Fusion Moves - [Fusion Evolution Companion Project]

Status
Not open for further replies.
Dad
Learned By: Dad
Name: Hi, Hungry (Transform + Embargo)
New Type: Dark
Classification: Status
Base Power: -
Accuracy: -
PP: 16
Effect: The user transforms their item into the opponent's item. If it is an item that is not affected by Embargo, the move fails.
Z-Power: Sp. Atk. +1
Target: Selected Target
Flavor: The user changes their item into the foe's item by using a cruel joke involving grammar and/or miscommunication that didn't really occur.
Overview: Your item changes to match the foe's item. Relies on luck to get anything good, and ultimately doesn't do much for you that you couldn't do in the team preview screen.


Gearchamp
Learned By: Gearchamp
Name: Pixie Pinch (Crafty Shield + Brick Break)
New Type: Fairy
Classification: Physical
Base Power: 60
Accuracy: 100
PP: 24
Effect: Breaks screens and Safeguard effects.
Z-Power: 140
Target: Selected Target
Flavor: The user gathers power from its own will to break the seals keeping the opponents away from it.
Overview: A physical Fairy STAB kept on the weaker side to keep Gearchamp-Mega from getting out of hand.
 
Last edited:

Yung Dramps

awesome gaming

Learned By: Zekloom
Name: Ultraviolet Crash (Solar Beam + Fusion Bolt)
Type:

Classification:

Base Power: 100
Accuracy: 90
Power Points: 10
Effect: 1.5x power in Sun.
Z-Power: 180
Target: Single Target
Overview: Strong STAB that makes Zekloom good on Sun teams.



Learned By: Gengalure
Name: Shadow Lunge (Shadow Ball + Flame Charge)
Type:

Classification:

Base Power:
50
Accuracy: 100
Power Points: 20
Effect: Raises user's Special Defense and Speed by 1.
Z-Power: 140
Target: Single Target
Other Properties: Makes Contact
Overview: A nice filler for Gengalure that lets it be faster and harder to revenge kill.



Learned By: Ferrolord
Name: Thieving Seed (Knock Off + Leech Seed)
Type:

Classification:

Base Power:
-
Accuracy: 100
Power Points: 10
Effect: Sets Thieving Seed on the foe, which drains 1/8 HP if the foe isn't holding an item, 1/6 HP if they are holding an item.
Z-Power: Restores negative stat changes to 0
Target: Single Target
Overview: Ferrolord has a better form of sustain that thrives off of many threats.



Learned By: Dad
Name: Nullimorph (Transform + Taunt)
Type:

Classification:

Base Power:
-
Accuracy: -
Power Points: 10
Effect: For 5 turns, the foe is prevented from accessing any form changes, whether they be by ability, item or move.
Z-Power: Restores HP 100%
Target: Opposing Team
Overview: Dad's banned anyway, so we might as well make it good in Ubers by disabling all the busted alternate forms.



Learned By: Kyurpedo
Name: Glacial Fang (Ice Beam + Crunch)
Type:

Classification:

Base Power:
90
Accuracy: 100
Power Points: 15
Effect: 10% chance to freeze and/or flinch the foe.
Z-Power: 160
Target: Single Target
Other Properties: Contact, biting move
Overview: Actual physical Ice STAB, woopee.



Learned By: Luau
Name: Shadow Rend (Shadow Claw + Eruption)
Type:

Classification:

Base Power:
130
Accuracy: 100
Power Points: 15
Effect: Starts at high crit ratio, crit ratio goes down along with HP.
100% HP: 2x crit ratio.
99-85% HP: 1.6x crit ratio.
84-50% HP: 1.3x crit ratio
49%-30% HP: 1.1x crit ratio.
29% HP and below: no crit ratio boost.
Z-Power: 195
Target: All Adjacent Foes
Overview: No, I did not screw up, this is indeed a physical move. Luau already has a big enough special movepool, why not give it something fun for the physical end?
 

Samtendo09

Ability: Light Power
is a Pre-Contributor

Learned By: Zekloom
Name: Thunder Rush (Mach Punch + Fusion Bolt)
Type:

Classification:

Base Power: 60
Accuracy: 100
Power Points: 20
Effect: +1 Priority. Power doubles if the target also used a positive Priority move.
Z-Power: 120 BP
Target: Single Target
Overview: Priority move that gets even stronger if the target will also use a Priority move. Notice that it is also boosted by Zekloom's Engineer, giving a BP boost as well as ignoring most Abilities, thus able to viably use it even against enemies that uses no Priority moves.


Learned By: Gengalure
Name: Hex Murder (Toxic + Hex)
Type:

Classification:

Base Power: 65
Accuracy: 90
Power Points: 10
Effect: Badly poison the target. This move will not miss if used by a Poison-type. Power doubles if used on a Pokémon with a status.
Z-Power: 160 BP
Target: Single Target
Overview: A much better version of Hex in that it will give Toxic to non-Poison and non-Steel type after the first hit (and most of these fellows can be burned), allowing a powerful hit the next turn and discourage switch-ins.


