LC Diglett

ghost

formerly goldenghost
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[SET]
name: Air Balloon
move 1: Earthquake
move 2: Final Gambit
move 3: Beat Up
move 4: Protect / Substitute / Sucker Punch
item: Air Balloon
ability: Arena Trap
nature: Jolly
evs: 36 HP / 236 Atk / 236 Spe

[SET COMMENTS]
Air Balloon Diglett can guarantee the removal of dangerous threats and defensive stalwarts like Ponyta, Focus Sash Abra, and Mareanie while eluding opposing Arena Trap users with Air Balloon. Air Balloon also allows it to trap opposing Diglett. Earthquake is Diglett's most powerful STAB move and does hefty damage to most Pokemon without Eviolite. Final Gambit is a powerful option that sacrifices Diglett to guarantee KOs on low-health foes. Beat Up KOes Focus Sash Abra with five hits and hits Galarian Ponyta and Natu hard while Diglett's teammates are healthy. Protect blocks Mienfoo's Fake Out and Trapinch's First Impression, letting Diglett preserve its Air Balloon. Substitute can be used to more reliably trap Pawniard, while Sucker Punch provides priority to teams that lack it. Diglett can run Stealth Rock in a pinch, but it will rarely find turns to set it up due to its frailty.

Air Balloon Diglett works best with teammates that fear opposing Diglett like Ponyta and Abra without Shed Shell, and, against non-Air Balloon Diglett, it can punish the opponent for trapping one of these threats by counter-trapping their Diglett. Diglett removing important defensive Pokemon like Pawniard and Mareanie is also beneficial to Abra, Porygon, and Mienfoo. Mienfoo can force in targets like Mareanie and bring in Diglett safely to trap them with U-turn. Arena Trap means Diglett does not have traditional counters, but Grookey can heavily punish Diglett after it traps a foe, and Shed Shell Abra can evade Arena Trap. Bulky Poison-types like Koffing and Foongus, as well as Natu, can cover the Grookey matchup, while Frillish, Ferroseed, and Pawniard can slow down Abra.

[SET]
name: Eviolite
move 1: Earthquake
move 2: Beat Up
move 3: Final Gambit / Stealth Rock
move 4: Stealth Rock / Memento / Earth Power
item: Eviolite
ability: Arena Trap
nature: Jolly
evs: 36 HP / 156 Atk / 76 SpD / 236 Spe

[SET COMMENTS]
Eviolite Diglett trades the flexibility of Air Balloon and the power of Life Orb for bulk and reliability, as Eviolite lets it take a hit from the likes of Mareanie, Pawniard, and non-Life Orb Abra and Diglett to secure a KO. Final Gambit trades Diglett for a KO or major damage against bulky foes like Ferroseed. Beat Up KOes Focus Sash Abra with five hits and threatens Galarian Ponyta and Natu while Diglett's teammates are healthy. Stealth Rock is an option for role compression, and Diglett's ability to trap its foes prevents Natu from blocking Stealth Rock. Memento can aid setup sweepers, especially Salac Berry Magnemite. Earth Power helps Diglett trap foes like Mareanie and Ponyta while Grassy Terrain is active. The given investment in Special Defense helps Diglett more reliably trap threats like Abra.

Eviolite Diglett works well with teams that want to guarantee a KO against a foe that other sets cannot reliably defeat, including Pawniard for hard hitters like Abra, Porygon, and Calm Mind or Cosmic Power Natu. This set works in tandem with Salac Berry Magnemite, as it reliably sets Stealth Rock while being able to switch into Ferroseed's Giga Drain, letting it use Memento to secure Magnemite's trap and setup. This set is vulnerable to Grookey, which does heavy damage to Diglett and forces it out, and to opposing Arena Trap users, especially Trapinch. Bulky Poison-types like Koffing and Foongus, along with Natu, cover the matchup against Grookey while Grookey itself or Staryu can take advantage of Trapinch.

