Gimmicks and Their Role in the OU Metagame



Mew @ Leftovers
Trait: Synchronize
EVs: 88 Atk / 168 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Gravity
- Blizzard
- Zap Cannon
- DynamicPunch

H
ax Mew is here guys! Gravity is a strong move that can boost your accuracy x1.67(if i don't miss lol). Blizzard became accuracy 100, zap cannon and dynamic punch about 84 % of accuracy. Zap cannon EVER paralize and Dynamic Punch EVER confuse. Boltbeam coverage + fighting is amazing an kill also Magnezone!
Gravity boosts accuracy?

I feel like Hone Claws would benefit mew much more, especially since it raises attack and accuracy. It would work perfectly with DynamicPunch.
 

dwarfstar

mindless philosopher
Gravity gives a bigger boost than the first Hone Claws attack does, and the accuracy boost extends to Mew's teammates as long as Gravity is up.
 
It's time someone wrote about the newest toy in town:



Vaporeon @ Leftovers
Trait: Hydration
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature (+Def, -Atk)
- Rest
- Acid Armor
- Scald
- Toxic/Stored Power


Thought Liepard was annoying enough? Meet Vap, a pokemon with phenomenal HP stats and impressive Special attack/Defence, and most importantly Hydration which means status free, 100% Recovery in Rest. Seeing how it's defensive stat is it's lowest point (aside from it's lolpeed), most EV's are spent there and the rest is to give Vaporeon much needed bulk. The result?

252+ Atk Choice Band Dragonite Outrage vs. 248 HP / 252+ Def Vaporeon: 324-382 (69.97 - 82.5%) -- guaranteed 2HKO after Stealth Rock
252+ Atk Choice Band Dragonite Outrage vs. +2 248 HP / 252+ Def Vaporeon: 162-192 (34.98 - 41.46%) -- guaranteed 3HKO after Stealth Rock
216+ Atk Kyurem-B Fusion Bolt vs. 248 HP / 252+ Def Vaporeon: 282-334 (60.9 - 72.13%) -- guaranteed 2HKO after Stealth Rock
252+ Atk Choice Band Kyurem-B Fusion Bolt vs. +2 248 HP / 252+ Def Vaporeon: 216-256 (46.65 - 55.29%) -- guaranteed 2HKO after Stealth Rock

And not to forget the special side as well:

252 SpA Latios Draco Meteor vs. 248 HP / 0 SpD Vaporeon: 238-282 (51.4 - 60.9%) -- guaranteed 2HKO after Stealth Rock
252 SpA Life Orb Volcarona Giga Drain vs. 248 HP / 0 SpD Vaporeon: 229-270 (49.46 - 58.31%) -- 64.45% chance to 2HKO

A host of other calcs are posted below. Now the question of choosing between Stored Power and Toxic is mainly about whether or not you are afraid of meeting Tentacruel/Toxicroak with this set, in which case Stored Power does not disappoint even when facing a Jellicent:

+6 0 SpA Vaporeon Stored Power (140 BP) vs. 252 HP / 220+ SpD Jellicent: 310-365 (76.73 - 90.34%) -- guaranteed 2HKO

Just make sure all of these pokemon are dead and you'll be just fine:
Rotom
Breloom
Venasaur
Thundrus-I
Jirachi
Celebi
Abamasnow
Magnezone
Jolteon
Zapdos
CM Latias


