Gen 5 Druddigon (UU) [QC 1/2] [GP 0/2]

dingbat

snek
is a Top Tiering Contributor Alumnus
[OVERVIEW]

Despite its status as a RarelyUsed Pokemon, Druddigon has emerged as one of the premier Stealth Rock setters in this tier. Its access to Mold Breaker allows it to ignore Xatu's Magic Bounce, allowing it to set up entry hazards more freely compared to other setters, and its decent bulk alongside a pure Dragon typing leaves relatively few threats that can outright KO it. It certainly does not lack in power either; its fantastic base 120 Attack alongside perfect neutral coverage with just Outrage and Earthquake allows it to operate as a great wallbreaker. However, its awful base 48 Speed allows most opposing attackers to cripple it with status or land heavy blows on it before it can do anything back; this is further magnified if it locks itself into Outrage.

[SET]
name: Offensive
move 1: Outrage
move 2: Earthquake
move 3: Sucker Punch
move 4: Stealth Rock / Glare
item: Dragon Gem
ability: Mold Breaker
nature: Adamant
evs: 156 HP / 252 Atk / 100 Spe

[SET COMMENTS]
Moves
========
-Outrage + Dragon Gem gives Druddigon immense wallbreaking power, dealing heavy damage to anything that isn't a Steel-type.
-Earthquake provides fantastic coverage, nailing all Steel-types, including Bronzong, for heavy damage, while punching through targets like Victini and Raikou without having to lock into Outrage.
-Sucker Punch gives Druddigon a priority option to pick off weakened attackers and deal some extra chip damage before getting KOed.
-Stealth Rock provides valuable entry hazard support, while Glare allows Druddigon to be a status spreader.

Set Details
========
-This set places a strong emphasis on Druddigon's power and still provides valuable utility.
-Dragon Gem grants Outrage a one-time nuke to smash through any target that fails to resist it.
-Yache or Haban Berry can also be utilized to easily tank unboosted Ice- and Dragon-type moves, respectively, allowing Druddigon to potentially pick up extra KOs against threats like Weavile, Flygon, and Kingdra.
-Mold Breaker allows Druddigon to bypass Levitate and Rhyperior's Solid Rock with Earthquake and Magic Bounce with its support moves.
-The given EVs maximize Druddigon's power and allow it to outspeed Empoleon and Swampert, with the remaining EVs dumped into HP to improve its bulk; it can instead opt to run even more HP if these are not an issue for the team.

Team Options
========
-This set fits best on offensive teams that prefer their Stealth Rock setter to provide a great deal of offensive pressure.
-Special attackers like Zapdos or Raikou appreciate Druddigon's ability to blast through their strongest checks; in return, they can threaten bulky Water-types with their STAB attacks and Gligar with Hidden Power Ice.
-Similarly, end-game cleaners like Sharpedo and Choice Scarf Heracross appreciate having the opposing team severely worn down.

[SET]
name: Choice Band
move 1: Outrage
move 2: Earthquake
move 3: Sucker Punch
move 4: Dragon Claw / Superpower / Pursuit
item: Choice Band
ability: Mold Breaker
nature: Adamant
evs: 156 HP / 252 Atk / 100 Spe

[SET COMMENTS]
Moves
========
-Outrage gives Druddigon immense wallbreaking power, 2HKOing anything that isn't a Steel-type.
-Earthquake smashes through Steel-types.
-Sucker Punch allows Druddigon to revenge kill weakened attackers.
-Dragon Claw is a weaker but less risky STAB attack that can be run alongside Outrage.
-Superpower alongside Choice Band allows Druddigon to outright OHKO Snorlax and Cobalion.
-Pursuit punishes targets like Victini, Azelf, and Xatu that want to switch out.

Set Details
========
-This set focuses all about power, dealing heavy damage even to the sturdiest physical walls in this tier.
-Choice Band gives Druddigon sustained wallbreaking power at the cost of switching moves.
-The given EVs maximize Druddigon's power and allow it to outspeed Empoleon, with the remaining EVs dumped into HP to improve its bulk; 140 Speed EVs can alternatively be run to outspeed Umbreon.

Team Options
========
-This set fits best on offensive teams that appreciate its ability to punch holes through opposing teams.
-U-turn and Volt Switch users like Mienshao, Flygon, and Raikou allow Druddigon to come in more easily.
-Fast physical attackers like Weavile and Choice Scarf Heracross appreciate having physical walls like Blastoise and Slowbro weakened.
-Steel-types like Bronzong, Empoleon, and Cobalion resist Dragon- and Ice-type attacks targeted at Druddigon and can provide Stealth Rock support.

