Signups Gen 8 Realgam Tower - Challenge Signups

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Mowtom

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Realgam Tower Data

Realgam Tower

Realgam Tower is a role-playing challenge that tests the challenger’s team-making skills as well as their battle prowess. It is suitable for players of all skill levels but requires Pokemon of Stage 3* or higher.

Player Details:

There aren’t any major rules for the player. Just don’t pass DQ and don’t insult the ref.

Battle Details:
  • The ref always sends out first.
  • Unless specified otherwise in a given simulation's arena, all field resources are available, all moves are permitted, and all weathers are permitted.
  • At the start of the battle, the Ref may choose Hidden Power Types for each of their Pokemon that knows the move. If the ref does not give their Pokemon a Hidden Power Type at the start of the battle, it defaults to Normal-Type.
Challenge Details:
  • All ties are treated as a loss for the challenger.
  • The challenge consists of one battle against an opponent whose team will be randomly selected from a small number of options.
  • Challenging Realgam Tower costs 8 JC. A trainer who enters will choose a simulation to challenge and submit an appropriate number of Pokemon they own at Stage 3* or higher. A trainer may not enter this challenge twice simultaneously. The challenge will NOT take up one of the slots of the three concurrent battle limit. This means a trainer can enter even if they are already in three battles.
  • Inactivity for 2 days will result in a DQ. This counts as a loss and your challenge will end immediately, with you receiving nothing. Ref DQ will result in a subref taking over.
Role-Playing Flow:
  • A player will post in the thread choosing which simulation to fight and providing a team.
  • A ref will take your challenge if procedures are followed correctly.
  • Claim your rewards in the Prize Claiming Thread as if it were a battle. If your Pokemon are eligible to increase their Stages, it should be done in the same post you claim your counters in.
  • You may re-challenge Realgam Tower as soon as you like.
Prizes:

The rewards for each simulation are listed with the simulation data. Completion of a simulation will reward 1.5 times as much RC and TC as a normal battle of the same type, rounded up. If the challenger wins, they will be rewarded the ability to advance the stage of some or all of the challenging Pokemon, with specifics depending on the simulation defeated.

Referee Expectations:

Simulator refs are expected to, in every match, play to end the run. All moves are fair game - from Perish Song to hax spam. Refs are expected to spend time on their calcs, abuse orders that opponents make, and be as ruthless as possible.

Ref Payment:

Refs are paid the same amount of RC and TC as the challenger, with a 1.5 times bonus (rounded up) if the ref wins. Refs are also paid the amount of JC that they would be paid for a standard battle of the same format, assuming both battlers paid 2 JC. If a ref is DQed, they are not paid any rewards.

Refs may only ref a maximum of two (2) challenges at a time. If there is a dispute over who gets to ref, refs with one ongoing Simulator challenge should cede reffing opportunities to refs with no ongoing Simulator challenges.

To sign up, fill out the below form.
[B]Challenge Thread (if any):[/B] Challenge Thread
[B]Simulation:[/B] Simulation you are challenging
[B]Pokemon:[/B] Each Pokemon's name and item/attachment
[B]Pokemon Info:[/B] Pokemon's info in Hide tags

Refs: Priority to take simulations is as follows:
  • Simulations that require a subref, and is that user’s first Realgam Tower run.
  • Users about to start their first Realgam Tower run
  • Users in need of a subref
  • All other runs.
Following the above list, always take the earliest you can.

Anyone who is eligible to ref the Battle Tree is eligible to ref Realgam Tower.
 
Last edited:

TMan87

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Y'know what, I have JC to spare so fuck it, I'll throw something at the hardest sim and see whether it sticks.

Challenge Thread (if any): None
Simulation: vs N

Pokemon: Gardevoir w/ Gardevoirite
Pokemon Info:

Magnolia was the first to wake me up... as a Ralts again. Quite flustered herself, she explained that we somehow managed to slip through a space-time rift and end up in an alternate dimension where she and the others never evolved. Understandably, she was pissed at here renewd weakness -something she thought a thing of the past. However, she chose to set out one again with me and gain that power back.
Due to her past experience, it was but a formality to get back to her regular power level, though she claims wavering patterns in lunar energy keep her from accessing her true power. We'll see about that, because I have a feeling our quest is far from over...