252+ Atk Choice Band Dragonite Outrage vs. 248 HP / 252+ Def Vaporeon: 324-382 (69.97 - 82.5%) -- guaranteed 2HKO after Stealth Rock
252+ Atk Choice Band Dragonite Outrage vs. +2 248 HP / 252+ Def Vaporeon: 162-192 (34.98 - 41.46%) -- guaranteed 3HKO after Stealth Rock
252+ Atk Choice Band Ferrothorn Power Whip vs. +2 248 HP / 252+ Def Vaporeon: 254-302 (54.85 - 65.22%) -- guaranteed 2HKO after Stealth Rock
0 Atk Ferrothorn Power Whip vs. 248 HP / 252+ Def Vaporeon: 242-288 (52.26 - 62.2%) -- guaranteed 2HKO after Stealth Rock
252+ Atk Conkeldurr Drain Punch vs. 248 HP / 252+ Def Vaporeon: 141-166 (30.45 - 35.85%) -- 62.87% chance to 3HKO after Stealth Rock
252 SpA Hydreigon Draco Meteor vs. 248 HP / 0 SpD Vaporeon: 232-274 (50.1 - 59.17%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Life Orb Kingdra Draco Meteor vs. 248 HP / 0 SpD Vaporeon: 274-324 (59.17 - 69.97%) -- guaranteed 2HKO after Stealth Rock
216+ Atk Kyurem-B Fusion Bolt vs. 248 HP / 252+ Def Vaporeon: 282-334 (60.9 - 72.13%) -- guaranteed 2HKO after Stealth Rock
252+ Atk Choice Band Kyurem-B Fusion Bolt vs. +2 248 HP / 252+ Def Vaporeon: 216-256 (46.65 - 55.29%) -- guaranteed 2HKO after Stealth Rock
252 Atk Life Orb Landorus Earthquake vs. 248 HP / 252+ Def Vaporeon: 204-242 (44.06 - 52.26%) -- 79.3% chance to 2HKO after Stealth Rock
252 SpA Latios Draco Meteor vs. 248 HP / 0 SpD Vaporeon: 238-282 (51.4 - 60.9%) -- guaranteed 2HKO after Stealth Rock
252 SpA Life Orb Volcarona Giga Drain vs. 248 HP / 0 SpD Vaporeon: 229-270 (49.46 - 58.31%) -- 64.45% chance to 2HKO
252+ Atk Life Orb Technician Scizor Bug Bite vs. 248 HP / 252+ Def Vaporeon: 208-246 (44.92 - 53.13%) -- 0.39% chance to 2HKO
 

Jellicent @ Life Orb
Trait: Water Absorb
EVs: 220 SAtk / 200 HP / 88 Spd
Modest Nature
IVs: 0 Atk
- Recover
- Hydro Pump / Scald
- Shadow Ball
- Taunt / Ice Beam / Giga Drain / Hidden Power Fire

This is a pretty cool set that my friend @Vertex showed me. This Jellicent works as a nice offensive pivot, with the ability to take hits and dish out a large amount of damage. Here are some calcs to showcase Jellicent's power:
220+ SpA Life Orb Jellicent Shadow Ball vs. 252 HP / 236+ SpD Celebi: 198-237 (49 - 58.66%) -- guaranteed 2HKO after Stealth Rock
220+ SpA Life Orb Jellicent Shadow Ball vs. 0 HP / 4 SpD Starmie: 312-369 (119.54 - 141.37%) -- guaranteed OHKO
220+ SpA Life Orb Jellicent Shadow Ball vs. 4 HP / 0 SpD Latias: 218-260 (72.18 - 86.09%) -- guaranteed 2HKO after Stealth Rock
220+ SpA Life Orb Jellicent Hydro Pump vs. 248 HP / 8 SpD Scizor: 243-289 (70.84 - 84.25%) -- 56.25% chance to OHKO after Stealth Rock and Spikes
220+ SpA Life Orb Jellicent Hydro Pump vs. 180 HP / 0 SpD Tyranitar in sand: 273-322 (70.72 - 83.41%) -- guaranteed 2HKO
220+ SpA Life Orb Jellicent Hydro Pump vs. 252 HP / 0 SpD Donphan: 616-728 (160.41 - 189.58%) -- guaranteed OHKO
220+ SpA Life Orb Jellicent Hydro Pump vs. 252 HP / 4 SpD Forretress: 308-363 (87 - 102.54%) -- guaranteed OHKO after Stealth Rock and Spikes
220+ SpA Life Orb Jellicent Ice Beam vs. 4 HP / 0 SpD Hydreigon: 237-281 (72.69 - 86.19%) -- guaranteed 2HKO after Stealth Rock
220+ SpA Life Orb Jellicent Ice Beam vs. 0 HP / 4 SpD Multiscale Dragonite: 216-255 (66.87 - 78.94%) -- guaranteed 2HKO
220+ SpA Life Orb Jellicent Ice Beam vs. 4 HP / 0 SpD Garchomp: 499-588 (139.38 - 164.24%) -- guaranteed OHKO

