31st Century Stall






Introduction
Hello guys, I am fwqef and some of you may know me for playing Gen7 BH or spamming shitty copypasta. Anyways I've been playing Gen 8 BH recently and I honestly didn't find much fun out of it so I just decided to dump my main team for others to use. To make this RMT, I used the last bit of my motivation to push myself to ladder to at least top 10 and the team has been working pretty well so far. I achieved a 35W/3L ratio while tweaking the team and beating most of the top ladder, so while I can't say for sure that the team is optimal, I think it definitely has potential. I based the team's nicknames from my friend From31st_Century's semistall team in Gen7.
Teambuilding Process

With the introduction of Heavy-Duty Boots, I thought Shedinja would be a very good unit so I wanted to build around it.


Obviously Imposter goes very well with Shedinja because it can scout potentially harmful moves for Shedinja.






DarkRay told me that Fur coat+Ice scales stall is strong so I made a team with Poison Heal Vaporeon, Fur coat Reshiram, Ice scales Snorlax, and Prankster Zacian-C.






I replaced Vaporeon with Jellicent to have a better check to opponent Shedinja and Fur Coat Cotton Guard Zamazenta-Crowned. I realized that although Shedinja doesn't need magic bounce support as much anymore, magic bounce is still a fantastic option in stall to counter many status moves, and it was necessary in order to check normalize Dragapult. I replaced Reshiram with Torkoal to do better against Dragon STAB physical attackers. Finally, I scrapped ice scales and made my Snorlax into prankster.
The Team
Hologram (Shedinja) @ Heavy-Duty Boots
Ability: Sturdy
EVs: 252 HP
Quiet Nature
IVs: 69 HP / 0 Atk / 0 Def / 0 SpA / 0 SpD / 0 Spe
- Pain Split
- Baton Pass
- Stealth Rock
- Defog
Shedinja counters a lot of offensive and defensive sets and has become an excellent hazard remover in this generation (props to superSkylake for the idea). Shedinja can burn opponent's recovers very quickly thanks to pain split and can last very long because it does not need to recover itself. An alternative is Endeavor to become immediately threatening although you need to watch out for Rocky Helmet. Baton pass is for free momentum and I chose this over teleport because it has twice more pp which allows you to waste turns like switch in->slow baton pass->switch in again->repeat. An alternative pivot move is volt switch if you want that juicy 30 base Spa chip. Stealth Rock helps you beat sash spam and can be useful in chipping down the opponent although I think hazards have become weaker this generation because of Heavy-Duty boots and court change. Defog is for hazard removal which Shed is actually really good at. Imposterproof is Melmetal.
Hologram (Shedinja) @ Heavy-Duty Boots
Ability: Sturdy
EVs: 252 HP
Quiet Nature
IVs: 69 HP / 0 Atk / 0 Def / 0 SpA / 0 SpD / 0 Spe
- Pain Split
- Baton Pass
- Stealth Rock
- Defog

5D Printer (Wobbuffet) @ Choice Scarf
Ability: Imposter
EVs: 252 HP / 252 Def / 252 SpD / 252 Spe
Calm Nature
IVs: 0 Atk
- Whirlwind
- Recover
- Trick
- Heal Bell


Sea Purifier (Jellicent) @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Scald
- Leech Seed
- Baneful Bunker
- Defog

Automated Guard (Melmetal) @ Leftovers
Ability: Magic Bounce
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Anchor Shot
- Recover
- Knock Off
- Spectral Thief

Artificial Sun (Torkoal) @ Rocky Helmet
Ability: Fur Coat
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
Relaxed Nature
IVs: 0 Spe
- Lava Plume
- Roost
- Topsy-Turvy
- U-turn

Future Human (Snorlax) @ Safety Goggles
Ability: Prankster
EVs: 252 HP / 252 Def / 252 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Haze
- Slack Off
- Encore
- Parting Shot
Conclusion
I'm not completely satisfied with how the team is built but I hope you guys enjoy it! Unfortunately I forgot to save replays, but I think the team is pretty straightforward to use. Sorry if the RMT was a little boring, I usually write wack ass stuff but I wanted to do something serious this time. In case you are bored, here's a funny meme I found. I might make a more entertaining RMT about a different topic soon (some of you will know what I am talking about) so watch out for that I guess. Thanks for reading!
Hologram (Shedinja) @ Heavy-Duty Boots
Ability: Sturdy
Level: 1
EVs: 252 HP
Quiet Nature
IVs: 69 HP / 0 Atk / 0 Def / 0 SpA / 0 SpD / 0 Spe
- Pain Split
- Baton Pass
- Stealth Rock
- Defog
5D Printer (Wobbuffet) @ Choice Scarf
Ability: Imposter
EVs: 252 HP / 252 Def / 252 SpD / 252 Spe
Calm Nature
IVs: 0 Atk
- Whirlwind
- Recover
- Trick
- Heal Bell
Sea Purifier (Jellicent) @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Scald
- Leech Seed
- Baneful Bunker
- Defog
Automated Guard (Melmetal) @ Leftovers
Ability: Magic Bounce
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Anchor Shot
- Recover
- Knock Off
- Spectral Thief
Artificial Sun (Torkoal) @ Rocky Helmet
Ability: Fur Coat
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
Relaxed Nature
IVs: 0 Spe
- Lava Plume
- Roost
- Topsy-Turvy
- U-turn
Future Human (Snorlax) @ Safety Goggles
Ability: Prankster
EVs: 252 HP / 252 Def / 252 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Haze
- Recover
- Encore
- Parting Shot
Ability: Sturdy
Level: 1
EVs: 252 HP
Quiet Nature
IVs: 69 HP / 0 Atk / 0 Def / 0 SpA / 0 SpD / 0 Spe
- Pain Split
- Baton Pass
- Stealth Rock
- Defog
5D Printer (Wobbuffet) @ Choice Scarf
Ability: Imposter
EVs: 252 HP / 252 Def / 252 SpD / 252 Spe
Calm Nature
IVs: 0 Atk
- Whirlwind
- Recover
- Trick
- Heal Bell
Sea Purifier (Jellicent) @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Scald
- Leech Seed
- Baneful Bunker
- Defog
Automated Guard (Melmetal) @ Leftovers
Ability: Magic Bounce
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Anchor Shot
- Recover
- Knock Off
- Spectral Thief
Artificial Sun (Torkoal) @ Rocky Helmet
Ability: Fur Coat
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
Relaxed Nature
IVs: 0 Spe
- Lava Plume
- Roost
- Topsy-Turvy
- U-turn
Future Human (Snorlax) @ Safety Goggles
Ability: Prankster
EVs: 252 HP / 252 Def / 252 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Haze
- Recover
- Encore
- Parting Shot
Attachments
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