[SET]
name: Life Orb
move 1: Earthquake
move 2: Beat Up
move 3: Substitute
move 4: Rock Slide / Sucker Punch / Protect
item: Life Orb
ability: Arena Trap
nature: Jolly
evs: 36 HP / 236 Atk / 236 Spe

[SET COMMENTS]
Life Orb Diglett accepts maximum frailty in return for maximum power, and its sheer strength allows it to trap a wide array of enemies without Eviolite, even including chipped Mienfoo and Foongus. Earthquake is very powerful with Life Orb, while Beat Up KOes Focus Sash Abra in four hits and threatens Galarian Ponyta, Natu, and Frillish while Diglett's teammates are healthy. Substitute allows Diglett to avoid Pawniard's Sucker Punch to reliably trap it. Rock Slide hits Natu and the rare Larvesta, while Sucker Punch can KO Grookey and Choice Scarf users like Porygon and Vulpix at low health. Protect blocks Mienfoo's Fake Out and Trapinch's First Impression, and hitting Trapinch with Earthquake before fainting can be invaluable to limiting the threat it poses to the rest of the team.

Life Orb Diglett can threaten almost any defensive core with its power, but teammates like Mienfoo, Porygon, Abra, and Natu especially benefit from its ability to remove Mareanie and Pawniard. This set can also support teams weaker against Mienfoo because Diglett can trap and remove it after a Knock Off and chip damage. Trapinch and Air Balloon Diglett are the main roadblocks for this set, as they will always trap and KO Diglett after it gets its own KO. Grookey also punishes Diglett, but it must be wary of Sucker Punch when at low health. Grookey and Staryu can take advantage of Trapinch and Diglett, while Koffing, Foongus, and Natu check Grookey.

[STRATEGY COMMENTS]
Other Options
=============

Focus Sash Diglett is an option for hyper offense teams as a lead that can guarantee Stealth Rock and Memento. Focus Sash Diglett can also run a set of Protect + Sludge Bomb with full Special Attack investment and a Timid nature, which can surprise and trap opposing Grookey and serve as an emergency safeguard against other sweepers, but the set is weak and struggles to make progress against foes it does not hit for super effective damage. Choice Scarf Diglett outspeeds the entire metagame, including +2 Porygon, +1 Tyrunt, and +1 Ponyta, and can be used as a backstop against opposing Diglett and other fast threats with Final Gambit.

Checks and Counters
===================

**Grookey**: Grookey only fears the rare Sludge Bomb and can punish Diglett's presence with its hard-hitting STAB moves, Knock Off, U-turn, and Swords Dance, all of which can grant momentum and force difficult predictions. Grassy Terrain also severely weakens Earthquake and can make trapping difficult.

**Opposing Arena Trap Users**: Opposing Diglett and Trapinch can take out Diglett before it traps its main target, and thus it must be deployed carefully when facing them to maximize its value.

**Bulky Pokemon**: Bulky threats like healthy Mienfoo, Porygon, and Staryu can take advantage of Diglett after a trap, tolerating its attacks to garner momentum and force hard predictions.

[CREDITS]
- Written by: [[KSG, 32350]]
- Quality checked by: [[DC, 449990], [San Tomas, 255030]]
- Grammar checked by: [[dex, 277988], [Finland, 517429]]
 
Last edited:

DC

Kpop Main, No Brain
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[SET]
name: Air Balloon
move 1: Earthquake
move 2: Final Gambit
move 3: Beat Up
move 4: Protect / Substitute / Sucker Punch
item: Air Balloon
ability: Arena Trap
nature: Jolly
evs: 36 HP / 236 Atk / 236 Spe

