Tournaments DPP PL - Announcements and Administrative Decisions

vani

This is the way.
is a Forum Moderatoris a Tiering Contributoris a Dedicated Tournament Hostis a Community Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Staff Alumnus

Art by Meganium1579

Following RBY, GSC and ADV, welcome to the first ever DPP PL!
This is a post for the schedule, auction and other general information regarding DPP PL. The hosts for DPP PL are SBPC and vani. Any administrative decisions made during the tour will also be posted here.

Week 1 - May 31th
:bidoof: Badass Bidoofs vs :zapdos: Stormbreakers
:buizel: Dewford Beach Buizels vs :lucario: Lucky Lucarios
:clefable: Canalave Clefables vs :machamp: The Muh Champs

Week 2 - June 7th
:clefable: Canalave Clefables vs :buizel: Dewford Beach Buizels
:machamp: The Muh Champs vs :bidoof: Badass Bidoofs
:zapdos: Stormbreakers vs :lucario: Lucky Lucarios

Week 3 - June 14th
:bidoof: Badass Bidoofs vs :lucario: Lucky Lucarios
:zapdos: Stormbreakers vs :clefable: Canalave Clefables
:machamp: The Muh Champs vs :buizel: Dewford Beach Buizels

Week 4 - June 21st
:machamp: The Muh Champs vs :zapdos: Stormbreakers
:buizel: Dewford Beach Buizels vs :bidoof: Badass Bidoofs
:lucario: Lucky Lucarios vs :clefable: Canalave Clefables

Week 5 - June 28th
:lucario: Lucky Lucarios vs :machamp: The Muh Champs
:bidoof: Badass Bidoofs vs :clefable: Canalave Clefables
:buizel: Dewford Beach Buizels vs :zapdos: Stormbreakers

Semifinals - July 5th
#2 vs #3

Finals - July 12th
#1 vs (winner of #2 vs #3)

Managers and Assistant Managers can choose to buy themselves as a player for 15k prior to the auction.

Tier lineup

DPP Ubers
DPP Ubers
DPP OU
DPP OU
DPP OU
DPP UU
DPP UU
DPP NU
DPP PU
DPP LC

Matches can be played on either the main server or Smogtours, however replays must be saved, or the match will not count. All slots are Bo1.

Each team has 120,000 credits.

In the weeks preceding the Live Auction, a time will be chosen where at least 1 Manager or Assistant Manager from each team can meet and perform a live auction in order to choose players. The Manager and/or Assistant Manager present will be expected to remain at the auction for the entire duration, which should take approximately 2 hours.

Once a time is set, all attending Managers + Hosts will enter the place where the auction will be held - most likely a group chat for the auction. Spectators are allowed to join in to watch the auction, but will not be able to speak. Discussion on the bidding should be relegated to the RoA room, RoA discord, or any other appropriate chat outlet.

The hosts will first ask a team to nominate a player. The order by which teams will nominate players will go in a randomized snaking pattern from the first chosen team to the last chosen team, then the last chosen team to the first chosen team. Details of said player will be displayed and bidding will commence, starting at 3000 credits, with the nominating team automatically placing the first bid. The auction will then be in real time. Managers will simply put in their bids in the chat, raising a minimum of 500 credits. If after 15 seconds there are no new bids, the player is sold to the highest bid in the channel. Updated credit totals will be displayed and then the next manager in the rotation will be prompted to nominate a player.

