Fusion Moves Reverse [Fusion Evolution Companion Project]

Status
Not open for further replies.
Talestout-Alola: Reviloja753, AquaticPanic
Pikachu-Ash: Tuthur1
Tomb2: Jucherz
Minirill: KeeganSkymin4444, Reviloja753, Origin0
Lycanitan: Tuthur1, KeeganSkymin4444, Gojiratar
Bibokrook: Jucherz, Gojiratar
Fletchitina: Squawkerz, Jucherz
Kars: Squawkerz, Cookie Butter
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Winners:


Learned By: Talestout-Aloland
Name: Sub-Zero Slumber (Blizzard + Yawn)
New Type:

Classification:

Base Power: ---
Accuracy: 70
Power Points: 16
Effect: Puts the foe to sleep. Cannot miss in hail.
Z-Effect: +1 Speed
Target: SAF (Single Adjacent Foe)
Flavor: The user chills the air around itself, creating the soothing sound of frigid wind blowing. This puts the foe to sleep. Cannot miss in hail.
Use: So, when I made this fusion, I for some reason forgot it actually doesn't get SD. As such, I have decided to make this a support mon. With the okay bulk, easy Veil and insane speed, I decided to give Talestout the tools to let the user's teammates take full advantage of this mon's utility.



Learned By: Pikachu-Ash
Name: Thunder-Switch (Thunder Punch+Volt-Switch)
New Type:

Classification:

Base Power: 75 (Z-140)
Accuracy: 100
Power Points: 20 (max 32)
Effect: User attacks, then switches.
Target: Selected target.
Flavor: WIP
Uses: Better pivoting move.



Learned By: Tomb2
Name: sleepy_cat.jpg (Pursuit+Snore)
New Type:

Classification:

Base Power: 40
Accuracy: 100%
Power Points: 25 (max 32)
Effect: Puts the target to sleep if it is switching out. Hits the foe before it leaves the field (just like Pursuit).
Z Move: 100 BP Breakneck Blitz
Target: One foe



Learned By: Minirill
Name: Proposal (Power Gem + Charm)
New Type:

Classification:

Base Power: 80
Accuracy: 100
Power Points: 16
Effect: Foe's attack is lowered one stage.
Z-Effect: 160 Power
Target: SAF
Flavor: The user throws a ring at the foe before calming down and proposing to the foe. The foe's attack is lowered by one stage.
Use: Special Fairy-type STAB that also has neat utility.
Learned By: Minirill
Name: Air Bubbles (Acrobatics + Bubblebeam)
New Type: Flying
Classification: Special
Base Power: 55
Accuracy: 100
PP: 24
Effect: This move deals double damage and lowers the foe's speed by one if the user is not holding an item.
Target: Selected Target
Z-Power: 100
Flavor: The user makes bubbles of air, which it fires at the foe. When it isn't holding an item, it can make even more bubbles.
Overview: A Flying type special move that isn't Hidden Power Flying. Theoretically helps to diversify Minirill, because it has even offenses.



Learned By: Lycanitan
Name: Volcano Rock (Rock Slide+Flare Blitz)
New Type:

Classification:

Base Power: 120 (Z-190)
Accuracy: 100
Power Points: 5 (max 8)
Effect: 30% chance to burn the target. User takes one-third of damage dealt in recoil. Makes contact.
Target: Selected target.
Flavor: WIP
Uses: Lycanitan lacks a Rock-STAB boosted by its ability.



Learned By: Bibokrook
Name: Aquatic Removal (Aqua Jet + Knock Off)
New Type:

Classification:

Base Power: 65
Accuracy: 100%
Power Points: 10 (max 16)
Effect: If the target is holding an item that can be removed from it, ignoring the Ability Sticky Hold, this move's power is multiplied by 1.5. If the user has not fainted, the target loses its held item. If the target isn't holding any item +1 priority instead. Makes contact. Z-Effect: 120 BP Hydro Vortex.
Target: 1 foe.
Priority: 0
Learned By: Bibokrook
Name: Aquatic Predator (Liquidation+Power Trip)
New Type:

Classification:

Base Power: 85
Accuracy: 100%
Power Points: 10 (max 16)
Effect: 20% chance to lower the target's defense by 1. +10% chance to lower the target's Defense for each of the user's stat boosts.
Z Move: 160 BP Hydro Vortex
Target: One foe



Learned By: Fletchitina
Name: Hexwing (Hex + Acrobatics)
New Type:

Classification:

Base Power: 65
Accuracy: 100%
Power Points: 15 (24 Max)
Effect: Power Doubles if the user does not have a status aliment.
Target: One foe
Flavor: The user launches a beam of energy at the opponent, it's power determined by the purity of it's body.
Uses: Special STAB for Fletchitina, which encourages careful play around pokemon with status moves
Learned By: Fletchitina
Name: Haunted Cyclone (Hurricane + Hex)
New Type:

Classification:

Base Power: 110
Accuracy: 85%
Power Points: 10 (max 16)
Effect: Never fails if the target is statused nor under rain. Z-Effect: 195 BP Never Ending Nightmare.
Target: 1 foe.
Priority: 0



Learned By: Kars
Name: Light Slip Blades (Zen Headbutt + Dazzling Gleam)
New Type:

Classification:

Base Power: 80
Accuracy: 100%
Power Points: 15 (24 Max)
Effect: 20% Flinch Chance
Target: One foe
Flavor: The user uses bright and shiny blades on its arms to attack the opponent, which may cause the opponent to flinch.
Uses: A Physical STAB for Kars, which gives it a use for tracing Attack based abilities.



Next Slate:

Laprasnow, Kahoot, Kyubeat-Black, Unozam, Yvenne, Whiscor, Mienzy, Rotill-Wash

Note: Hidden Power is usually considered Normal, but since it's the only move Unown gets, there will be a special clause allowing it.
 
Kahoot
Learned By: Kahoot
Name: Quiz Time (Nasty Plot + Charge)
New Type: Electric
Classification: Status
Base Power: -
Accuracy: -
PP: 32
Effect: Boosts the user's Special Attack by two, Special Defense by one, and provides a boost to the user's next Dark or Electric move.
Target: Self
Z-Power: Sp. Def +1
Flavor: The user quizzes themselves, and gains a massive energy boost due to the increased mental activity.
Overview: Nasty Plot, but with the added Charge boost to either STAB on top of it.


Kyubeat-Black
Learned By: Kyubeat-Black
Name: Glowing Meteor (Draco Meteor + Tail Glow)
New Type: Bug
Classification: Special
Base Power: 130
Accuracy: 90
PP: 8
Effect: Raises the user's Special Attack by 2.
Target: Selected Target
Z-Power: 190
Flavor: The user's tail glows with an intense energy, which it then fires at its foe.
Overview: Makes Kyubeat into a discount Serperior. Honestly isn't too broken, but allows Kyubeat to fill a new role.
 
Last edited:
Learned By: Rotill-Washaz
Name: Quickdraw (Volt Switch + Aqua Jet)
New Type:

Classification:

Base Power: 70
Accuracy: 100%
Power Points: 20 (max 32)
Effect: Pokémon switches out from battle. Doesn't make contact. Z-Effect: 140 BP Hydro Vortex.
Target: 1 foe.
Priority: +1
Flavor: After attacking the target rapidly, the user switches out. This move usually goes first.
Uses: Priority pivoting move.
Learned By: Unozam
Name: Crypto Shock (Hidden Power + Psyshock)
New Type:

Classification:

Base Power: 80
Accuracy: 100%
Power Points: 15 (max 24)
Effect: Type depends upon user's IVs. Inflicts physical damage. Doesn't make contact. Z-Effect: 160 BP Shattered Psyche..
Target: 1 foe.
Priority: 0
Flavor: The user materializes a wave that depends on the Pokémon using it to attack the target.
Uses: Stronger Hidden Power that gives Unozam more inmunities and another way to break past Special Walls.
Learned By: Whiscor
Name: Leeching Plague (Infestation + Roost)
New Type:

Classification:

Base Power: 20
Accuracy: 100%
Power Points: 10 (max 16)
Effect: User traps opponent and steals steals HP from it every turn. Doesn't make contact. Z-Effect: 100 BP Savage Spin-Out.
Target: 1 foe.
Priority: 0
Flavor: The target is infested and attacked for four to five turns. The target can't flee during this time and has some HP stolen every turn.
Uses: Leech Seed but even more cancerous.
Learned By: Mienzy
Name: Core Kick (High Jump Kick + Core Enforcer)
New Type:

Classification:

Base Power: 130
Accuracy: 95%
Power Points: 10 (max 16)
Effect: If attack misses, the target's ability is removed. Makes contact. Z-Effect: 195 BP Devasating Drake.
Target: 1 foe.
Priority: 0
Flavor: The target is attacked with a knee kick from a jump. If it misses, this move eliminates the effect of the target's Ability.
Uses: Powerful Dragon-type STAB that can fuck up the target if misses.