[SET]
name: Bulky Shuffler
move 1: Stealth Rock
move 2: Dragon Tail
move 3: Earthquake
move 4: Glare / Pursuit
item: Leftovers / Rocky Helmet
ability: Mold Breaker / Rough Skin
nature: Adamant
evs: 252 HP / 96 Atk / 160 SpD

[SET COMMENTS]
Moves
========
-Stealth Rock and Dragon Tail give Druddigon an avenue to shuffle the opposing team and rack up extra entry hazard damage against switch-ins like Blastoise and Suicune.
-Roar can alternatively be run to bypass Substitute against set-up sweepers like Suicune and Raikou.
-Earthquake nails Steel-types that otherwise take little damage from Dragon Tail and notably hits Levitate Bronzong with Mold Breaker.
-The last moveslot is tailored based on team needs; Glare paralyzes foes and severely cripples their speed, Pursuit targets switch outs, in particular punishing Victini V-Create, and seals KOs against weakened targets. Toxic can even be utilized to put some of its common switch-ins like Blastoise and Slowbro on timers.

Set Details
========
-This set focuses on Druddigon setting entry hazards, threatening status against opposing teams, and shuffling around the opposing team for extra entry hazard damage.
-Leftovers gives Druddigon passive recovery, extending its longevity, while Rocky Helmet punishes weaker contact moves like U-turn and Rapid Spin with chip damage.
-Mold Breaker is the preferred ability as it applies the most pressure against opposing teams reliant on Bronzong or Xatu.
-Rough Skin can alternatively be used to spread extra chip damage against contact moves.
-The given EV spread gives Druddigon enough power to threaten KOs against targets like Raikou and Victini after some chip damage and also capably tank Ice Beams from Nidoqueen and Nidoking even after one layer of entry hazard damage, but Attack and Special Defense EVs are interchangeable depending on how much bulk or power is desired. An alternative spread of 252 HP / 252 Def / 4 SpD with Impish Nature can also be used alongside Rough Skin to more capably absorb contact moves such as U-turn and Victini's V-Create and rack up as much chip damage as it can.

Team Options
========
-This Druddigon set fits best on bulky offense teams that appreciate its relatively unmatched ability to set entry hazards and be an overall annoying presence to the opposing team.
-Spikes setters like Qwilfish and Roserade allow Druddigon to further spread entry hazard damage, with the former being a serviceable Weavile check.
-Spin blockers like Cofagrigus, Mismagius, and Sableye allow entry hazards to stay on the field and maximize Druddigon's effectiveness as a shuffler.
-Scarf Mienshao, Weavile, and Scarf Heracross all appreciate their checks being weakened by entry hazard damage, and, in return, can revenge kill Druddigon's biggest threats.

[STRATEGY COMMENTS]
Other Options
=============
-Protect can be used to scout moves from Choice-locked Pokemon like Flygon and Mienshao and rack up extra Leftovers recovery, and Taunt can be used to render Bronzong and Ferroseed ineffective, but fitting any of these in one of Druddigon's moveslots is a difficult task given its generally superior utility options.
-A RestTalk set with Dragon Tail and Earthquake/Glare turns Druddigon into a reliable bulky Water-type/Status move switch-in, but its utility options become more limited.

Checks and Counters
===================
**Bulky Water-types**: Slowbro, Suicune, and Blastoise can switch into Druddigon's defensive set with ease and threaten Scald burns or other status, but they must all be wary of the possibility of boosted Outrage from its offensive set.

**Ferroseed**: While somewhat less common in comparison to other Steel-types, it is unafraid of Earthquake and threatens Leech Seed or entry hazards set up of its own.

**Other Dragon-types**: Kingdra and Flygon can threaten to KO with Outrage or, in the former's case, Draco Meteor.

**Burns**: Burns from Scald and Will-o-Wisp effectively sever Druddigon's power and longevity.

[CREDITS]
- Previous analysis by: [[B-Lulz, id]]
- Written by: [[dingbat, id]]
- Quality checked by: [[choolio, id], [name, id]]
- Grammar checked by: [[name, id], [name, id]]
 
Last edited:
add | remove



Despite its status as a RarelyUsed Pokemon, Druddigon has emerged as one of the premier Stealth Rock setters in this tier. Its access to Mold Breaker allows it to ignore Xatu's Magic Bounce, allowing it to set up hazards more freely compared to other setters, and its decent bulk alongside a pure Dragon typing leaves relatively few threats that can outright KO it. It certainly does not lack in power either; its fantastic base 120 Attack alongside perfect neutral coverage with just Outrage and Earthquake allows it to operate as a great wallbreaker. However, its awful base 48 Speed allows most opposing attackers to cripple it with status or land heavy blows on it before it can do anything back; this is further magnified if it locks itself into Outrage.