(My first and only won Fusion Evolution!)
Learned By: Ferrolord
Name: Guzzlord Slam (Gyro Ball + Draco Meteor)
Type:

Classification:

Base Power: 130
Accuracy: 90
Power Points: 5
Effect: Unless the user is slower than the target, the user's Attack decreases by two stages after a successful hit.
Z-Power: 195 BP
Target: Single Target
Overview: Considering that Ferrolord is slow, this move will be a near drawback-free strong STAB Dragon move that Ferrolord had lacked off a strong Dragon physical move(discounting the risky Outrage).


Learned By: Dad
Name: Daddy Jokes (Transform + Taunt)
Type:

Classification:

Base Power: --
Accuracy: --
Power Points: 10
Effect: The user taunts the target by telling a daddy joke, and then transform into the target.
Z-Power: Fully heals the user, +1 Attack
Target: Single Target
Overview: What am I thinking? Its used in case to mess with anyone who's using the Illusion effect but... its not like it could make full use of it anyways.


Learned By: Glaive
Name: Shadow Shred (Shadow Claw + Precipice Blades)
Type:

Classification:

Base Power: 120
Accuracy: 85
Power Points: 5
Effect: Higher chance of critical hit
Z-Power: 190 BP
Target: Single Target
Overview: Strong Ghost-type STAB with a high chance of critical hit.


Learned By: Kyurpedo
Name: Frost Bite (Crunch + Freeze Shock)
Type:

Classification:

Base Power: 120
Accuracy: 90
Power Points: 5
Effect: 30% chance to inflict Paralysis. Biting move, can be boosted by Strong Jaw
Z-Power: 200 BP
Target: Single Target
Overview: A deadly Ice-type Physical STAB with a good chance of Paralysis. Mega Kyurpedo can strike even harder does to Strong Jaw.


Learned By: Gearchamp
Name: Steel Flash (Force Palm + Flash Cannon)
Type:

Classification:

Base Power: 80
Accuracy: 100
Power Points: 10
Effect: 30% chance of reducing the target's Special Defense by 1 stage.
Z-Power: 160 BP
Target: Single Target
Overview: Practically a better Flash Cannon that despite the same BP, it also have better chance to lower the target's Special Defense thus may cripple a Special Wall by a good chance.


Learned By: Luau
Name: Dream Jeopardy (Stomping Tantrum + Dream Eater)
Type:

Classification:

Base Power: 75
Accuracy: 100
Power Points: 10
Effect: Heal user's HP by 1/2 of damage done. If the user's previous attack miss or the target is asleep, the power double. Both stacks.
Z-Power: 140 BP
Target: Single Target
Overview: A reliable way to recover HP in order to sustain itself. It can mess up with the target who used Rest, similar moves, or if the user's other STAB had missed (be it by Protect or just plain missed).
 

Learned By: Zekloom
Name: Sapper Punch (Drain Punch + Fusion Bolt)
New Type:

Classification:

Base Power: 100
Accuracy: 100
Power Points: 10 (max 16)
Effect: Heals the user for half the damage taken by the target. Does 1.5x damage and heals 75% instead if another recovery move was used this turn. Makes contact.
Z-Effect: 180 BP
Target: Selected target
Flavor:
Uses:


Learned By: Gengalure
Name: Terror Scare (Fire Blast + Astonish)
New Type:

Classification:

Base Power: 100
Accuracy: 95
Power Points: 10 (max 16)
Effect: 30% chance to cause flinching.
Z-Effect: 180 BP
Target: Selected target
Flavor:
Uses:


Learned By: Ferrolord
Name: Iron Swipe (Iron Head + Dragon Tail)
New Type:

Classification:

Base Power: 80
Accuracy: 90
Power Points: 10 (max 16)
Effect: -6 priority. Forces the opponent to switch to a different Pokemon. Makes contact.
Z-Effect: 160 BP
Target: Selected target
Flavor:
Uses:


Learned By: Glaive
Name: Shadow Doze (Shadow Sneak + Bulldoze)
New Type:

Classification:

Base Power: 60
Accuracy: 100
Power Points: 20 (max 32)
Effect: +1 priority. 100% chance to lower Spe by 1 stage. Does not make contact.
Z-Effect: 120 BP
Target: Selected target
Flavor:
Uses:


Learned By: Kyurpedo
Name: Feeding Frenzy (Crunch + Outrage)
New Type:

Classification:

Base Power: 120
Accuracy: 100
Power Points: 10 (max 16)
Effect: User attacks for 2-3 turns before confusing itself. 20% chance to lower Def by 1 stage. Biting move.
Z-Effect: 190 BP
Target: Random target
Flavor:
Uses:


Learned By: Gearchamp
Name: Zenshield Headbutt (Zen Headbutt + Crafty Shield)
New Type:

Classification:

Base Power: 80
Accuracy: 90
Power Points: 15 (max 24)
Effect: User sets up a barrier that protects itself from status moves for the rest of the turn. 20% chance to cause flinching.
Z-Effect: 160 BP
Target: Selected target
Flavor:
Uses:


Learned By: Luau
Name: Lunar Scorch (Moongeist Beam + Lava Plume)
New Type:

Classification:

Base Power: 100
Accuracy: 100
Power Points: 10 (max 16)
Effect: 30% chance to burn. Can be used regardless of abilities, this cannot be ignored.
Z-Effect: 180 BP
Target: Selected target
Flavor:
Uses:

Don't have any ideas for Dad ¯\_(ツ)_/¯
 
Last edited:

Learned By: Zekloom
Name: Chin Strike (Bolt Strike + Spore)
New Type:

Classification:

Base Power: 130
Accuracy: 85%
Power Points: 5 (max 8)
Effect: Has a 20% chance to put the target to sleep.
Z-Effect: 195 BP Gigavolt Havoc
Target: Single Adjacent



Learned By: Gengalure
Name: Gaseous Right Hook (Shadow Punch + Inferno)
New Type:

Classification:

Base Power: 100
Accuracy: ---
Power Points: 5 (max 8)
Effect: Ignores accuracy checks. Punching move, but non-contact.
Z-Effect: 180 BP Never-Ending Nightmare
Target: Single Adjacent



Learned By: Ferrolord
Name: Yggdrasil (Ingrain + Dragon Rush)
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 10 (max 16)
Effect: Grants the user 1/16 HP regen per turn. Prevents the user from flinching.
Z-Effect: Special Defense +1
Target: Self



Learned By: Glaive
Name: Shifting Swipe (Precipice Blades + Shadow Sneak)
New Type:

Classification:

Base Power: 60
Accuracy: 85%
Power Points: 10 (max 16)
Effect: +1 Priority.
Z-Effect: 120 BP Tectonic Rage
Target: All Adjacent Foes



Learned By: Kyurpedo
Name: Winter Spark Jet (Freeze Shock + Aqua Jet)
New Type:

Classification:

Base Power: 70
Accuracy: 90%
Power Points: 10 (max 16)
Effect: +1 Priority. Has a 30% chance to paralyze the target. Makes contact.
Z-Effect: 140 BP Subzero Slammer
Target: Single Adjacent



Learned By: Gearchamp
Name: Razzle-Dazzle (Dazzling Gleam + Vacuum Wave)
New Type:

Classification:

Base Power: 60
Accuracy: 100%
Power Points: 10 (max 16)
Effect: +1 Priority.
Z-Effect: 120 BP Twinkle Tackle
Target: All Adjacent Foes



Learned By: Luau
Name: Lunar Eclipse (Moongeist Beam + Earth Power)
New Type:

Classification:

Base Power: 110
Accuracy: 100%
Power Points: 5 (max 8)
Effect: Ignores Abilities while attacking. 10% chance to lower the target's Special Defense by 1 stage.
Z-Effect: 185 BP Tectonic Rage
Target: Single Adjacent
 
Zekloom: Gojiratar, Origin0
Gengalure: Samtendo09
Ferrolord: Reviloja753, Samtendo09, Mygavolt
Dad: Reviloja753
Glaive: Gojiratar, Mygavolt
Kyurpedo: Origin0
Gearchamp: Samtendo09, Origin0
Luau: Origin0, Mygavolt
 
Zekloom: Origin0
Gengalure: Samtendo09, Yung Dramps
Ferrolord: Reviloja753, Samtendo09
Dad: Reviloja753
Glaive: Gojiratar, Mygavolt
Kyurpedo: Yung Dramps
Gearchamp: Origin0
Luau: Origin0
 
Zekloom: Gojiratar, Origin0
Gengalure: Samtendo09, Yung Dramps
Ferrolord: Reviloja753, Samtendo09
Dad: Reviloja753
Glaive: Gojiratar, Mygavolt
Kyurpedo: Origin0, Yung Dramps
Gearchamp: Samtendo09
Luau: Origin0, Mygavolt
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Zekloom: Gojiratar, Origin0
Gengalure: Samtendo09, Yung Dramps
Ferrolord: Reviloja753, Samtendo09
Dad: Reviloja753
Glaive: Gojiratar, Mygavolt
Kyurpedo: Origin0, Yung Dramps
Gearchamp: Samtendo09
Luau: Mygavolt
 
It's about (past) that time.


Learned By: Zekloom
Name: Sapper Punch (Drain Punch + Fusion Bolt)
New Type:

Classification:

Base Power: 100
Accuracy: 100
Power Points: 10 (max 16)
Effect: Heals the user for half the damage taken by the target. Does 1.5x damage and heals 75% instead if another recovery move was used this turn. Makes contact.
Z-Effect: 180 BP
Target: Selected target
Flavor:
Uses:


Learned By: Gengalure
Name: Hex Murder (Toxic + Hex)
Type:

Classification:

Base Power: 65
Accuracy: 90
Power Points: 10
Effect: Badly poison the target. This move will not miss if used by a Poison-type. Power doubles if used on a Pokémon with a status.
Z-Power: 160 BP
Target: Single Target
Overview: A much better version of Hex in that it will give Toxic to non-Poison and non-Steel type after the first hit (and most of these fellows can be burned), allowing a powerful hit the next turn and discourage switch-ins.