Learned By: Yvenne
Name: Healing Arrival (Volt Switch + Oblivion Wing)
New Type:

Classification:

Base Power: 80
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Pokémon switches out from battle. User and its replacement restores 75% of the damage dealt. Z-Effect: 160 BP Supersonic Skystrike.
Target: 1 foe.
Priority: 0
Flavor: The user switches out after attacking and absorbs its target's HP. The user and its replacement's HP is restored by over half of the damage taken by the target.
Uses: Yay, now you and a teammate are inmortal.
Learned By: Kahoot
Name: Ragequit (Sucker Punch + Volt Switch)
New Type:

Classification:

Base Power: 70
Accuracy: 100%
Power Points: 20 (max 32)
Effect: Pokémon switches out from battle. Target cannot use any status move the rest of the turn. Z-Effect: 140 BP Blackhole Eclipse.
Target: 1 foe.
Priority: +1
Flavor: This move enables the user to attack first to then switch places with a teammate.
Uses: Priority pivoting move that also can prevent the target to set up or to restore HP.
 
Last edited:

Tuthur

formerly 0-7 in FCL
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributor

Learned By: Laprasnow
Name: Glacier Up (Hail+Synthesis)
New Type:

Classification:

Power Points: 5 (max 8)
Effect: Heals 50% of the user's max HP. Heal 2/3 of the user's max HP under Hail.
Z-Effect: Resets user's lowered stats.
Target: Itself
Flavor: WIP
Uses: Better recovery for a defensive and Hail fusion.

Learned By: Kahoot
Name: Thunder-Switch (Sucker Punch+Shock Wave)
New Type:

Classification:

Base Power: 60 (Z-120)
Accuracy: -
Power Points: 5 (max 8)
Effect: +1 Priority. Ignores accuracy and evasion modifiers.
Target: Selected target.
Flavor: WIP
Uses: Kahoot suffers from a terrible speed tier (even under TR). A priority move allows it to counterbalanced its low speed for Nasty Plot set.

Learned By: Kyubeat-Black
Name: Ice Slam (Freeze Shock+Lunge)
New Type:

Classification:

Base Power: 100 (Z-180)
Accuracy: 100%
Power Points: 10 (max 16)
Effect: 100% chance to paralyse the target.
Target: Selected target.
Flavor: WIP
Uses: Kyubeat-Black is a bad fusion because of its poor speed, terrible bulk because of its quadweakness to SR, lack of strong physical STAB (best are Lunge and Ice Punch) etc... This move allows Kyubeat-Black to have a decent physical STAB which also counteracts its terrible speed tier.

Learned By: Unozam
Name: Occult Power (Psychic+Hidden Power)
New Type:

Classification:

Base Power: 90 (Z-175)
Accuracy: 100%
Power Points: 15 (max 24)
Effect: Type is based on the user's IVs. Secondary effect depends on typing.
Bug: 10% chance to lower the target's Special Defense by one stage.
Dark: 10% chance to flinch the target.
Dragon: 10% chance to lower the target's Special Defense by one stage.
Electric: 10% chance to paralyze the target.
Fairy: 10% chance to lower the target's Special Defense by one stage.
Fight: 10% chance to lower the target's Special Defense by one stage.
Fire: 10% chance to burn the target.
Flying: 10% chance to lower the target's Special Defense by one stage.
Ghost: 10% chance to lower the target's Special Defense by one stage.
Grass: 10% chance to lower the target's Special Defense by one stage.
Ground: 10% chance to lower the target's Special Defense by one stage.
Ice: 10% chance to freeze the target.
Poison: 10% chance to poison the target.
Psychic: 10% chance to lower the target's Special Defense by one stage.
Rock: 10% chance to lower the target's Special Defense by one stage.
Steel: 10% chance to lower the target's Special Defense by one stage.
Water: 10% chance to lower the target's Special Defense by one stage.
Target: Selected target.
Flavor: WIP
Uses: This move allows Unozam to chose the coverage and the immunity it wants.

Learned By: Whiscor
Name: Toxic Trap (Toxic+Sand Tomb)
New Type:

Classification:

Accuracy: 100%
Power Points: 10 (max 16)
Effect: Badly poisons the target. Traps and damages the target for 4-5 turns.
Z-Effect: Raises Defense by 1 stage.
Target: Selected target.
Flavor: WIP
Uses: A way for Whiscor to accumulate cheap damages and prevents prediction until Whiscor switches out. Also don't forget Steel-type aren't immune to it (they're not poisoned just like Poison-type but are still trapped and damaged).

Learned By: Mienzy
Name: Ghostkicker (High Jump Kick+Thousand Arrows)
New Type:

Classification:

Base Power: 130 (Z-195)
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Removes Fighting-immunity before dealing damages.
Target: Selected target.
Flavor: WIP
Uses: A better Fighting-STAB. It also allows Mienzy do click its STAB without fearing to miss or to crash.