[SET COMMENTS]
Air Balloon Diglett is a reliable trapper that can guarantee the removal of dangerous threats and defensive stalwarts like Ponyta, Focus Sash Abra, and Mareanie while eluding opposing Arena Trap users with Air Balloon. Air Balloon also allows it to trap opposing Diglett. Earthquake is Diglett's most powerful STAB move and does hefty damage to any Pokemon without an Eviolite. Final Gambit is a powerful stopper that sacrifices Diglett to guarantee KOs on low-health opponents. Beat Up KOs Focus Sash Abra with five hits and hits Galarian Ponyta and Natu hard while Diglett's teammates are healthy. Protect lets you preserve Air Balloon against Mienfoo's Fake Out and blocks Trapinch's First Impression as well. Substitute can be used to more reliably trap Pawniard, while Sucker Punch can provide priority to teams that lack it. Diglett can run Stealth Rock in a pinch, but it will rarely find turns to set hazards due to its frailty. The given EV spread maximizes Diglett's offensive presence and lets it outspeed almost every opponent.

Air Balloon Diglett works best with with teammates that fear opposing Diglett like Ponyta and Abra without Shed Shell, and against non-Air Balloon Diglett you can force your opponent to expend their own Diglett against one of these threats before trapping it. Diglett's ability to remove core defensive Pokemon like Pawniard and Mareanie is also beneficial to Abra, Porygon, and Mienfoo. Mienfoo synergizes well with Diglett because it can force in targets like Mareanie and bring in Diglett safely with U-turn. Because of this set's ability to pick its battles, it does not have many traditional counters, but Grookey can heavily punish Diglett, and Shed Shell Abra can evade Arena Trap. Bulky Poison-types like Koffing and Foongus, as well as Natu, can cover Grookey while Frillish, Ferroseed, and Pawniard can slow down Abra.

[SET]
name: Eviolite
move 1: Earthquake
move 2: Beat Up
move 3: Final Gambit / Stealth Rock
move 4: Stealth Rock / Memento / Earth Power
item: Eviolite
ability: Arena Trap
nature: Jolly
evs: 36 HP / 236 Atk / 236 Spe 36 HP /156 Atk / 76 SpD / 236 Spe (The Special Defense pt makes it way more reliable than an extra Atk pt)

[SET COMMENTS]
Eviolite Diglett trades freedom of movement and power for bulk and reliability, as Eviolite lets it take a hit from the likes of Mareanie, Pawniard, and non-Life Orb Abra and Diglett to secure the KO. Earthquake is Diglett's best STAB move, while Final Gambit trades Diglett for a KO or major damage against bulky foes like Ferroseed. Beat Up KOs Focus Sash Abra with five hits and threatens Galarian Ponyta and Natu while Diglett's teammates are healthy. Stealth Rock is an option for role compression, and Diglett's ability to choose its foes can prevent Natu from blocking your hazards. Memento can aid set-up sweepers, especially Salac Berry Magnemite. Earth Power helps Diglett trap foes like Mareanie and Ponyta while Grassy Terrain is active. The given EV spread maximizes Diglett's offensive presence and lets it outspeed almost every opponent.

Eviolite Diglett works well with teams that want to guarantee a KO against a foe that other sets cannot reliably defeat, including Pawniard averse hitters like Abra, Porygon, and Calm Mind and Cosmic Power Natu. This set works in tandem with Salac Berry Magnemite as it reliably sets Stealth Rock while being able to switch into Ferroseed's Giga Drain and use Memento to make way for Magnemite's trap and setup. This set is vulnerable to Grookey, which can do heavy damage while forcing Diglett out, and opposing Arena Trap users, especially Trapinch. Bulky Poison-types like Koffing and Foongus along with Natu cover Grookey while your own Natu or Staryu can take advantage of Trapinch.

