SM OU Drought team

Status
Not open for further replies.
Victini @ Life Orb
Ability: Victory Star
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Blue Flare
- Dazzling Gleam
- Focus Blast
- Inferno
So this really has no point in being here but inferno is nice with victory star



Charizard @ Charizardite Y
Ability: Blaze
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Flamethrower
- Focus Blast
- Solar Beam
- Roost
This is the drought creator if u did not know mega charizard y has the ability drought so
I would send it in mega swap out or stay in depending on the situation


Blacephalon @ Leftovers
Ability: Beast Boost
Shiny: Yes
EVs: 252 SpA / 252 Spe
Timid Nature
- Heat Wave
- Psychic
- Shadow Ball
- Will-O-Wisp
This is for its will-o-wisp in case there's a psycal
Attacker



Heatran @ Focus Sash
Ability: Flash Fire
EVs: 60 Def / 196 SpA / 252 Spe
Quiet Nature
IVs: 0 Atk
- Stealth Rock
- Flash Cannon
- Eruption
- Taunt
This is setup so before char I would put this in (depends on the Mon again)



Excadrill @ Rockium Z
Ability: Mold Breaker
Shiny: Yes
EVs: 128 Def / 128 SpD / 252 Spe
Jolly Nature
- Rock Slide
- Shadow Claw
- Rapid Spin
- Swords Dance
I mean I just like this no use rlly)



Torkoal @ Focus Sash
Ability: Drought
EVs: 4 HP / 252 SpA / 252 SpD
Sassy Nature
IVs: 0 Spe
- Eruption
- Clear Smog
- Earth Power
- Gyro Ball
I use this in case char dies an can't drought



Sorry for the lack of info I've only tried it a bit so the if u could give me tips
:D
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 6)

Top