Learned By: Ferrolord
Name: Crazy Rage (Dragon Rage + Giga Drain)
New Type:

Classification:

Base Power: ---
Accuracy: 100
Power Points: 10 (max 16)
Effect: User heals half of its HP, as well as an additional 40 HP. Foe loses 40 HP.
Z-Effect: 100
Target: SAF
Flavor: The user loses some of its sanity, coming closer to returning to a wild, unpredictable beast-like creature. This somehow heals the user. The foe is horrified and is damaged slightly.
Uses: Recovery! Hooray! Also is useful in that it gives somewhat minor chip damage to the foe, and it can't be taunted away!
Learned By: Ferrolord
Name: Guzzlord Slam (Gyro Ball + Draco Meteor)
Type:

Classification:

Base Power: 130
Accuracy: 90
Power Points: 5
Effect: Unless the user is slower than the target, the user's Attack decreases by two stages after a successful hit.
Z-Power: 195 BP
Target: Single Target
Overview: Considering that Ferrolord is slow, this move will be a near drawback-free strong STAB Dragon move that Ferrolord had lacked off a strong Dragon physical move(discounting the risky Outrage).


Learned By: Dad
Name: Dad Joke (Transform + Torment)
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 5 (max 8)
Effect: User cannot use this move after it has been used once, unless this Pokemon switches out.
Z-Effect: Omniboost
Target: SAF
Flavor: The user tells a dad joke. The foe tells the user to never do it again.
Uses: A fitting move that doesn't do much to change how stupid Dad is.


Learned By: Glaive
Name: Abyss Claws (Precipice Blades + Shadow Claw)
New Type:

Classification:

Base Power: 120
Accuracy: 85%
Power Points: 10 (16 max)
Effect: High critical hit ratio. Makes contact. Z-Effect: 195 BP Never-Ending Nightmare.
Target: All Adjacent foes.
Priority: 0
Flavor: The user summons sharpen shadows to attack all adjacent foes.
Uses: Actual Ghost-type stab.
Learned By: Glaive
Name: Shifting Swipe (Precipice Blades + Shadow Sneak)
New Type:

Classification:

Base Power: 60
Accuracy: 85%
Power Points: 10 (max 16)
Effect: +1 Priority.
Z-Effect: 120 BP Tectonic Rage
Target: All Adjacent Foes


Learned By: Kyurpedo
Name: Glacial Fang (Ice Beam + Crunch)
Type:

Classification:

Base Power:
90
Accuracy: 100
Power Points: 15
Effect: 10% chance to freeze and/or flinch the foe.
Z-Power: 160
Target: Single Target
Other Properties: Contact, biting move
Overview: Actual physical Ice STAB, woopee.
Learned By: Kyurpedo
Name: Feeding Frenzy (Crunch + Outrage)
New Type:

Classification:

Base Power: 120
Accuracy: 100
Power Points: 10 (max 16)
Effect: User attacks for 2-3 turns before confusing itself. 20% chance to lower Def by 1 stage. Biting move.
Z-Effect: 190 BP
Target: Random target
Flavor:
Uses:


Learned By: Gearchamp
Name: Steel Flash (Force Palm + Flash Cannon)
Type:

Classification:

Base Power: 80
Accuracy: 100
Power Points: 10
Effect: 30% chance of reducing the target's Special Defense by 1 stage.
Z-Power: 160 BP
Target: Single Target
Overview: Practically a better Flash Cannon that despite the same BP, it also have better chance to lower the target's Special Defense thus may cripple a Special Wall by a good chance.


Learned By: Luau
Name: Lunar Scorch (Moongeist Beam + Lava Plume)
New Type:

Classification:

Base Power: 100
Accuracy: 100
Power Points: 10 (max 16)
Effect: 30% chance to burn. Can be used regardless of abilities, this cannot be ignored.
Z-Effect: 180 BP
Target: Selected target
Flavor:
Uses:
Learned By: Luau
Name: Lunar Eclipse (Moongeist Beam + Earth Power)
New Type:

Classification:

Base Power: 110
Accuracy: 100%
Power Points: 5 (max 8)
Effect: Ignores Abilities while attacking. 10% chance to lower the target's Special Defense by 1 stage.
Z-Effect: 185 BP Tectonic Rage
Target: Single Adjacent



Dot-Sensu, Dark Hunter, Guzzpex, Dedede, Cosmill, Maginera, Catdeer, Hooptrio
 

Yung Dramps

awesome gaming

Learned By: Dot-Sensu
Name: Life Loan (Transform + Roost)
Type:

Classification:

Base Power: -
Accuracy: -
Power Points: 10
Effect: Heals user by 50% of the foe's health.
Z-Power: Restores negative stat changes to 0
Target: Single Target
Overview: If you're up against a foe with a lot of HP like Yvel-Chan or Stundicuno, you'll be getting huge recovery gains from this attack. Really, there aren't many things in FE with less than 69 base HP.



