Monotype Demon Mew (Psychic) (QC:2/2) (GP:1/1)

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Neko

When you live for love, how precious life can be
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:gs/mew:
[SET]
name: Cosmic Power (Psychic)
move 1: Cosmic Power
move 2: Stored Power
move 3: Taunt / Body Press
move 4: Roost
item: Weakness Policy / Lum Berry
ability: Synchronize
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe

[SET COMMENTS]
Thanks to its decent bulk, typing, and Speed, Cosmic Power Mew is an excellent late-game wincon on Psychic teams, finding setup opportunities against matchups such as Steel, Water, and Electric. Stored Power's Base Power is boosted as Mew sets up Cosmic Power and when Weakness Policy is triggered, allowing it to overwhelm bulky Psychic-resistant Pokemon like Corviknight. Taunt denies defensive counterplay in the form of Toxic, Whirlwind, and Haze from users such as Aegislash, Hippowdon, and Toxapex, respectively; it also prevents bulky setup sweepers such as Bulk Up Corviknight and Calm Mind Tapu Fini and Clefable from boosting alongside Mew. On the other hand, Body Press lets Mew KO Dark-types such as Bisharp, Hydreigon, and Weavile without as much help from its teammates. Weakness Policy takes advantage of the opposing team's need to strike Mew with super effective moves to take it down before it has accumulated Cosmic Power boosts, allowing it to OHKO Zeraora if it uses Knock Off on Mew after a Cosmic Power, and takes advantage of Mew's weakness to U-turn, which is commonly used by pivots such as Landorus-T and Corviknight. Alternatively, Lum Berry may be used to deal with faster Toxic users such as Tapu Koko and Tornadus-T. Maximum Speed with a Timid nature lets Mew outspeeds threats such as Urshifu-R and Hydreigon.

Choice Scarf Tapu Lele is an excellent teammate, as it handles Dark- and Dragon-types that overwhelm Mew even after a Cosmic Power boost, such as Choice Band Weavile, Zarude, and Dragapult. Slowbro checks strong physical attackers such as Barraskewda and Excadrill for Mew and can utilize a Colbur or Kasib berry to deal with Dark- or Ghost-types, respectively. Trick users such as Victini, Latias, and Jirachi can lure and debilitate defensive walls, such as Toxapex, Mandibuzz, and Mantine, which check Mew if it's not running Taunt. Victini also KOes Steel-types like Celesteela and Aegislash which give Mew a hard time if not running Taunt. Choice Scarf Jirachi and Latias can also utilize Healing Wish, allowing Mew to try to set up a second time once the opposing team has been weakened. Galarian Slowking is a specially defensive wall that checks Aegislash and removes Toxic Spikes for Mew on switch-in. Hatterene bounces back entry hazards and checks Dark-types such as Galarian Moltres and Zarude. Hatterene also benefits from Body Press Mew, as Hatterene is walled by Steel-types, and in return deals with Toxapex that variants of Mew without Taunt are vulnerable to.

[STRATEGY COMMENTS]
Other Options
=============

Psychic
--------
Mew learns almost every move available in-game, hence it can utilize a lot of niche sets. Nasty Plot and Swords Dance makes it a strong sweeper, and utility moves in Will-O-Wisp, Knock Off, and entry hazards makes it a fantastic support Pokemon for offensively-inclined teams.


[CREDITS]
- Written by: [[Neko, 542526]]
- Psychic analysis by: [[Neko, 542526]]
- Quality checked by: [[sasha, 510532], [roxie, 481576]]
- Grammar checked by: [[Isaiah, 375662], [UT, 523866]]
 
Last edited:

sasha

one eyed owl
is a Social Media Contributoris a Community Contributoris a Contributor to Smogon
[SET]
name: Cosmic Power (Psychic)
move 1: Cosmic Power
move 2: Stored Power
move 3: Taunt / Body Press
move 4: Roost
item: Weakness Policy / Lum Berry
ability: Synchronize
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Cosmic Power Mew is an excellent late-game wincon that Psychic teams have access to due to its decent bulk, typing, and Speed, allowing it to setup on and ease matchups such as Steel, Water, and Electric which are either too reliant on Status or Leech Seed to make progress, or lack the strength to break through Mew once sufficiently boosted. Stored Power's base power is boosted as Mew sets up Cosmic Power or when Weakness Policy is triggered, allowing it to overwhelm Unaware users such as Quagsire (idt quag or most unaware users are very viable since water teams just use pert anyway and water stall isnt very common, id just use another example) and bulky Pokemon such as Corviknight which typically shrug off Psychic moves. Taunt denies defensive counterplay in the form of Toxic from Aegislash, Whirlwind from Hippowdon, and Haze from Toxapex and Mantine, while also preventing bulky setup sweepers such as Bulk Up Corviknight and Calm Mind Tapu Fini or Clefable from boosting alongside Mew. On the other hand, Body Press lets Mew deal with Dark-types such as Bisharp, Hydreigon, and Weavile, reducing Mew's reliance on its teammate's ability to remove the aforementioned Dark-types before Mew can sweep. Weakness Policy takes advantage of the opposing team's need to strike Mew with supereffective moves to take it down before it has accumulated Cosmic Power boosts, allowing it to OHKO Zeraora if it uses Knock Off on Mew at +1, and takes advantage of Mew's weakness to U-turn, which is commonly used by pivots such as Landorus-T and Corviknight. Alternatively, Lum Berry may be used to deal with faster Toxic users such as Tapu Koko and Tornadus-T. Maximum Speed with a Timid nature lets Mew deal with threats such as Urshifu-R and Hydreigon and be fast enough to Taunt defensive Pokemon such as Heatran and Celesteela (mew outspeeds these naturally even if they are offensive so kind of a given).