Each team must field a roster of 10 starters and a minimum of 2 substitutes. Playing Managers and Assistant Managers are included in the roster number. Therefore, you need to buy at least 10 players if both Managers are playing, 11 if only one is, and 12 if neither are playing. This creates a soft cap of 97,000 credits on any particular bid - that is, the maximum amount of money you can spend on any one player and still have enough money left over to pay at least 3000 credits a piece on 9 more players.
After the Live Auction, the tournament will commence. Each team will play each other once through 5 weeks of play in a round robin format, then the top 3 teams will advance to the playoffs.
Every week, the Managers will be required to submit a lineup, no later than the deadline of the previous week. If a lineup is not submitted on time, the previous week's lineup will be used. Once all lineups are received, the hosts announce all the matchups, with one team's DPP OU Slot facing the opposing team's DPP OU Slot and so on, and all teams have one week to play all of the games against the team they are facing. Whichever team has the most battles won against their opponents will be declared the victor for that week, and awarded two points. If teams tie and have the same number of wins at the end of the week, then both teams are awarded one point. At the end of the round robin format, the top 3 teams advance to the playoffs, where the 1st seed will get a bye week, and the 2nd and 3rd seeds will play to decide who will move to finals to face the 1st seed. Entry into the playoffs is decided by the top 3 according to points, then battle difference. If both of those are still identical, then a Bo3 tiebreaker will be played with DPP OU / Team 1 Pick / Team 2 Pick.

Further clarification on events that may occur during the tournament are outlined below:

Substitutions - At any point in the week, a team can substitute out a player from a game if they are inactive or cannot play the game due to IRL issues or a schedule that does not match up at all with their opponent. In order to make a substitution, the manager must post the substitution in the week thread, tagging the hosts, the opposing managers, and the opposing player, stating which player is being subbed out and who the substituting player is. However, a player who has been substituted out for a week cannot be substituted back into a slot in the same week. In addition, the hosts can veto any substitution if they believe the reason for substitution is to gain a 'favourable' player matchup in the OU slots, where player order matters.
Trades - Trades between teams for players are allowed from the end of the auction until the end of week 1. In order to formally complete a trade, both managers must submit a PM to both hosts, outlining the details of the trade. If both managers agree to the trade, it will go through and the hosts will announce the trade. If a trade is performed mid-week, then the traded player cannot play or substitute in for that week. Any team playing each other cannot trade with each other for that week.
Inactivity - If a bought player is inactive/cancers, they can be reported and replaced with a player from the undrafted pool of players. Hosts have final discretion on what constitutes inactivity/cancering, and all situations will be treated on a case-by-case basis. After week 3, managers can still report inactive/cancering players, but they will not be allowed to pick a replacement player.
Activity Decisions - If any game is not completed by the deadline, the hosts are required to make a thorough investigation on why the game did not occur, who is to blame, and to make a decision on the outcome of the match (activity win for either team, or dead game). To avoid being on the wrong end of an activity decision, schedule early (Monday) on Smogon VM, with clear timings and days you can do. A late 'Play Now?' or 'I'll tag you on Discord if I see you online' won't cut it. If you, as a manager, think your player cannot make a scheduled time, ask them to reschedule or sub them out. It is recommended to follow the tournament scheduling guidelines.
 
Last edited:

vani

This is the way.
is a Forum Moderatoris a Tiering Contributoris a Dedicated Tournament Hostis a Community Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Staff Alumnus
RE: Tier lineup
When we initially gathered opinions on the format for DPP PL we didn't asked the lower tier communities directly and rather asked an OU focused community for their opinion which suggested the original tier lineup. Since the announcement of the tier lineup several people in support of adding PU contacted us. After hearing their arguments and seeing the support and potential players we decided to add PU as a slot. Since having an uneven amount of slots in a team tournament is undesirable we decided to add a second Ubers slot since there's enough support and potential players.
The new tier lineup:
DPP Ubers
DPP Ubers
DPP OU
DPP OU
DPP OU
DPP UU
DPP UU
DPP NU
DPP PU
DPP LC

RE: Number of teams
The decision to have 6 teams was based on the other Old Gen Premier Leagues. After the announcement of DPP PL we got messages and questions about the size of the DPP community and if we could add 2 teams. Since then we decided to add 2 slots with PU and a second Ubers so we're not sure if 8 teams are doable. To get a better picture on this topic we decided to start player signups early to see the if the numbers allow 2 additional teams before we announce the managers.
 

vani

This is the way.
is a Forum Moderatoris a Tiering Contributoris a Dedicated Tournament Hostis a Community Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Staff Alumnus
RE: Number of teams 2
After seeing the numbers of the player signups and signups per tier until now we decided to proceed with 6 teams since we were concerned that the quality would decrease significantly with 8 teams. We will announce the 6 manager duos shortly!
 

vani

This is the way.
is a Forum Moderatoris a Tiering Contributoris a Dedicated Tournament Hostis a Community Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Staff Alumnus
RE: Auction
The auction is scheduled for 4:30 PM GMT -4 on this Sunday, May the 30th, so roughly in 48 hours! The link to the room for the auction will be shared 30-15 minutes before the auction starts in this thread and on Discord.