As you can see, Jellicent is able to 2HKO many of OU's premier Special walls after SR. Taunt allows Jellicent to beat Blissey one on one, while Ice Beam destroys Dragon-types. Giga Drain and Hidden Power Fire are mostly niche moves to hit Gastrodon and Ferrothorn respectively. Overall, this Jellicent set is a great for offensive teams that need both a pivot and a Spinblocker.
{Sorry if this was confusing).
 

Scotti

we back.

Latios (M) @ Water Gem
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Draco Meteor
- Psyshock
- Surf
- Rain Dance

I love using this set. It requires some prediction, but it works pretty well. I would mostly try to use this on Rain Teams, since, they don't mind the rain however, it could also be used on other types of teams if your Latios has problems with TTar. Well anyway the main reasoning for this set is to let Latios destory Tyranitar one of its main counters. Here is an example in this match which was to show how it works lol, not real match just some actors you can say: http://pokemonshowdown.com/replay/ou-48564684 Latios was able to KO tyranitar thanks to Water Gem and Surf. Even though it was an HO team ( or part of an HO Team) you get how it works since it was able to lure Ttar in and KO it. It is a great way to check the Ttar and Keldeo core, even though its kinda gimmicky it makes it hard for Keldeo to sweep. Also here are some Calc on pokemon you might need rain dance for:

252 SpA Water Gem Latios Surf vs. 252 HP / 252+ SpD Tyranitar in rain: 336-396 (83.16 - 98.01%) -- 68.75% chance to OHKO after Stealth Rock

252 SpA Water Gem Latios Surf vs. 252 HP / 252+ SpD Tyranitar in rain: 336-396 (83.16 - 98.01%) -- guaranteed OHKO after Stealth Rock and Spikes

252 SpA Water Gem Latios Surf vs. 248 HP / 252+ SpD Heatran in rain: 322-380 (83.63 - 98.7%) -- 75% chance to OHKO after Stealth Rock

252 SpA Water Gem Latios Surf vs. 248 HP / 252+ SpD Heatran in rain: 322-380 (83.63 - 98.7%) -- guaranteed OHKO after Stealth Rock and Spikes

Choice Band
252 SpA Water Gem Latios Surf vs. 248 HP / 8 SpD Scizor in rain: 277-327 (80.75 - 95.33%) -- 50% chance to OHKO after Stealth Rock

252 SpA Water Gem Latios Surf vs. 248 HP / 8 SpD Scizor in rain: 277-327 (80.75 - 95.33%) -- guaranteed OHKO after Stealth Rock and Spikes


Anyway as you can see it is pretty helpful. Even though that might not happen in a real match it still offers a good way to beat tyranitar. All it does is ask for some prediction and it can work out. LOL don't get mad at me for the stupid example just saying that was Max SpDef and Hp Tyranitar so yeah it was pretty bulky. Either way i hope that you guys can find use for this set in the future. Keldeo was E-Belt just saying, and paired with gengar that core of Latios and Skarmory just got alot better.

That Replay was just an example of how it might go in a real match after you get hazards down. It doesn't have to be Keldeo in that spot it can be any pokemon, it just offers a great way to beat Tyranitar =). Even then pokemon battles are 6 on 6 its just show casing how that set works ok.
 