Learned By: Dark Hunter
Name: Splinter Punch (Stone Edge + Sucker Punch)
Type:

Classification:

Base Power: 90
Accuracy: 85
Power Points: 10
Effect: If the foe targets this Pokemon with an attacking move, this move goes first and has a higher critical hit ratio. Otherwise, it fails.
Z-Power: 175
Target: Single Target
Other Properties: Makes Contact
Overview: More priority. Nice.



Learned By: Guzzpex
Name: Acid Rain (Draco Meteor + Venom Drench)
Type:

Classification:

Base Power: 70
Accuracy: 100
Power Points: 15
Effect: Lowers the foe's Attack, Special Attack and Speed by 1 each. If they are poisoned or already have a stat drop, those stats are lowered by 2 each.
Z-Power: 140
Target: Single Target
Overview: While not very strong, Guzzpex now has an excellent way to disable and outstall attackers and sweepers.



Learned By: Dedede
Name: King's Hammer (Ice Ball + Play Rough)
Type:

Classification:

Base Power: 85
Accuracy: 100
Power Points: 15
Effect: When used, +2 attack.
Z-Power: 160
Target: Single Target
Other Properties: Makes Contact
Overview: Dedede is slow, frail and fairly weak. Here, catch this broken move to patch it up.



Learned By: Cosmill
Name: Wormhole Ambush (Teleport + Dive)
Type:

Classification:

Base Power: 80
Accuracy: 100
Power Points: 15
Effect: Switches user out turn 1. Attack is used the following turn.
Z-Power: 160
Target: Single Target
Other Properties: Makes Contact
Overview: Cosmill, up until now, had no physical Psychic STAB. This patches that issue up while making it a good pivot that can pressure the foe regularly.




Learned By: Maginera
Name: Fleur Punch (Fleur Cannon + Fire Punch)
Type:

Classification:

Base Power: 90
Accuracy: 100
Power Points: 5
Effect: 10% chance to lower foe's SpA by 1.
Z-Power: 200
Target: Single Target
Other Properties: Makes Contact, Punching move
Overview: Strong Physical Fairy STAB that Maginera needed.



Learned By: Catdeer
Name: Final Lock (Last Resort + Throat Chop)
Type:

Classification:

Base Power: 100
Accuracy: 100
Power Points: 5
Effect: For 2 turns, the foe is locked into using the move in their 4th slot.
Z-Power: 180
Target: Single Target
Other Properties: Makes Contact
Overview: Makes the normally underwhelming Catdeer extremely annoying to face. And if your last move is a status move... goodbye.



Learned By: Hooptrio
Name: Nasty Tantrum (Stomping Tantrum + Nasty Plot)
Type:

Classification:

Base Power: -
Accuracy: -
Power Points: 20
Effect: Raises Special Attack by 2. If this move is prevented from being used (ie Taunt or Torment or an ability that would disable it for some reason), the user's next Special move will have double BP.
Z-Power: Restores negative stat changes to 0
Target: Self
Overview: Upgraded Nasty Plot that cannot be punished.
 
Last edited:
Learned By: Kyurpedo
Name: Glacial Fang (Ice Beam + Crunch)
Type:

Classification:

Base Power:
90
Accuracy: 100
Power Points: 15
Effect: 10% chance to freeze and/or flinch the foe.
Z-Power: 160
Target: Single Target
Other Properties: Contact, biting move
Overview: Actual physical Ice STAB, woopee.
Wait, where the fuck did the flinch chance come from?
 
Learned By: Dark Hunter (this is so fucking edgy)
Name: Lynch Off (Stone Edge + Knock Off)
New Type:

Classification:

Base Power: 100
Accuracy: 100%
Power Points: 20 (32 max)
Effect: Crits if the target is holding a removable item. Removes item. Makes contact. Z-Effect: 180 BP Continental Crush.
Target: 1 foe.
Priority: 0
Flavor:
Uses:
100 bp rock-type knock off
Learned By: Hooptrio
Name: Hyperspace Quake (Hyperspace Fury + Earthquake)
New Type:

Classification:

Base Power: 100
Accuracy: 100%
Power Points: 10 (16 max)
Effect: Doubles power if the target is using Protect or a variant or is using Dig. Can hit throught Dig and Protect variants. Lowers the user's defense by 1 stage. Z-Effect: 180 BP Tectonic Rage.
Target: All adjacent foes.
Priority: 0
Flavor: The user breaks the logic of physics to cause an earthquake.
Uses: Don't use Protect.
Learned By: Maginera
Name: Floral Chop (Fleur Cannon + Throat Chop)
New Type:

Classification:

Base Power: 100
Accuracy: 100%
Power Points: 10 (16 max)
Effect: The target cannot use any move that may boost its special attack for 2 turns. Makes contact. Z-Effect: 180 BP Twinkle Tackle.
Target: 1 foe.
Priority: 0
Flavor:
Uses:
Learned By: Guzzpex
Name: Pickpocket's Den (Knock Off + Baneful Bunker)
New Type:

Classification:

Base Power: -
Accuracy: -
Power Points: 10 (16 max)
Effect: Protects the user from attacks. If the attacker is holding a removable item it instantly loses it. If not they become poisoned instead. If used twice or another protective move have been used before fails. Z-Effect: Restores negative stat changes to 0.
Target: Itself.
Priority: +4
Flavor: The user hides to protect itself from attacks. This move will remove the attacker's item if possible.
Uses: Neat way of protection that will also remove the foe's item.
Learned By: Catdeer
Name: Psyche Punch (Psych Up + Sucker Punch)
New Type:

Classification:

Base Power: 70 BP
Accuracy: -
Power Points: 5 (8 max)
Effect: Steals target's boosts before dealing damage. Damages the opponent only if they are intending to use a damaging move. Fails if used after the opponent moves. Makes contact. Z-Effect: 140 BP Black Hole Eclipse.
Target: One Foe.
Priority: +1
Flavor: The attack lets the user to steal the target's stat boosts. Usually hits first. Fails if the target doesn't attack the same turn.
Uses: Fucks up set up sweepers.
Learned By: Dedede
Name: Fast Hammer (Ice Shard + Thunder)
New Type:

Classification:

Base Power: 75 BP
Accuracy: 85%
Power Points: 30 (48 max)
Effect: Never fails under Rain. Doesn't make contact. Z-Effect: 140 BP Gigavolt Havoc.
Target: One Foe.
Priority: +1
Flavor: This attack makes use of Dedede's hammer to attack first. Never fails under rain.
Uses: Good priority move.
 
Last edited:

Tuthur

Haha CEO
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributor

Learned By
: Dot-Sensu
Name: Antimorphism (Transform + Defog)
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 5 (max 8)
Effect: Removes various field effects and foes form change.
Z-Effect: Fully restores user's HP.
Target: Selected target.
Flavor: WIP
Uses: Usefull utility move.


Learned By: Dark Hunter
Name: Crystal Thief (Snatch + Stone Edge)
New Type:

Classification:

Base Power: 90 (Z-175)
Accuracy: 100
Power Points: 10 (max 16)
Effect: Steals target's boosts before dealing damage.
Target: Selected Target
Flavor:
Uses: Rock-type Spectral Thief.


Learned By: Guzzpex
Name: Cyanide Claws (Toxic+Knock Off)
New Type:

Classification:

Base Power: 65 (Z-120)
Accuracy: 100
Power Points: 10 (max 16)
Effect: Removes the the target's item if it holds a removable item. If the target isn't holding a removable iteam, it is instead badly poisonned.
Target: Selected Target
Flavor:
Uses: A move to activitate Guzzpex's ability more easily as well as hard to switch-into.

Learned By: Dedede
Name: Super Dedede Jump (Wild Charge+Freeze Dry)
New Type:

Classification:

Base Power: 90 (Z-175)
Accuracy: 100
Power Points: 20 (max 32)
Effect: Super effective against Ground-type Pokemon. 10% chance to freeze the target.
Target: Selected Target
Flavor:
Uses: A strong move for a bad fusion.

Learned By: Cosmill
Name: Wormhole Jet (Teleport+Aqua Jet)
New Type:

Classification:

Base Power: 40 (Z-120)
Accuracy: 100
Power Points: 20 (max 32)
Effect: Priority +1. User attacks, then switches.
Target: Selected Target
Flavor:
Uses: Priority+Momentum


Learned By: Maginera
Name: Fleur Trip (Power Trip+Fleur Canon)
New Type:

Classification:

Base Power: 20 (Z-120)
Accuracy: 100
Power Points: 10 (max 16)
Effect: + 20 power for each of the user's stat boosts.
Target: Selected Target
Flavor:
Uses: After a Shift Gear this is a 80 BP move, and it get +40 BP after each kill. However the move is useless before setting up a SG.

Learned By: Catdeer
Name: Agitat-Horn (Taunt+Trash)
New Type:

Classification:

Base Power: 120 (Z-190)
Accuracy: 100
Power Points: 10 (max 16)
Effect: Locks the foe for 2 or 3 turn into the last status move it uses.
Target: Selected Target
Flavor:
Uses: A strong STAB that severely punishes status move.

Learned By: Hooptrio
Name: Earth Pull (Gravity+Earthquake)
New Type:

Classification:

Base Power: 100 (Z-180)
Accuracy: 100
Power Points: 10 (max 16)
Effect: Ignores Ground Immunity, and hits flying, jumping and undergrounded Pokémon.
Target: Selected Target
Flavor:
Uses: 100k Arrows but better.
 