Learned By: Rotill Wash
Name: Soak-Switch (Soak+Volt-Switch)
New Type:

Classification:

Base Power: 70 (Z-120)
Accuracy: 100
Power Points: 20 (max 32)
Effect: The target becomes Water-type, then the user attacks and then the user switches out.
Target: Selected target.
Flavor: WIP
Uses: A really strong pivot move which super effective against every Pokémon and removes its STAB. This move has no drawback if the opponenent isn't carrying a Pokémon immune to Electric.
 
Last edited:

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Learned By: Yvenne
Name: Parabolic Wing (Oblivion Wing + Parabolic Charge)
Type: Electric
Cat.: Special
Bp: 80 (160)
PP: 32
Effect: Heals for 150% of damage dealt
Target: All Adjacent
 

Learned By: Kyubeat-Black
Name: Polar Light (Freeze Shock+Tail Glow)
New Type:

Classification:

Base Power: 100
Accuracy: 90%
Power Points: 25 (max 32)
Effect: 100% chance to raise the user's Sp. Atk by 3.
Z Move: 180 BP Subzero Slammer
Target: One foe


Learned By: Unozam
Name: Mind Eater (Hidden Power+Dream Eater)
New Type:

Classification:

Base Power: 100
Accuracy: 100%
Power Points: 15 (max 24)
Effect: Varies in type based on the user's IVs. User recovers 50% of the damage dealt.
Z Move: 180 BP Shattered Psyche
Target: One foe


Learned By: Yvenne
Name: Paralyzing Strike (Discharge+Knock Off)
New Type:

Classification:

Base Power: 65
Accuracy: 100%
Power Points: 25 (max 32)
Effect: 1.5x power if the target holds and item; removes the item. If the target isn't holding an item, paralyzes it instead.
Z Move: 120 BP Gigavolt Havoc
Target: One foe


Learned By: Mienzy
Name: Warrior Dance (Dragon Dance+Bulk Up)
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 25 (max 32)
Effect: Raises the user's Attack by 2, Defense by 1 and Speed by 1.
Z Move: +1 Attack
Target: Self
 
Last edited:

Learned By: Unozam
Name: Mind Eater (Hidden Power+Dream Eater)
New Type:

Classification:

Base Power: 100
Accuracy: 100%
Power Points: 15 (max 24)
Effect: Varies in type based on the user's IVs. User recovers 50% of the damage dealt.
Z Move: 180 BP Breakneck Blitz
Target: One foe
It has to be Psychic-type.
 

Learned By: Laprasnow
Name: Hydro Drain (Giga Drain + Hydro Pump)
New Type:

Classification:

Base Power: 110
Accuracy: 90
Power Points: 10 (max 16)
Effect: Restores 50% of the damage taken by the target.
Z-Effect: 180 BP
Target: Selected target
Flavor: The user blasts the foe with a torrent of water that drains their strength.
Uses: More accurate than Hydro Pump with some recovery for staying in longer.


Learned By: Kahoot
Name: Mind Games (Discharge + Foul Play)
New Type:

Classification:

Base Power: 95
Accuracy: 100
Power Points: 15 (max 24)
Effect: Uses the target's Special Attack stat in damage calculation. 30% chance to cause paralysis.
Z-Effect: 175 BP
Target: Selected target
Flavor: The user turns the opponent's strength of mind against them. This may leave the opponent paralyzed.
Uses: A special Foul Play.


Learned By: Kyubeat-Black
Name: U-Chill (U-turn + Icy Wind)
New Type:

Classification:

Base Power: 70
Accuracy: 100
Power Points: 20 (max 32)
Effect: 100% chance to lower the opponent's Spe by 1 stage. Switches the user out after dealing damage. Makes contact.
Z-Effect: 140 BP
Target: Selected target
Flavor: The user coldly attacks the foe and rushes back to switch with a teammate. This lowers the foe's Speed.
Uses: An Ice-type U-turn that can help your team against faster foes.


Learned By: Unozam
Name: Hidden Future (Future Sight + Hidden Power)
New Type:

Classification:

Base Power: 120
Accuracy: 100
Power Points: 10 (max 16)
Effect: Type depends upon user's IVs. Damage delays two turns, bypasses Protection and cannot critical hit.
Z-Effect: 190 BP
Target: Selected target
Flavor: Using a hidden power, the user sets an attack to hit the foe after two turns have passed. The type of this move varies with the user.
Uses: The opponent won't know what type Hidden Future will be when it hits, allowing you to play mindgames with them.