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Snou

the grand master of all the things bad!
is a Tutor Alumnusis a Top Tiering Contributor Alumnusis a Past SCL Champion

Lopunny (F) @ Choice Specs
Trait: Klutz
EVs: 252 HP / 4 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Switcheroo
- Return
- Magic Coat
- Healing Wish

Very cute Lopunny *wwwwwwwww* This is an antilead Lopunny, expecially vs CustapSkarmory or Landorus-T or Ttar (the most common lead actually).
Well, the first thing to do is clic Magic Coat to bounce Taunt/Sr/Spikes away. After that the oppo could use Bravebird/Equake/Crunch, right? Well, lopunny has a very nice Trait, Klutz. With this trait lopunny is unaffected by item. Well, after MCoat, i usually use Switcheroo, to trick Specs(useless on ttar, landorus and skarmory). Now i can use Return, a few of damage, or use Healing Wish to recover fully a pike what i want to recover.



Alomomola (M) @ Leftovers
Trait: Regenerator
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Toxic
- Soak
- Scald
- Wish

Very Cute Alomomola *wwwwwwww* Alomomola is one of the few pokemon with 165 or more Hp. This fish can check a lots of Dragons and a lots of huge pikemon like Mamoswine. But this set has a surprise... Soak is a move which change opponent's type in water. With this move u can destroy the main stabs of Mamoswine, Outrage spammer... but the most important strategy of this Fish is another....
With soak Alomomola change Steel or Poison type in Water Type... this is to toxic Ferrothorn, Tentacruel, Amoonguss and others poison/steel (BAN ME PLEASE). And the nice thing is that the status stay also after switch (not the typing change).
Alomomola with wish can also support with is 165 base power of hp others pokemon.... and Alomomola have Regenerator too... omg xD
 
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Was saving this for underrated movesets, but this is really more of a gimmick. It also works really well. Here it is:


Politoed @ Leftovers
Trait: Drizzle
EVs: 252 Atk / 252 Spe
Jolly / Adamant
Encore / Hypnosis / Rest
Belly Drum
Waterfall
Earthquake

Yup. Belly Drummin' Politoed. I'm going to make it a thing. It's not meant to sweep, but just surprise the hell out of your opponent, and it works. I made it because I realized I couldn't make my Swift Swim Poliwag anything other than Adamant on White 2, so I said "LET'S GIVE IT BELLY DRUM." And I tried it on Showdown, and it actually worked quite well. If you go the Jolly route, you can outspeed most Jirachis, but will with Adamant if Jirachi is Quiet with no Speed EVs. After Belly Drum, Earthquake is an easy 2HKO regardless of Nature (I think). Anyway, Politoed is pretty much an empty slot anyways, not serving any huge purpose on any team other than to make rain happen. This set will definitely make him worth your while. Maybe the Water Gem one posted above is a bit better, or Choice Specs / Scarf, but this, after all, is a gimmick, and it is fun. Also, after Belly Drum, EQ will KO Tentacruel easily, as well as 3HKO most Ferrothorn, 2HKO after Spikes if you laid them down. Try it out!
 

Snou

the grand master of all the things bad!
is a Tutor Alumnusis a Top Tiering Contributor Alumnusis a Past SCL Champion


Lapras (M) @ Leftovers
Trait: Hydration
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Rest
- Surf
- Whirlpool
- Perish Song

Very Cute Lapras *wwwwwwwww* this is a underrated set of an underrated Pokèmon but... it really work perfectly ** with 464 Hp and 317 Spdef Lapras is an eccellent Special Sponge... His recovery move is perfect, and restore hp and status. But the most important move in this set is Whirpool. All we know Whirpool. This move do a bit of damage between the turns, for 5 turns. Well, the second effect is what he trap the opponent's pokemon. Lapras learn Also Perish Song... After Whirpool, clic PSong and then use rest for 2 turns. At the least switch and have fun. A free Kill ** Surf is a great stab under rain but Protect is also useful. Enjoy! =)
 

MikeDawg

Banned deucer.
Was saving this for underrated movesets, but this is really more of a gimmick. It also works really well. Here it is:


Politoed @ Leftovers
Trait: Drizzle
EVs: 252 Atk / 252 Spe
Jolly / Adamant
Encore / Hypnosis / Rest
Belly Drum
Waterfall
Earthquake

Yup. Belly Drummin' Politoed. I'm going to make it a thing. It's not meant to sweep, but just surprise the hell out of your opponent, and it works. I made it because I realized I couldn't make my Swift Swim Poliwag anything other than Adamant on White 2, so I said "LET'S GIVE IT BELLY DRUM." And I tried it on Showdown, and it actually worked quite well. If you go the Jolly route, you can outspeed most Jirachis, but will with Adamant if Jirachi is Quiet with no Speed EVs. After Belly Drum, Earthquake is an easy 2HKO regardless of Nature (I think). Anyway, Politoed is pretty much an empty slot anyways, not serving any huge purpose on any team other than to make rain happen. This set will definitely make him worth your while. Maybe the Water Gem one posted above is a bit better, or Choice Specs / Scarf, but this, after all, is a gimmick, and it is fun. Also, after Belly Drum, EQ will KO Tentacruel easily, as well as 3HKO most Ferrothorn, 2HKO after Spikes if you laid them down. Try it out!
i've heard that sub agilipass jolteon+belly drum toad is actually not a bad strategy
 

Snou

the grand master of all the things bad!
is a Tutor Alumnusis a Top Tiering Contributor Alumnusis a Past SCL Champion


Nice (Mew) @ Leftovers
Trait: Synchronize
EVs: 172 HP / 240 Def / 96 Spd
Bold Nature (+Def, -Atk)
- Heal Bell
- Will-O-Wisp
- Roost
- Psychic

Very Cute Mew *wwwwwwwww* I really love that mew. I'm a stall player and that defensive mew after WOW is a wonderful check of a lots of OU pokemon like Dragonz, Mamoswine, Terrakion, also Tyranitar and Scizor and others huge pokemon for Stall. Well that mew can win against wholes team with wow + roost stall. Heal Bell is a nice move with Synchronize. He can sand mew on scald of cruel, wow of jellicent, twave of ferrothorn to inflict the same status to your opponente. The great thing? He can use Heal bell for himself and for the others member of the team. Psychic is a nice stab to hit breloom and toxicroak and do serious damage on tentacruel, terrakion, etc. Enjoy!
 


Nice (Mew) @ Leftovers
Trait: Synchronize
EVs: 172 HP / 240 Def / 96 Spd
Bold Nature (+Def, -Atk)
- Heal Bell
- Will-O-Wisp
- Roost
- Psychic

Very Cute Mew *wwwwwwwww* I really love that mew. I'm a stall player and that defensive mew after WOW is a wonderful check of a lots of OU pokemon like Dragonz, Mamoswine, Terrakion, also Tyranitar and Scizor and others huge pokemon for Stall. Well that mew can win against wholes team with wow + roost stall. Heal Bell is a nice move with Synchronize. He can sand mew on scald of cruel, wow of jellicent, twave of ferrothorn to inflict the same status to your opponente. The great thing? He can use Heal bell for himself and for the others member of the team. Psychic is a nice stab to hit breloom and toxicroak and do serious damage on tentacruel, terrakion, etc. Enjoy!
I've used that Mew for quite some time when I played the OU metagame, it's surprising that it's not so common and it doesn't even have that set in the OU/UU analysis.
 

dingbat

snek
is a Top Tiering Contributor Alumnus


Latias @ Leftovers
EVs: 252 Def, 252 HP, 4 SpA
Bold Nature
- Charm
- Dragon Pulse
- Recover
- Thunder Wave/Psyshock/Whatever move you want

This is one of the funniest ways to troll some of Latias' checks/counters real hard, especially if they have pokemon capable of (normally) pursuit trapping or hitting Latias hard on the physical end. By charming your opponent once, it lowers opponents' attack stats to the point that:

1. Tyranitar's Crunch is BARELY a 3hko (does low-mid 30%s) or 2hko if banded, and its pursuit does arguably laughable damage (not even 20%, if unbanded)
2. Scizor's banded Bug Bite becomes only a POSSIBLE 2hko (guaranteed 2hko in sand/hail); banded U-turn doesn't even 2hko Latias
3. Other pokemon like Weavile, Conkeldurr, Mamoswine, and a list of other physical threats are severely crippled by the effects of Charm

Since most players sport some kind of offense on Latias, most opponents normally don't Taunt this Latias since for the most part, no one EVER sees this set in existance, other than when they have battled me. Dragon pulse is a decent move that makes sure that Latias isn't complete bait. The last move slot is a toss-up, but I use thunder wave to cripple opponents further. Psyshock is another decent move if you want to hit Keldeo, Terrakion, Gengar, or whatever is weak to it.

This Latias has issues against pokemon like Volcarona, Dragonite, Salamence, Latios, and the above pokemon with Attack boosts but it's really worth a try because it can be highly effective if used correctly!
 
Why use Charm when Reflect will achieve the exact same end?
Charm could be used to force more switches than say, Reflect would, due to the individual attack drops acting as a pseud-phasing move. It may be overall inferior to Reflect, but it seems like it could work on hazard stacking teams or something like that. Might not be enough to warrant use, but still.
 

dingbat

snek
is a Top Tiering Contributor Alumnus
I definitely see the point of using Reflect over charm on my Latias, but Charm can lower an opponent's attack multiple times (as many as three -2 boosts), which can be extremely pivotal in a 1v1 situation against a physical attacker. In the end, I think it's a little more gimmicky than Reflect, as well! :D
 
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I definitely see the point of using Reflect over charm on my Latias, but Charm can lower an opponent's attack multiple times (as many as three -2 boosts), which can be extremely pivotal in a 1v1 situation against a physical attacker. In the end, I think it's a little more gimmicky than Reflect, as well! :D
It's very rare that multiple stat drops would matter, as after the first your opponent would opt to switch out in almost any possible scenario. Reflect is far more viable because it boosts your whole teams defense allowing you to switch. Forcing a switch isn't really relevant at all either because boosting your defense is essentially the same thing, and can still force a switch. Not to mention it boosts your whole team's defense while doing so. Reflect is basically entirely better than charm because of that.
 

Snou

the grand master of all the things bad!
is a Tutor Alumnusis a Top Tiering Contributor Alumnusis a Past SCL Champion


Latias @ Leftovers
EVs: 252 Def, 252 HP, 4 SpA
Bold Nature
- Charm
- Dragon Pulse
- Recover
- Thunder Wave/Psyshock/Whatever move you want

This is one of the funniest ways to troll some of Latias' checks/counters real hard, especially if they have pokemon capable of (normally) pursuit trapping or hitting Latias hard on the physical end. By charming your opponent once, it lowers opponents' attack stats to the point that:

1. Tyranitar's Crunch is BARELY a 3hko (does low-mid 30%s) or 2hko if banded, and its pursuit does arguably laughable damage (not even 20%, if unbanded)
2. Scizor's banded Bug Bite becomes only a POSSIBLE 2hko (guaranteed 2hko in sand/hail); banded U-turn doesn't even 2hko Latias
3. Other pokemon like Weavile, Conkeldurr, Mamoswine, and a list of other physical threats are severely crippled by the effects of Charm

Since most players sport some kind of offense on Latias, most opponents normally don't Taunt this Latias since for the most part, no one EVER sees this set in existance, other than when they have battled me. Dragon pulse is a decent move that makes sure that Latias isn't complete bait. The last move slot is a toss-up, but I use thunder wave to cripple opponents further. Psyshock is another decent move if you want to hit Keldeo, Terrakion, Gengar, or whatever is weak to it.