[SET]
name: Offensive
move 1: Outrage
move 2: Earthquake
move 3: Sucker Punch
move 4: Stealth Rock / Glare
item: Dragon Gem
ability: Mold Breaker
nature: Adamant
evs: 156 HP / 252 Atk / 100 Spe

[SET COMMENTS]
Moves
========
-Outrage gives Druddigon immense breaking power alongside Dragon Gem, dealing heavy damage to anything that isn't a Steel-type.
-Earthquake provides fantastic coverage alongside Outrage, nailing all Steel-types, including Bronzong, for heavy damage, while punching through targets like Victini and Raikou without having to lock into Outrage.
-Sucker Punch gives Druddigon a priority option to pick off weakened attackers and deal some extra chip damage before getting KO'd.
-Stealth Rock sets up entry hazards onto the opposing side, while Glare spreads paralysis.

Set Details
========
-This set places a strong emphasis on Druddigon's power, while providing valuable utility.
-Dragon Gem grants Outrage a one-time nuke to smash through any target that fails to resist it.
-Yache or Haban Berry can also be utilized to easily tank unboosted Ice and Dragon moves respectively, allowing Druddigon to potentially pick up extra KOs against threats like Weavile, Flygon, and Kingdra.
-Mold Breaker allows Druddigon to bypass Levitate and Rhyperior's Solid Rock with Earthquake, as well as Magic Bounce with its support moves.
-The given EVs maximize Druddigon's power and allow it to outspeed Empoleon and Swampert, with the remaining EVs dumped into HP to improve its bulk; it can instead opt to run even more HP if these are not an issue for the team.

Team Options
========
-This set fits bets on offensive teams that prefer their Stealth Rock setter providing a great deal of offensive pressure.
-Special attackers like Zapdos or Raikou appreciate Druddigon's ability to blast through their strongest checks; in return, they can threaten bulky Water-types, as well as Gligar with Hidden Power Ice.
-Similarly, end-game cleaners like Sharpedo and Choice Scarf Heracross appreciate having the opposing team severely worn down.

[SET]
name: Choice Band
move 1: Outrage
move 2: Earthquake
move 3: Sucker Punch
move 4: Dragon Claw / Superpower / Pursuit
item: Choice Band
ability: Mold Breaker
nature: Adamant
evs: 156 HP / 252 Atk / 100 Spe

[SET COMMENTS]
Moves
========
-Outrage gives Druddigon immense breaking power, 2HKOing anything that isn't a Steel-type.
-Earthquake smashes through Steel-types.
-Sucker Punch allows Druddigon to revenge kill weakened attackers.
-Dragon Claw is a weaker but less risky STAB attack that can be run alongside Outrage.
-Superpower alongside Choice Band allows Druddigon to outright OHKO Snorlax and Cobalion.
-Pursuit punishes targets like Victini, Azelf, and Xatu that want to switch out.

Set Details
========
-This set focuses all about power, dealing heavy damage even to the sturdiest physical walls in this tier.
-Choice Band gives it sustained breaking power at the cost of move switching.
-The given EVs maximize Druddigon's power and allow it to outspeed Empoleon, with the remaining EVs dumped into HP to improve its bulk; 140 Speed EVs can alternatively be run to outspeed Umbreon.

Team Options
========
-This set fits best on offensive teams that appreciate its ability to punch holes through opposing teams.
-U-turn and Volt Switch users like Mienshao, Flygon, and Raikou allow Druddigon to come in more easily.
-Fast physical attackers like Weavile and Choice Scarf Heracross appreciate having physical walls like Blastoise and Slowbro weakened.
-Steel-types like Bronzong, Empoleon, and Cobalion resist Dragon- and Ice-type attacks targeted at Druddigon, and can provide Stealth Rock support.

