National Dex Ferrothorn [DONE]

adem

her
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[SET]
name: Defensive
move 1: Spikes / Stealth Rock
move 2: Leech Seed
move 3: Power Whip
move 4: Gyro Ball / Thunder Wave / Knock Off
item: Leftovers
ability: Iron Barbs
nature: Impish
tera type: Ghost
evs: 252 HP / 40 Def / 216 SpD

[SET COMMENTS]
Ferrothorn is a premier entry hazard setter, being able to keep them up reliably against common Defog users like Rotom-W, Landorus-T, and Gliscor, as well as dissuade Great Tusk from switching into it. Leech Seed is Ferrothorn’s main form of recovery, letting it slowly wear down and pressure its switch-ins while also sustaining itself. Gyro Ball is a strong STAB option that allows Ferrothorn to put significant pressure on Tornadus-T, Dragonite, and Serperior, which can otherwise setup on it safely, and deter Iron Valiant and Tapu Lele from switching in. Thunder Wave lets Ferrothorn immediately cripple switch-ins like Volcarona, Heatran, and Kartana, while Knock Off removes items like Heavy-Duty Boots and Leftovers from switch-ins like Galarian Slowking and opposing Ferrothorn, respectively, making them more susceptible to its entry hazards. Tera Ghost lets Ferrothorn flip its matchup against Pokemon using Fighting-type moves such as Superpower Ogerpon-W, Mega Medicham, or Zamazenta in a pinch, as well as block Great Tusk’s Rapid Spin and become neutral to Fire-type moves. The given EV spread allows Ferrothorn to survive a +2 Knock Off from Mega Mawile while otherwise maximizing its special bulk in order to handle threats like Tapu Koko and Tapu Lele better. Due to Ferrothorn’s limited longevity, it fits best on offensively geared teams that appreciate the constant pressure it applies to Pokemon like Heatran and Toxapex with its entry hazards, making Pokemon like Tapu Lele, Zamazenta, and Mega Lopunny fantastic partners. Due to Ferrothorn’s lack of longevity, pairing it with a sturdy defensive backbone on more balanced structures with Pokemon like Toxapex, Clefable, and Alomomola is important, with the latter especially useful due to it being able to pass Wish to keep Ferrothorn healthy. These Pokemon also check pesky Fire- and Fighting-types such as Volcarona, Mega Lopunny, and Zamazenta for Ferrothorn, while in return Ferrothorn deals with Grass- and Psychic-types such as Kartana and Tapu Lele that these Pokemon struggle with. Other Pokemon that can set entry hazards, such as Garchomp, Landorus-T, and Heatran, work well with Ferrothorn to form a potent hazard-stacking core, significantly pressuring Defog users such as Landorus-T and Tornadus-T with Toxic, Knock Off, and Gyro Ball, maximizing the chip damage dealt.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/adem.529732/
Quality checked by:
https://www.smogon.com/forums/members/red-fintans.637479/
https://www.smogon.com/forums/members/sealoo.514772/
Grammar checked by:
https://www.smogon.com/forums/members/stupidflandrs48.633500/
 
Last edited:

red fintans

fintan is actually blue
is a Contributor to Smogon
my favourite mon
Ferrothorn is a premier hazard setter, being able to keep them up reliably against common Defog users like Rotom-W i actually havent seen the washer on a team in a long time, Tornadus-T, and Gliscor, as well as dissuading Great Tusk from switching into it. also hard switching into obvious uturns lets you rack up chip Leech Seed is Ferrothorn’s main form of recovery, letting it slowly wear down and pressure its switch-ins while also sustaining itself. Gyro Ball is a strong STAB option that allows Ferrothorn to put significant pressure on Tornadus-T, Dragonite, and Serperior, who <= pokemon are not people can otherwise setup on it safely also deter ival and lele. Thunder Wave lets Ferrothorn immediately cripple switch-ins like Volcarona, Heatran, and Kartana, while Knock Off removes items like Heavy-Duty Boots and Leftovers from its switch-ins such as moltres :D (examples please), making them more susceptible to its entry hazards. Tera Ghost lets Ferrothorn flip the matchup against Pokemon using Fighting-type moves such as Superpower Ogerpon-W, Mega Medicham, or Mega Lopunny in a pinch, while also providing a neutrality against Fire-types moves. worth noting it also spinblocks tusk now The given EV spread allows Ferrothorn to live a +2 Mega Mawile Knock Off, with the rest maximising its special bulk in order to handle threats like Tapu Koko and Tapu Lele better. Due to Ferrothorn’s limited longevity, it fits best on offensively geared teams that appreciate the constant pressure it applies with its entry hazards, making Pokemon like Tapu Lele, Zamazenta, and Mega Lopunny fantastic partners. Due to Ferrothorn’s lack of longevity, pairing it with a sturdy defensive backbone with Pokemon like Toxapex, Clefable, and Alomomola is important, with the latter especially useful due to it being able to pass Wishes to heal back Ferrothorn. These Pokemon check the pesky Fire- and Fighting-types such as volc zama etc for Ferrothorn, while in return Ferrothorn deals with the Grass- and Psychic-types such as rilla etc that these Pokemon struggle with. Other Pokemon that can set entry hazards such as Garchomp, Landorus-T, and Heatran, work well with Ferrothorn to form a potent entry hazard setting core, maximising the chip damage dealt.
1/2
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sealoo

PaulGod
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[SET]
name: Defensive
move 1: Spikes / Stealth Rock
move 2: Leech Seed
move 3: Power Whip
move 4: Gyro Ball / Thunder Wave / Knock Off
item: Leftovers
ability: Iron Barbs
nature: Impish
tera type: Ghost
evs: 252 HP / 40 Def / 216 SpD

[SET COMMENTS]
Ferrothorn is a premier entry hazard setter, being able to keep them up reliably against common Defog users like Rotom-W, Tornadus-T between fly z, hwave, and fblast i wouldnt say its entirely reliable bar twave variants. landoT works better, and Gliscor, as well as dissuading Great Tusk from switching into it. Leech Seed is Ferrothorn’s main form of recovery, letting it slowly wear down and pressure its switch-ins while also sustaining itself. Gyro Ball is a strong STAB option that allows Ferrothorn to put significant pressure on Tornadus-T, Dragonite, and Serperior, which can otherwise setup on it safely and deter Iron Valiant and Tapu Lele. Thunder Wave lets Ferrothorn immediately cripple switch-ins like Volcarona, Heatran, and Kartana, while Knock Off removes items like Heavy-Duty Boots and Leftovers from its switch-ins like Galarian Slowking and opposing Ferrothorn, making them more susceptible to its entry hazards. Tera Ghost lets Ferrothorn flip the matchup against Pokemon using Fighting-type moves such as Superpower Ogerpon-W, Mega Medicham, or Mega Lopunny flip may not be the correct verb here since mlop still hits you for neutral unlike the other 2 where you become outright immune in a pinch, block Great Tusk’s Rapid Spin, while also providing a neutrality against Fire-types moves. The given EV spread allows Ferrothorn to live a +2 Mega Mawile Knock Off, with the rest maximising its special bulk in order to handle threats like Tapu Koko and Tapu Lele better. Due to Ferrothorn’s limited longevity, it fits best on offensively geared teams that appreciate the constant pressure it applies with its entry hazards, making Pokemon like Tapu Lele, Zamazenta, and Mega Lopunny fantastic partners u need to weave in which of their checks r affected by these hazards. Due to Ferrothorn’s lack of longevity, pairing it with a sturdy defensive backbone with Pokemon like Toxapex, Clefable, and Alomomola is important, with the latter especially useful due to it being able to pass Wishes to heal back Ferrothorn. these sentences are a weird juxtaposition, you mention the line before how its equipped for more offensive teams then go on to mention how it wants pex, clef, mola, all 3 who are nearly only seen on balance? furthermore, i wouldnt even say ferro struggles with a lack of longevity tbh, it sticks around p well These Pokemon check the pesky Fire- and Fighting-types such as Volcarona, Mega Lopunny, and Zamazenta for Ferrothorn, while in return Ferrothorn deals with the Grass- and Psychic-types such as Kartana and Tapu Lele that these Pokemon struggle with. Other Pokemon that can set entry hazards such as Garchomp, Landorus-T, and Heatran, work well with Ferrothorn to form a potent entry hazard setting core, maximising the chip damage dealt. mention why they work together, between tox + gyro/koff they can whittle through defoggers like tornt and landoT at a much faster pace