[SET]
name: Life Orb
move 1: Earthquake
move 2: Beat Up
move 3: Substitute
move 4: Rock Slide / Sucker Punch / Protect
item: Life Orb
ability: Arena Trap
nature: Jolly
evs: 36 HP / 236 Atk / 236 Spe

[SET COMMENTS]
Life Orb Diglett accepts maximum frailty for maximum power, and its sheer strength allows it to trap a wide array of enemies without Eviolite, even including chipped Mienfoo and Foongus. Earthquake is very powerful STAB move with Life Orb, while Beat Up KOs Focus Sash Abra in four hits and threatens Galarian Ponyta, Natu, and Frillish while Diglett's teammates are healthy. Substitute allows Diglett to avoid Pawniard's Sucker Punch to reliably trap it. Rock Slide hits Natu and the rare Larvesta, while Sucker Punch can KO Grookey and Choice Scarf users like Porygon and Vulpix while at low health. Protect blocks Mienfoo's Fake Out and Trapinch's First Impression, and hitting Trapinch with Earthquake can be invaluable to limiting the threat it poses to the rest of your team.

Life Orb Diglett can threaten almost any defensive core with its power, but teammates like Mienfoo, Porygon, Abra, and Natu especially benefit from the removal of Mareanie and Pawniard. This set can also support teams that are weaker against Mienfoo because of Diglett's ability to trap it after a Knock Off and chip. Trapinch and Air Balloon Diglett are the main roadblocks for this set, as they will always trap and KO Diglett after your own KO. Grookey also punishes Diglett, but it must be wary of Sucker Punch when at low health. Natu and Staryu can take advantage of Trapinch and Diglett while Koffing, Foongus, and Natu check Grookey.

[STRATEGY COMMENTS]
Other Options
=============

Focus Sash Diglett with Protect, Sludge Bomb, a Timid nature and full Special Attack investment can surprise and trap opposing Grookey, but the set is weak and struggles to make progress against opponents it does not hit for super-effective damage.(This seems incredibly niche. I would rather have you talk about Focus Sash Diglett on HO teams and special Diglett separately) Choice Scarf Diglett outspeeds the entire metagame, including Porygon after Agility and Ponyta after a Flame Charge, and can be used as a backstop against these threats as well as opposing Diglett.

Checks and Counters
===================

**Grookey**: Grookey only fears the rare Sludge Bomb and can punish Diglett's presence with its hard-hitting STABs, Knock Off, U-turn, and even Swords Dance sweeps. Grassy Terrain also severely weakens Earthquake and can make trapping difficult.

**Arena Trap users**: Opposing Diglett and Trapinch can take out your own Diglett before it traps its main target, and thus it must be deployed carefully in such matchups to maximize its value.

- Might be worth it to mention foes that are more difficult to trap like Staryu and Porygon

[CREDITS]
- Written by: [[KSG, 32350]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
This looks good for QC 1/2. [DC, 449990] Please give this a re-read to correct GP stuff like KOs vs KOes, opponents vs foes, and setup sweepers.
 

ghost

formerly goldenghost
is a Site Content Manageris a Community Leaderis a Community Contributoris a Top Tiering Contributoris a Contributor to Smogon
LC Leader
ready for QC 2. I changed the evio Dig spread but i'm open to QC2 on suggestions of how to handle it.
 

Berks

has a Calm Mind
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air balloon
  • looks great
eviolite
  • i would personally rather have my own grookey take advantage of post-trap Trapinch. you use Natu for both points in almost every paragraph, so switch it for Grookey here to break the monotony a bit
life orb
  • there are three Natu mentions in the second paragraph, pick any one of them and replace it with something else and we're good
other options
  • a quick mention of Final Gambit on Scarf Dig would be nice because it lets you chunk just about anything down to a manageable level / revenge almost anything after it takes damage setting up
checks & counters
  • the biggest reason Grookey is so obnoxious for Diglett after it traps something is having to guess between the one-shot priority Grass STAB, the potential U-turn, or the big-hit Wood Hammer. emphasize how much an opposing Grookey gets momentum off of post-trap Dig, because that's the biggest problem with facing it.
  • i second DC's point about tough-to-trap mons like Staryu and Pory. They come in after Diglett gets a trap and immediately threaten. Just a sentence or two that can mostly mirror the Grookey one about how you need to plan on losing a bit of momentum post-trap to those kinds of mons.
great stuff, let's get this to GP!
QC 2/2

