BH Fur Coat Celesteela [GP 1/1]

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[SET]
Fur Coat (Celesteela) @ Rocky Helmet / Covert Cloak
Ability: Fur Coat
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD
Relaxed Nature
IVs: 0 Spe
- Teleport / Knock Off
- Beak Blast
- Salt Cure / Stone Axe
- Strength Sap / Recover

[SET COMMENTS]
Fur Coat Celesteela acts as a decent physical wall for teams looking for a Ground immunity while soft checking Ash-Greninja and non-Mold Breaker Koraidon. Teleport brings in dangerous wallbreakers safely. Beak Blast, if it successfully burns, instantly kills any physical wallbreaker's hopes of dealing damage except mixed attackers with Electro Drift; it also outdamages Jungle Healing from Mega Garchomp. Knock Off annoys defensive switch-ins like Mega Audino by removing items like Covert Cloak, while Salt Cure can help rack up large amounts of passive damage and more directly threatens Imposter users. Stone Axe capitalizes on the switches Celesteela often forces by virtue of its typing by setting entry hazards, but it's notably worse against Imposter users. Recover provides reliable healing in the face of wallbreaker + Strength Sap blocker structures, while Strength Sap has higher burst healing against some teams, is easier to Imposter-proof, (comma) neutralizes Mega Garchomp, (comma) and helps versus Ash-Greninja. Rocky Helmet helps wear away at physical attackers without needing entry hazard support and throttles Ash-Greninja into spamming Wicked Blow, while Covert Cloak shuts off Salt Cure's crushing passive damage. Physical wallbreakers like Mega Garchomp appreciate Celesteela Imposter-proofing them and blocking Mortal Spin to keep hazards on the field to increase the odds of KOs. Celesteela can be vulnerable to Bolt Strike or Electro Drift users like Mega Lucario and mixed attackers like Ultra Necrozma, so sturdy walls to them like Miraidon and Ice Scales Arceus-Ground makes for good partners. Imposter-proof Celesteela with a Magic Bounce user, a Magic Guard user not deterred by burns or Knock Off like Arceus-Ghost, or a RegenVest user like Primal Kyogre.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/rightclicker.589755/
Quality checked by:
https://www.smogon.com/forums/members/tea-guzzler.577920/
https://www.smogon.com/forums/members/chessking345.355040/
Grammar checked by:
https://www.smogon.com/forums/members/rose.511181/
 
Last edited:

Tea Guzzler

forever searching for a 10p freddo
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add remove comment (ac) = add comma (rc) = remove comma
[SET]
Fur Coat (Celesteela) @ Rocky Helmet / Covert Cloak
Ability: Fur Coat
EVs: 252 HP / 252 Def / 252 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Teleport
- Will-O-Wisp
- Stone Axe Knock Off / Salt Cure / Stone Axe
- Recover / Strength Sap

[SET COMMENTS]
Fur Coat Celesteela acts as a decent physical wall for teams looking for a Mortal Spin blocker, a Sunsteel Strike resist, (ac) and a Ground immunity all in one. Teleport brings in dangerous wallbreakers safely,. (rc, add period) Will-O-Wisp heavily deters any physical attackers hit by it, (rc) instantly kills any physical wallbreaker's hopes of dealing damage short of mixed attackers's Electro Drift. Knock Off annoys defensive switch-ins like Mega Audino by removing items like Covert Cloak, while Salt Cure can help rack up large amounts of passive damage and more directly threatens Imposter users; Stone Axe capitalizes on the switches Celesteela often forces by virtue of typing by setting hazards, but it's notably worse against Imposter users. and Strength Sap is a burst healing option that neutralizes attack boosts and is generally easy to Imposter-proof. Recover provides reliable healing in the face of wallbreaker + Strength Sap blocker structures, while Strength Sap has higher burst healing against some teams and is easier to Imposter-proof. Rocky Helmet helps wear away at physical attackers without needing entry hazard support and throttles Ash-Greninja into spamming Wicked Blow, while Covert Cloak shuts off Salt Cure's damning passive damage. Physical wallbreakers like Mega Garchomp appreciate Celesteela blocking opposing Mortal Spin removal and keeping hazards on the field, along with having Celesteela as an Imposter-proofer. Celesteela can be vulnerable to Bolt Strike users like Mega Lucario or and mixed attackers like Ultra Necrozma, so sturdy walls to those like Arceus-Ghost or Miraidon and Ice Scales Arceus-Ground makes for good partners. Imposter-proof Celesteela with a Magic Bounce user, Magic Guard Blissey, or Imposter Chansey.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/rightclicker.589755/
Quality checked by:
https://www.smogon.com/forums/members/tea-guzzler.577920/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
qc 1/2
 
add remove comment (ac) = add comma (rc) = remove comma
[SET]
Fur Coat (Celesteela) @ Rocky Helmet / Covert Cloak
Ability: Fur Coat
EVs: 252 HP / 252 Def / 252 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Teleport
- Will-O-Wisp
- Stone Axe Knock Off / Salt Cure / Stone Axe
- Recover / Strength Sap

