Done Gen 8 CAP Updates - CAP20 - Naviathan

:naviathan: CAP20: Naviathan Generation 8 Update :naviathan:

Hello! Welcome to the Generation 8 Naviathan update thread. In this thread, we will be updating the movepool of one of our past CAP creations to better match the changes Gamefreak made in Generation 8.

A major change that occurred between this update cycle and the last was to significantly narrow the scope of CAP updates. Abilities, statlines, and typings will not be changed during the course of this update. Only changes to a CAP's movepool will be allowed. Additionally, full movepool changes are also off the table, as the Update Leaders will decide where to distribute moves for their respective Pokemon based off logic and the ICC.

Furthermore, we have defined what type of changes are allowed to movepools, as well as the type of moves up for discussion. Movepool changes will be broken down in two categories: removals and additions. Moves that are subject to removal are those that have been rendered unusable in Sword and Shield, such as Pursuit, and past generation tutors and Technical Machiness that are not available as a Generation 8 Technical Machines or Technical Records. Move that are subject to addition are moves introduced in Sword and Shield and moves that are new Generation 8 Technical Machines or Technical Records. Please make sure that any moves brought up in this thread fall under at least one of these categories.

We have also defined the following considerations for use in evaluating move removals and additions. The foremost consideration is that any change proposed fits both the flavor of the CAP in question and the flavor of Generation 8 as a whole. This means that all changes should follow trends and precedents seen in Generation 8. Intentional buffing and balancing of CAP Pokemon is not the intent of this update cycle. We also wish to avoid the creation of an unbalanced CAP Pokemon. Therefore, the second consideration for move changes is the competitive impact of said changes. Moves that are clearly too powerful will be banned from discussion by the Update Leader.
 

Birkal

We have the technology.
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We are running on a different timeline for these final updates. As you can tell here we are going to be finishing all CAP updates TOMORROW (Friday) from 8am to midnight CST. Big thanks to cbrevan and GMars for compiling this movepool.

>> Please join our Discord channel by clicking here. We'll be discussing these updates LIVE all day! <<

Red means the move is not in SWSH
Blue means the move would only be available as a pre-Gen 8 transfer move through Pokemon Home
Green moves would be blue, except the move already appears in Level Up or Egg Moves


00 Peck
00 Dragon Breath
00 Gust
00 Splash
00 Scary Face
00 Heavy Slam
03 Splash
07 Water Gun
11 Metal Claw
17 Scary Face
21 Metal Sound
25 Bubblebeam
31 Drill Peck
35 Flash Cannon
39 Slack Off
45 Brine
49 Icicle Crash
54 Wide Guard
60 Hydro Pump
64 Hurricane
68 Heavy Slam
70 Iron Head
74 Self Destruct
02: Dragon Claw
04: Calm Mind
06: Toxic
07: Hail
10: Hidden Power
12: Taunt
13: Ice Beam
14: Blizzard
15: Hyper Beam
17: Protect
18: Rain Dance
21: Frustration
27: Return

32: Double Team

42: Facade
44: Rest
45: Attract
48: Round
49: Echoed Voice
55: Scald
59: Brutal Swing
68: Giga Impact
87: Swagger
88: Sleep Talk
90: Substitute
91: Flash Cannon
93: Wild Charge
94: Surf
98: Waterfall
100: Confide
Egg Groups: Water 1, Field

Bite (Naviathan and friends)
Dragon Dance (Lapras and friends)
Feather Dance (Blaziken and friends) -> Farfetch’d
Feint (Kabutops and friends) -> Farfetch’d
Haze (Greninja and friends) -> Galarian Corsola
Ice Fang (Granbull and friends) -> SwSh TM67, Piloswine (moves to TM)
Icicle Spear (Dewgong and friends) -> SwSh TM51, Galarian Corsola (moves to TM)
Iron Tail (Naviathan and friends)
Metronome (Granbull and friends) -> SwSh TR14, Inteleon (moves to TR)
Psychic Fangs (Stoutland) -> SwSh TR97, Arcanine and friends (moves to TR)
Refresh (Lapras and friends)
Thunder Fang (Granbull and friends) -> SwSh TM66, Arcanine and friends (moves to TM)
Water Pulse (Lapras and friends)
Whirlpool (Lapras and friends)
Wide Guard (Naviathan and friends)
Dragon Pulse
Ice Punch
Icy Wind
Iron Defense
Iron Head
Iron Tail
Snore
Thunder Punch
Water Pulse
XY HM04: Strength
XY TM94, ORAS HM06: Rock Smash

XY TM67: Retaliate (SwSh TM79)
ORAS TM94: Secret Power
ORAS HM07: Dive (SwSh TM45)
 
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Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
I don't think it gets much cleaner than this, folks. Its level-up movepool needed literally no adjusting, and I just shifted some Egg moves off into transfers to help bring down the count to one more in-line with Gen8. We added Screech / Muddy Water / Breaking Swipe / Endure / Crunch / Body Slam / Body Press / Steel Beam / Focus Energy. Liquidation is an upgrade to Waterfall that we didn't feel was worth it. Body Press is kind of funky with Iron Defense, but we'll see what happens.