Learned By: Yvenne
Name: Sucker Charge (Parabolic Charge + Sucker Punch)
New Type:

Classification:

Base Power: 70
Accuracy: 100
Power Points: 10 (max 16)
Effect: +1 priority. Restores 50% of the damage taken by the target.
Z-Effect: 140 BP
Target: Selected target
Flavor: The user shocks the foe and drains its hitpoints.
Uses: A priority recovery move.


Learned By: Whiscor
Name: Twin Pincers (Earthquake + Twineedle)
New Type:

Classification:

Base Power: 60
Accuracy: 100
Power Points: 10 (max 16)
Effect: Hits twice in a row. 20% chance to poison.
Z-Effect: 120 BP
Target: Selected target
Flavor: The user attacks the foe with both of its pincers. This may leave the opponent poisoned.
Uses: A strong physical Bug-type attack that can break through Substitutes.


Learned By: Mienzy
Name: Dragon Fists (Drain Punch + Core Enforcer)
New Type:

Classification:

Base Power: 100
Accuracy: 100
Power Points: 10 (max 16)
Effect: Restores 50% of the damage taken by the target. If used after the opponent uses a recovery move, the opponent's ability is nullified. Makes contact.
Z-Effect: 180 BP
Target: Selected target
Flavor: The user punches the target while cloaked with a mystical power. This move can drain the opponent's hitpoints and negate their ability.
Uses: The recovery normally doesn't work due to its ability, but it's there just in case Mienzy finds its ability nullified (which is more likely than usual to happen in this meta) and also provides a physical Dragon-type attack that doesn't lock it into a move.


Learned By: Rotill-Wash
Name: Aqua Switch (Volt Switch + Aqua Ring)
New Type:

Classification:

Base Power: 70
Accuracy: 100
Power Points: 20 (max 32)
Effect: Switches the user out after attacking and the replacement gains an Aqua Ring.
Z-Effect: 140 BP
Target: Selected target
Flavor: The user sprays water at the opponent before switching out, leaving a veil of healing water for its replacement.
Uses: A Water-type Volt Switch that can allow Rotill-Wash to pivot out to a teammate who appreciates the passive recovery.
 
Last edited:

Learned By: Laprasnow
Name: Evergreen Blast (Blizzard + Solar Beam)
New Type:

Classification:

Base Power: 130
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Takes 1 turn to charge except in hail. Deals half damage in sand.
Z-Effect: 195 BP Bloom Doom
Target: All Adjacent Foes


Learned By: Kyubeat-Black
Name: Figure Skating (Tail Glow + Icy Wind)
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 20 (max 32)
Effect: Grants +3 Speed.
Z-Effect: resets lowered stats
Target: Self


Learned By: Unozam
Name: Inner Potential (Hidden Power Psychic + Calm Mind)
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 20 (max 32)
Effect: Boosts two of the user's stats (or one stat twice) depending on Hidden Power type.
Fighting: +2 Atk
Flying: +1 Atk +1 Def
Poison: +1 Atk +1 SpA
Ground: +1 Atk +1 SpD
Rock: +1 Atk +1 Spe
Bug: +2 Def
Ghost: +1 Def +1 SpA
Steel: +1 Def +1 SpD
Fire: +1 Def +1 Spe
Water: +2 SpA
Grass: +1 SpA +1 SpD
Electric: +1 SpA +1 Spe
Psychic: +2 SpD
Ice: +1 SpD +1 Spe
Dragon or Dark: +2 Spe
Z-Effect: Special Attack +1 (regardless of type)
Target: Self


Learned By: Yvenne
Name: Capacitor (Roost + Nuzzle)
New Type:

Classification:

Base Power: 20
Accuracy: 100%
Power Points: 10 (max 16)
Effect: If the target is Electric-type, removes the target's Electric type before attacking. 100% chance to paralyze the target.
Z-Effect: 100 BP Gigavolt Havoc
Target: Single Adjacent


Learned By: Whiscor
Name: Venom Therapy (Toxic + Roost)
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 10 (max 16)
Effect: Badly poisons the user. Restores 50% HP if the user is already poisoned.
Z-Effect: Defense +1
Target: Self
 
Laprasnow: Tuthur1, Mygavolt
Kahoot: Origin0, Gojiratar
Kyubeat-Black: Tuthur1, Origin0, Mygavolt
Unozam: Jucherz, Gojiratar
Yvenne: AquaticPanic, Jucherz
Whiscor: Gojiratar, Mygavolt
Mienzy: Tuthur1, Origin0
Rotill-Washaz: Gojiratar, Tuthur1
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Laprasnow: Tuthur1, Mygavolt
Kahoot: Origin0, Gojiratar
Kyubeat-Black: Tuthur1, Origin0, Mygavolt
Unozam: Mygavolt, Jucherz
Yvenne: AquaticPanic, Origin0, Gojiratar
Whiscor: Gojiratar, Mygavolt
Mienzy: Tuthur1, Origin0
Rotill-Washaz: Gojiratar, Tuthur1
 