[SET COMMENTS]
Fur Coat Celesteela acts as a decent physical wall for teams looking for a Mortal Spin blocker, a Sunsteel Strike resist, (ac) and a Ground immunity all in one. Teleport brings in dangerous wallbreakers safely,. (rc, add period) Will-O-Wisp heavily deters any physical attackers hit by it, (rc) instantly kills any physical wallbreaker's hopes of dealing damage short of mixed attackers's Electro Drift. Knock Off annoys defensive switch-ins like Mega Audino by removing items like Covert Cloak, while Salt Cure can help rack up large amounts of passive damage and more directly threatens Imposter users; Stone Axe capitalizes on the switches Celesteela often forces by virtue of typing by setting hazards, but it's notably worse against Imposter users. and Strength Sap is a burst healing option that neutralizes attack boosts and is generally easy to Imposter-proof. Recover provides reliable healing in the face of wallbreaker + Strength Sap blocker structures, while Strength Sap has higher burst healing against some teams and is easier to Imposter-proof. Rocky Helmet helps wear away at physical attackers without needing entry hazard support and throttles Ash-Greninja into spamming Wicked Blow, while Covert Cloak shuts off Salt Cure's damning passive damage. Physical wallbreakers like Mega Garchomp appreciate Celesteela blocking opposing Mortal Spin removal and keeping hazards on the field, along with having Celesteela as an Imposter-proofer. Celesteela can be vulnerable to Bolt Strike users like Mega Lucario or and mixed attackers like Ultra Necrozma, so sturdy walls to those like Arceus-Ghost or Miraidon and Ice Scales Arceus-Ground makes for good partners. Imposter-proof Celesteela with a Magic Bounce user, Magic Guard Blissey, or Imposter Chansey.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/rightclicker.589755/
Quality checked by:
https://www.smogon.com/forums/members/tea-guzzler.577920/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
qc 1/2
implemented, thanks
 
Add Comment
[SET]
Fur Coat (Celesteela) @ Rocky Helmet / Covert Cloak
Ability: Fur Coat
EVs: 252 HP / 252 Def / 252 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe max atk for beak blast
- Teleport
- Will-O-Wisp Beak Blast instead, everything steela checks is using contact moves and beak allows you to at minimum outdamage jungle chomp
- Knock Off / Salt Cure / Stone Axe Salt first, slash knock with tp as well, Salt is crucial to punish imp, steels, and also wear down chomp
- Recover / Strength Sap go sap first here because steela lacks sufficient bulk a lot of times
also change move order like beak blast first slot etc

[SET COMMENTS]
Fur Coat Celesteela acts as a decent physical wall for teams looking for a Mortal Spin blocker, a Sunsteel Strike resist, and a Ground immunity all in one This is oddly specific when it isn't very relevant, first point is nice but its not the main reason for fc steela, sunsteel resist is cool but the main sunsteel clicker does notable damage with fighting stab and always runs electric moves, so in reality the main reason you are running it is for ground immunity == chomp check (maybe groundceus but you check that anyways) while soft checking gren and nonmold korai. Teleport brings in dangerous wallbreakers safely. Will-O-Wisp instantly kills any physical wallbreaker's hopes of dealing damage short of mixed attackers's Electro Drift. Knock Off annoys defensive switch-ins like Mega Audino by removing items like Covert Cloak, while Salt Cure can help rack up large amounts of passive damage and more directly threatens Imposter users; Stone Axe capitalizes on the switches Celesteela often forces by virtue of typing by setting hazards, but it's notably worse against Imposter users. Recover provides reliable healing in the face of wallbreaker + Strength Sap blocker structures, while Strength Sap has higher burst healing against some teams and is easier to Imposter-proof need to mention how it helps neutralize setup chomp, not get pp stalled by ashgren etc because steela takes like 40 from everything. Rocky Helmet helps wear away at physical attackers without needing entry hazard support think this is unneeded and throttles Ash-Greninja into spamming Wicked Blow, while Covert Cloak shuts off Salt Cure's damning passive damage. Physical wallbreakers like Mega Garchomp appreciate Celesteela blocking opposing Mortal Spin removal and keeping hazards on the field this is extremely general because almost all offensive mons like this so either explain why they particularly like it or change this, along with having Celesteela as an Imposter-proofer. Celesteela can be vulnerable to Bolt Strike users like Mega Lucario and mixed attackers like Ultra Necrozma edrift is also fairly common so include that somewhere, so sturdy walls to those like Miraidon and Ice Scales Arceus-Ground makes for good partners. Imposter-proof Celesteela with a Magic Bounce user, Magic Guard Blissey, or Imposter Chansey might need to fix improofs with new moveset.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/rightclicker.589755/
Quality checked by:
https://www.smogon.com/forums/members/tea-guzzler.577920/
https://www.smogon.com/forums/members/chessking345.355040/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