[SET]
name: Bulky Shuffler
move 1: Stealth Rock
move 2: Dragon Tail
move 3: Earthquake
move 4: Glare / Pursuit
item: Leftovers / Rocky Helmet
ability: Mold Breaker / Rough Skin
nature: Adamant
evs: 252 HP / 96 Atk / 160 SpD

[SET COMMENTS]
Moves
========
-Stealth Rock sets entry hazards onto the opposing side.
-Dragon Tail deals considerable chip damage while forcing switches against the opposing team and racking up extra hazard damage.
-Roar can alternatively be run to bypass Substitute against set-up sweepers like Suicune and Raikou.
-Earthquake nails Steel-types that otherwise take little from Dragon Tail, and notably hits Bronzong with Mold Breaker.
-The last moveslot is tailored based on team needs; Glare paralyzes foes and severely cripples their speed, Pursuit targets switch outs, in particular punishing Victini V-Creates, and seals KOs against weakened targets. Toxic can even be utilized to put some of its common switch-ins like Blastoise and Slowbro on timers.

Set Details
========
-This set focuses on Druddigon's utility, setting hazards, threatening status against opposing teams, and shuffling around the opposing team for extra hazard damage.
-Leftovers gives Druddigon passive recovery, extending its longevity, while Rocky Helmet punishes weaker contact moves like U-turn and Rapid Spin with chip damage.
-Mold Breaker is the preferred ability as it applies the most pressure against opposing teams reliant on Bronzong or Xatu.
-Rough Skin can alternatively be used to spread extra chip damage against contact moves.
-The given EV spread gives Druddigon enough power to threaten KOs against targets like Raikou and Victini with some chip damage and also capably tank Ice Beams from Nidoqueen and Nidoking even after one layer of hazard damage, but Attack and Special Defense EVs are interchangeable depending on how much bulk or power is desired. An alternative spread of 252 HP / 252 Def / 4 SpD with Impish Nature can also be used alongside Rough Skin to more capably absorb contact moves such as U-turns and Victini's V-Create, and rack up as much chip damage as it can.

Team Options
========
-This Druddigon set fits best on bulky offense teams that appreciate its relatively unmatched ability to set hazards and be an overall annoying presence to the opposing team.
-Spike setters like Qwilfish or Roserade allow Druddigon to spread further hazard damage, with the former being a serviceable Weavile check.
-Spin blockers like Cofagrigus, Mismagius, and Sableye allow hazards to stay on the field and maximize Druddigon's effectiveness as a shuffler.
-Scarf Mienshao, Weavile, and Scarf Heracross all appreciate their checks being weakened by hazard damage, and, in return, can revenge kill Druddigon's biggest threats.

[STRATEGY COMMENTS]
Other Options
=============
-Sheer Force may seem like a cool option as it boost moves like Fire Punch, Thunderpunch, and Crunch, but those attack options pale in comparison to its best attack options that unfortunately lack any secondary chance effects.
-Protect can be used to scout moves from Choiced Pokemon like Flygon and Mienshao and rack up extra Leftovers recovery and Taunt can be used to render Bronzong and Ferroseed ineffective, but fitting any of these in one of its moveslots is a difficult task given its generally superior utility options.
-Hone Claws can be used on its offensive set to boost its Attack further, turning a gem-boosted Outrage into a massive nuke, but its boosting opportunities are limited by its lack of speed and shaky durability.
- Rest Talk Shuffle Set Mentioning here (Was used in the past and works wonder vs your mentioned bulky waters here but give this your twist of wording than mine i put here lol (rest talk dtail glare/pursuit/Filler move)

Checks and Counters
===================
**Bulky Water-types**: Slowbro, Suicune, and Blastoise can switch into its defensive set with ease and threaten Scald burns or other status, but they must all be wary of the possibility of boosted Outrage from its offensive set.

**Ferroseed**: While somewhat less common in comparison to other Steel-types, it is unafraid of Earthquake and threatens Leech Seed or entry hazard set up of its own.

**Other Dragon-types**: Kingdra and Flygon can threaten to KO with Outrage or, in the former's case, Draco Meteor.

**Burns**: Burns from Scald and Will-o-Wisp effectively sever both Druddigon's power and longevity.

not much to say here, qc 1/2 if done
 

Isaiah

Here today, gone tomorrow
is a Site Content Manageris an official Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributor
UM/OM Leader
AM GP, implement if you wish
Add Remove Chattin'
[OVERVIEW]

Despite its status as a RarelyUsed Pokemon, Druddigon has emerged as one of the premier Stealth Rock setters in this tier. Its access to Mold Breaker allows it to ignore Xatu's Magic Bounce, allowing it to set up hazards more freely compared to other setters, and its decent bulk alongside a pure Dragon typing leaves relatively few threats that can outright KO it. It certainly does not lack in power either; its fantastic base 120 Attack alongside perfect neutral coverage with just Outrage and Earthquake allows it to operate as a great wallbreaker. However, its awful base 48 Speed allows most opposing attackers to cripple it with status or land heavy blows on it before it can do anything back; this is further magnified if it locks itself into Outrage.