This Latias has issues against pokemon like Volcarona, Dragonite, Salamence, Latios, and the above pokemon with Attack boosts but it's really worth a try because it can be highly effective if used correctly!
Really nice set. Why Dragon Pulse and Thunder Wave/Psyshock if you can use Dragon Breath + Psyshock? DBreath has 30 % chance of paralize and with psyshock you can use double stab.... eccept for this nice set but i would set some evs on Speed to outspeed breloom, for example.

Latias (F) @ Leftovers
Trait: Levitate
EVs: 228 HP / 252 Def / 28 Spd
Bold Nature (+Def, -Atk)
- DragonBreath
- Psyshock
- Recover
- Charm

I think this set is generally best than your but really nice idea =)
 

Snou

the grand master of all the things bad!
is a Tutor Alumnusis a Top Tiering Contributor Alumnusis a Past SCL Champion


Rotom-W @ Life Orb
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Thunder
- Signal Beam
- Pain Split

Very Cute Rotom-Wash *wwwwwwwww* This wash machine is a fucking machinegun. Rotom has a great spatk(339) and a decent speed. He also can abuse of 2 STAB moves of 120 power. The First, under rain, destroy ALL. The second has 100 % accuracy on the rain. This rotom can destroy wholes team without help, eccept toed's Rain. The third move is Signal beam. It do serious damage on Celebi/latwins. Painsplit with 0 evs on hp is a nice idea to do nice damages on ferrothorn and others few check of this rotom. Enjoy! =)
 

Rotom-W @ Life Orb
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Thunder
- Signal Beam
- Pain Split

Very Cute Rotom-Wash *wwwwwwwww* This wash machine is a fucking machinegun. Rotom has a great spatk(339) and a decent speed. He also can abuse of 2 STAB moves of 120 power. The First, under rain, destroy ALL. The second has 100 % accuracy on the rain. This rotom can destroy wholes team without help, eccept toed's Rain. The third move is Signal beam. It do serious damage on Celebi/latwins. Painsplit with 0 evs on hp is a nice idea to do nice damages on ferrothorn and others few check of this rotom. Enjoy! =)
I was using this Rotom-W set to get req's on the ou current ladder with Keldeo! It isn't really a gimmick, it is a potent threat, but I would change two things about your set. First of all, I would use Timid > Modest. While the lose of power sucks, it is critical that you are able to outspeed Mamoswine. Mamoswine is one of the main targets you will be switching this Rotom-W in with as well as the checking. Since it does not have the investment in bulk Mamoswine's Life Orb Jolly Superpower can actually 2HKO the Rotom-W and an Icicle Crash followed by a Superpower can KO. The speed also allows you to outspeed Heatran, all variants of non-Jolly SubToxic Gliscor (Modest Rotom-W gets outsped by standard subtoxic gliscor :*[ learned hard way ), Standard defensive Ninetales (I'll get to this), and allows you to 2HKO Hydreigon with Signal Beam.

Next, my personal preference is Rain Dance > Pain Split. Rain Dance makes Rotom-W a great option to win back the weather war mid-game to steal momentum from the opponent and makes sure you can operate at the maximum amount of power all the time. Rotom-W defensive typing makes it have a lot of opportunities do so and its convenient 298 speed let's you outspeed Ninetales and change the weather in its face. That is part of the reason why I prefer to use a Timid nature, since that way you don't have to take a boosted Fire-move to the face or feel threaten by an attempted Venasaur switch.

edit: are you stealing my sets :p


Lapras (M) @ Leftovers
Trait: Hydration
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Rest
- Surf
- Whirlpool
- Perish Song
Lapras (QC 3/3)
 

Heatran (F) @ Normal Gem
Trait: Flash Fire
EVs: 4 Atk / 252 SAtk / 252 Spd
Mild Nature (+SAtk, -Def)
- Flame Charge
- Hidden Power [Ice]
- Explosion
- Fire Blast

Probably you've already seen this set of Heatran, but I think he deserves to be mentioned here.
This Heatran has mainly Explosion + Normal Gem of gimmick, and it works very well. Boosted Explosion is able to OHKO or seriously damage pretty much everything that doesn't resist or is immune to Normal type (Steel and Ghost), making a very effective surprise kill. With this you can attract the counters of your sweepers and kill them like a boss. Flame Charge raises it's speed and allows him to hit faster things and HP Ice hits mainly Dragons. Fire Blast is just a generic STAB but you can run Flametrower or other moves with 100% accuracy since his main job is selfdestructing himself.



