This is my first team and i would like some feedback on it.
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 112 Def / 144 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Hidden Power Ice
- U-turn
One of the most common pokemon to see in OU for good reason, this is a defensive Landorus-T. Stealth Rock is the best Set-Up move in OU for it hitting so many pokemon. Earthquake is the main attacking move for it and it hits like a TRUCK. Hidden power ice is for hitting other Landorus-T for massive damage and OHKOs with chip damage. Finally U-Turn is for hitting other pokemon when switching out against grass types. The EVs are max HP for tanking hits. Other than that the rest are split between Def and Spe.
Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Baneful Bunker
- Recover
- Toxic
In this set I use Toxapex to cover Kartana's and Mega Diancie's weakness. If worst comes to worst I can stall other pokemon out with a toxic poison. I use baneful bunker when stalling to allow me to double the number of hits that I can take and turns alive. I use recover on the turns that I don't use bunker to increase longevity. Finally I scald as the attacking move so that I can burn pokemon immune to toxic, i.e Magearna and Jirachi. The EV's are max HP and max SpD and the leftovers go towards Def and Black Sludge to heal.
Diancie @ Diancite
Ability: Clear Body
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Hasty Nature
- Earth Power
- Moonblast
- Diamond Storm
- Hidden Power [Fire]
This is a go-to pokemon on the team with having STAB Moonblast and Diamond Storm, You can use it as a sweeper or to pressure pokemon to switch out. I run Earth power to counter opposing Toxapex and other Electric and Fire types. Moonblast is the STAB fairy move that I use to counter Dark and Dragon types. Diamond storm is a very good STAB rock move against Ice and Flying pokemon, namely un-scarved Landorus-T. Finally Hidden power Fire to use against Kartanas and other grass types. The EVs are max speed and SpA for bonus damage on Moonblast.
Kartana @ Fightinium Z
Ability: Beast Boost
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Sacred Sword
- Knock Off
I use Kartana to break Toxapex and other defensive walls, with beast boost attack, over time the attack stat will raise.. Swords dance in case you get a free turn to boost your ATK stat even further. STAB leaf blade as a general use against everything move that can OHKO most pokemon after being boosted. Sacred sword to use on pokemon that resist grass with Fightinium Z if you need to OHKO a pokemon that resists Grass. Finally Knock off to remove threatening items such as a leftovers and life orbs. Max attack and speed EV's to increase chance to move 1st and OHKO.
Magearna @ Assault Vest
Ability: Soul-Heart
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Volt Switch
- Ice Beam
- Focus Blast
- Fleur Cannon
Assault Vest Magearna to tank almost any special move and wall Fairy Psychic, and Dark it can be used as a defensive check to Tapu Lele, Mega Alakazam and Clefable. Volt Switch to switch out and deal solid electric damage. Ice beam to deal massive damage to Landorus-T and other ground types. Focus blast to deal with other steel types and normal types. Fleur Cannon to deal massive STAB fairy damage with the Soul-Heart boost. The EVs are max HP and SpA for all of the attacks to deal even more damage and take more hits.
Celesteela @ Leftovers
Ability: Beast Boost
EVs: 248 HP / 28 Def / 232 SpD
Sassy Nature
- Leech Seed
- Protect
- Heavy Slam
- Flamethrower
BY FAR the most common Celesteela build in OU. Leftovers to Increase survivability and take more hits. Leech seed to deal extra minor damage to non-grass types and to add to the leftovers survivability. Protect is used to create turns where you take no damage but gain leftover and leech seed health. Heavy Slam deals tons of damage with STAB and Celesteela's weight allowing to pressure to switch into steel types. Flamethrower to deal super effective damage to steel types that switch in to resist heavy slam. Max HP EVs and almost max SpD Evs allow it to take massive hits.
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 112 Def / 144 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Hidden Power Ice
- U-turn
One of the most common pokemon to see in OU for good reason, this is a defensive Landorus-T. Stealth Rock is the best Set-Up move in OU for it hitting so many pokemon. Earthquake is the main attacking move for it and it hits like a TRUCK. Hidden power ice is for hitting other Landorus-T for massive damage and OHKOs with chip damage. Finally U-Turn is for hitting other pokemon when switching out against grass types. The EVs are max HP for tanking hits. Other than that the rest are split between Def and Spe.
Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Baneful Bunker
- Recover
- Toxic
In this set I use Toxapex to cover Kartana's and Mega Diancie's weakness. If worst comes to worst I can stall other pokemon out with a toxic poison. I use baneful bunker when stalling to allow me to double the number of hits that I can take and turns alive. I use recover on the turns that I don't use bunker to increase longevity. Finally I scald as the attacking move so that I can burn pokemon immune to toxic, i.e Magearna and Jirachi. The EV's are max HP and max SpD and the leftovers go towards Def and Black Sludge to heal.
Diancie @ Diancite
Ability: Clear Body
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Hasty Nature
- Earth Power
- Moonblast
- Diamond Storm
- Hidden Power [Fire]
This is a go-to pokemon on the team with having STAB Moonblast and Diamond Storm, You can use it as a sweeper or to pressure pokemon to switch out. I run Earth power to counter opposing Toxapex and other Electric and Fire types. Moonblast is the STAB fairy move that I use to counter Dark and Dragon types. Diamond storm is a very good STAB rock move against Ice and Flying pokemon, namely un-scarved Landorus-T. Finally Hidden power Fire to use against Kartanas and other grass types. The EVs are max speed and SpA for bonus damage on Moonblast.
Kartana @ Fightinium Z
Ability: Beast Boost
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Sacred Sword
- Knock Off
I use Kartana to break Toxapex and other defensive walls, with beast boost attack, over time the attack stat will raise.. Swords dance in case you get a free turn to boost your ATK stat even further. STAB leaf blade as a general use against everything move that can OHKO most pokemon after being boosted. Sacred sword to use on pokemon that resist grass with Fightinium Z if you need to OHKO a pokemon that resists Grass. Finally Knock off to remove threatening items such as a leftovers and life orbs. Max attack and speed EV's to increase chance to move 1st and OHKO.
Magearna @ Assault Vest
Ability: Soul-Heart
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Volt Switch
- Ice Beam
- Focus Blast
- Fleur Cannon
Assault Vest Magearna to tank almost any special move and wall Fairy Psychic, and Dark it can be used as a defensive check to Tapu Lele, Mega Alakazam and Clefable. Volt Switch to switch out and deal solid electric damage. Ice beam to deal massive damage to Landorus-T and other ground types. Focus blast to deal with other steel types and normal types. Fleur Cannon to deal massive STAB fairy damage with the Soul-Heart boost. The EVs are max HP and SpA for all of the attacks to deal even more damage and take more hits.
Celesteela @ Leftovers
Ability: Beast Boost
EVs: 248 HP / 28 Def / 232 SpD
Sassy Nature
- Leech Seed
- Protect
- Heavy Slam
- Flamethrower
BY FAR the most common Celesteela build in OU. Leftovers to Increase survivability and take more hits. Leech seed to deal extra minor damage to non-grass types and to add to the leftovers survivability. Protect is used to create turns where you take no damage but gain leftover and leech seed health. Heavy Slam deals tons of damage with STAB and Celesteela's weight allowing to pressure to switch into steel types. Flamethrower to deal super effective damage to steel types that switch in to resist heavy slam. Max HP EVs and almost max SpD Evs allow it to take massive hits.
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