Enter the Dark- Another Ubers warstory

This is my first war story I ever posted, so please give me some pointers on how to make the next one better. :)
Players: Water Warrior vs. Shockhead
Teams:
Water Warrior: Deoxys-s/ Kyogre/ Palkia/ Groudon/ Ho-Oh/ Arceus-Dark
Shockhead: Latias/ Rayquaza/ Groudon/ Lugia/ Giratina-A/ Mewtwo

Battle between Water Warrior and Shockhead started!

Tier: Ubers Gen 4
Rule: Unrated
Rule: Sleep Clause
Rule: Species Clause

Shockhead sent out Red Dragon! (Latias)
Water Warrior sent out Deoxys-S!

Start of turn 1
Deoxys-S used Taunt!
The foe's Red Dragon fell for the taunt!

The foe's Red Dragon used Dragon Pulse!
A critical hit!
Deoxys-S lost 304 HP! (100% of its health)

5-6

At this point I got a little peeved, it was just a terrible way to start out a battle

Water Warrior sent out Arceus-Dark!

Start of Turn 2
Arceus-Dark used Judgment!
It's super effective!
The foe's Red Dragon lost 86% of its health!

The foe's Red Dragon used Dragon Pulse!
Arceus-Dark lost 117 HP! (28% of its health)

The foe's Red Dragon restored a little HP using its Leftovers!

I was expecting it to be holding Soul Dew, got shaken a little there, evn though it wasn't that big.


Start of turn 3
Arceus-Dark used Spacial Rend!
It's super effective!
A critical hit!
The foe's Red Dragon lost 19% of its health!

5-5

Well I thought I revealed too much there... Even though it didn't really matter in the end

Shockhead sent out SoFlyYo! (Rayquaza)

Start of turn 4
Arceus-Dark used Spacial Rend!
It's super effective!
The foe's SoFlyYo lost 65% of its health!

The foe's SoFlyYo used Swords Dance!
The foe's SoFlyYo's Attack sharply rose!

Start of turn 5
Arceus-Dark used ExtremeSpeed!
The foe's SoFlyYo lost 26% of its health!

The foe's SoFlyYo used ExtremeSpeed!
Arceus-Dark lost 204 HP! (50% of its health)

Start of turn 6
Arceus-Dark used ExtremeSpeed!
A critical hit!
The foe's SoFlyYo lost 7% of its health!
The foe's SoFlyYo fainted!

5-4

The onslaught of Arceus has taken its toll on him, but I made a mistake in taking two turns of ExtremeSpeed over one turn of Spacial Rend...


Shockhead sent out TerraKing! (Groudon)

The foe's TerraKing's Drought intensified the sun's rays!

Start of turn 7
Arceus-Dark used Judgment!
The foe's TerraKing lost 57% of its health!

The foe's TerraKing used Rock Polish!
The foe's TerraKing's Speed sharply rose!

Oh fudge... Anything but Rock Polish and I would've been set ;~;

Start of turn 8
The foe's TerraKing used Earthquake!
Arceus-Dark lost 85 HP! (20% of its health)
Arceus-Dark fainted!

4-4


Well there goes my powerhouse... Good thing I have more 3:)

Water Warrior sent out Kyogre!

Kyogre's Drizzle made it rain!

Start of turn 9
The foe's TerraKing used Earthquake!
Kyogre lost 270 HP! (78% of its health)

Kyogre used Water Spout!
It's super effective!
The foe's TerraKing lost 22% of its health!
The foe's TerraKing fainted!

4-3


Rain continues to fall!
Shockhead sent out Almighty2! (Lugia)

The foe's Almighty2 is exerting its Pressure!

Start of turn 10
Water Warrior called Kyogre back!
Water Warrior sent out Groudon!

Groudon's Drought intensified the sun's rays!
The foe's Almighty2 used Calm Mind!
The foe's Almighty2's Sp. Att. rose!
The foe's Almighty2's Sp. Def. rose!

Start of turn 11
Groudon used Rock Polish!
Groudon's Speed sharply rose!

The foe's Almighty2 used Ice Beam!
It's super effective!
Groudon lost 256 HP! (74% of its health)

The sunlight is strong!
Groudon restored a little HP using its Leftovers!

Start of turn 12
Groudon used Stone Edge!
It's super effective!
The foe's Almighty2 lost 52% of its health!

The foe's Almighty2 used Ice Beam!
It's super effective!
Groudon lost 107 HP! (31% of its health)
Groudon fainted!