 
Add Comment
[SET]
Fur Coat (Celesteela) @ Rocky Helmet / Covert Cloak
Ability: Fur Coat
EVs: 252 HP / 252 Def / 252 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe max atk for beak blast
- Teleport
- Will-O-Wisp Beak Blast instead, everything steela checks is using contact moves and beak allows you to at minimum outdamage jungle chomp
- Knock Off / Salt Cure / Stone Axe Salt first, slash knock with tp as well, Salt is crucial to punish imp, steels, and also wear down chomp
- Recover / Strength Sap go sap first here because steela lacks sufficient bulk a lot of times
also change move order like beak blast first slot etc

[SET COMMENTS]
Fur Coat Celesteela acts as a decent physical wall for teams looking for a Mortal Spin blocker, a Sunsteel Strike resist, and a Ground immunity all in one This is oddly specific when it isn't very relevant, first point is nice but its not the main reason for fc steela, sunsteel resist is cool but the main sunsteel clicker does notable damage with fighting stab and always runs electric moves, so in reality the main reason you are running it is for ground immunity == chomp check (maybe groundceus but you check that anyways) while soft checking gren and nonmold korai. Teleport brings in dangerous wallbreakers safely. Will-O-Wisp instantly kills any physical wallbreaker's hopes of dealing damage short of mixed attackers's Electro Drift. Knock Off annoys defensive switch-ins like Mega Audino by removing items like Covert Cloak, while Salt Cure can help rack up large amounts of passive damage and more directly threatens Imposter users; Stone Axe capitalizes on the switches Celesteela often forces by virtue of typing by setting hazards, but it's notably worse against Imposter users. Recover provides reliable healing in the face of wallbreaker + Strength Sap blocker structures, while Strength Sap has higher burst healing against some teams and is easier to Imposter-proof need to mention how it helps neutralize setup chomp, not get pp stalled by ashgren etc because steela takes like 40 from everything. Rocky Helmet helps wear away at physical attackers without needing entry hazard support think this is unneeded and throttles Ash-Greninja into spamming Wicked Blow, while Covert Cloak shuts off Salt Cure's damning passive damage. Physical wallbreakers like Mega Garchomp appreciate Celesteela blocking opposing Mortal Spin removal and keeping hazards on the field this is extremely general because almost all offensive mons like this so either explain why they particularly like it or change this, along with having Celesteela as an Imposter-proofer. Celesteela can be vulnerable to Bolt Strike users like Mega Lucario and mixed attackers like Ultra Necrozma edrift is also fairly common so include that somewhere, so sturdy walls to those like Miraidon and Ice Scales Arceus-Ground makes for good partners. Imposter-proof Celesteela with a Magic Bounce user, Magic Guard Blissey, or Imposter Chansey might need to fix improofs with new moveset.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/rightclicker.589755/
Quality checked by:
https://www.smogon.com/forums/members/tea-guzzler.577920/
https://www.smogon.com/forums/members/chessking345.355040/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

implemented, thanks
GP Team asfshjdjdndn
 
add remove comment

[SET]
Fur Coat (Celesteela) @ Rocky Helmet / Covert Cloak
Ability: Fur Coat
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD
Relaxed Nature
IVs: 0 Spe
- Teleport / Knock Off
- Beak Blast
- Salt Cure / Stone Axe
- Strength Sap / Recover

