Dondozo (Clear Amulet) [QC 1/2]

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DripLegend

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1v1 Circuit Champion
[SET]
name: Clear Amulet
move 1: Curse
move 2: Heavy Slam
move 3: Wave Crash
move 4: Rest
item: Clear Amulet
ability: Unaware
nature: Impish
evs: 168 HP / 60 Atk / 28 Def / 252 SpD

[SET COMMENTS]
*The Special Defense investment allows Dondozo to have the best odds of surviving a Thunder from Modest Choice Specs Flutter Mane.
*The Defense investment allows Dondozo to have the best chances of living three Play Roughs from Choice Band Azumarill.
*Alternatively a spread of 144 HP / 108 Atk / 4 Def / 252 SpD can be run in order to nearly guarantee an OHKO on max HP Flutter Mane, while slightly increasing the odds of fainting to a Modest Choice Specs Thunder from Flutter Mane.
*Unaware provides consistency against opposing setup Pokemon, like non-Choice item Gholdengo and Bulk Up Great Tusk.
*Curse boosts Dondozo's Defense and Attack, which allows it to setup on Physical attackers like Garchomp, Arcanine, and some Annihilape.
*Heavy Slam hits Fairy-types like Flutter Mane, while also hitting neutral targets like Azumarill for solid damage.
*Wave Crash is Dondozo's main attacking move, able to beat Arcanine, some Ting-Lu, and Volcarona with relative ease.
*Rest is Dondozo's source of recovery, which allows it to heal and recover from status from Pokemon like stall Arcanine and Skeledirge.
*Clear Amulet secures matchups against Charm users, like Azumarill and Flutter Mane, while also helping against Acid Spray Goodra and Metal Sound Gholdengo.
*Use Curse to boost both Attack and Defense before attacking against physical attackers that do not commonly use the moves Taunt and Encore.
*Against special attackers, use the move that will do the most damage.
*Rest should be used when Dondozo is at risk of being knocked out.

[CREDITS]
- Set(s) created by: [[bo_bobson, 546922], [fruan, 536219]]
- Written by: [[DripLegend, 517652]]
- Quality checked by: [[bored_glitch, 579035], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
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glitched

formerly bored_glitch
is a Site Content Manageris a Forum Moderator
additions
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mostly good, just a few examples to double check and little bit of rewording
[SET]
name: Clear Amulet
move 1: Curse
move 2: Heavy Slam
move 3: Wave Crash
move 4: Rest
item: Clear Amulet
ability: Unaware
nature: Impish
evs: 168 HP / 60 Atk / 28 Def / 252 SpD

[SET COMMENTS]
*The investment in HP and Special Defense investment allows Dondozo to have the best odds of surviving a Thunder from Modest Choice Specs Flutter Mane.
*The Defense investment allows Dondozo to have the best chances of living three Play Roughs from Choice Band Azumarill.
(altspread?)
*Unaware provides consistency against opposing setup Pokemon, like Nasty Plot non-Choice item Gholdengo and Bulk Up Great Tusk.
*Curse boosts Dondozo's Defense and Attack, which allows it to setup on Physical attackers like Garchomp, Arcanine, and some non-Taunt Annihilape.
*Heavy Slam hits Fairy-types like Flutter Mane, Iron Valiant, and Sylveon for massive damage. (wouldnt mention valiant and sylv, you are losing both matchups, find other examples)
*Wave Crash is Dondozo's main attacking move, able to beat Arcanine, Ting-Lu, and Volcarona with relative ease.
*Rest is Dondozo's source of recovery, which allows it to heal and recover from status from Pokemon like stall Arcanine and Skeledirge.
*Clear Amulet secures matchups against Charm users, like Azumarill and Flutter Mane, while also helping against Fake Tears Sylveon and Metal Sound Gholdengo. (wouldnt mention sylv here, they can just click voice into beam, find other examples)
*Use Curse to boost both Attack and Defense before attacking against Physical attackers. (exceptions?)
*Against Special attackers, use the move that will do the most damage.
*Rest should be used when Dondozo is at risk of being knocked out.

[CREDITS] (added linebreak above)
- Set(s) created by: [[bo_bobson, 546922], [fruan, 536219]]
- Written by: [[DripLegend, 517652]]
- Quality checked by: [[bored_glitch, 579035], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
1/2 when implimented, dm on discord for any questions.


clodsire stamp1.gif
 
[SET]
name: Clear Amulet
move 1: Curse
move 2: Heavy Slam
move 3: Wave Crash
move 4: Rest
item: Clear Amulet
ability: Unaware
nature: Impish
evs: 168 HP / 60 Atk / 28 Def / 252 SpD

[SET COMMENTS]
*The Special Defense investment allows Dondozo to have the best odds of surviving a Thunder from Modest Choice Specs Flutter Mane.
*The Defense investment allows Dondozo to have the best chances of living three Play Roughs from Choice Band Azumarill.
*The Attack investment allows Dondozo to have the best rolls versus Bulky Choice Specs Flutter Mane. (Could add this or something like it, it's a detail about why the EVs are the way that they are so I found it useful to add.)
*Alternatively a spread of 144 HP / 108 Atk / 4 Def / 252 SpD can be run in order to nearly guarantee an OHKO on max HP Flutter Mane, while slightly increasing the odds of fainting to a Modest Choice Specs Thunder from Flutter Mane.
*Unaware provides consistency against opposing setup Pokemon, like non-Choice item Nasty Plot Gholdengo and Bulk Up Great Tusk.
*Curse boosts Dondozo's Defense and Attack, which allows it to setup on Physical attackers like Garchomp, Arcanine, and some Annihilape without encore.
*Heavy Slam hits Fairy-types like Flutter Mane, while also hitting neutral targets like Azumarill for solid damage.
*Wave Crash is Dondozo's main attacking move, able to beat Arcanine, some (Do not know what Ting-Lu sets you mean here, I have calced it and you do not lose to Weakness Policy.) Ting-Lu, and Volcarona with relative ease.
*Rest is Dondozo's source of recovery, which allows it to heal and recover from status from Pokemon like stall Arcanine and Skeledirge.
*Clear Amulet secures matchups against Charm users, like Azumarill and Flutter Mane, while also helping against Acid Spray Goodra and (You lose to Goodra anyway, due to Unaware it can just spam Draco Meteor as your Wave Crash and Heavy Slam does minimal damage.) Metal Sound Gholdengo.
*Use Curse to boost both Attack and Defense before attacking against Physical attackers that have no chance of learning the moves Encore or Taunt, if they can, use your strongest attacking move so you do not lose a turn, or even the game against most Encore users. this definitely needs an example or 2
*Against Special attackers, use the move that will do the most damage. Use attacks instead of setting up with Curse. (You could also just remove this part overall due to it being pretty unnecessary, I don't think anyone will be clicking Curse against Special Attackers until they hear this.)
*Rest should be used when Dondozo is at risk of being knocked out.

[CREDITS]
- Set(s) created by: [[bo_bobson, 546922], [fruan, 536219]]
- Written by: [[DripLegend, 517652]]
- Quality checked by: [[bored_glitch, 579035], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]


approved with one minor extra comment
- itchy
 
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