3-3


After all this, I thought Groudon would do a little more sweeping... Oh well

The foe's Almighty2 restored a little HP using its Leftovers!
Water Warrior sent out Ho-Oh!


Start of turn 13
Ho-Oh used Sacred Fire!
The foe's Almighty2 lost 53% of its health!
The foe's Almighty2 fainted!

3-2

This proves Ho-Oh is in fact better than Lugia... Sort of


The sunlight is strong!
Shockhead sent out GhostOfTime! (Giratina)

Start of turn 14
Ho-Oh used Brave Bird!
The foe's GhostOfTime lost 42% of its health!
Ho-Oh is hit with recoil!

The foe's GhostOfTime used Calm Mind!
The foe's GhostOfTime's Sp. Att. rose!
The foe's GhostOfTime's Sp. Def. rose!

The sunlight is strong!
The foe's GhostOfTime restored a little HP using its Leftovers!

Start of turn 15
Ho-Oh used Sacred Fire!
It's not very effective...
The foe's GhostOfTime lost 27% of its health!
The foe's GhostOfTime was burned!

The foe's GhostOfTime used Dragon Pulse!
A critical hit!
Ho-Oh lost 184 HP! (51% of its health)
Ho-Oh fainted!

2-2


The sunlight is strong!
The foe's GhostOfTime restored a little HP using its Leftovers!
The foe's GhostOfTime is hurt by its burn!
Water Warrior sent out Kyogre!

Kyogre's Drizzle made it rain!

Start of turn 16
The foe's GhostOfTime used Shadow Sneak!
Kyogre lost 30 HP! (8% of its health)

Kyogre used Surf!
It's not very effective...
The foe's GhostOfTime lost 16% of its health!

Rain continues to fall!
The foe's GhostOfTime restored a little HP using its Leftovers!
The foe's GhostOfTime is hurt by its burn!

Start of turn 17
Kyogre used Surf!
It's not very effective...
The foe's GhostOfTime lost 8% of its health!
The foe's GhostOfTime fainted!

2-1

One misclick set the tone there... I meant to use Ice Beam, but at least it still worked


Rain continues to fall!
Shockhead sent out MewOne! (Mewtwo)

The foe's MewOne is exerting its Pressure!

Start of turn 18
Kyogre used Surf!
The foe's MewOne lost 89% of its health!

The foe's MewOne used Energy Ball!
It's super effective!
Kyogre lost 42 HP! (12% of its health)
Kyogre fainted!

1-1

I got a little angry here... 1% more damage and I would've won then and there, but oh well. My last man is Scarfed. ;)



Rain continues to fall!
Water Warrior sent out Palkia!

Palkia is exerting its Pressure!

At this point both of us agreed this was an awesome battle, and we agreed to post the story on different sites.

Start of turn 19
Palkia used Spacial Rend!
The foe's MewOne lost 0% of its health!
The foe's MewOne fainted!

Water Warrior won the battle!

All in all, awesome battle.
Pros: Arceus' sweep, it was a set I made and it works like a charm

The defense of Shockhead's Lugia, takes a lot to take a Stone Edge from Groudon, most people dump it all into sp. def.

Shockhead's Groudon, it got a lot more done than mine.

Cons: My reliance on Latias using CM, and subsequently no entry hazards being set up

My misclicking and speedy thinking... Notably with Kyogre

Thanks for reading this guy's, comments would be awesome. :)
 
How is it a good warstory if it only lasted for 19 turns? I see a large lack of prediction and switching.
 
I sort of felt compelled to stop reading after your Deoxys died from a lack of Focus Sash. :x Smogon also dislikes "haxy battles", i.e. critical hits and 10% chances coming true, and I've seen at least two critical hits. Also noticed that you compared Ho-Oh and Lugia...I don't play Ubers, but one is a sweeper and the other is primarily a wall, right? I don't think they can be compared exactly.
 
In response to calze6: Note taken for next time
In response to chocolate-kipp: A lot of times Leftovers actually works better than Focus Sash, this just wasn't one of those times. And the war between Ho-Oh and Lugia has been going on since GSC, might as well continue it. XD
 
I stopped reading after no Sash on lead Deoxys.
Kinda scrolled down a bit though, and saw very little actual commentary, just 'I attacked' or 'this sucks' and so on. We want to know why you did what you did, and what you're planning to do next turn, and such.
 
It coulda been scarf deo... or deo with lum berry. That wasn't that bad as I have used scarf deo before and lum deo also still works.
 

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