For starters, this team is a bit immature. I only had around a month to tinker with it on the ladder, so the EVs/Natures are probably not as good as they could be. Still, for someone with no real Gen 7 experience, I was surprised by how effective this team was, after some tweaks. I peaked at around 1400, but then dropped my rating messing around with another monotype team before Gen 7 was removed from the ladder. I'm pretty proud of how this team turned out though, so if anyone has any move-set or stat distribution suggestions, I'm all ears. I know some of my team-building choices will seem a bit sub-optimal but they've all served me very effectively, and it's a very nice feeling doing well with a relatively novel set. All in all, this is one of the most enjoyable teams I ever made, and I'm glad I finally found something I like that's not Gen 1. I'm really disappointed Gen 7 got removed from the ladder, but if anyone ever wants to, just challenge me over PS and I'll show you this team in action.
Teambuilding Process
Good as a generic lead, lays the ever important T-spikes and rapid spins away opposing hazards. Obviously Toxapex is the standard choice, but this fills a different role, and I think fits this team a bit better. Plus, Tenta is one of my all time favorites.
I knew that I would need an answer to psychic types, and you could't make a better one than this. Not only is it immune to psychic, it's got a boatload of SpDef. and no weakness to the usual Focus Blast coverage. That, combined with a nice attack stat, good coverage moves, and good utility makes it a necessity on Poison monotype.
Originally, this spot was occupied by Weezing in order to effectively combat strong physical attackers by burning them. However, that set became a bit too passive for my taste, so I messed around with Crobat until I ended up with a pretty wonky, but effective set. It can best be described as a fast defensive pivot with stallbreaking potential with Super Fang + Flynium Z Brave Bird 2HKOing a lot of bulky pokemon despite no attack investment. Also serves as a nice emergency stop to pokemon like Volcarona due to its speed and nuking potential./FONT]
Pretty self-explanatory, just a super fat mon that is almost impossible to kill without rare Psychic/Flying type attacks. Would be effective with only Giga Drain, Leech Seed and Synthesis, so HP Fire was chosen for extra Scizor insurance. Just one of the best defensive mons, with a decent offensive presence to boot, and pairs amazingly with toxic spikes. Another essential mono-Poison member.
You probably couldn't design a better Choice Scarfer, with good speed, amazing Special attack, some of the best coverage, and even a good defensive typing. Losing levitate hurts, and Nihihlego can be better for sweeping with Beast Boost, but a Ghost STAB move is essential for the Psychic matchup. Also, again just one of my favorite mons.
Although it's amazing on paper, Nido is definitley the most hit/miss pokemon on the team. Its power is awesome, and paired with it's coverage makes it almost impossible for enemies to switch in safely (except funnily enough, Mega Venusaur.) A super powerful special wallbreaker is nice, but I find myself wishing it was just a little more bulky, or a little faster. I'd consider switching to Nidoqueen if the power drop isn't too noticeable.
The Poisonous Posse
NSFW (Tentacruel) @ Black Sludge
Ability: Liquid Ooze
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Rapid Spin
- Confuse Ray
- Toxic Spikes
Alright, so here it is. I am pretty sure this will be the pokemon I catch the most grief for, just because Toxapex exists, but they do different things and I vastly prefer Tentacruel. This set is pretty self-explanatory, Scald for chip/burn, Rapid Spin to remove hazards on my side without disrupting the T-spikes I laid down, and Confuse Ray to punish slower mons or aggressive switch ins. Tenta is much more of a traditional "lead", and therefore, while a bit luck based, Confuse Ray helps quite a bit, though if someone has another suggestion for that move slot I'd listen. Of course, the much better physical bulk and recovery move of Toxapex seems alluring, but it's very passive and invites in some dangerous pokemon. I prefer Tenta for it's better Special Attack, much better speed, and ability to preserve T-spikes, not to mention it's slightly more specially bulky without investment. I originally ran Haze + Icium Z, but that set is pretty much entirely outclassed by Pex. Additionally, I had Rain Dish thinking it would improve my rain team matchup, however that was very niche, and the prevalence of Swift Swim Ground types on Water/Rain (Swampert or Seismatoad) meant that Tenta wasn't stalling out anyone, so the ability to annoy and disrupt the likes of Celsteela, Whimsicott, and Mega Venusaur is preferable. NSFW (Tentacruel) @ Black Sludge
Ability: Liquid Ooze
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Rapid Spin
- Confuse Ray
- Toxic Spikes
Goop (Muk-Alola) @ Assault Vest
Ability: Poison Touch
EVs: 4 HP / 252 Atk / 252 SpD
Adamant Nature
- Shadow Sneak
- Knock Off
- Fire Punch
- Poison Jab
GYAHHHHH (Crobat) @ Flyinium Z
Ability: Infiltrator
EVs: 252 HP / 64 Def / 192 Spe
Jolly Nature
- Brave Bird
- U-turn
- Roost
- Super Fang
Monsanto (Venusaur-Mega) @ Venusaurite
Ability: Thick Fat
EVs: 252 HP / 240 Def / 16 SpD
Bold Nature
IVs: 0 Atk
- Giga Drain
- Hidden Power [Fire]
- Synthesis
- Leech Seed
HantreMn (Gengar) @ Choice Scarf
Ability: Cursed Body
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Trick
- Shadow Ball
- Sludge Wave
- Thunderbolt
HALT I AM REPTAR (Nidoking) @ Life Orb
Ability: Sheer Force
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Earth Power
- Flamethrower
- Sludge Wave
Threat List
Now, again I haven't had time to face every team out there, so I'm probably missing some, but these are the notable ones so far.