[San Tomas, 255030]
 
Last edited:

dex

Give my perception as a handle of weapon
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GP Check
blue = add
red = delete
green = comments

[SET]
name: Air Balloon
move 1: Earthquake
move 2: Final Gambit
move 3: Beat Up
move 4: Protect / Substitute / Sucker Punch
item: Air Balloon
ability: Arena Trap
nature: Jolly
evs: 36 HP / 236 Atk / 236 Spe

[SET COMMENTS]
Air Balloon Diglett is a reliable trapper that can guarantee the removal of dangerous threats and defensive stalwarts like Ponyta, Focus Sash Abra, and Mareanie while eluding opposing Arena Trap users with Air Balloon. Air Balloon also allows it to trap opposing Diglett. Earthquake is Diglett's most powerful STAB move and does hefty damage to any Pokemon without an Eviolite. Final Gambit is a powerful stopper option that sacrifices Diglett to guarantee KOs on low-health opponents. Beat Up KOs Focus Sash Abra with five hits and hits Galarian Ponyta and Natu hard while Diglett's teammates are healthy. Protect lets you preserve Air Balloon against blocks Mienfoo's Fake Out and blocks Trapinch's First Impression, (add comma) as well letting Diglett preserve its Air Balloon. Substitute can be used to more reliably trap Pawniard, while Sucker Punch can provides priority to teams that lack it. Diglett can run Stealth Rock in a pinch, but it will rarely find turns to set up entry hazards due to its frailty.

Air Balloon Diglett works best with with teammates that fear opposing Diglett like Ponyta and Abra without Shed Shell, and against non-Air Balloon Diglett, (add comma) you it can force your the opponent to expend their own Diglett against one of these threats before trapping it. Diglett's ability to remove core important defensive Pokemon like Pawniard and Mareanie is also beneficial to Abra, Porygon, and Mienfoo. Mienfoo synergizes well with Diglett because it can force in targets like Mareanie and bring in Diglett safely with U-turn. Because of this set's ability to pick its battles, it does not have many traditional counters, but Grookey can heavily punish Diglett, and Shed Shell Abra can evade Arena Trap. Bulky Poison-types like Koffing and Foongus, as well as Natu, can cover the Grookey matchup, (add comma) while Frillish, Ferroseed, and Pawniard can slow down Abra.

[SET]
name: Eviolite
move 1: Earthquake
move 2: Beat Up
move 3: Final Gambit / Stealth Rock
move 4: Stealth Rock / Memento / Earth Power
item: Eviolite
ability: Arena Trap
nature: Jolly
evs: 36 HP / 156 Atk / 76 SpD / 236 Spe

[SET COMMENTS]
Eviolite Diglett trades freedom of movement switching and power for bulk and reliability, as Eviolite lets it take a hit from the likes of Mareanie, Pawniard, and non-Life Orb Abra and Diglett to secure the a KO. Earthquake is Diglett's best STAB move, while Final Gambit trades Diglett for a KO or major damage against bulky foes like Ferroseed. Beat Up KOs Focus Sash Abra with five hits and threatens Galarian Ponyta and Natu while Diglett's teammates are healthy. Stealth Rock is an option for role compression, and Diglett's ability to choose trap its foes can prevents Natu from blocking your hazards stopping Diglett from setting up Stealth Rock. Memento can aid setup (remove hyphen) sweepers, especially Salac Berry Magnemite. Earth Power helps Diglett trap foes like Mareanie and Ponyta while Grassy Terrain is active. The given investment in Special Defense helps Diglett more reliably trap threats like Abra.