Gliscor (F) @ Flying Gem
Trait: Hyper Cutter
EVs: 40 HP / 252 Atk / 216 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Agility

- Earthquake
- Acrobatics

You may say this isn't very gimmick, but it is very very gimmick since Gliscor's main job in this metagame is tanking phisical sweepers. This is a completely different Gliscor than all the other ones. As you can see he carries a double boost move set and this because he finds many occasions to set-up, and you can choose the most proper set up move on a determined situation. Flying Gem + Acrobatics deals great damage to everything, especially if you've already SDanced. +2 Atk Acrobatis + Flying Gem is able to OHKO Rotom-W and it gives you an idea of his enormous power. Agility boosts Gliscor's speed and with only an agility it outspeeds Scarfkion and Scarftios, so pretty much every OU scarfer. EQ is the second STAB which works very well dealing damage where Acrobatics can't. Hyper Cutter denies any Attack drop from Landorus-T's Intimidate, for example. Very effective gimmick sweeper.
I think you can also try the usual Poison Heal + Toxic Orb to fake even more the set and spend some EVs on defenses for a little more bulk since an Ice Shard OHKOes him.
 

dingbat

snek
is a Top Tiering Contributor Alumnus
Really nice set. Why Dragon Pulse and Thunder Wave/Psyshock if you can use Dragon Breath + Psyshock? DBreath has 30 % chance of paralize and with psyshock you can use double stab.... eccept for this nice set but i would set some evs on Speed to outspeed breloom, for example.

Latias (F) @ Leftovers
Trait: Levitate
EVs: 228 HP / 252 Def / 28 Spd
Bold Nature (+Def, -Atk)
- DragonBreath
- Psyshock
- Recover
- Charm

I think this set is generally best than your but really nice idea =)
I'll definitely try the different variations suggested over my set (your variation and the Reflect > Charm one), but since I laddered to almost 2000 ACRE in OU with my original Latias, I'll definitely have to do lots of testing with these two other sets to confirm that they fit better on my team!
 
Gliscor (F) @ Flying Gem
Trait: Hyper Cutter
EVs: 40 HP / 252 Atk / 216 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Agility

- Earthquake
- Acrobatics

I think you can also try the usual Poison Heal + Toxic Orb to fake even more the set and spend some EVs on defenses for a little more bulk since an Ice Shard OHKOes him.
If you use Poison Heal + Toxic Orb, I've seen people utilize Fling to power up their Acrobatics (over Agility).
 

Dugtrio (F) @ Choice Band
Trait: Arena Trap
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Stone Edge
- Sucker Punch / Night Slash
- Earthquake
- Shadow Claw / Return / Ariel Ace

This set is very gimmicky considering how Dugtrio doesn't have the greatest Attack ever, but surprisingly this set works. The Choice Band really makes this set shine because Dugtrio has no need to worry about Pokemon switching into it's attacks. It is one of the only Pokemon with Earthquake without worry of Flying Pokemon switching into take out. Band Earthquake from a Dugtrio really hurts. Night Slash is up for more reliability over Sucker Punch, but Sucker Punch provides a form of Priority. Stone Edge completes the QuakeEdge combo. The last move is changeable, but Ariel Ace can complete perfect coverage by hitting the Grass-Types that resist QuakeEdge, but really any move can work there.
 
Dugtrio is really close to be the perfect revengekiller / trapper. If he would have just more atk and spatk a mixed set would be amazing.
 

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