Gardevoir [Magnolia Arch] (Female)
Stage: ★★★★★
Types: Psychic / Fairy

Abilities:
Synchronize / Trace / Telepathy (H) [UNLOCKED] / Pixilate (Mega)

Nature: Timid (-Atk, +Spe, +10% Acc)

Stats:
HP:
85
Atk: 4 (-)
Def: 5
SpA: 9
SpD: 8
Spe: 92 (+)
Size Class: 3
Weight Class: 3



Stats:
HP:
85
Atk: 5 (-)
Def: 5
SpA: 12
SpD: 10
Spe: 115 (+)
Size Class: 3
Weight Class: 3

Attacks:
Ally Switch
Attract
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double Team
Double-Edge
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Expanding Force
Facade
Fire Punch
Flash
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Guard Swap
Headbutt
Healing Wish
Heal Bell
Heal Pulse
Helping Hand
Hidden Power [Fire]
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Laser Focus
Life Dew
Light Screen
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Mega Kick
Mega Punch
Memento
Mimic
Misty Explosion
Misty Terrain
Moonblast
Mud-Slap
Mystical Fire
Natural Gift
Nightmare
Pain Split
Power Swap
Protect
Psybeam
Psychic
Psychic Terrain
Psych Up
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Triple Axel
Will-O-Wisp
Wish
Wonder Room
Zen Headbutt

Pokemon: Slowbro w/ Macho Brace
Pokemon Info:

In somewhat of a subversion for a Slowbro, this guy's not really dumb. He can actually be pretty smart if he really puts in the effort. No, it's more that he's stubborn. Very much so. Edea levels of stubborn. He will absolutely refuse to back down once he's settled on something, and he certainly has the stamina and iron will to tire any potential opponents out.
That said, because of this, he's incredibly difficult to bring to reason at times, so yeah, he can be pretty stupid. Apparently he doesn't mind being hit either, maybe he's just that sturdy. He'll often use that, uh, talent of his to great effect both in battle and outside of battle, as he's adamant on being everyone's shield. Eh, at least he has his heart in the right place.

Slowbro [Ira Gamagōri] (Male)
Stage: ★★★ ⭒ ⭒
Types: Water / Psychic

Abilities:
Oblivious / Own Tempo / Regenerator (H) [UNLOCKED]

Nature: Serious (no change)

Stats:
HP:
95
Atk: 6
Def: 8
SpA: 7
SpD: 6
Spe: 30
Size Class: 3
Weight Class: 4

Attacks:
Aerial Ace
Amnesia
Attract
Avalanche
Belch
Belly Drum
Bide
Blizzard
Block
Body Press
Body Slam
Brick Break
Brine
Bubble Beam
Bulldoze
Calm Mind
Captivate
Confide
Confusion
Counter
Curse
Dig
Disable
Dive
Double Team
Double-Edge
Drain Punch
Dream Eater
Dynamic Punch
Earthquake
Echoed Voice
Endure
Facade
Fire Blast
Fissure
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Hail
Headbutt
Heal Pulse
Hidden Power [Electric]
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Imprison
Incinerate
Iron Defense
Iron Tail
Light Screen
Liquidation
Me First
Mega Kick
Mega Punch
Mimic
Mud Shot
Mud Sport
Mud-Slap
Muddy Water
Nasty Plot
Natural Gift
Nightmare
Pay Day
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Psywave
Rage
Rain Dance
Razor Shell
Recycle
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Scald
Secret Power
Seismic Toss
Shadow Ball
Skill Swap
Skull Bash
Slack Off
Sleep Talk
Snore
Stomp
Stored Power
Strength
Submission
Substitute
Sunny Day
Surf
Swagger
Swift
Tackle
Take Down
Telekinesis
Teleport
Thunder Wave
Toxic
Tri Attack
Trick
Trick Room
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Wonder Room
Yawn
Zap Cannon
Zen Headbutt

Pokemon: Excadrill w/ Barometer
Pokemon Info:

Simon's back, more powerful than ever! Shifting dimensions was easy enough for him for some reason, but he encountered some strong foes on the way and decided to battle them as training, which took him some time to join up with the rest of the party. Now that's he's here though, he's ready to kick some butts thanks to his newfound power. He's still waiting to show off his full potential, apparently, which must be something because he's quite scary to face right now.

Excadrill [Simon] (Male)
Stage: ★★★⭒ ⭒
Types: Ground / Steel

Abilities:
Sand Rush / Sand Force / Mold Breaker (H) [UNLOCKED]

Nature: Serious (no change)

Stats:
HP:
100
Atk: 10
Def: 5
SpA: 4
SpD: 5
Spe: 88
Size Class: 1
Weight Class: 3

Attacks:
Aerial Ace
Attract
Brick Break
Brutal Swing
Bulldoze
Confide
Crush Claw
Cut
Dig
Double Team
Drill Run
Earth Power
Earthquake
Endure
Facade
Fissure
Fling
Focus Blast
Frustration
Fury Swipes
Giga Impact
Hidden Power [Fire]
High Horsepower
Hone Claws
Horn Drill
Hyper Beam
Iron Defense
Iron Head
Metal Claw
Metal Sound
Mud Shot
Mud-Slap
Mud Sport
Poison Jab
Protect
Rapid Spin
Rest
Return
Rock Blast
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rototiller
Round
Sandstorm
Sand Tomb
Scratch
Secret Power
Shadow Claw
Skull Bash
Slash
Sleep Talk
Sludge Bomb
Smart Strike
Snore
Stealth Rock
Stomping Tantrum
Strength
Submission
Substitute
Swagger
Swords Dance
Toxic
X-Scissor

