You know, while I'm enjoying the tier quite a lot, there is a lot of stuff that just make it feel "broken".
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While I usually don't mind Tera all that much on the other tiers I play, here it just feels like it makes all the problems the tier may have much worse, FP is very offensive, more than most formats, we are constantly trying to sweep the other or getting ready to counter sweep and Tera just make sure it stays that way, the monsters in this tier end being too much with the added damage on their stab or coverage move of choice and feels like everyone is already 2HKO each other if not 0HKO everything that doesn't resist.
I'm not sure if we should make a move on Tera this early, but would like to know how everyone else feels about it in the context of this tier.
Sun is quite crazy, and I'm still unsure on what's the best course of action here, Flutter Mane may have to go either way just like Scream Tail, but all the others past paradoxes should be a lot easier to handle if we get rid of Drought, or just Heat Rock if we want to try to keep as many of these elements as possible still in the tier, if we go with banning the paradoxes we would have to go for Roaring Moon, Slither Wing and Sandy Shocks on top of the first two mentioned, is just too much.
People have been talking about using Item Clause or a variation of it, but it really feels like a way to nerf Choice Scarf that would hurt the other relevant and more balanced items. I'm not even sure if I would call Scarf broken anyway, getting choice locked on the wrong move here can often be a dead sentence as giving a free turn to set up can easily end the game, but Scarf sure is stronger than usual as is pretty much Scarf+Band+Specs in a single item and is one of the reasons Chien-Pao was so strong and may be putting some other hyper fast mons over the edge. Can't figure out if I'm fine with it or not, but Item Clause doesn't seem like the way to go.
I'm also having serious doubts about Agility/Rock Polish, as they are pretty much Shell Smash, but don't drop defense and are learned by half of the game, is most likely fine tho, specially without Cyclizar, as trying to use set up moves without getting killed is quite hard if you aren't Iron Defense Toxapex.
So yeah would like to know if anyone agrees or disagree with me or if there is anything else that may be a problem in the tier, we should really try to reach some acceptable level of balance while it still has a ladder.