 SpD Arceus-Water in Rain: 210-248 (47.2 - 55.8%) -- 78.5% chance to 2HKO
I like your way of thinking! Now pair it with Sandstream and you have sky-high Special Defense!

Eviolite users are always a fun defensive or bulky offensive option, and your Doublade is a great example of a bulky offensive threat, especially with that unique Ghost / Steel typing! Watch out, it packs priority!

For Rock-types, Sandstream only adds to their Special Defensive capabilties! Give Rhydon with Eviolite Lugia's Special Defense, add Sandstream and now Rhydon is one of the best Special walls possible.

I have to say, I love the weather based team, it's a good way to capitalize on Swampert-Mega's capabilities, from Ability, to stats.
 
Just out of curiosity, are Blissey and Chansey banned from the God slot?

Never mind, I'm assuming not, since you'd have to put it in the HP slot, and therefore can't gift HP.
 

Champion Leon

Banned deucer.
They’re just banned in general
Yep.

For anyone wondering on Pokémon with already good HP to receive Defense boosts, the next best option for high HP inheritance (received not gifted) would be Munchlax for the sake of Eviolite and the same typing, (and only 1 weakness).

Rhydon works to boost Special Defense as its Defense is already high, but Munchlax can be used to gain Defense and make use of its decent Special Defense to make it bulkier than even Lugia’s Special Defense.
 

Ransei

Garde Mystik
is a Forum Moderatoris a Community Contributoris a Battle Simulator Moderatoris a Battle Simulator Admin Alumnusis a Community Leader Alumnus
Hey! i checked the viability rankings and Zygarde (50%) is Uber now so it shouldn't be in the receiving end of the viability rankings.
The current leader of this metagame hasn't logged into Smogon since late August of last year and Godly Gift's activity has shown to be rising. Because of this, we are in search for a new leader. If anyone interested in taking over, please let me or the OM Leaders know by posting on our profiles or messaging us on Discord. There should be some evidence of your interest, such as with posts in this thread.
 
Shuckle is in the gods VR list by virtue of being able to donate 230 Defense stats (It works because if the team doesn't have an Uber the HP mon is the donator) and this allows for some strategies of making certain mons excessively bulky to either stall or setup. The Attack and SpA slots can be given to a Pokemon of the opposite offense to not lower offensive presence (or to a stall mon) and the speed stat similarly can be given to an already slow mon or a mon with pivoting for momentum gaining slow pivoting.
 

Champion Leon

Banned deucer.
Hey! i checked the viability rankings and Zygarde (50%) is Uber now so it shouldn't be in the receiving end of the viability rankings.
Great point. I am excited to see how this metagame shapes up, especially as the other metagame of the month nears the end of the voting stages.

My focus is on ensuring this metagame is recognized for the uniqueness, as you can literally change the order upon team preview, which matters when not choosing an Uber, so no team has to ever function the same in a given rematch.
By not using an Uber, you can adjust your team via team preview and change it up to counter what you can tell your foe will use (I.e. if they have an Uber you can likely tell what Pokémon will pick up each stat).
 
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Champion Leon

Banned deucer.
I’m very excited for the prospect of this meta becoming active again. I have some very evil ideas I’d like to try.
Me too! I just voted, as we are currently leading the pack! Let’s carry this home thru the weekend (Last day to vote is 3/31/19, and win our place back where it belongs as OMotM).

To note: since the last time we won, the metagame shifted, as we were pre-USUM, and now we will have more options for play due to this new metagame!

Cheers!
 
Seeing as this meta is well in the lead for OMoTM, I was going to build a team for it, but I need some advice. Any ideas for Mega Sableye replacements? Espeon and Xatu come to mind, but their defensive typings leaves them vulnerable to pursuit trapping, and are generally poor typings. Mega Absol seems okay, if you gift it a lot of HP. Mega Diancie seems great, as it has overall outstanding stats, especially after gifting HP, but it relies on wish support.
 
It depends on what type of mon you want in the HP slot. If you want something that can deter hazards, then Rotom formes are pretty good and can also provide momentum for a more offensive team. Mega Diancie is definitely an option as an offensive SR user that can pressure the opposing teams quite well. Klefki is something that I personally use frequently as a nice blanket check to threats to offensive teams, such as Xerneas, while providing Spikes or Screens (don’t run Defog on it it gets blocked by Dark types). Gliscor and Gligar are pretty durable defoggers on more balance teams if you need one, and Tapu Fini, Tapu Koko, Lati@s, and Skarmory are all interesting options. Crobat is as splashable onto basically any stat as usual and provides solid hazard control with Taunt + Defog and could also provide momentum.
 
Hi everyone! Very excited to lead this meta.
To start off a lot of the resources are outdated (like Pre-USUM stuff). I started off by making some changes to the Gods VR and adding Necrozma-DM, DW, Marshadow, and Naganadel.
The Receivers VR is probably outdated and inaccurate (I removed Dugtrio and Zygarde) so if you have any nominations/suggestions feel free to post it! I will probably be making some small changes here and there as well for some misplaced mons.
 
