This team indeed, like has been said, problems with Escadrill and Rain, and probably Trick Room as well. My solution to this problem is, while one that might kill offensive momentum, adds a lot of defensive momentum instead, sometimes capable of turning the tide of a match on its own.
Ferrothorn @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 180 Def / 76 SDef
Relaxed Nature
IVs: 0 Spd
- Protect
- Leech Seed
- Thunder Wave
- Power Whip
Underspeeding everything under TR (and it gets outspeeded by everything outside of it regardless), and while T-Wave is useless against TR, it is very useful against Swift Swim abusers. Power Whip wrecks Gastrodon.
Leftovers instead of Sitrus Berry because Ferro can stay alive for decades against those who have nothing to really handle it. Escadrill can't really do much against Ferrothorn either and gets Seeded in the process.
It is huge Taunt bait though, which needs - or not - to be adressed. Future teammates could include Fake Out users as well as Water-types like Rotom-W.
Ferrothorn @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 180 Def / 76 SDef
Relaxed Nature
IVs: 0 Spd
- Protect
- Leech Seed
- Thunder Wave
- Power Whip
Underspeeding everything under TR (and it gets outspeeded by everything outside of it regardless), and while T-Wave is useless against TR, it is very useful against Swift Swim abusers. Power Whip wrecks Gastrodon.
Leftovers instead of Sitrus Berry because Ferro can stay alive for decades against those who have nothing to really handle it. Escadrill can't really do much against Ferrothorn either and gets Seeded in the process.
It is huge Taunt bait though, which needs - or not - to be adressed. Future teammates could include Fake Out users as well as Water-types like Rotom-W.