Laprasnow: Tuthur1, Mygavolt
Kahoot: Origin0, Gojiratar
Kyubeat-Black: Tuthur1, Origin0, Mygavolt
Unozam: Mygavolt, Jucherz
Yvenne: AquaticPanic, Gojiratar
Whiscor: Gojiratar, Mygavolt
Mienzy: Tuthur1, Origin0
Rotill-Washaz: Gojiratar, Tuthur1
 

Tuthur

formerly 0-7 in FCL
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributor
Laprasnow: Tuthur1, Mygavolt
Kahoot: Gojiratar, KeeganSkymin4444
Kyubeat-Black: KeeganSkymin4444, Origin0, Mygavolt
Unozam: Mygavolt, Jucherz
Yvenne: AquaticPanic, Mygavolt, Origin0
Whiscor: Gojiratar, Origin0
Mienzy: Tuthur1, Origin0
Rotill-Washaz: Tuthur1, Origin0
 
Laprasnow: Tuthur1
Kahoot: KeeganSkymin4444
Kyubeat-Black: KeeganSkymin4444, Origin0
Unozam: Jucherz
Yvenne: AquaticPanic
Whiscor: Gojiratar
Mienzy: Tuthur1, Origin0
Rotill-Washaz: Gojiratar
 
Laprasnow: Mygavolt
Kahoot: Keegan
Kyubeat-Black: Origin0
Unozam: Gojiratar, Mygavolt
Yvenne: Jucherz
Whiscor: Mygavolt
Mienzy: Origin0
Rotill-Washaz: Origin0
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Voting is closed.

Learned By: Laprasnow
Name: Glacier Up (Hail+Synthesis)
New Type:

Classification:

Power Points: 5 (max 8)
Effect: Heals 50% of the user's max HP. Heal 2/3 of the user's max HP under Hail.
Z-Effect: Resets user's lowered stats.
Target: Itself
Flavor: WIP
Uses: Better recovery for a defensive and Hail fusion.
Learned By: Laprasnow
Name: Evergreen Blast (Blizzard + Solar Beam)
New Type:

Classification:

Base Power: 130
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Takes 1 turn to charge except in hail. Deals half damage in sand.
Z-Effect: 195 BP Bloom Doom
Target: All Adjacent Foes



Learned By: Kahoot
Name: Ragequit (Sucker Punch + Volt Switch)
New Type:

Classification:

Base Power: 70
Accuracy: 100%
Power Points: 20 (max 32)
Effect: Pokémon switches out from battle. Target cannot use any status move the rest of the turn. Z-Effect: 140 BP Blackhole Eclipse.
Target: 1 foe.
Priority: +1
Flavor: This move enables the user to attack first to then switch places with a teammate.
Uses: Priority pivoting move that also can prevent the target to set up or to restore HP.



Learned By: Kyubeat-Black
Name: U-Chill (U-turn + Icy Wind)
New Type:

Classification:

Base Power: 70
Accuracy: 100
Power Points: 20 (max 32)
Effect: 100% chance to lower the opponent's Spe by 1 stage. Switches the user out after dealing damage. Makes contact.
Z-Effect: 140 BP
Target: Selected target
Flavor: The user coldly attacks the foe and rushes back to switch with a teammate. This lowers the foe's Speed.
Uses: An Ice-type U-turn that can help your team against faster foes.



Learned By: Unozam
Name: Mind Eater (Hidden Power+Dream Eater)
New Type:

Classification:

Base Power: 100
Accuracy: 100%
Power Points: 15 (max 24)
Effect: Varies in type based on the user's IVs. User recovers 50% of the damage dealt.
Z Move: 180 BP Shattered Psyche
Target: One foe



Learned By: Yvenne
Name: Parabolic Wing (Oblivion Wing + Parabolic Charge)
Type:

Cat.:

Bp: 80 (160)
PP: 32
Effect: Heals for 150% of damage dealt
Target: All Adjacent



Learned By: Whiscor
Name: Leeching Plague (Infestation + Roost)
New Type:

Classification:

Base Power: 20
Accuracy: 100%
Power Points: 10 (max 16)
Effect: User traps opponent and steals steals HP from it every turn. Doesn't make contact. Z-Effect: 100 BP Savage Spin-Out.
Target: 1 foe.
Priority: 0
Flavor: The target is infested and attacked for four to five turns. The target can't flee during this time and has some HP stolen every turn.
Uses: Leech Seed but even more cancerous.