Eviolite Diglett works well with teams that want to guarantee a KO against a foe that other sets cannot reliably defeat, including Pawniard averse hitters like Abra, Porygon, and Calm Mind and + Cosmic Power Natu. This set works in tandem with Salac Berry Magnemite as it reliably sets Stealth Rock while being able to switch into Ferroseed's Giga Drain and use Memento to make way for Magnemite's trap and setup. This set is vulnerable to Grookey, which can do does heavy damage while forcing to Diglett and forces it out, and to opposing Arena Trap users, especially Trapinch. Bulky Poison-types like Koffing and Foongus, (add comma) along with Natu, (add comma) cover the matchup into Grookey while your own Grookey itself or Staryu can take advantage of Trapinch.

[SET]
name: Life Orb
move 1: Earthquake
move 2: Beat Up
move 3: Substitute
move 4: Rock Slide / Sucker Punch / Protect
item: Life Orb
ability: Arena Trap
nature: Jolly
evs: 36 HP / 236 Atk / 236 Spe

[SET COMMENTS]
Life Orb Diglett accepts maximum frailty in return for maximum power, and its sheer strength allows it to trap a wide array of enemies without Eviolite, even including chipped Mienfoo and Foongus. Earthquake is a very powerful STAB move with Life Orb, while Beat Up KOs Focus Sash Abra in four hits and threatens Galarian Ponyta, Natu, and Frillish while Diglett's teammates are healthy. Substitute allows Diglett to avoid Pawniard's Sucker Punch to reliably trap it. Rock Slide hits Natu and the rare Larvesta, while Sucker Punch can KO Grookey and Choice Scarf users like Porygon and Vulpix while at low health. Protect blocks Mienfoo's Fake Out and Trapinch's First Impression, and hitting Trapinch with Earthquake can be invaluable to limiting the threat it poses to the rest of your the team.

Life Orb Diglett can threaten almost any defensive core with its power, but teammates like Mienfoo, Porygon, Abra, and Natu especially benefit from the removal of its ability to remove Mareanie and Pawniard. This set can also support teams that are weaker against Mienfoo because of Diglett's ability to trap it after a Knock Off and chip. Trapinch and Air Balloon Diglett are the main roadblocks for this set, as they will always trap and KO Diglett after your it gets its own KO. Grookey also punishes Diglett, but it must be wary of Sucker Punch when at low health. Grookey and Staryu can take advantage of Trapinch and Diglett, (add comma) while Koffing, Foongus, and Natu check Grookey.

[STRATEGY COMMENTS]
Other Options
=============

Focus Sash Diglett is an option for hyper offensive offense teams as a lead which can guarantee Stealth Rock and a Memento. Focus Sash Diglett can also run a set of Protect, Sludge Bomb, a Timid nature and full Special Attack investment Protect + Sludge Bomb with full Special Attack Investment and Timid nature that can surprise and trap opposing Grookey and serve as an emergency safeguard against other sweepers, but the set is weak and struggles to make progress against opponents it does not hit for super effective (hyphen->space) damage. Choice Scarf Diglett outspeeds the entire metagame, including Porygon after Agility, Tyrunt after a Dragon Dance, and Ponyta after a Flame Charge +2 Porygon, +1 Tyrunt, and +1 Ponyta, and can be used as a backstop against opposing Diglett and any other fast threats with Final Gambit.

Checks and Counters
===================

**Grookey**: Grookey only fears the rare Sludge Bomb and can punish Diglett's presence with its hard-hitting STABs moves, Knock Off, U-turn, and even Swords Dance sweeps, all of which can grant your the opponent momentum and force difficult predictions. Grassy Terrain also severely weakens Earthquake and can make trapping difficult.

**Opposing Arena Trap users**: Opposing Diglett and Trapinch can take out your own Diglett before it traps its main target, and thus it must be deployed carefully in such matchups to maximize its value.

**Bulky Pokemon**: Bulky threats like healthy Mienfoo, Porygon, and Staryu can take advantage of Diglett after a trap as they are not sufficiently threatened by its attacks and can garner momentum and create hard choices force hard predictions.