1. Choice Scarf Latios: If it weren't for Alolan Muk, Scarf Latios would 6-0 this team with Psyshock. Therefore, Muk is essential to preserve against offensive Psychic teams. That can be very difficult with Sash counter Alakazam, so I have to play those teams very carefully.
2. Landorus T: This guy just messed me up. E-quake OHKO's 4 members of my team, and if it has Flying type coverage takes care of Mega Venusaur no problem. My best bet is hitting it on the switch, or getting Crobat to surprise KO with Brave Bird. So far I've managed to play around it, but savvier players would give a nightmare with it. It's made me consider running HP Ice on Venu.
3. Rain Teams with Pelliper: The last notable thing that gave me a lot of trouble were Rain teams with a Ground type sweeper and Pelipper as the rain setter instead of Politoed. Pelipper must be eliminated (or crippled with Trick) for this team to have a chance. Once it's gone, Mega Venu usually doesn't have a problem, though Sap Sipper Azumarill can be annoying.
Conclusion
First and foremost, thank you if you've read this far! This team has a lot of effort put into it and I appreciate any and all help I can get. It's I guess a mostly offensive team, though certainly not frail, and it has enough tools to deal with dangerous opponents. It's really surprised me with how effective it can be, and made me realize that Mono-Poison is really quite viable, due more to the synergy between the pokemon than anything else. But yeah thanks for reading, if anyone wants to battle, just PM me, and ditto if anyone wants to use it.
Vs. Psychic
https://replay.pokemonshowdown.com/gen7monotype-1041436504
Vs. Grass
https://replay.pokemonshowdown.com/gen7monotype-1041462593
Vs. (more defensive) Grass
https://replay.pokemonshowdown.com/gen7monotype-1046607404
Vs. Fire
https://replay.pokemonshowdown.com/gen7monotype-1046609160
Vs. Water (Rain)
https://replay.pokemonshowdown.com/gen7monotype-1047071371
Vs. Bug
https://replay.pokemonshowdown.com/gen7monotype-1047084522
Vs. Rock
https://replay.pokemonshowdown.com/gen7monotype-1047129881
Vs. Psychic
https://replay.pokemonshowdown.com/gen7monotype-1054915925
https://replay.pokemonshowdown.com/gen7monotype-1041436504
Vs. Grass
https://replay.pokemonshowdown.com/gen7monotype-1041462593
Vs. (more defensive) Grass
https://replay.pokemonshowdown.com/gen7monotype-1046607404
Vs. Fire
https://replay.pokemonshowdown.com/gen7monotype-1046609160
Vs. Water (Rain)
https://replay.pokemonshowdown.com/gen7monotype-1047071371
Vs. Bug
https://replay.pokemonshowdown.com/gen7monotype-1047084522
Vs. Rock
https://replay.pokemonshowdown.com/gen7monotype-1047129881
Vs. Psychic
https://replay.pokemonshowdown.com/gen7monotype-1054915925
NSFW (Tentacruel) @ Black Sludge
Ability: Liquid Ooze
Shiny: Yes
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Rapid Spin
- Confuse Ray
- Toxic Spikes
Goop (Muk-Alola) @ Assault Vest
Ability: Poison Touch
EVs: 4 HP / 252 Atk / 252 SpD
Adamant Nature
- Shadow Sneak
- Knock Off
- Fire Punch
- Poison Jab
GYAHHHHH (Crobat) @ Flyinium Z
Ability: Infiltrator
EVs: 252 HP / 64 Def / 192 Spe
Jolly Nature
- Brave Bird
- U-turn
- Roost
- Super Fang
Monsanto (Venusaur-Mega) @ Venusaurite
Ability: Thick Fat
EVs: 252 HP / 240 Def / 16 SpD
Bold Nature
IVs: 0 Atk
- Giga Drain
- Hidden Power [Fire]
- Synthesis
- Leech Seed
HantreMn (Gengar) @ Choice Scarf
Ability: Cursed Body
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Trick
- Shadow Ball
- Sludge Wave
- Thunderbolt
HALT I AM REPTAR (Nidoking) @ Life Orb
Ability: Sheer Force
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Earth Power
- Flamethrower
- Sludge Wave
Ability: Liquid Ooze
Shiny: Yes
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Rapid Spin
- Confuse Ray
- Toxic Spikes
Goop (Muk-Alola) @ Assault Vest
Ability: Poison Touch
EVs: 4 HP / 252 Atk / 252 SpD
Adamant Nature
- Shadow Sneak
- Knock Off
- Fire Punch
- Poison Jab
GYAHHHHH (Crobat) @ Flyinium Z
Ability: Infiltrator
EVs: 252 HP / 64 Def / 192 Spe
Jolly Nature
- Brave Bird
- U-turn
- Roost
- Super Fang
Monsanto (Venusaur-Mega) @ Venusaurite
Ability: Thick Fat
EVs: 252 HP / 240 Def / 16 SpD
Bold Nature
IVs: 0 Atk
- Giga Drain
- Hidden Power [Fire]
- Synthesis
- Leech Seed
HantreMn (Gengar) @ Choice Scarf
Ability: Cursed Body
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Trick
- Shadow Ball
- Sludge Wave
- Thunderbolt
HALT I AM REPTAR (Nidoking) @ Life Orb
Ability: Sheer Force
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Earth Power
- Flamethrower
- Sludge Wave
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