Learned By: Mienzy
Name: Dragon Fists (Drain Punch + Core Enforcer)
New Type:

Classification:

Base Power: 100
Accuracy: 100
Power Points: 10 (max 16)
Effect: Restores 50% of the damage taken by the target. If used after the opponent uses a recovery move, the opponent's ability is nullified. Makes contact.
Z-Effect: 180 BP
Target: Selected target
Flavor: The user punches the target while cloaked with a mystical power. This move can drain the opponent's hitpoints and negate their ability.
Uses: The recovery normally doesn't work due to its ability, but it's there just in case Mienzy finds its ability nullified (which is more likely than usual to happen in this meta) and also provides a physical Dragon-type attack that doesn't lock it into a move.



Learned By: Rotill Wash
Name: Soak-Switch (Soak+Volt-Switch)
New Type:

Classification:

Base Power: 70 (Z-120)
Accuracy: 100
Power Points: 20 (max 32)
Effect: The target becomes Water-type, then the user attacks and then the user switches out.
Target: Selected target.
Flavor: WIP
Uses: A really strong pivot move which super effective against every Pokémon and removes its STAB. This move has no drawback if the opponenent isn't carrying a Pokémon immune to Electric.
Learned By: Rotill-Washaz
Name: Quickdraw (Volt Switch + Aqua Jet)
New Type:

Classification:

Base Power: 70
Accuracy: 100%
Power Points: 20 (max 32)
Effect: Pokémon switches out from battle. Doesn't make contact. Z-Effect: 140 BP Hydro Vortex.
Target: 1 foe.
Priority: +1
Flavor: After attacking the target rapidly, the user switches out. This move usually goes first.
Uses: Priority pivoting move.





New Slate:


Cher-Oh, Weeeeds, Bangma, Passadust, Cornite, Ractusdel, Castapus and Apou Terro
 
Last edited:

Tuthur

formerly 0-7 in FCL
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributor

Learned By: Cherr-Oh
Name: Brave Drain (Brave Bird+Giga Drain)
New Type:

Classification:

Base Power: 100 (Z-180)
Accuracy: 100
Power Points: 10 (max 16)
Effect: Leeches one third of the damage dealt.
Target: Selected target.
Flavor: WIP
Uses: A far stronger Grass-STAB which steals leeches health.

Learned By: Weeeeds
Name: Iron Armor (Iron Defense+Calm Mind)
New Type:

Classification:

Power Points: 5 (max 8)
Effect: Boosts the user's Defense, Special Attack and Special Defense by one stage.
Z-Effect: Resets user's lowered stats.
Target: Itself
Flavor: WIP
Uses: This move allows Weeeeds to turn into a defensive sweeper.

Learned By: Bangma
Name: Ominous Lava (Ominous Wind+Overheat)
New Type:

Classification:

Base Power: 130 (Z-195)
Accuracy: 90
Power Points: 5 (max 8)
Effect: 10% chance to boost the user's Special Attack by one stage.
Target: Selected target.
Flavor: WIP
Uses: A stronger STAB with a chance to rise Bangma offensive stats.

Learned By: Passadust
Name: Wing Strike (Hurricane+Vital Throw)
New Type:

Classification:

Base Power: 110 (Z-185)
Accuracy: ---
Power Points: 10 (max 16)
Effect: Ignores accuracy and evasion modifiers.
Target: Selected target.
Flavor: WIP
Uses: Passadust now has a physical Flying-STAB.

Learned By: Cornite
Name: Steam Breath (Scald+Dragon Breath)
New Type:

Classification:

Base Power: 80 (Z-160)
Accuracy: 100
Power Points: 15 (max 24)
Effect: 60% chance to paralyze or to burn the target.
Target: Selected target.
Flavor: WIP
Uses: A very powerfull defensive tool.

Learned By: Ractusdel
Name: Hyper Drain (Gunk Shot+Giga Drain)
New Type:

Classification:

Base Power: 120 (Z-190)
Accuracy: 100
Power Points: 10 (max 16)
Effect: Leeches 50% of the damage dealt.
Target: Selected target.
Flavor: WIP
Uses: A stronger Grass-STAB.

Learned By: Castapus
Name: Terrain Ball (Weather Ball+Psychic Terrain)
New Type:

Classification:

Base Power: 50 (Z-160)
Accuracy: 100
Power Points: 10 (max 16)
Effect: Base Power doubles and changes type based on the terrain.
Target: Selected target.
Flavor: WIP
Uses: This move allows Castapus to abuse every Terrain reliably.