Last edited:

Learned By: Dot-Sensu
Name: Copy Paste (Transform + Defog)
New Type: Normal
Classification: Status
Base Power: -
Accuracy: -
Power Points: 15 (24 Max)
Effect: All of the hazards that are on the users side of the field are also applied to the opponent's side. Hazards that do not normally stack do not stack here as well. If no hazards are on the users side of the field, this move fails
Z-Effect: +1 Accuracy
Target: Adjacent Opponents
Flavor: The user somehow duplicates the hazards on their side of the field and uses them against the opponent.
Uses: A unique move that forces the opponent to not overuse hazards against you.
 
Last edited:
Learned By: Dark Hunter (this is so fucking edgy)
Name: Lynch Off (Stone Edge + Knock Off)
New Type:

Classification:

Base Power: 100
Accuracy: 100%
Power Points: 20 (32 max)
Effect: Crits if the target is holding a removable item. Removes item. Makes contact. Z-Effect: 180 BP Continental Crush.
Target: 1 foe.
Priority: 0
Flavor:
Uses:
Actually accurate Rock-type stab
Dark Hunter's ability already includes the effect of No Guard, meaning that giving it a more accurate STAB is 99% redundant

though 100 BP rock-type knock off is kinda cool, i'm pretty sure the appeal of the move is, you know, 100 bp rock-type knock off
 

Learned By: Dark Hunter
Name: Weakening Jab (Stone Edge + Snarl)
New Type:

Classification:

Base Power: 100
Accuracy: 80
Power Points: 10 (max 16)
Effect: 100% chance to lower target's SpA by 1 stage. High critical hit ratio. Does not make contact.
Z-Effect: 180 BP
Target: Selected target
Flavor: The user strikes the target with an arm formed from shadows. This lowers the target's Special Attack and has a high critical hit ratio.
Uses: A strong physical Dark STAB.


Learned By: Guzzpex
Name: Septic Swipe (Dragon Tail + Venoshock)
New Type:

Classification:

Base Power: 60
Accuracy: 90
Power Points: 10 (max 16)
Effect: -6 priority. Forces the target to switch out. Doubles damage if the target is poisoned. Makes contact.
Z-Effect: 120 BP
Target: Selected target
Flavor: The user strikes the target with its poisoned claws, forcing them out. This does double damage if the target is poisoned.
Uses: A Poison-type phasing move which can do heavy damage.


Learned By: Dedede
Name: Chachacha (Ice Shard + Discharge)
New Type:

Classification:

Base Power: 60
Accuracy: 100
Power Points: 15 (max 24)
Effect: +1 priority. 30% chance to paralyze. Makes contact.
Z-Effect: 120 BP
Target: Selected target
Flavor: The user quickly tackles the target while electrified. This may leave the target paralyzed.
Uses: A priority Electric-type attack.


Learned By: Maginera
Name: Floral Lariat (Fleur Cannon + Darkest Lariat)
New Type:

Classification:

Base Power: 90
Accuracy: 95
Power Points: 10 (max 16)
Effect: Ignores the target's stat changes. Makes contact.
Z-Effect: 175 BP
Target: Selected target
Flavor: The user hits the target with flowers. This ignores the target's stat changes.
Uses: A strong physical Fairy STAB that goes through Defense boosts.


Learned By: Catdeer
Name: Mastermind (Nasty Plot + Work Up)
New Type:

Classification:

Base Power: --
Accuracy: --
Power Points: 20 (max 32)
Effect: Raises user's Atk and SpA by 2 stages.
Z-Effect: Resets user's lowered stats
Target: Self
Flavor: The user thinks up an evil scheme to take over the world. This sharply raises its Attack and Special Attack stats.
Uses: Instantly turns Catdeer into an offensive threat. Works for physical, special, or mixed sets.


Learned By: Hooptrio
Name: Hyperdozer (Bulldoze + Hyperspace Fury)
New Type:

Classification:

Base Power: 100
Accuracy: --
Power Points: 10 (max 16)
Effect: 100% chance to lower target's Spe by 1 stage. Hits through Protection. Does not make contact.
Z-Effect: 180 BP
Target: Selected target
Flavor: The user shakes the fabric of space-time to hit the target. This hits through Protection and lowers their Speed.
Uses: A strong Dark STAB that doesn't have drawbacks.

got nothing for Dot-Sensu or Cosmill
 
Last edited:

Learned By
: Dedede
Name: Erratic Jumping (Bounce + Nuzzle)
New Type:

Classification:

Base Power: 60
Accuracy: 100
Power Points: 15 (max 24)
Effect: Has a 100% chance to paralyze the opponent.
Z-Effect: 110 BP
Target: Selected target
Flavor:
Uses: More parahaxx tho.