[CREDITS]
- Written by: [[KSG, 32350]]
- Quality checked by: [[DC, 449990], [San Tomas, 255030]]
- Grammar checked by: [[dex, 277988], [, ]]

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1/2
 

Adeleine

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(AC): Add Comma

[SET]
name: Air Balloon
move 1: Earthquake
move 2: Final Gambit
move 3: Beat Up
move 4: Protect / Substitute / Sucker Punch
item: Air Balloon
ability: Arena Trap
nature: Jolly
evs: 36 HP / 236 Atk / 236 Spe

[SET COMMENTS]
Air Balloon Diglett is a reliable trapper that can guarantee the removal of dangerous threats and defensive stalwarts like Ponyta, Focus Sash Abra, and Mareanie while eluding opposing Arena Trap users with Air Balloon. Air Balloon also allows it to trap opposing Diglett. Earthquake is Diglett's most powerful STAB move and does hefty damage to any most Pokemon without Eviolite. Final Gambit is a powerful option that sacrifices Diglett to guarantee KOs on low-health opponents. foes. Beat Up KOes Focus Sash Abra with five hits and hits Galarian Ponyta and Natu hard while Diglett's teammates are healthy. Protect blocks Mienfoo's Fake Out and Trapinch's First Impression, letting Diglett preserve its Air Balloon. Substitute can be used to more reliably trap Pawniard, while Sucker Punch provides priority to teams that lack it. Diglett can run Stealth Rock in a pinch, but it will rarely find turns to set up entry hazards it up due to its frailty.

Air Balloon Diglett works best with teammates that fear opposing Diglett like Ponyta and Abra without Shed Shell, and, (AC) against non-Air Balloon Diglett, it can force the opponent to expend their own Diglett against one of these threats before trapping it. Diglett's ability to remove punish the opponent for trapping one of these threats by counter-trapping their Diglett. Diglett removing important defensive Pokemon like Pawniard and Mareanie is also beneficial to Abra, Porygon, and Mienfoo. Mienfoo synergizes well with Diglett because it can force in targets like Mareanie and bring in Diglett safely to trap them with U-turn. Because of this set's ability to pick its battles, it Arena Trap means Diglett does not have many traditional counters, but Grookey can heavily punish Diglett after it traps a foe, (I imagine?) and Shed Shell Abra can evade Arena Trap. Bulky Poison-types like Koffing and Foongus, as well as Natu, can cover the Grookey matchup, (AC) while Frillish, Ferroseed, and Pawniard can slow down Abra.

[SET]
name: Eviolite
move 1: Earthquake
move 2: Beat Up
move 3: Final Gambit / Stealth Rock
move 4: Stealth Rock / Memento / Earth Power
item: Eviolite
ability: Arena Trap
nature: Jolly
evs: 36 HP / 156 Atk / 76 SpD / 236 Spe

[SET COMMENTS]
Eviolite Diglett trades freedom of switching Air Balloon (I'm not really sure what you meant here. feel free to clarify and do something else) and power for bulk and reliability, as Eviolite lets it take a hit from the likes of Mareanie, Pawniard, and non-Life Orb Abra and Diglett to secure a KO. Earthquake is Diglett's best STAB move, while Final Gambit trades Diglett for a KO or major damage against bulky foes like Ferroseed. Beat Up KOes Focus Sash Abra with five hits and threatens Galarian Ponyta and Natu while Diglett's teammates are healthy. Stealth Rock is an option for role compression, and Diglett's ability to trap its foes prevents Natu from stopping Diglett from setting up blocking Stealth Rock. Memento can aid setup sweepers, especially Salac Berry Magnemite. Earth Power helps Diglett trap foes like Mareanie and Ponyta while Grassy Terrain is active. The given investment in Special Defense helps Diglett more reliably trap threats like Abra.