[SET]
name: Offensive
move 1: Outrage
move 2: Earthquake
move 3: Sucker Punch
move 4: Stealth Rock / Glare
item: Dragon Gem
ability: Mold Breaker
nature: Adamant
evs: 156 HP / 252 Atk / 100 Spe

[SET COMMENTS]
Moves
========
-Outrage + Dragon Gem gives Druddigon immense wallbreaking power,(comma) alongside Dragon Gem, dealing heavy damage to anything that isn't a Steel-type.
-Earthquake provides fantastic coverage,(comma) alongside Outrage, (this whole thing is about eq) nailing all Steel-types, including Bronzong, for heavy damage, while punching through targets like Victini and Raikou without having to lock into Outrage.
-Sucker Punch gives Druddigon a priority option to pick off weakened attackers and deal some extra chip damage before getting KO'dKOed.
-Stealth Rock sets up entry hazards onto the opposing side, while Glare spreads paralysis. (both of these are just dex info, would specify what they actually do if applicable)

Set Details
========
-This set places a strong emphasis on Druddigon's power and still provides, while providing valuable utility.
-Dragon Gem grants Outrage a one-time nuke to smash through any target that fails to resist it.
-Yache or Haban Berry can also be utilized to easily tank unboosted Ice-(hyphen) and Dragon-type moves,(comma) respectively, allowing Druddigon to potentially pick up extra KOs against threats like Weavile, Flygon, and Kingdra.
-Mold Breaker allows Druddigon to bypass Levitate and Rhyperior's Solid Rock with Earthquake, as well asand Magic Bounce with its support moves.
-The given EVs maximize Druddigon's power and allow it to outspeed Empoleon and Swampert, with the remaining EVs dumped into HP to improve its bulk; it can instead opt to run even more HP if these are not an issue for the team.

Team Options
========
-This set fits betsbest on offensive teams that prefer their Stealth Rock setter providingto provide a great deal of offensive pressure.
-Special attackers like Zapdos or Raikou appreciate Druddigon's ability to blast through their strongest checks; in return, they can threaten bulky Water-types with their STAB attacks ,(comma) as well asand Gligar with Hidden Power Ice.
-Similarly, end-game cleaners like Sharpedo and Choice Scarf Heracross appreciate having the opposing team severely worn down.

[SET]
name: Choice Band
move 1: Outrage
move 2: Earthquake
move 3: Sucker Punch
move 4: Dragon Claw / Superpower / Pursuit
item: Choice Band
ability: Mold Breaker
nature: Adamant
evs: 156 HP / 252 Atk / 100 Spe

[SET COMMENTS]
Moves
========
-Outrage gives Druddigon immense wallbreaking power, 2HKOing anything that isn't a Steel-type.
-Earthquake smashes through Steel-types.
-Sucker Punch allows Druddigon to revenge kill weakened attackers.
-Dragon Claw is a weaker but less risky STAB attack that can be run alongside Outrage.
-Superpower alongside Choice Band allows Druddigon to outright OHKO Snorlax and Cobalion.
-Pursuit punishes targets like Victini, Azelf, and Xatu that want to switch out.

Set Details
========
-This set focuses all about power, dealing heavy damage even to the sturdiest physical walls in this tier.
-Choice Band gives itDruddigon sustained wallbreaking power at the cost of switching moves. move switching.
-The given EVs maximize Druddigon's power and allow it to outspeed Empoleon, with the remaining EVs dumped into HP to improve its bulk; 140 Speed EVs can alternatively be run to outspeed Umbreon.

Team Options
========
-This set fits best on offensive teams that appreciate its ability to punch holes through opposing teams.
-U-turn and Volt Switch users like Mienshao, Flygon, and Raikou allow Druddigon to come in more easily.
-Fast physical attackers like Weavile and Choice Scarf Heracross appreciate having physical walls like Blastoise and Slowbro weakened.
-Steel-types like Bronzong, Empoleon, and Cobalion resist Dragon- and Ice-type attacks targeted at Druddigon,(comma) and can provide Stealth Rock support.

