Invalid focus punch priority

Mathy

i'm not chien pao
is a Programmeris a Battle Simulator Moderator
The short description reads, "Fails if the user takes damage before it hits." Unfortunately, there's not enough space to also put information about priority because the short desc has to fit within a column in the teambuilder. The priority does show up when you use the /dt command.

The full description reads:
Nearly always moves last (priority −3).

The user loses its focus and does nothing if it is hit by a damaging attack this turn before it can execute the move.
 
I see, is there a specific character limit? If so then I could have a look at rewording the description to fit that while including information about priority.
Alright, I've just tried a few possible versions by using inspect element. The one that seems to work the best is 'Nearly always goes last, fails if the user is hit first.'
That fits within the space allocated, and I feel it communicates more information without sacrificing the clarity of the original description.
 

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