Also interestingly enough, we found out that cbrevan originally authored Naviathan's movepool back in CAP20, and he had a wonky think where he had Bite as an Egg move from itself. While that may or may not work, Kris bailed him out with a nice save: Morpeko can pass it on :)

1 Peck
1 Dragon Breath
1 Gust
1 Splash
7 Water Gun
11 Metal Claw
17 Scary Face
21 Metal Sound
25 Bubblebeam
31 Drill Peck
35 Flash Cannon
39 Slack Off
45 Brine
49 Icicle Crash
54 Wide Guard
60 Hydro Pump
64 Hurricane
68 Heavy Slam
70 Iron Head
74 Self Destruct
Bite (Morpeko)
Feather Dance (Unfezant to Farfetch'd-Galar)
Feint (Cinderace)
Haze (Quagsire)
TM04 Ice Punch
TM05 Thunder Punch
TM08 Hyper Beam
TM09 Giga Impact
TM16 Screech
TM21 Rest
TM24 Snore
TM25 Protect
TM27 Icy Wind
TM31 Attract
TM33 Rain Dance
TM35 Hail
TM36 Whirlpool
TM39 Facade
TM45 Dive
TM51 Icicle Spear
TM66 Thunder Fang
TM67 Ice Fang
TM76 Round
TM79 Retaliate
TM97 Brutal Swing
TM99 Breaking Swipe
TR01 Body Slam
TR04 Surf
TR05 Ice Beam
TR06 Blizzard
TR13 Focus Energy
TR14 Metronome
TR16 Waterfall
TR20 Substitute
TR26 Endure
TR27 Sleep Talk
TR31 Iron Tail
TR31 Iron Tail
TR32 Crunch
TR37 Taunt
TR45 Muddy Water
TR46 Iron Defense
TR47 Dragon Claw
TR49 Calm Mind
TR51 Dragon Dance
TR62 Dragon Pulse
TR70 Flash Cannon
TR73 Iron Head
TR84 Scald
TR86 Wild Charge
TR97 Psychic Fangs
TR99 Body Press
Steel Beam
Toxic (Gen 7 TM)
Double Team (Gen 7 TM)
Echoed Voice (Gen 7 TM)
Swagger (Gen 7 TM)
Confide (Gen 7 TM)
Water Pulse (Gen 7 Egg (Lapras))
Strength (Gen 6 TM)
Rock Smash (Gen 6 TM)
Secret Power (Gen 5 TM)
 
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dhelmise

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Code:
1 - Peck
1 - Dragon Breath
1 - Gust
1 - Splash
7 - Water Gun
11 - Metal Claw
17 - Scary Face
21 - Metal Sound
25 - Bubble Beam
31 - Drill Peck
35 - Flash Cannon
39 - Slack Off
45 - Brine
49 - Icicle Crash
54 - Wide Guard
60 - Hydro Pump
64 - Hurricane
68 - Heavy Slam
70 - Iron Head
74 - Self Destruct
Egg - Bite
Egg - Feather Dance
Egg - Feint
Egg - Haze
Tutor - Steel Beam
TM/TR - Ice Punch
TM/TR - Thunder Punch
TM/TR - Hyper Beam
TM/TR - Giga Impact
TM/TR - Screech
TM/TR - Rest
TM/TR - Snore
TM/TR - Protect
TM/TR - Icy Wind
TM/TR - Attract
TM/TR - Rain Dance
TM/TR - Hail
TM/TR - Whirlpool
TM/TR - Facade
TM/TR - Dive
TM/TR - Icicle Spear
TM/TR - Thunder Fang
TM/TR - Ice Fang
TM/TR - Round
TM/TR - Retaliate
TM/TR - Brutal Swing
TM/TR - Breaking Swipe
TM/TR - Body Slam
TM/TR - Surf
TM/TR - Ice Beam
TM/TR - Blizzard
TM/TR - Focus Energy
TM/TR - Metronome
TM/TR - Waterfall
TM/TR - Substitute
TM/TR - Endure
TM/TR - Sleep Talk
TM/TR - Iron Tail
TM/TR - Iron Tail
TM/TR - Crunch
TM/TR - Taunt
TM/TR - Muddy Water
TM/TR - Iron Defense
TM/TR - Dragon Claw
TM/TR - Calm Mind
TM/TR - Dragon Dance
TM/TR - Dragon Pulse
TM/TR - Flash Cannon
TM/TR - Iron Head
TM/TR - Scald
TM/TR - Wild Charge
TM/TR - Psychic Fangs
TM/TR - Body Press
 
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