PU Garbodor

Hera

Make a move before they can make an act on you
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PUPL Champion
:ss/garbodor:
Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 252 HP / 200 Def / 56 Spe
Impish Nature
- Spikes
- Gunk Shot
- Stomping Tantrum
- Pain Split / Corrosive Gas / Toxic

After a stint in NU, this pile of garbage is back and stinkier than ever! Garbodor is a great Spikes setter thanks to its workable bulk and threatening STAB option. Stomping Tantrum hits opposing Garbodor and Steel-types like Togedemaru and has the added benefit of punishing Protect from Gigalith. Pain Split gives Garbodor semi-reliable recovery, Corrosive Gas removes items from switch-ins like Levitate Weezing, and Toxic threatens Jellicent. The Speed EVs let it outspeed Adamant Aggron. This set sees use mainly on hazard stacking teams, so Stealth Rock setters like Gigalith and Sandaconda are solid partners. Garbodor can also switch into Fighting- and Grass-types for them. Wallbreakers such as Gallade and Ribombee enjoy Spikes in order to wear down their switch-ins like Aromatisse and Aggron, which usually do not run Heavy-Duty Boots. Ironically, Garbodor gets worn down quickly by entry hazards, so spinners like Eldegoss and Claydol are useful to remove entry hazards on Garbodor's side without removing Garbodor's own Spikes; they can also switch into Ground- and Psychic-types for Garbodor.

1149 Characters (including spaces)
970 Characters (without spaces)
 
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avarice

greedy for love
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RoAPL Champion
:ss/garbodor:
Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 252 HP / 200 Def / 56 Spe
Impish Nature
- Spikes
- Gunk Shot
- Stomping Tantrum
- Pain Split / Corrosive Gas / Toxic

After a stint in NU, this pile of garbage is back and stinkier than ever! Garbodor is a great Spikes setter thanks to its workable bulk and threatening STAB option. Stomping Tantrum hits Steel-types like Togedemaru and opposing Garbodor, and has the added benefit of punishing Protect spam true but kinda weird to include without examples. Pain Split gives Garbodor semi-reliable recovery, Corrosive Gas removes items from switch-ins like Levitate Weezing, and Toxic threatens Pokemon like Jellicent. The Speed EVs let it outspeed Adamant Aggron. This set sees use mainly on hazard stacking teams, so Stealth Rock setters like Gigalith and Sandaconda are solid partners. In return, Garbodor can switch into Fighting- and Grass-types for them. How do you deal with psychic and ground types? Breakers such as Gallade and Ribombee enjoy Spikes in order to wear down their switch-ins like Aromatisse and Aggron like every offensive mon likes hazards try to expand on why these r best to use/fit easy. Ironically, Garbodor gets worn down quickly by entry hazards, so Rapid Spin users like Eldegoss and Claydol spinners r kinda memes in this tier but fine to include ig, could do without are useful to remove entry hazards on Garbodor's side without removing entry hazards on the opposing side.

if there's still room mention how it matches up against hazard removal and or mention jelly spin blocking

1026 Characters (including spaces)
866 Characters (without spaces)
gj just rm 1000 characters doesn't include spaces
 

UT

Old habits die SCREAMING
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Appeals + C&C Lead
add remove conjecture
Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 252 HP / 200 Def / 56 Spe
Impish Nature
- Spikes
- Gunk Shot
- Stomping Tantrum
- Pain Split / Corrosive Gas / Toxic

After a stint in NU, this pile of garbage is back and stinkier than ever! Garbodor is a great Spikes setter thanks to its workable bulk and threatening STAB option. Stomping Tantrum hits opposing Garbodor and Steel-types like Togedemaru and opposing Garbodor, and and has the added benefit of punishing Protect spam from Gigalith. Pain Split gives Garbodor semi-reliable recovery, Corrosive Gas removes items from switch-ins like Levitate Weezing, and Toxic threatens Pokemon like Jellicent either explain what "Pokemon like Jellicent" means, ie not threatened by its other moves, has enough bulk to switch in, etc, or just say Jellicent. The Speed EVs let it outspeed Adamant Aggron. This set sees use mainly on hazard stacking teams, so Stealth Rock setters like Gigalith and Sandaconda are solid partners. In return, Garbodor can also switch into Fighting- and Grass-types for them. Breakers Wallbreakers such as Gallade and Ribombee enjoy Spikes in order to wear down their switch-ins like Aromatisse and Aggron, which usually do not run Heavy-Duty Boots. Ironically, Garbodor gets worn down quickly by entry hazards, so Rapid Spin users spinners like Eldegoss and Claydol are useful to remove entry hazards on Garbodor's side without removing entry hazards on the opposing side Garbodor's own Spikes; they can also switch into Ground- and Psychic-types for Garbodor.

GP 1/1!

 

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