[SET COMMENTS]
Fur Coat Celesteela acts as a decent physical wall for teams looking for a Ground immunity while soft-checking Greninja-Ash soft checking Ash-Greninja and non-Mold Breaker Koraidon. Teleport brings in dangerous wallbreakers safely. Beak Blast, if it successfully burns, instantly kills any physical wallbreaker's hopes of dealing damage short of mixed attackers' Electro Drift, and except mixed attackers with Electro Drift; it also outdamages Jungle Healing from Mega Garchomp. Knock Off annoys defensive switch-ins like Mega Audino by removing items like Covert Cloak, while Salt Cure can help rack up large amounts of passive damage and more directly threatens Imposter users; users. Stone Axe capitalizes on the switches Celesteela often forces by virtue of its typing by setting entry hazards, but it's notably worse against Imposter users. Recover provides reliable healing in the face of wallbreaker + Strength Sap blocker structures, while Strength Sap has higher burst healing against some teams, (comma) and is easier to Imposter-proof, (comma) along with neutralizing neutralizes Mega Garchomp, (comma) and helping helps versus Greninja-Ash Ash-Greninja. Rocky Helmet helps wear away at physical attackers without needing entry hazard support and throttles Ash-Greninja into spamming Wicked Blow, while Covert Cloak shuts off Salt Cure's damning crushing passive damage. Physical wallbreakers like Mega Garchomp appreciate Celesteela Imposter-proofing them and blocking opposing Mortal Spin removal and keeping hazards on the field and increasing the odds of 2HKOs/3HKOs, along with having Celesteela as an Imposter-proofer to keep hazards on the field to increase the odds of KOs. Celesteela can be vulnerable to Bolt Strike/Electro Strike or Electro Drift users like Mega Lucario and mixed attackers like Ultra Necrozma, so sturdy walls to those them like Miraidon and Ice Scales Arceus-Ground makes for good partners. Imposter-proof Celesteela with a Magic Bounce user, a Magic Guard user not deterred by burns or Knock Off like Arceus-Ghost, or a RegenVest user like Primal Kyogre.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/rightclicker.589755/
Quality checked by:
https://www.smogon.com/forums/members/tea-guzzler.577920/
https://www.smogon.com/forums/members/chessking345.355040/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

1/1 GP Team done
 
add remove comment

[SET]
Fur Coat (Celesteela) @ Rocky Helmet / Covert Cloak
Ability: Fur Coat
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD
Relaxed Nature
IVs: 0 Spe
- Teleport / Knock Off
- Beak Blast
- Salt Cure / Stone Axe
- Strength Sap / Recover

[SET COMMENTS]
Fur Coat Celesteela acts as a decent physical wall for teams looking for a Ground immunity while soft-checking Greninja-Ash soft checking Ash-Greninja and non-Mold Breaker Koraidon. Teleport brings in dangerous wallbreakers safely. Beak Blast, if it successfully burns, instantly kills any physical wallbreaker's hopes of dealing damage short of mixed attackers' Electro Drift, and except mixed attackers with Electro Drift; it also outdamages Jungle Healing from Mega Garchomp. Knock Off annoys defensive switch-ins like Mega Audino by removing items like Covert Cloak, while Salt Cure can help rack up large amounts of passive damage and more directly threatens Imposter users; users. Stone Axe capitalizes on the switches Celesteela often forces by virtue of its typing by setting entry hazards, but it's notably worse against Imposter users. Recover provides reliable healing in the face of wallbreaker + Strength Sap blocker structures, while Strength Sap has higher burst healing against some teams, (comma) and is easier to Imposter-proof, (comma) along with neutralizing neutralizes Mega Garchomp, (comma) and helping helps versus Greninja-Ash Ash-Greninja. Rocky Helmet helps wear away at physical attackers without needing entry hazard support and throttles Ash-Greninja into spamming Wicked Blow, while Covert Cloak shuts off Salt Cure's damning crushing passive damage. Physical wallbreakers like Mega Garchomp appreciate Celesteela Imposter-proofing them and blocking opposing Mortal Spin removal and keeping hazards on the field and increasing the odds of 2HKOs/3HKOs, along with having Celesteela as an Imposter-proofer to keep hazards on the field to increase the odds of KOs. Celesteela can be vulnerable to Bolt Strike/Electro Strike or Electro Drift users like Mega Lucario and mixed attackers like Ultra Necrozma, so sturdy walls to those them like Miraidon and Ice Scales Arceus-Ground makes for good partners. Imposter-proof Celesteela with a Magic Bounce user, a Magic Guard user not deterred by burns or Knock Off like Arceus-Ghost, or a RegenVest user like Primal Kyogre.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/rightclicker.589755/
Quality checked by:
https://www.smogon.com/forums/members/tea-guzzler.577920/
https://www.smogon.com/forums/members/chessking345.355040/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

1/1 GP Team done
implemented, thanks
ready to upload
 
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