Queue:
TMan87 (vs N)
 
Challenge Thread (if any): Nada
Simulation: vs Tierno

Pokemon: Fescue the Gigalith @ Enigma Berry :Enigma Berry:
Pokemon Info:

Fescue the Gigalith (♀)

★★★☆☆
#536

Nature: Serious (No effect)
Type:


Abilities:
Sturdy, Sand Stream, Sand Force

Stats:

HP: 90
Attack: Rank 10
Defence: Rank 9
Special Attack: Rank 5
Special Defence: Rank 6
Speed: 25
Size Class: 4
Weight Class: 6

Moveset:
Attract
Autotomize
Body Press
Bulldoze
Confide
Curse
Double Team
Earth Power
Earthquake
Endure
Explosion
Facade
Flash Cannon
Frustration
Giga Impact
Gravity
Harden
Headbutt
Heavy Slam
Hidden Power (Fire)
Hyper Beam
Iron Defense
Iron Head
Lock-On
Magnitude
Mud-Slap
Nature Power
Power Gem
Protect
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sand Attack
Sand Tomb
Sandstorm
Secret Power
Self-Destruct
Sleep Talk
Smack Down
Snore
Solar Beam
Stealth Rock
Stomping Tantrum
Stone Edge
Strength
Substitute
Superpower
Swagger
Tackle
Take Down
Throat Chop
Toxic
Weather Ball
Wide Guard


Pokemon: Blueheart the Meloetta @ Weakness Policy :weakness policy:
Pokemon Info:

Blueheart the Meloetta (-)

★★★☆☆
#648

Nature: Hardy (No effect)
Type:
Aria Forme

Pirouette Forme


Abilities:
Serene Grace

Stats:

Aria Forme
HP: 95
Attack: Rank 6
Defence: Rank 6
Special Attack: Rank 9
Special Defence: Rank 9
Speed: 90
Size Class: 1
Weight Class: 1

Pirouette Forme
HP: 95
Attack: Rank 9
Defence: Rank 7
Special Attack: Rank 6
Special Defence: Rank 6
Speed: 128
Size Class: 1
Weight Class: 1

Moveset:

Acrobatics
Brick Break
Calm Mind
Charge Beam
Close Combat
Confide
Confusion
Dazzling Gleam
Double Team
Dream Eater
Echoed Voice
Embargo
Energy Ball
Facade
Flash
Fling
Focus Blast
Frustration
Giga Impact
Grass Knot
Hidden Power (Ground)
Hone Claws
Hyper Beam
Hyper Voice
Light Screen
Low Sweep
Payback
Perish Song
Power-Up Punch
Protect
Psybeam
Psychic
Psych Up
Psyshock
Quick Attack
Rain Dance
Rest
Retaliate
Return
Rock Smash
Role Play
Round
Safeguard
Secret Power
Shadow Ball
Shadow Claw
Sing
Sleep Talk
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Teeter Dance
Telekinesis
Thunder
Thunderbolt
Thunder Wave
Toxic
Trick Room
U-turn
Wake-Up Slap
Work Up


Pokemon: Lotus the Porygon2 @ Eviolite :eviolite:
Pokemon Info:

Lotus the Porygon2 (-)

★★★☆☆
#224

Nature: Quirky (No effect)
Type:


Abilities:
Trace, Download, Analytic

Stats:

HP: 90
Attack: Rank 6
Defence: Rank 7
Special Attack: Rank 8
Special Defence: Rank 7
Speed: 60
Size Class: 2
Weight Class: 3

Moveset:
Aerial Ace
Agility
Ally Switch
Bide
Blizzard
Charge Beam
Confide
Conversion
Conversion 2
Curse
Defense Curl
Discharge
Double Team
Double-Edge
Dream Eater
Eerie Impulse
Electroweb
Endure
Facade
Flash
Foul Play
Frustration
Giga Impact
Guard Swap
Hidden Power (Ground)
Hyper Beam
Ice Beam
Icy Wind
Iron Tail
Lock-On
Magic Coat
Magnet Rise
Mimic
Natural Gift
Nightmare
Power Swap
Protect
Psybeam
Psych Up
Psychic
Psyshock
Psywave
Rage
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Round
Secret Power
Shadow Ball
Sharpen
Shock Wave
Signal Beam
Skull Bash
Sleep Talk
Snore
Solar Beam
Speed Swap
Substitute
Sunny Day
Swagger
Swift
Tackle
Take Down
Teleport
Thief
Thunder
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Trick
Trick Room
Wonder Room
Zap Cannon
Zen Headbutt


Queue:
Gemini Taurus (vs Tierno)
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
Let's give this a try!