[SET]
name: Bulky Shuffler
move 1: Stealth Rock
move 2: Dragon Tail
move 3: Earthquake
move 4: Glare / Pursuit
item: Leftovers / Rocky Helmet
ability: Mold Breaker / Rough Skin
nature: Adamant
evs: 252 HP / 96 Atk / 160 SpD

[SET COMMENTS]
Moves
========
-Stealth Rock sets entry hazards onto the opposing side.
-Dragon Tail deals considerable chip damage while forcing switches against the opposing team and racking up extra hazard damage. (isn't stealth mention + this just dex info? maybe add specifics things they pressure)
-Roar can alternatively be run to bypass Substitute against set-up sweepers like Suicune and Raikou.
-Earthquake nails Steel-types that otherwise take little damage from Dragon Tail,(comma) and notably hits Levitate Bronzong with Mold Breaker.
-The last moveslot is tailored based on team needs; Glare paralyzes foes and severely cripples their speed, Pursuit targets switch outs, in particular punishing Victini V-Creates(delete), and seals KOs against weakened targets. Toxic can even be utilized to put some of its common switch-ins like Blastoise and Slowbro on timers.

Set Details
========
-This set focuses on Druddigon's utility, setting entry hazards, threatening status against opposing teams, and shuffling around the opposing team for extra entry hazard damage.
-Leftovers gives Druddigon passive recovery, extending its longevity, while Rocky Helmet punishes weaker contact moves like U-turn and Rapid Spin with chip damage.
-Mold Breaker is the preferred ability as it applies the most pressure against opposing teams reliant on Bronzong or Xatu.
-Rough Skin can alternatively be used to spread extra chip damage against contact moves.
-The given EV spread gives Druddigon enough power to threaten KOs against targets like Raikou and Victini withafter some chip damage and also capably tank Ice Beams from Nidoqueen and Nidoking even after one layer of entry hazard damage, but Attack and Special Defense EVs are interchangeable depending on how much bulk or power is desired. An alternative spread of 252 HP / 252 Def / 4 SpD with Impish Nature can also be used alongside Rough Skin to more capably absorb contact moves such as U-turns(delete) and Victini's V-Create,(comma) and rack up as much chip damage as it can.

Team Options
========
-This Druddigon set fits best on bulky offense teams that appreciate its relatively unmatched ability to set entry hazards and be an overall annoying presence to the opposing team.
-Spikes(add) setters like Qwilfish orand Roserade allow Druddigon to further spread further entry hazard damage, with the former being a serviceable Weavile check.
-Spin blockers like Cofagrigus, Mismagius, and Sableye allow entry hazards to stay on the field and maximize Druddigon's effectiveness as a shuffler.
-Scarf Mienshao, Weavile, and Scarf Heracross all appreciate their checks being weakened by entry hazard damage, and, in return, can revenge kill Druddigon's biggest threats.

[STRATEGY COMMENTS]
Other Options
=============
-Protect can be used to scout moves from Choice-locked Pokemon like Flygon and Mienshao and rack up extra Leftovers recovery,(comma) and Taunt can be used to render Bronzong and Ferroseed ineffective, but fitting any of these in one of itsDruddigon's moveslots is a difficult task given its generally superior utility options.
-A Rest(space)Talk Shuffle set with Dragon Tail and Earthquake/Glare turns Druddigon into a reliable bulky Water-type/Status move switch-in, but its utility options become more limited.

Checks and Counters
===================
**Bulky Water-types**: Slowbro, Suicune, and Blastoise can switch into itsDruddigon's defensive set with ease and threaten Scald burns or other status, but they must all be wary of the possibility of boosted Outrage from its offensive set.

**Ferroseed**: While somewhat less common in comparison to other Steel-types, it is unafraid of Earthquake and threatens Leech Seed or entry hazards(add) set up of its own.

**Other Dragon-types**: Kingdra and Flygon can threaten to KO with Outrage or, in the former's case, Draco Meteor.

**Burns**: Burns from Scald and Will-o-Wisp effectively sever both Druddigon's power and longevity.

[CREDITS]
- Previous analysis by: [[B-Lulz, id]]
- Written by: [[dingbat, id]]
- Quality checked by: [[choolio, id], [name, id]]
- Grammar checked by: [[name, id], [name, id]]
[/QUOTE]
 

dingbat

snek
is a Top Tiering Contributor Alumnus
AM GP, implement if you wish
Add Remove Chattin'
[OVERVIEW]

Despite its status as a RarelyUsed Pokemon, Druddigon has emerged as one of the premier Stealth Rock setters in this tier. Its access to Mold Breaker allows it to ignore Xatu's Magic Bounce, allowing it to set up hazards more freely compared to other setters, and its decent bulk alongside a pure Dragon typing leaves relatively few threats that can outright KO it. It certainly does not lack in power either; its fantastic base 120 Attack alongside perfect neutral coverage with just Outrage and Earthquake allows it to operate as a great wallbreaker. However, its awful base 48 Speed allows most opposing attackers to cripple it with status or land heavy blows on it before it can do anything back; this is further magnified if it locks itself into Outrage.