Learned By
: Guzzpex
Name: Poisonous Regrets (Baneful Bunker + Dragon Tail)
New Type:

Classification:

Base Power: N/A
Accuracy: N/A
Power Points: 10 (max 20)
Effect: +4 priority. If a physical attack hits Guzzpex while protecting, the opponent is poisoned and switched out.
Z-Effect: Cures all statuses Guzzpex has been inflicted with. Bypasses Taunt.
Target: Self
Flavor:
Uses: Anti physical hitting ahead, nice chance of poisoning, works very well with hazards, anti physical setup. Hard countered by the special setupers.



Learned By
: Hooptrio
Name: Claustrophobia (Dig + Hyperspace Fury)
New Type:

Classification:

Base Power: 100
Accuracy: --
Power Points: 7 (max 15)
Effect: The opponent is trapped after being hit by this attack. Bypasses Protect.
Z-Effect: 180 BP
Target: Selected target
Flavor:
Uses: Arena Trap ban ? Not a worry.



Learned By
: Catdeer
Name: Scratching Rage (Hone Claws + Frustration)
New Type:

Classification:

Base Power: 90
Accuracy: 90%
Power Points: 12 (max 26)
Effect: Raises the users attack by one stage if the user got attacked before executing this move.
Z-Effect: 180 BP
Target: Selected Target
Flavor:
Uses: Hard hitting attack that can raise Catdeer's attack. Prepare your steel- and ghost-types.



Learned By
: Maginera
Name: Heartbroken (Heart Swap + Taunt)
New Type:

Classification:

Base Power: N/A
Accuracy: N/A
Power Points: 10 (max 16)
Effect: Trades the user's and his opponent's stat changes and taunts
Z-Effect: +1 Atk
Target: Selected target
Flavor:
Uses: Heart Swap and Taunt merged to create this attack, looks kinda mek but can prevent setup sweepers from resetting up and rekt 'em with their own boosts.

I'm not creative so I'm stopping here.
 
Last edited:

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader

Learned By
: Dedede
Name: Clobbah'd (Fake Out + Super Fang)
New Type:

Classification:

Base Power: N/A
Accuracy: 100
Power Points: 15 (max 24)
Effect: +3 priority. Damage dealt is equal to half of the opponent's HP. 100% flinch rate. Makes contact.
Z-Effect: 110 BP
Target: Selected target
Flavor:
Uses: Please stop breaking mah babies stalls



Learned By
: Guzzpex
Name: Poisonous Regrets (Baneful Bunker + Dragon Tail)
New Type:

Classification:

Base Power: N/A
Accuracy: N/A
Power Points: 10 (max 20)
Effect: +4 priority. If a physical attack hits Guzzpex while protecting, the opponent is poisoned and switched out.
Z-Effect: Cures all statuses Guzzpex has been inflicted with. Bypasses Taunt.
Target: Self
Flavor:
Uses: Anti physical hitting ahead, nice chance of poisoning, works very well with hazards, anti physical setup. Hard countered by the special setupers.



Learned By
: Hooptrio
Name: Claustrophobia (Dig + Hyperspace Fury)
New Type:

Classification:

Base Power: 100
Accuracy: --
Power Points: 7 (max 15)
Effect: The opponent is trapped after being hit by this attack. Bypasses Protect.
Z-Effect: 180 BP
Target: Selected target
Flavor:
Uses: Arena Trap ban ? Not a worry.



Learned By
: Catdeer
Name: Well-Shaped Horns (Hone Claw + Megahorn)
New Type:
(Bug-type in english, that's just I use french websites to modify types)(Megahorn's type)
Classification:

Base Power: 120
Accuracy: 80%
Power Points: 8 (max 16)
Effect: Has 10% chance to raise the user's Attack.
Z-Effect: 180 BP
Target: Selected Target
Flavor:
Uses: Hard hitting attack that can raise Catdeer's attack. Prepare your steel-types.



Learned By
: Maginera
Name: Heartbroken (Heart Swap + Taunt)
New Type:

Classification:

Base Power: N/A
Accuracy: N/A
Power Points: 10 (max 16)
Effect: Trades the user's and his opponent's stat changes and taunts
Z-Effect: +1 Atk
Target: Selected target
Flavor:
Uses: Heart Swap and Taunt merged to create this attack, looks kinda mek but can prevent setup sweepers from resetting up and rekt 'em with their own boosts.

I'm not creative so I'm stopping here.
It's nice seeing new faces around, tho I have to correct a few things. Catdeer's and Dedede's moves are not legal by this mod's rules - Stantler can't use Megahorn as a fusion Move because Stantler is a normal-type, thus only being able to give Normal moves to be used on the Fusion Move. The same goes foe Dedede, Fake Out and Super Fang are both Normal moves, but Dedenne can only give Electric or Fairy moves and Delibird can only give Ice or Flying moves

All other moves are correct, tho. I really like Poisonous Regrets, great job on that one. Keep up the good work!
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 1)

Top