Learned By: Apou Terro
Name: Wood Beam (Solar Beam+Psychic Terrain)
New Type:

Classification:

Base Power: 120 (Z-190)
Accuracy: 100
Power Points: 10 (max 16)
Effect: This move needs to charge if not used under Wooded Terrain. Power halved under other Terrain.
Target: Selected target.
Flavor: WIP
Uses: A stronger Grass-STAB.
 
Last edited:
Learned By: Cherr-Oh
Name: Sun Strike (Brave Bird + Synthesis)
New Type:

Classification:

Base Power: 120
Accuracy: 100%
Power Points: 15 (max 24)
Effect: If no weather is in effect, it heals the user by 50% of their maximum HP. If Sunny Day is in effect, this move heals the user by 66.66% of its maximum HP and if Rain Dance, Hail or Sandstorm is in effect, this move heals the user by 25% of their maximum HP Makes contact. Z-Effect: 190 BP Bloom Doom.
Target: 1 foe.
Priority: 0
Flavor: The user strikes the target with the power of the sun and drains HP from the target. The amount of HP regained varies with the weather.
Uses: Powerful Grass-type STAB that keeps Cherr-Oh healthy.
Learned By: Weeeeds
Name: Acid Trip (Gyro Ball + Psywave)
New Type:

Classification:

Base Power: --
Accuracy: 100%
Power Points: 15 (max 24)
Effect: If the target is faster than the user this attack deals damge equal to x1.5 user's level, if slower x0.5 and if they have both the same Speed stat the damge has no modifiers. Z-Effect: 100 BP Corskrew Crash.
Target: 1 foe.
Priority: 0
Flavor: The user attacks the target under the effects of a heavy drug. The attack varies in intensity depending on the user and the target's speed.
Uses: Better Seismic Toss depending on the target. This will also help Weeeeds with its passivity.
Learned By: Apou Terro
Name: Wood Shock (Wood Hammer + Psyshock)
New Type:

Classification:

Base Power: 120%
Accuracy: 100%
Power Points: 15 (max 24)
Effect: Damage is based on the target's Defense stat. User takes a third of damage dealt in recoil. Z-Effect: 190 BP Bloom Doom.
Target: 1 foe.
Priority: 0
Flavor: The user controlls a big piece of wood to attack the foe by the defense side. This damages the user quite a lot.
Uses: Powerful Grass-type attack that can be useful for breaking past special walls.
 
Last edited:

Learned By: Cherr-Oh
Name: Pollinate (Aromatherapy + Roost)
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 5 (max 8)
Effect: The user cures the status ailments of all party members, regains 50% HP, and loses its Grass type for the duration of the turn.
Z-Effect: resets lowered stats
Target: Self



Learned By: Weeeeds
Name: Dank Kush (Gravity + Leech Seed)
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 5 (max 8)
Effect: For 5 turns, airborne Pokémon are grounded and lose 1/8 HP per turn, while grounded Pokémon regain 1/8 HP per turn.
Z-Effect: resets lowered stats
Target: Entire Field



Learned By: Bangma
Name: Archeologust (Shadow Ball + Rock Tomb)
New Type:

Classification:

Base Power: 80
Accuracy: 100%
Power Points: 15 (max 24)
Effect: 20% chance to lower the target's Speed by 1 stage.
Z-Effect: 160 BP Continental Crush
Target: Single Adjacent



Learned By: Passadust
Name: Speed Wind (Quick Guard + Tailwind)
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 15 (max 24)
Effect: For 4 turns, increases the priority of allies' moves by 1.
Z-Effect: crit ratio +1
Target: All Allies



Learned By: Cornite
Name: Turbulence (Stealth Rock + Roost)
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 20 (max 32)
Effect: Sets a hazard that damages switch-ins based on Flying weakness. Does not stack with Stealth Rock or other variants.
Z-Effect: Defense +1
Target: All Foes



Learned By: Ractusdel
Name: Draco Needler (Needle Arm + Draco Meteor)
New Type:

Classification:

Base Power: 95
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Has a 30% chance to flinch the target.
Z-Effect: 175 BP Devastating Drake
Target: Single Adjacent



Learned By: Castapus
Name: Bittersweet Contact (Double-Edge + Draining Kiss)
New Type:

Classification:

Base Power: 100
Accuracy: 100%
Power Points: 15 (max 24)
Effect: User regains HP equal to 1/4 damage dealt. Makes contact.
Z-Effect: 180 BP Twinkle Tackle
Target: Single Adjacent



Learned By: Apou Terro
Name: Moss Gather (Psychic Terrain + Synthesis)
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 10 (max 16)
Effect: User regains 2/3 HP in Wooded Terrain, 1/2 HP otherwise.
Z-Effect: resets lowered stats
Target: Self
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top