[SET]
name: Offensive
move 1: Outrage
move 2: Earthquake
move 3: Sucker Punch
move 4: Stealth Rock / Glare
item: Dragon Gem
ability: Mold Breaker
nature: Adamant
evs: 156 HP / 252 Atk / 100 Spe

[SET COMMENTS]
Moves
========
-Outrage + Dragon Gem gives Druddigon immense wallbreaking power,(comma) alongside Dragon Gem, dealing heavy damage to anything that isn't a Steel-type.
-Earthquake provides fantastic coverage,(comma) alongside Outrage, (this whole thing is about eq) nailing all Steel-types, including Bronzong, for heavy damage, while punching through targets like Victini and Raikou without having to lock into Outrage.
-Sucker Punch gives Druddigon a priority option to pick off weakened attackers and deal some extra chip damage before getting KO'dKOed.
-Stealth Rock sets up entry hazards onto the opposing side, while Glare spreads paralysis. (both of these are just dex info, would specify what they actually do if applicable)

Set Details
========
-This set places a strong emphasis on Druddigon's power and still provides, while providing valuable utility.
-Dragon Gem grants Outrage a one-time nuke to smash through any target that fails to resist it.
-Yache or Haban Berry can also be utilized to easily tank unboosted Ice-(hyphen) and Dragon-type moves,(comma) respectively, allowing Druddigon to potentially pick up extra KOs against threats like Weavile, Flygon, and Kingdra.
-Mold Breaker allows Druddigon to bypass Levitate and Rhyperior's Solid Rock with Earthquake, as well asand Magic Bounce with its support moves.
-The given EVs maximize Druddigon's power and allow it to outspeed Empoleon and Swampert, with the remaining EVs dumped into HP to improve its bulk; it can instead opt to run even more HP if these are not an issue for the team.

Team Options
========
-This set fits betsbest on offensive teams that prefer their Stealth Rock setter providingto provide a great deal of offensive pressure.
-Special attackers like Zapdos or Raikou appreciate Druddigon's ability to blast through their strongest checks; in return, they can threaten bulky Water-types with their STAB attacks ,(comma) as well asand Gligar with Hidden Power Ice.
-Similarly, end-game cleaners like Sharpedo and Choice Scarf Heracross appreciate having the opposing team severely worn down.

[SET]
name: Choice Band
move 1: Outrage
move 2: Earthquake
move 3: Sucker Punch
move 4: Dragon Claw / Superpower / Pursuit
item: Choice Band
ability: Mold Breaker
nature: Adamant
evs: 156 HP / 252 Atk / 100 Spe

[SET COMMENTS]
Moves
========
-Outrage gives Druddigon immense wallbreaking power, 2HKOing anything that isn't a Steel-type.
-Earthquake smashes through Steel-types.
-Sucker Punch allows Druddigon to revenge kill weakened attackers.
-Dragon Claw is a weaker but less risky STAB attack that can be run alongside Outrage.
-Superpower alongside Choice Band allows Druddigon to outright OHKO Snorlax and Cobalion.
-Pursuit punishes targets like Victini, Azelf, and Xatu that want to switch out.

Set Details
========
-This set focuses all about power, dealing heavy damage even to the sturdiest physical walls in this tier.
-Choice Band gives itDruddigon sustained wallbreaking power at the cost of switching moves. move switching.
-The given EVs maximize Druddigon's power and allow it to outspeed Empoleon, with the remaining EVs dumped into HP to improve its bulk; 140 Speed EVs can alternatively be run to outspeed Umbreon.

Team Options
========
-This set fits best on offensive teams that appreciate its ability to punch holes through opposing teams.
-U-turn and Volt Switch users like Mienshao, Flygon, and Raikou allow Druddigon to come in more easily.
-Fast physical attackers like Weavile and Choice Scarf Heracross appreciate having physical walls like Blastoise and Slowbro weakened.
-Steel-types like Bronzong, Empoleon, and Cobalion resist Dragon- and Ice-type attacks targeted at Druddigon,(comma) and can provide Stealth Rock support.