Eviolite Diglett works well with teams that want to guarantee a KO against a foe that other sets cannot reliably defeat, including Pawniard averse hitters Pawniard for hard hitters (I imagine?) like Abra, Porygon, and Calm Mind or Cosmic Power Natu. This set works in tandem with Salac Berry Magnemite, (AC) as it reliably sets Stealth Rock while being able to switch into Ferroseed's Giga Drain, (AC) and letting it use Memento to make way for secure Magnemite's trap and setup. This set is vulnerable to Grookey, which does heavy damage to Diglett and forces it out, and to opposing Arena Trap users, especially Trapinch. Bulky Poison-types like Koffing and Foongus, along with Natu, cover the matchup into Grookey against Grookey, while Grookey itself or Staryu can take advantage of Trapinch.

[SET]
name: Life Orb
move 1: Earthquake
move 2: Beat Up
move 3: Substitute
move 4: Rock Slide / Sucker Punch / Protect
item: Life Orb
ability: Arena Trap
nature: Jolly
evs: 36 HP / 236 Atk / 236 Spe

[SET COMMENTS]
Life Orb Diglett accepts maximum frailty in return for maximum power, and its sheer strength which allows it to trap a wide array of enemies without Eviolite, even including chipped Mienfoo and Foongus. Earthquake is very powerful STAB move with Life Orb, while Beat Up KOes Focus Sash Abra in four hits and threatens Galarian Ponyta, Natu, and Frillish while Diglett's teammates are healthy. Substitute allows Diglett to avoid Pawniard's Sucker Punch to reliably trap it. Rock Slide hits Natu and the rare Larvesta, while Sucker Punch can KO Grookey and Choice Scarf users like Porygon and Vulpix while at low health. Protect blocks Mienfoo's Fake Out and Trapinch's First Impression, and hitting Trapinch with Earthquake before fainting (i imagine?) can be invaluable to limiting the threat it poses to the rest of the team.

Life Orb Diglett can threaten almost any defensive core with its power, but teammates like Mienfoo, Porygon, Abra, and Natu especially benefit from its ability to remove Mareanie and Pawniard. This set can also support teams that are weaker against Mienfoo because of Diglett's ability to trap Diglett can trap and remove it after a Knock Off and chip damage. Trapinch and Air Balloon Diglett are the main roadblocks for this set, as they will always trap and KO Diglett after it gets its own KO. Grookey also punishes Diglett, but it must be wary of Sucker Punch when at low health. Grookey and Staryu can take advantage of Trapinch and Diglett, while Koffing, Foongus, and Natu check Grookey.

[STRATEGY COMMENTS]
Other Options
=============

Focus Sash Diglett is an option for hyper offense teams as a lead which that can guarantee Stealth Rock and a Memento. Focus Sash Diglett can also run a set of Protect + Sludge Bomb with full Special Attack investment and a Timid nature, (AC) that which can surprise and trap opposing Grookey and serve as an emergency safeguard against other sweepers, but the set is weak and struggles to make progress against opponents foes it does not hit for super effective (removed hyphen) damage. Choice Scarf Diglett outspeeds the entire metagame, including +2 Porygon, +1 Tyrunt, and +1 Ponyta, and can be used as a backstop against opposing Diglett and other fast threats with Final Gambit.

Checks and Counters
===================

**Grookey**: Grookey only fears the rare Sludge Bomb and can punish Diglett's presence with its hard-hitting STAB moves, Knock Off, U-turn, and Swords Dance, all of which can grant the opponent momentum and force difficult predictions. Grassy Terrain also severely weakens Earthquake and can make trapping difficult.

**Opposing Arena Trap Users**: Opposing Diglett and Trapinch can take out Diglett before it traps its main target, and thus it must be deployed carefully in such matchups when facing them to maximize its value.

**Bulky Pokemon**: Bulky threats like healthy Mienfoo, Porygon, and Staryu can take advantage of Diglett after a trap, (AC) as they are not sufficiently threatened by its attacks and can tolerating its attacks to (tinker if needed) garner momentum and force hard predictions.

[CREDITS]
- Written by: [[KSG, 32350]]
- Quality checked by: [[DC, 449990], [San Tomas, 255030]]
- Grammar checked by: [[dex, 277988], [Finland, 517429]]

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