RE: Teamanmes and Manager self-purchases
:bidoof: Badass Bidoofs: CALLOUS + JabbaTheGriffin
:clefable: Canalave Clefables: eden + Silksong
:buizel: Dewford Beach Buizels: Lunala + Donphantastic
:lucario: Lucky Lucarios: Tomahawk + mael
:machamp: The Muh Champs: z0mOG + jacob
:zapdos: Stormbreakers: Emeral + Sakito

These are the manager self-purchases until now:

The :bidoof: Badass Bidoofs self-purchased JabbaTheGriffin for 15,000 credits.
Their new total is now: 120,000 - 15,000 = 105,000

The :buizel: Dewford Beach Buizels self-purchased Donphantastic for 15,000 credits.
Their new total is now: 120,000 - 15,000 = 105,000

The :lucario: Lucky Lucarios self-purchased mael for 15,000 credits.
Their new total is now: 120,000 - 15,000 = 105,000

The :zapdos: Stormbreakers self-purchased Emeral for 15,000 credits.
Their new total is now: 120,000 - 15,000 = 105,000

Reminder that the deadline for self-purchasing yourself is the same as player signups, so roughly 24 hours left!
 

vani

This is the way.
is a Forum Moderatoris a Tiering Contributoris a Dedicated Tournament Hostis a Community Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Staff Alumnus
Auction results:
dpp_pl_auction_results.jpg


BKC30000
Ark22000
Finchinator20500
Malekith19000
M Dragon18500
Fakes18500
Heysup17000
Chill Shadow16500
esche15500
gum15000
umbry14500
SFG14000
64 squares14000
TJ13500
Skysolo13000
Alkione13000
watashi11500
brewfasa11500
DnB11000
Kristyl10500
Lilburr10500
tazz10500
ElectricityCat10000
Conflict10000
johnnyg29500
TDK9500
HSOWA9500
Drud9000
Lord Thorx9000
Lauriane8000
tlenit8000
vivalospride8000
devin8000
byronthewellwell7500
Thiago Nunes7500
idiotfrommars7000
Haru7000
Vaboh7000
Raichy6500
Bughouse6500
Fc6000
Expulso6000
mncmt5500
steelskitty5500
Accelgor5500
16bit5000
BluBirD2525000
MetalGro$$5000
MAX UND MAX4500
Aliss4000
McSim4000
col494000
Amukamara4000
Seven Thunders4000
Luna's Banned now3500
London133500
avarice3500
kjdaas3500
Ara3000
Imanalt3000
Laurel3000
Altthiel3000
Estarossa3000
Lasen3000
CMDoge3000
lighthouses3000
LpZ3000
Cousiin3000
SOMALIA3000
Perish Song3000
Bag of Trixx3000
Staxi3000
gorex3000
Zayele3000
mbh3000
zS3000
Tack3000
Ophion3000
Monsareeasy3000
Safes3000
Fantos133000
Kenix3000
TSR3000
AM3000
DC3000
SuperEpicAmpharos3000

Finchinator20500
Heysup17000
TJ13500
brewfasa11500
ElectricityCat10000
TDK9500
HSOWA9500
MAX UND MAX4500
Bag of Trixx3000
Staxi3000
gorex3000

64 squares14000
tazz10500
Conflict10000
Lord Thorx9000
devin8000
Thiago Nunes7500
Haru7000
Vaboh7000
Raichy6500
Bughouse6500
Accelgor5500
BluBirD2525000
MetalGro$$5000
Seven Thunders4000
TSR3000
AM3000
DC3000
SuperEpicAmpharos3000

Ark22000
watashi11500
Kristyl10500
Lilburr10500
Lauriane8000
tlenit8000
vivalospride8000
Fc6000
mncmt5500
McSim4000
col494000
London133500
avarice3500