Challenge Thread (if any): None
Simulation: Hop
Pokemon:
Ripple the Roserade @ Rocky Helmet
Nicety the Ninetales-Kanto @ Charcoal
Scaler the Smokomodo @ Absorb Bulb

Pokemon Info:

Roserade [Ripple] (F)

Stage: ★★★☆☆

Type: Grass / Poison

Abilities: Natural Cure / Poison Point / Technician (Unlocked)
  • This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
  • By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
  • This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Nature: Quirky

Stats:
HP: 85
Atk: 5
Def: 5
SpA: 9
SpD: 8
Spe: 90
Size Class: 2
Weight Class: 2

Attacks (72):

Physical

Body Slam
Bullet Seed
Cut
Facade
Frustration
Giga Impact
Natural Gift
Petal Blizzard
Pin Missile
Poison Jab
Poison Sting
Power Whip
Razor Leaf
Return
Secret Power
Seed Bomb

Special
Absorb
Dazzling Gleam
Energy Ball
Extrasensory
Giga Drain
Grass Knot
Hidden Power (Ground)
Hyper Beam
Leaf Storm
Magical Leaf
Mega Drain
Petal Dance
Round
Shadow Ball
Sludge Bomb
Snore
Solar Beam
Swift
Uproar
Venoshock
Weather Ball

Status
Aromatherapy
Attract
Captivate
Confide
Cotton Spore
Double Team
Endure
Flash
Growth
Grass Whistle
Grassy Terrain
Ingrain
Leech Seed
Life Dew
Mind Reader
Nature Power
Protect
Psych Up
Rain Dance
Rest
Sleep Powder
Sleep Talk
Spikes
Stun Spore
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Toxic
Toxic Spikes
Venom Drench
Water Sport
Worry Seed

Ninetales-Kanto [Nicety] (F)

Stage: ★★★☆☆

Type: Fire

Abilities: Flash Fire / Drought (Unlocked)
  • This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by three (3).
  • Unless otherwise commanded by the trainer, when this Pokemon is sent out or when a Pokémon mega evolves into a Pokémon with this ability, it summons blistering sunlight that scorches the field and lasts 4 rounds (6 with Heat Rock), expending 10 EN to do so.
Nature: Quirky

Stats:
HP: 85
Atk: 6
Def: 6
SpA: 6
SpD: 7
Spe: 100
Size Class: 2
Weight Class: 2

Attacks (84):

Physical

Bide
Body Slam
Dig
Double-Edge
Facade
Feint Attack
Flail
Flame Charge
Flare Blitz
Foul Play
Frustration
Giga Impact
Headbutt
Iron Tail
Natural Gift
Payback
Quick Attack
Rage
Return
Secret Power
Skull Bash
Tail Slap
Take Down
Zen Headbutt

Special
Dark Pulse
Dream Eater
Ember
Energy Ball
Extrasensory
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Heat Wave
Hex
Hidden Power (Ice)
Hyper Beam
Incinerate
Inferno
Mystical Fire
Overheat
Psyshock
Round
Shadow Ball
Snore
Solar Beam
Stored Power
Swift
Weather Ball

Status
Agility
Attract
Baby-Doll Eyes
Calm Mind
Captivate
Confide
Confuse Ray
Curse
Disable
Double Team
Encore
Endure
Fake Tears
Grudge
Howl
Hypnosis
Imprison
Memento
Mimic
Nasty Plot
Power Swap
Protect
Psych Up
Reflect
Rest
Roar
Safeguard
Sleep Talk
Spite
Substitute
Sunny Day
Swagger
Tail Whip
Toxic
Will-O-Wisp

Smokomodo [Scaler] (F)

Stage: ★★★☆☆

Type: Fire / Ground

Abilities: Blaze / Technician (Unlocked)
  • When this Pokemon's HP is lower than 33%, the Base Attack Power of any fire attack is increased by three (3). (eg Flamethrower goes from 9 to 12, Fire Blast from 11 to 14)
  • This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Nature: Quirky

Stats:
HP: 90
Atk: 8
Def: 5
SpA: 6
SpD: 6
Spe: 97
Size Class: 4
Weight Class: 6

Attacks (80):

Physical

Bone Rush
Brick Break
Bulldoze
Bullet Punch
Circle Throw
Cross Poison
Dig
Earthquake
Facade
Fire Fang
Fire Punch
Fissure
Flame Wheel
Flare Blitz
Force Palm
Frustration
Giga Impact
Gunk Shot
Heat Crash
High Horsepower
Iron Tail
Lick
Low Kick
Mach Punch
Magnitude
Metal Claw
Poison Fang
Poison Jab
Return
Sand Tomb
Scratch
Stomping Tantrum
Storm Throw
Superpower