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Godly Gift is an OU based metagame with 1 Ubers allowed, so all OU bans and clauses apply. There have been no unbans so Arena Trap Dugtrio is not allowed to be a receiver. If you want to use Dugtrio then you are technically allowed to, but Dugtrio without Arena Trap is heavily outclassed by other Ground-types, and if you use Arena Trap Dugtrio it will be treated as your God which is similarly really bad as it has horrible stats.
 

Champion Leon

Banned deucer.
This is not on Showdown's server on which Arena Trap Dugtrio is Uber. It will be banned when Godly Gift goes live.
Where can it be battled? (The one the poster above you did).

Also Chessking345 maybe we should have a role compendium for best gods and receivers that pair well together specifically.

I.e. having Giratina and Munchlax might be good as they cover each other’s weaknesses, as even Thick Fat lets it tank Ice and Fire moves, letting a Munchlax take the Defense slot.
They also pair together with Tapu Fini, which thanks to Giratina, has a high HP now, and can tank Ice, Dragon, and Dark moves. Misty Surge only benefits the defensive teammates and further reduces Dragon damage so Giratina won’t have to switch out if a Dragon Type comes in. Defog is a nice support as well, and it simultaneously supports Munchlax due to resisting Fighting.
Giratina resists the Grass, Electric, and Poison moves Tapu Fini is weak to.
 
Sharing a very mediocre HO Mewtwo team.

https://pokepast.es/4c50470ed14d8071

Forretress is a pretty standard suicide lead. I'm considering dropping Custap Berry and switching back to max Defense because Araquanid is really annoying. This slot more than anything needs work, I guess.

Originally a Dugtrio, Mewtwo's base 110 Attack isn't normally noteworthy, but Pikachu is one of two Pokemon that can use doubled Attack, and I wanted to use it in tandem with Electric Terrain. Also not great, it's actually quite slow for the tier.

Mewtwo is the god, and I have four attacks Fightinium Z, mostly for SpDef Excadrill if I can chip it early. Additional coverage in Ice Beam and Thunderbolt to take advantage of E Terrain if possible.

Tapu Koko is once again one of the premier threats in GG. Special sets are incredibly difficult to wall, and I decided to use U-turn because Groudon is still a thing among other Ground-types.

Kartana is the team's scarfer, taking advantage of its decent defensive typing and increased bulk to let it switch into attacks. It's also got 181 Attack, letting it do stuff like KO Scarf Kyogre (can be threatening) from full as well as assist in chipping Primal Groudon. Dropped Smart Strike for Defog because locking into a base 70 Steel-type Attack doesn't sound like a good time to me, and Sticky Web REALLY messes this team up.

What used to be Fairium Z Magearna (still a fantastic threat) is now Mega Camerupt. I had MM2Y with Magearna, but Groudon was a little too much to handle. Moveset could use some work, but it's got its STABs which is what's important.
 
Because its OMotM I was like: let's make a team!
I had a lot of fun using it. Mons like greninja and koko can be annoying. That's why I dont consider this a super strong team but it's fun to use nonetheless. (I might change things in this post and add more text + calcs but I dont have much time on my hands atm and i wanted to share the team)

Pokepaste: https://pokepast.es/783b54c77334d10c

168546
Ferrothorn inheriting HP (74 -> 125)

Pretty self-explanatory. High defensive stats, mediocre HP, what does it need? exactly. The set itself is pretty basic. Can also be ran with a more specially defensive EV set.

168547
Marowak-Alola inheriting Attack (80 -> 120)

S-rank for a reason, this thing pretty much obliterates everything it faces. Starting off with a 600+ attack stat and a 1200+ attack stat after a swords dance, practically nothing is safe (outside of unaware mons with inherited HP or Def ofcourse..... oh and faster mons.)

168548
Kyurem-White the GOAT

Decent movepool (fire (ferro),ice (for dragon gods, lando T etc.) and ground (for p-don) coverage aint bad) and a 170 SpA stat.... pretty self-explanatory as well.

168549
Celesteela inheriting Special Attack (107 -> 170)

This is the most fun thing to use of this team in my opinion. Autotomize + Flyium Z + Beast Boost + Decent bulk makes it a fun mon to sweep with once the phasers are gone (it can deal with shuckle no problem). Max hp and 236 Speed investment allows it to outspeed scarfed base 95 speed mons like kyurem-black and tapu lele with also having a decent amount of bulk. It can't outspeed scarfed base 100+ speed mons unfortunately. Celes has around 370 SpA with neutral nature uninvested so thats a strong base SpA to work with.

168550
Alomomola Inheriting Special Defense (45 -> 100)

Annoying fish also joined my team. Being one of the best support mons in the tier, this obvious luvdisc evolution is here to wishpass and spread status like it kindof always does in the normal tiers. And with the +55 in SpD, its now bulky on both sides!