[SET]
name: Bulky Shuffler
move 1: Stealth Rock
move 2: Dragon Tail
move 3: Earthquake
move 4: Glare / Pursuit
item: Leftovers / Rocky Helmet
ability: Mold Breaker / Rough Skin
nature: Adamant
evs: 252 HP / 96 Atk / 160 SpD

[SET COMMENTS]
Moves
========
-Stealth Rock sets entry hazards onto the opposing side.
-Dragon Tail deals considerable chip damage while forcing switches against the opposing team and racking up extra hazard damage. (isn't stealth mention + this just dex info? maybe add specifics things they pressure)
-Roar can alternatively be run to bypass Substitute against set-up sweepers like Suicune and Raikou.
-Earthquake nails Steel-types that otherwise take little damage from Dragon Tail,(comma) and notably hits Levitate Bronzong with Mold Breaker.
-The last moveslot is tailored based on team needs; Glare paralyzes foes and severely cripples their speed, Pursuit targets switch outs, in particular punishing Victini V-Creates(delete), and seals KOs against weakened targets. Toxic can even be utilized to put some of its common switch-ins like Blastoise and Slowbro on timers.

Set Details
========
-This set focuses on Druddigon's utility, setting entry hazards, threatening status against opposing teams, and shuffling around the opposing team for extra entry hazard damage.
-Leftovers gives Druddigon passive recovery, extending its longevity, while Rocky Helmet punishes weaker contact moves like U-turn and Rapid Spin with chip damage.
-Mold Breaker is the preferred ability as it applies the most pressure against opposing teams reliant on Bronzong or Xatu.
-Rough Skin can alternatively be used to spread extra chip damage against contact moves.
-The given EV spread gives Druddigon enough power to threaten KOs against targets like Raikou and Victini withafter some chip damage and also capably tank Ice Beams from Nidoqueen and Nidoking even after one layer of entry hazard damage, but Attack and Special Defense EVs are interchangeable depending on how much bulk or power is desired. An alternative spread of 252 HP / 252 Def / 4 SpD with Impish Nature can also be used alongside Rough Skin to more capably absorb contact moves such as U-turns(delete) and Victini's V-Create,(comma) and rack up as much chip damage as it can.

Team Options
========
-This Druddigon set fits best on bulky offense teams that appreciate its relatively unmatched ability to set entry hazards and be an overall annoying presence to the opposing team.
-Spikes(add) setters like Qwilfish orand Roserade allow Druddigon to further spread further entry hazard damage, with the former being a serviceable Weavile check.
-Spin blockers like Cofagrigus, Mismagius, and Sableye allow entry hazards to stay on the field and maximize Druddigon's effectiveness as a shuffler.
-Scarf Mienshao, Weavile, and Scarf Heracross all appreciate their checks being weakened by entry hazard damage, and, in return, can revenge kill Druddigon's biggest threats.

[STRATEGY COMMENTS]
Other Options
=============
-Protect can be used to scout moves from Choice-locked Pokemon like Flygon and Mienshao and rack up extra Leftovers recovery,(comma) and Taunt can be used to render Bronzong and Ferroseed ineffective, but fitting any of these in one of itsDruddigon's moveslots is a difficult task given its generally superior utility options.
-A Rest(space)Talk Shuffle set with Dragon Tail and Earthquake/Glare turns Druddigon into a reliable bulky Water-type/Status move switch-in, but its utility options become more limited.

Checks and Counters
===================
**Bulky Water-types**: Slowbro, Suicune, and Blastoise can switch into itsDruddigon's defensive set with ease and threaten Scald burns or other status, but they must all be wary of the possibility of boosted Outrage from its offensive set.

**Ferroseed**: While somewhat less common in comparison to other Steel-types, it is unafraid of Earthquake and threatens Leech Seed or entry hazards(add) set up of its own.

**Other Dragon-types**: Kingdra and Flygon can threaten to KO with Outrage or, in the former's case, Draco Meteor.

**Burns**: Burns from Scald and Will-o-Wisp effectively sever both Druddigon's power and longevity.

[CREDITS]
- Previous analysis by: [[B-Lulz, id]]
- Written by: [[dingbat, id]]
- Quality checked by: [[choolio, id], [name, id]]
- Grammar checked by: [[name, id], [name, id]]

did, lmk if the dex info stuff still isn't up to standards
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top