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/adem.529732/
Quality checked by:
https://www.smogon.com/forums/members/red-fintans.637479/
user link 2 here
Grammar checked by:
user link here
2/2, lmk if any clarifications needed on disc

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StupidFlandrs48

World’s sweatiest casual
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Punctuation Key (in order of appearance):
(AC) = Added Comma
(RC) = Removed Comma

[SET]
name: Defensive
move 1: Spikes / Stealth Rock
move 2: Leech Seed
move 3: Power Whip
move 4: Gyro Ball / Thunder Wave / Knock Off
item: Leftovers
ability: Iron Barbs
nature: Impish
tera type: Ghost
evs: 252 HP / 40 Def / 216 SpD

[SET COMMENTS]
Ferrothorn is a premier entry hazard setter, being able to keep them up reliably against common Defog users like Rotom-W, Lamdorus-T, and Gliscor, as well as dissuading dissuade Great Tusk from switching into it (maybe specify that it deters tusk from spinning instead of switching in since that fits with the theme of pressuring hazard removers in this sentence). Leech Seed is Ferrothorn’s main form of recovery, letting it slowly wear down and pressure its switch-ins while also sustaining itself. Gyro Ball is a strong STAB option that allows Ferrothorn to put significant pressure on Tornadus-T, Dragonite, and Serperior, which can otherwise setup on it safely,(AC) and deter Iron Valiant and Tapu Lele (from doing what?). Thunder Wave lets Ferrothorn immediately cripple switch-ins like Volcarona, Heatran, and Kartana, while Knock Off removes items like Heavy-Duty Boots and Leftovers from its switch-ins like Galarian Slowking and opposing Ferrothorn, respectively,(AC) making them more susceptible to its entry hazards. Tera Ghost lets Ferrothorn flip the its matchup against Pokemon using Fighting-type moves such as Superpower Ogerpon-W, Mega Medicham, or Zamazenta in a pinch, as well as block Great Tusk’s Rapid Spin(RC) while also and providing a neutrality against become neutral to Fire-types moves. The given EV spread allows Ferrothorn to live survive a +2 Mega Mawile Knock Off from Mega Mawile(RC) with the rest while otherwise maximising maximizing its special bulk in order to handle threats like Tapu Koko and Tapu Lele better. Due to Ferrothorn’s limited longevity, it fits best on offensively geared teams that appreciate the constant pressure it applies on to Pokemon like Heatran and Toxapex with its entry hazards, making Pokemon like Tapu Lele, Zamazenta, and Mega Lopunny fantastic partners. Due to Ferrothorn’s lack of longevity, pairing it with a sturdy defensive backbone on more balanced structures with Pokemon like Toxapex, Clefable, and Alomomola is important, with the latter especially useful due to it being able to pass Wishes Wish to heal back keep Ferrothorn healthy. These Pokemon also check the pesky Fire- and Fighting-types such as Volcarona, Mega Lopunny, and Zamazenta for Ferrothorn, while in return Ferrothorn deals with the Grass- and Psychic-types such as Kartana and Tapu Lele that these Pokemon struggle with. Other Pokemon that can set entry hazards,(AC) such as Garchomp, Landorus-T, and Heatran, work well with Ferrothorn to form a potent entry hazard setting hazard-stacking core,(AC) significantly pressuring Defog users such as Landorus-T and Tornadus-T with Toxic, Knock Off, and Gyro Ball, maximising maximizing the chip damage dealt.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/adem.529732/
Quality checked by:
https://www.smogon.com/forums/members/red-fintans.637479/
https://www.smogon.com/forums/members/sealoo.514772/
Grammar checked by:
user link here meeeeeeee >:D
GP 1/1 GP Team done
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