Special
Acid Spray
Clear Smog
Earth Power
Ember
Eruption
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Focus Blast
Heat Wave
Hidden Power (Ice)
Hyper Beam
Incinerate
Lava Plume
Mud Shot
Mystical Fire
Overheat
Round
Sludge Bomb
Smog
Snore
Solar Beam

Status
Attract
Bulk Up
Camouflage
Confide
Defog
Double Team
Morning Sun
Protect
Rest
Roar
Screech
Sleep Talk
Smokescreen
Stealth Rock
Substitute
Sunny Day
Swagger
Tail Whip
Taunt
Toxic
Venom Drench
Will-O-Wisp
Work Up

Queue
Gemini Taurus (vs. Tierno)
Mowtom (vs. Hop)
 
Okay let's try this again

Challenge Thread (if any): Right here
Simulation: Tierno
Pokemon:
Puccoon the Golem-A @ Muscle Band :golem-alola::muscle band:
Iris the Silvally @ Steel Memory :silvally-steel::steel memory:
Blueheart the Meloetta @ Weakness Policy :meloetta::weakness policy:

Pokemon Info:

Puccoon the Golem-A (♂)

★★★☆☆
#76

Nature: Serious (No effect)
Type:


Abilities:
Magnet Pull, Sturdy, Galvanize

Stats:

HP: 90
Attack: Rank 9
Defence: Rank 9
Special Attack: Rank 4
Special Defence: Rank 5
Speed: 45
Size Class: 3
Weight Class: 7

Moveset:
Attract
Autotomize
Block
Brick Break
Brutal Swing
Bulldoze
Charge
Charge Beam
Confide
Counter
Curse
Defense Curl
Discharge
Double Team
Double-Edge
Earthquake
Echoed Voice
Endure
Explosion
Facade
Fire Blast
Flail
Flamethrower
Fling
Focus Blast
Frustration
Giga Impact
Gyro Ball
Heavy Slam
Hidden Power (Ice)
Hyper Beam
Magnet Rise
Nature Power
Protect
Rest
Return
Roar
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Throw
Rock Tomb
Rollout
Round
Sandstorm
Screech
Self-Destruct
Sleep Talk
Smack Down
Spark
Stealth Rock
Steamroller
Stone Edge
Substitute
Sunny Day
Swagger
Tackle
Thunder
Thunder Punch
Thunderbolt
Toxic
Volt Switch
Wide Guard
Wild Charge

:steel memory:

Iris the Silvally (-)

★★★☆☆
#773

Nature: Hardy (No effect)
Type:


Abilities:
RKS System

Stats:

HP: 95
Attack: Rank 7
Defence: Rank 7
Special Attack: Rank 7
Special Defence: Rank 7
Speed: 95
Size Class: 4
Weight Class: 5

Moveset:
Aerial Ace
Air Slash
Bite
Confide
Crunch
Crush Claw
Double Hit
Double Team
Double-Edge
Dragon Claw
Endure
Explosion
Facade
Fire Fang
Flame Charge
Flamethrower
Flash Cannon
Frustration
Giga Impact
Hail
Heal Block
Heat Wave
Hidden Power (Ground)
Hyper Beam
Hyper Voice
Ice Beam
Ice Fang
Icy Wind
Imprison
Iron Defense
Iron Head
Metal Sound
Multi-Attack
Outrage
Parting Shot
Payback
Poison Fang
Protect
Psychic Fangs
Punishment
Pursuit
Rage
Rain Dance
Razor Wind
Rest
Return
Reversal
Roar
Rock Slide
Round
Sandstorm
Scary Face
Self-Destruct
Shadow Ball
Shadow Claw
Sleep Talk
Snarl
Snore
Steel Wing
Substitute
Sunny Day
Surf
Swagger
Swift
Swords Dance
Tackle
Take Down
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Tri Attack
U-turn
Work Up
X-Scissor
Zen Headbutt

Blueheart the Meloetta (-)

★★★☆☆
#648

Nature: Hardy (No effect)
Type:
Aria Forme

Pirouette Forme


Abilities:
Serene Grace

Stats:

Aria Forme
HP: 95
Attack: Rank 6
Defence: Rank 6
Special Attack: Rank 9
Special Defence: Rank 9
Speed: 90
Size Class: 1
Weight Class: 1

Pirouette Forme
HP: 95
Attack: Rank 9
Defence: Rank 7
Special Attack: Rank 6
Special Defence: Rank 6
Speed: 128
Size Class: 1
Weight Class: 1

Moveset:

Acrobatics
Brick Break
Calm Mind
Charge Beam
Close Combat
Confide
Confusion
Dazzling Gleam
Double Team
Dream Eater
Echoed Voice
Embargo
Energy Ball
Facade
Flash
Fling
Focus Blast
Frustration
Giga Impact
Grass Knot
Hidden Power (Ground)
Hone Claws
Hyper Beam
Hyper Voice
Light Screen
Low Sweep
Payback
Perish Song
Power-Up Punch
Protect
Psybeam
Psychic
Psych Up
Psyshock
Quick Attack
Rain Dance
Rest
Retaliate
Return
Rock Smash
Role Play
Round
Safeguard
Secret Power
Shadow Ball
Shadow Claw
Sing
Sleep Talk
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Teeter Dance
Telekinesis
Thunder
Thunderbolt
Thunder Wave
Toxic
Trick Room
U-turn
Wake-Up Slap
Work Up

Queue
Gemini Taurus (vs. Tierno)
 
Challenge Thread (if any): None
Simulation: Tierno
Pokemon:
Tyrantrum @ Muscle Band
Volkraken @ Wise Glasses
Kyurem @ Ice Gem

Pokemon Info:

Tyrantrum (M) Reyn
Stage: 3*
Type: Rock/Dragon
Ability: Strong Jaw/Rock Head (U)
Nature: Serious

Stats:
HP:
90
Atk: 9
Def: 8
SpA: 5
SpD: 4
Spe: 71
Size Class: 5
Weight Class: 6

Moves:
Aerial Ace
Ancient Power
Attract
Bide
Bite
Brick Break
Brutal Swing
Bulldoze
Charm
Confide
Crunch
Curse
Dark Pulse
Dig
Double Team
Dragon Claw
Dragon Dance
Dragon Tail
Earthquake
Facade
Fire Fang
Frustration
Giga Impact
Head Smash
Hidden Power [Steel]
Hone Claws
Horn Drill
Hyper Beam
Ice Fang
Poison Fang
Protect
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Sleep Talk
Stealth Rock
Stomp
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Tackle
Tail Whip
Thrash
Thunder Fang
Toxic

Volkraken (M) Dunban
Stage: 3*
Type: Water/Fire
Ability: Analytic/Infiltrator/Pressure (U)
Nature: Serious

Stats:
HP:
95
Atk: 4
Def: 6
SpA: 10
SpD: 7
Spe: 95
Size Class: 3
Weight Class: 3

Moves:
Absorb
Aqua Jet
Aqua Ring
Assurance
Attract
Bind
Bite
Bounce
Captivate
Clear Smog
Confide
Constrict
Destiny Bond
Dive
Double Team
Ember
Facade
False Swipe
Fire Blast
Fire Lash
Fire Spin
Flame Burst
Flamethrower
Flash
Flash Cannon
Fling
Frustration
Giga Impact
Heat Wave
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Incinerate
Infestation
Lava Plume
Leech Life
Liquidation
Memento
Muddy Water
Overheat
Payback
Power Gem
Protect
Quash
Rain Dance
Reflect
Reflect Type
Rest
Return
Round
Scald
Scary Face
Secret Power
Sleep Talk
Snore
Substitute
Sunny Day
Surf
Swagger
Thief
Tickle
Torment
Toxic
U-turn
Water Gun
Water Pulse
Waterfall
Whirlpool
Will-O-Wisp
Wring Out

Kyurem (-) Frosty
Stage: 3*
Type: Dragon/Ice
Ability: Pressure
Nature: Serious

Stats:
HP:
105
Atk: 9
Def: 7
SpA: 9
SpD: 7
Spe: 95
Size Class: 5
Weight Class: 7

Moves:
Ancient Power
Blizzard
Body Press
Breaking Swipe
Brutal Swing
Confide
Cut
Double Team
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Tail
Earth Power
Echoed Voice
Endeavor
Endure
Facade
Flash Cannon
Fling
Fly
Focus Blast
Freeze-Dry
Frustration
Giga Impact
Glaciate
Hail
Helping Hand
Hidden Power [Fire]
Hone Claws
Hyper Beam
Hyper Voice
Ice Beam
Icicle Spear
Icy Wind
Imprison
Iron Head
Light Screen
Noble Roar
Outrage
Payback
Protect
Psychic
Rain Dance
Reflect
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Roost
Round
Safeguard
Scary Face
Secret Power
Shadow Ball
Shadow Claw
Sheer Cold
Slash
Sleep Talk
Snore
Steel Wing
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swift
Toxic
Weather Ball
Zen Headbutt


Queue:
Ooraloo (vs Tierno)
 
Gemini Taurus said:
Okay let's try this again
Challenge Thread (if any): Right here
Simulation: Tierno
Pokemon:
Blueheart the Meloetta @ Weakness Policy :meloetta::weakness policy:
Sycamore the Probopass @ Enigma Stone :probopass::enigma stone:
Vervain the Ursaring @ Flame Orb :ursaring::flame orb:

Pokemon Info:

Blueheart the Meloetta (-)

★★★★☆
#648

Nature: Naive (+Speed, +10%Accuracy, -Special Defence)
Type:
Aria Forme

Pirouette Forme


Abilities:
Serene Grace

Stats:

Aria Forme
HP: 95
Attack: Rank 6
Defence: Rank 6
Special Attack: Rank 9
Special Defence: Rank 8
Speed: 104 (+10% Accuracy)
Size Class: 1
Weight Class: 1

Pirouette Forme
HP: 95
Attack: Rank 9
Defence: Rank 7
Special Attack: Rank 6
Special Defence: Rank 5
Speed: 148 (+10% Accuracy)
Size Class: 1
Weight Class: 1

Moveset:

Acrobatics
Ally Switch
Brick Break
Calm Mind
Celebrate
Charge Beam
Close Combat
Confide
Confusion
Covet
Dazzling Gleam
Double Team
Drain Punch
Dream Eater
Dual Chop
Echoed Voice
Embargo
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Grass Knot
Gravity
Heal Bell
Helping Hand
Hidden Power (Ground)
Hone Claws
Hyper Beam
Hyper Voice
Ice Punch
Knock Off
Laser Focus
Last Resort
Light Screen
Low Kick
Low Sweep
Magic Coat
Magic Room
Payback
Perish Song
Power-Up Punch
Protect
Psybeam
Psych Up
Psychic
Psyshock
Quick Attack
Rain Dance
Recycle
Relic Song
Rest
Retaliate
Return
Rock Smash
Role Play
Round
Safeguard
Secret Power
Shadow Ball
Shadow Claw
Shock Wave
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Teeter Dance
Telekinesis
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Trick
Trick Room
U-turn
Uproar
Wake-Up Slap
Wonder Room
Work Up
Zen Headbutt

Sycamore the Probopass (♂)

★★★☆☆
#476

Nature: Serious (No effect)
Type:


Abilities:
Sturdy, Magnet Pull, Sand Force

Stats:

HP: 85
Attack: Rank 4
Defence: Rank 10
Special Attack: Rank 6
Special Defence: Rank 11
Speed: 40
Size Class: 2
Weight Class: 7

Moveset:
Attract
Block
Bulldoze
Captivate
Confide
Dazzling Gleam
Discharge
Double Team
Double-Edge
Earth Power
Earthquake
Endure
Explosion
Facade
Flash Cannon
Frustration
Giga Impact
Gravity
Harden
Hidden Power (Ice)
Hyper Beam
Iron Defense
Lock-On
Magnet Bomb
Magnet Rise
Magnetic Flux
Magnitude
Natural Gift
Power Gem
Protect
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Round
Sandstorm
Secret Power
Shock Wave
Sleep Talk
Smack Down
Spark
Stealth Rock
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Tackle
Taunt
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic
Tri Attack
Volt Switch
Wide Guard
Zap Cannon

Vervain the Ursaring (♀)

★★★☆☆
#217

Nature: Serious (No effect)
Type:


Abilities:
Guts, Quick Feet, Unnerve

Stats:

HP: 95
Attack: Rank 9
Defence: Rank 6
Special Attack: Rank 6
Special Defence: Rank 6
Speed: 55
Size Class: 3
Weight Class: 5

Moveset:
Aerial Ace
Attract
Avalanche
Baby-Doll Eyes
Belly Drum
Brick Break
Bulk Up
Bulldoze
Captivate
Charm
Chip Away
Close Combat
Confide
Counter
Covet
Cross Chop
Crunch
Curse
Cut
Defense Curl
Dig
Double Team
Double-Edge
Dynamic Punch
Earthquake
Endure
Facade
Fake Tears
Feint Attack
Fire Punch
Fling
Focus Blast
Focus Energy
Focus Punch
Frustration
Fury Cutter
Fury Swipes
Giga Impact
Hammer Arm
Headbutt
Hidden Power (Water)
Hone Claws
Hyper Beam
Ice Punch
Leer
Lick
Metal Claw
Mud-Slap
Natural Gift
Night Slash
Payback
Play Nice
Play Rough
Power-Up Punch
Protect
Rain Dance
Rest
Retaliate
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Scary Face
Scratch
Secret Power
Seismic Toss
Shadow Claw
Slash
Sleep Talk
Smack Down
Snore
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swift
Swords Dance
Take Down
Taunt
Thief
Thrash
Thunder Punch
Torment
Toxic
Work Up
Yawn
Zap Cannon


Queue
TMan87 (N, subref)
Gemini Taurus (Tierno) again
 
Last edited:
Challenge Thread (if any): None
Simulation: Tierno
Pokemon: Clefable @ Life Orb
Metagross @ Weakness Policy
Kommo-o @ Eject Button
Pokemon Info:

Type: Fairy
Abilities: Cute Charm, Magic Guard, Unaware (Unlocked)
Nature: Bold

Stats:

HP: 95
Attack: 4 (-)
Defense: 7 (+)
Special Attack: 7
Special Defense: 7
Speed: 60
WC: 3
SC: 3

Moves:

After You
Ally Switch
Amnesia
Aromatherapy
Attract
Baton Pass
Belly Drum
Bestow
Bide
Blizzard
Body Slam
Bounce
Brick Break
Bubble Beam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Copycat
Cosmic Power
Counter
Covet
Curse
Dazzling Gleam
Defense Curl
Detect
Dig
Disarming Voice
Double Slap
Double Team
Double-Edge
Drain Punch
Draining Kiss
Dream Eater
Dual Wingbeat
Dynamic Punch
Echoed Voice
Encore
Endeavor
Endure
Facade
Fake Tears
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Follow Me
Frustration
Giga Impact
Grass Knot
Gravity
Growl
Headbutt
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hidden Power (Ground)
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Imprison
Incinerate
Iron Tail
Knock Off
Laser Focus
Last Resort
Life Dew
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Mega Kick
Mega Punch
Meteor Beam
Meteor Mash
Metronome
Mimic
Minimize
Misty Explosion
Misty Terrain
Moonblast
Moonlight
Mud-Slap
Mystical Fire
Natural Gift
Nightmare
Play Rough
Pound
Power-Up Punch
Present
Protect
Psych Up
Psychic
Psyshock
Psywave
Rage
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Smash
Role Play
Rollout
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Sing
Skull Bash
Sleep Talk
Snatch
Snore
Soft-Boiled
Solar Beam
Splash
Spotlight
Stealth Rock
Stored Power
Strength
Submission
Substitute
Sunny Day
Swagger
Sweet Kiss
Take Down
Telekinesis
Teleport
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
Tickle
Toxic
Tri Attack
Trick
Uproar
Wake-Up Slap
Water Gun
Water Pulse
Wish
Wonder Room
Work Up
Zap Cannon
Zen Headbutt

Type: Steel/Psychic
Abilities: Clear Body, Light Metal (Unlocked), Tough Claws (Mega)
Nature: Serious

Stats:

HP: 90 --------------- 90
Attack: 10 ----------- 10
Defense: 9 ---------- 11
Special Attack: 7 ---- 8
Special Defense: 7 -- 8
Speed: 70 ----------- 110
SC: 4 ----------------- 4
WC: 9(6) ------------- 11(9)

Moves:

Aerial Ace
Agility
Brick Break
Bulldoze
Bullet Punch
Confide
Confusion
Cut
Double Team
Earthquake
Endure
Explosion
Facade
Flash
Flash Cannon
Frustration
Giga Impact
Grass Knot
Gyro Ball
Hammer Arm
Hidden Power (Dark)
Hone Claws
Hyper Beam
Iron Defense
Light Screen
Magnet Rise
Metal Claw
Meteor Mash
Miracle Eye
Natural Gift
Power-Up Punch
Protect
Psych Up
Psychic
Psyshock
Pursuit
Rain Dance
Reflect
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Secret Power
Shadow Ball
Sleep Talk
Sludge Bomb
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Take Down
Telekinesis
Toxic
Zen Headbutt

Type: Dragon/Fighting
Abilities: Bulletproof, Soundproof, Overcoat (Unlocked)
Nature: Serious

Stats:

HP: 90
Attack: 8
Defense: 9
Special Attack: 7
Special Defense: 8
Speed: 85
SC: 3
WC: 4

Moves:

Aerial Ace
Attract
Aura Sphere
Autotomize
Belly Drum
Bide
Body Press
Boomburst
Breaking Swipe
Brick Break
Brutal Swing
Bulk Up
Bulldoze
Clanging Scales
Clangorous Soul
Close Combat
Confide
Counter
Double Team
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Tail
Drain Punch
Earthquake
Echoed Voice
Endure
Facade
False Swipe
Fire Punch
Flamethrower
Flash Cannon
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Headbutt
Hidden Power (Psychic)
Hyper Beam
Hyper Voice
Ice Punch
Iron Defense
Iron Head
Iron Tail
Leer
Low Kick
Mega Kick
Mega Punch
Noble Roar
Outrage
Payback
Poison Jab
Protect
Rest
Return
Revenge
Reversal
Roar
Rock Polish
Rock Slide
Rock Tomb
Round
Safeguard
Sandstorm
Scary Face
Screech
Shadow Claw
Sky Uppercut
Sleep Talk
Snore
Stealth Rock
Stomping Tantrum
Substitute
Superpower
Swagger
Swords Dance
Tackle
Taunt
Thunder Punch
Toxic
Uproar
Work Up
X-Scissor

Queue
TMan87 (N, subref)
Gemini Taurus (Tierno) again
EspyOwner (Tierno)
 
Last edited:

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Resident Moderator entering for a quick moment.

Hop and Tierno will have their rewards flipped:
- Tierno will now progress 2 Pokemon to Stage 4
- Hop will now progress 3 Pokemon to Stage 4

This does not affect ongoing challenges.That is all.
 
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