168551
Abomasnow-Mega inheriting Speed (30 -> 95)

The big question mark of my team. Didnt reallly know what to do with it so this was just an experimental pick. I might change it to a defogger/spinner with inherited defense because my team is really weak to stealth rocks and alomomola doesnt like toxic spikes. So if you guys have any suggestions, let me know.
 
First, Pigeons has joined the Council!
In addition, we have updated the VR, however we may have missed some outdated stuff so if you find any then please post the noms!
So some people have questioned some mons' presence in the metagame, this post basically is to go through these mons and "analyze" them.

Shuckle:
Shuckle has been viewed as problematic by some people due to being able to inherit a high hp stat to increase its bulk substantially. This makes it very difficult to take out, especially when most Ubers have >= 100 HP. However, in my opinion, Shuckle is not a problematic mon in this metagame.
1. It is very passive, 10 offenses are not doing any significant damage, this means it relies on Toxic and Infestation to be able to do damage along with Encore to deter setup if you predict correctly. This makes it extremely predictable due to players knowing what moves they need to watch out for. Notably, Substitute shuts down Shuckle completely, as well as mons like Gliscor and Mega Diancie. In addition, Taunt completely shuts down Shuckle, as it can only use Infestation or Knock Off, which isn't very threatening (Crobat for example Roosts off damage and doesn't care too much about Knock).
2. 4MSS, while a lot of other mons have 4mss while being very viable (such as Waterceus with Judg/Beam/Recover/Toxic/Defog/Wisp) but Shuckle will lose to very threatening mons without some attacking moves or losing out on utility or losing out on recovery. It wants SR/Webs/Infest/Toxic/Knock/Rest/Encore/(Shell Smash). It should always have SR and Toxic, and Webs on offensive teams. If no Infestation it lacks anyway to damage Magic Bouncers or Steels or Poison types. If no Knock it cannot annoy mons by removing item (loss of utility). If no Rest it gets chipped down easily. If no Encore it is pretty much setup bait.
3. Not great typing, it is weak to the common SR which when combined with its lack of reliable recovery (it usually doesn't want lefties over mental herb so even easier to chip). It is weak to water and steel which are fairly common. In addition, its resistances aren't very useful, Normal is not bad in this metagame but it isn't the most common type and they all have coverage anyways. Poison type is almost non-existent.
4. Competition in the HP slot. The HP slot is one of the most used slots, with many prominent Pokemon wanting to receive a higher HP stat, such as Ferrothorn, Magearna, Ditto, Mega Diancie, Rotom-W, and Gliscor. Many of these mons have advantages over Shuckle, such as a more useful ability, more reliable recovery, strong offensive presence, pivoting, and others like hazard removal.

PDon:
PDon is one of the best Gods, and a large part of this is its own viability (its stats are arguably worse than stuff in the A-tier like Kyu-W, Yveltal, Xerneas, and NDM). It is very difficult to wall with OU mons if your god cannot take it on well, and provides immense defensive utility. However, once again, in my opinion, Groudon isn't problematic and shouldn't be suspected.
1. Its stats aren't very good for donating purposes. Of Groudon's stats, the only really good ones are Attack and Defense, since the other stats are all 100 or 90, which are honestly pretty difficult to find suitable mons to receive (apart from speed). This makes the rest of the team possibly weaker than with other Gods.
2. It is easily chipped down. While it has pretty solid bulk overall it does suffer from a complete lack of recovery and susceptibility to status. While this can be argued that it is still phenomenal despite this (see Ubers) it definitely limits its potential. A lot of defensive mons running Toxic doesn't benefit it either. Once it gets chipped it can get revenge killed by either priority or just fast mons as its speed is pretty disappointing. Some mons even outspeed Rock Polish with a scarf.
3. Ground weakness is pretty big. EQ and EP are some of the most used coverage moves and Ground is also a very good STAB. This is more prevalent than Ubers. There are also much more Ground types such as Landorus-T, Garchomp, Nidoking, Gliscor, and Gastrodon. This is detrimental to it as not only is it threatened by Ground types but teams will definitely have durable counterplay to Ground types.
4. Depending on the moveset it can be walled by some fairly common mons. If it is running EdgeQuake then it has trouble breaking stuff like Skarm, Celesteela, and Gliscor. If it is running Fire Punch over Edge or Mixed RP it struggles against Latis, Mantine, Rotom-W, and Araquanid. While this is true for a lot of mons a lot of PDon's strength comes from its own breaking/sweeping potential and this definitely holds it back a little.
5. The Ubers that check it are fairly common. Ubers like Ho-Oh, Lugia, Supportceus, Both Giratina, Rayquaza, and even Yveltal sometimes are commonly seen as a God and this definitely impacts it. Other Gods like NDM, Lunala, Kyu-W, Mewtwo, Offensive Arceus pressure it quite a lot.
That being said, it is still an enormous threat and still difficult to handle on teams with Gods like Kyu-W, NDM, Xerneas, Ogre, etc.
 

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