@ryik7
I don't really know where to start with that. I don't want to make this a "gang up on the one guy with a different opinion" situation because that sucks, but I disagree with most of what you're saying.
I can handle losses, but they give you a choice. I choose not to add losses. If I have the choice, THEN lose, I'll regret it until I redo my game from the beginning to reset my record.
I disconnected exactly one time, when I had played about 30 matches. I have played a little over 1500 matches now and the thing that still bothers me the most is that one freaking D/C I did that will forever taint my record. If I met the guy I D/C'd on again I would forfeit against him immediately to give him back the win, in spite of that he had a terrible team, in spite of that he was winning by sheer luck, because I cheated him of the victory that was his through winning by adhering to the rules we both knew and accepted. How can having a false record be better than having an honorably achieved one, losses intact? Why is it better to have a "hidden" number of D/Cs instead of a visible number of losses? Do you disconnect on people so often that that number is too familiar to be bothersome?
The game does not give you the choice to D/C on someone any more than it gives you the choice to cut the power while it's saving. Neither is an action sanctioned by the game, whether physically possible or not, the latter because it's for the cartridge's own good and the former because it inconveniences others. It doesn't just inconvenience others, though, it gradually makes them more jaded and beat. What kind of life lesson are kids being told? "Do your best, exercise your talents, work hard... but no matter how hard you try, your success is in someone else's hands?" "Deprive someone of his rightful victory, because it momentarily bothers you?" If it isn't as bad as to have real life effects, it's still something that's turning people off of playing video games competitively, and that's part of the beauty of games, and I think honest sportsmanship is one of the few qualities they have that are keeping them safe from pissed off soccer moms who want to censor everything.
Don't cite the "OCD" point of view. I'm bona fide OCD myself; I can't stand dirty crumpled paper towels, unevenly chewed pencils, and I have to adhere to a pattern whenever I'm walking somewhere (seriously). Yes, it does suck to be bothered by things like that pretty much every day. But the thing is, you have an option to escape that with a game. Why would you seek a video game like Pokemon, a game that can never be 100% completed like many games, if you're bothered by a loss count?
Why do people dislike disconnects? Because they won and demand their record to say so so that people regard them with relative awe, or as an achievement for theirselves.
Winning and expecting rewards/results is the number one thing that drives the world forward. I don't mean to get into a socio-political debate, but I think it's hard to deny that. It's the same way in Pokemon. People want glory and renown, so they work hard, very hard, and reach new echelons of knowledge and skill in the game. Not only is that not wrong, it's beautiful! This is how new inventions are made, this is how sports have become more developed and strategic. Not a pessimistic fear of loss and removal, but the optimistic hope for victory and achievement!
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I want to reiterate: I don't want to make this a gang-up-on-one-dude issue. If you feel like you've been pushed into this side of the argument and have to defend D/Cing because people have unfairly made you the representative of all that is and has to do with disconnecting, then I'm sorry. However, I hope you understand that there is little justice in disconnecting and depriving somebody of a win based on a refusal to cope.