M Dragon18500
Fakes18500
esche15500
DnB11000
steelskitty5500
Amukamara4000
kjdaas3500
Zayele3000
mbh3000
zS3000
Tack3000
Ophion3000
Monsareeasy3000
Safes3000
Fantos133000
Kenix3000

BKC30000
SFG14000
Alkione13000
johnnyg29500
Expulso6000
Laurel3000
Altthiel3000
Estarossa3000
Lasen3000
CMDoge3000
lighthouses3000
LpZ3000
Cousiin3000
SOMALIA3000
Perish Song3000

Malekith19000
Chill Shadow16500
gum15000
umbry14500
Skysolo13000
Drud9000
byronthewellwell7500
idiotfrommars7000
16bit5000
Aliss4000
Luna's Banned now3500
Ara3000
Imanalt3000
 

vani

This is the way.
is a Forum Moderatoris a Tiering Contributoris a Dedicated Tournament Hostis a Community Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Staff Alumnus
Season Schedule

Week 1
- May 31th
:bidoof: Badass Bidoofs vs :zapdos: Stormbreakers
:buizel: Dewford Beach Buizels vs :lucario: Lucky Lucarios
:clefable: Canalave Clefables vs :machamp: The Muh Champs

Week 2 - June 7th
:clefable: Canalave Clefables vs :buizel: Dewford Beach Buizels
:machamp: The Muh Champs vs :bidoof: Badass Bidoofs
:zapdos: Stormbreakers vs :lucario: Lucky Lucarios

Week 3 - June 14th
:bidoof: Badass Bidoofs vs :lucario: Lucky Lucarios
:zapdos: Stormbreakers vs :clefable: Canalave Clefables
:machamp: The Muh Champs vs :buizel: Dewford Beach Buizels

Week 4 - June 21st
:machamp: The Muh Champs vs :zapdos: Stormbreakers
:buizel: Dewford Beach Buizels vs :bidoof: Badass Bidoofs
:lucario: Lucky Lucarios vs :clefable: Canalave Clefables

Week 5 - June 28th
:lucario: Lucky Lucarios vs :machamp: The Muh Champs
:bidoof: Badass Bidoofs vs :clefable: Canalave Clefables
:buizel: Dewford Beach Buizels vs :zapdos: Stormbreakers

Semifinals - July 5th
#2 vs #3

Finals - July 12th
#1 vs (winner of #2 vs #3)
 

vani

This is the way.
is a Forum Moderatoris a Tiering Contributoris a Dedicated Tournament Hostis a Community Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Staff Alumnus
RE: Malekith vs lighthouses

lighthouses contacted Malekith on Wednesday and proposed an exact time. Malekith didn't answer until late Sunday even though lighthouses manager let Malekith manager know 24 hours prior that Malekith didn't repsond to the scheduling attempt yet. There was no further attempt from both teams to get the game done but The Muh Champs are more at fault so lighthouses is awarded the activity win.

Malekith did some more effort after answering the VM by contacting the opposing team and was told that lighthouses don't want to play since the game didn't matter anymore. lighthouses also ignored a direct PM from Malekith on PS and Stormbreakers couldn't provide a sub but since Malekith only answered the initial VM on late Sunday it would be unfair to grant the activity win either side. This is ruled a dead game.
 
Last edited:
  • Like
Reactions: DnB

vani

This is the way.
is a Forum Moderatoris a Tiering Contributoris a Dedicated Tournament Hostis a Community Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Staff Alumnus
RE: Kristyl vs Perish Song, col49 vs Lasen and mncmt vs SFG

Perish Song missed the scheduled time on Saturday and rescheduling to Sunday wasn't an option since Kristsly stated early that they weren't available on that day. Emeral couldn't provide a sub therefore Kristyl is awarded the activity win.

In the col49 vs Lasen and mncmt vs SFG matchups one side didn't answer their opponent's VM but neither side contacted the opposing managers nor made an activity call peresumably because the games didn't matter anymore for the outcome of the series and playoff picture. Both games are ruled dead games.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top