Choice Scarf Tapu Lele is an excellent teammate as it handles Dark- and Dragon-types such as Choice Band Weavile and non-Choice Scarf Dragapult, and also deals with non-Choice Scarf Zarude which overwhelms Mew due to Darkest Lariat's ability to ignore Cosmic Power boosts. Victini wears down Steel-types such as Celesteela and Aegislash which give Mew a hard time if not running Taunt, and can utilize a Choice Band set with Trick to cripple walls such as Toxapex and Mandibuzz which creates more setup opportunities for Mew. Slowbro deals with physical attackers such as Barraskewda and Excadrill which overwhelms Mew due to their sheer power, and can utilize a Colbur or Kasib berry to deal with Bisharp or Blacephalon respectively for it. Choice Scarf Jirachi or Latias can cripple opposing walls with Trick and can utilize Healing Wish, allowing Mew to try to setup a second time once the opposing team has been weakened. Galarian Slowking is a specially defensive wall that deals with Aegislash, and removes Toxic Spikes, which cripple Mew, every time it comes in. Hatterene bounces back entry hazards, and deals with Dark-types such as Galarian Moltres and Zarude. Hatterene also benefits from Body Press Mew as Hatterene is walled by Steel-types, and in return deals with Toxapex that variants of Mew without Taunt would be vulnerable to.

[STRATEGY COMMENTS]
Other Options
=============

Psychic
--------
Mew learns almost every move available in-game, hence it can utilize a lot of niche sets that you, the reader, yourself can come up with. Access to Nasty Plot and Swords Dance makes it a strong sweeper, and access to utility in Will-o-Wisp, Knock Off, Spikes, and Stealth Rock makes it a fantastic supporting Pokemon for offensively-inclined teams.


[CREDITS]
- Written by: [[Neko, 542526]]
- Psychic analysis by: [[Neko, 542526]]
- Quality checked by: [[<username1>, <userid1>], [<username2>, <userid2>], [<username3>, <userid3>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
qc 1/3, sasha, 510532
 

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
[SET]
name: Cosmic Power (Psychic)
move 1: Cosmic Power
move 2: Stored Power
move 3: Taunt / Body Press
move 4: Roost
item: Weakness Policy / Lum Berry
ability: Synchronize
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Cosmic Power Mew is an excellent late-game wincon that Psychic teams have access to due to its decent bulk, typing, and Speed, allowing it to setup on and ease matchups such as Steel, Water, and Electric which are either too reliant on Status or Leech Seed to make progress, or lack the strength to break through Mew once sufficiently boosted. Stored Power's base power is boosted as Mew sets up Cosmic Power or when Weakness Policy is triggered, allowing it to overwhelm Unaware users such as Quagsire (idt quag or most unaware users are very viable since water teams just use pert anyway and water stall isnt very common, id just use another example) and bulky Pokemon such as Corviknight which typically shrug off Psychic moves. Taunt denies defensive counterplay in the form of Toxic from Aegislash, Whirlwind from Hippowdon, and Haze from Toxapex and Mantine, while also preventing bulky setup sweepers such as Bulk Up Corviknight and Calm Mind Tapu Fini or Clefable from boosting alongside Mew. On the other hand, Body Press lets Mew deal with Dark-types such as Bisharp, Hydreigon, and Weavile, reducing Mew's reliance on its teammate's ability to remove the aforementioned Dark-types before Mew can sweep. Weakness Policy takes advantage of the opposing team's need to strike Mew with supereffective moves to take it down before it has accumulated Cosmic Power boosts, allowing it to OHKO Zeraora if it uses Knock Off on Mew at +1, and takes advantage of Mew's weakness to U-turn, which is commonly used by pivots such as Landorus-T and Corviknight. Alternatively, Lum Berry may be used to deal with faster Toxic users such as Tapu Koko and Tornadus-T. Maximum Speed with a Timid nature lets Mew deal with threats such as Urshifu-R and Hydreigon and be fast enough to Taunt defensive Pokemon such as Heatran and Celesteela (mew outspeeds these naturally even if they are offensive so kind of a given).

Choice Scarf Tapu Lele is an excellent teammate as it handles Dark- and Dragon-types such as Choice Band Weavile and non-Choice Scarf Dragapult, and also deals with non-Choice Scarf Zarude which overwhelms Mew due to Darkest Lariat's ability to ignore Cosmic Power boosts. Victini wears down Steel-types such as Celesteela and Aegislash which give Mew a hard time if not running Taunt, and can utilize a Choice Band set with Trick to cripple walls such as Toxapex and Mandibuzz which creates more setup opportunities for Mew. Slowbro deals with physical attackers such as Barraskewda and Excadrill which overwhelms Mew due to their sheer power, and can utilize a Colbur or Kasib berry to deal with Bisharp or Blacephalon respectively for it. Choice Scarf Jirachi or Latias can cripple opposing walls with Trick and can utilize Healing Wish, allowing Mew to try to setup a second time once the opposing team has been weakened. Galarian Slowking is a specially defensive wall that deals with Aegislash, and removes Toxic Spikes, which cripple Mew, every time it comes in. Hatterene bounces back entry hazards, and deals with Dark-types such as Galarian Moltres and Zarude. Hatterene also benefits from Body Press Mew as Hatterene is walled by Steel-types, and in return deals with Toxapex that variants of Mew without Taunt would be vulnerable to.

[STRATEGY COMMENTS]
Other Options
=============

Psychic
--------
Mew learns almost every move available in-game, hence it can utilize a lot of niche sets that you, the reader, yourself can come up with. Access to Nasty Plot and Swords Dance makes it a strong sweeper, and access to utility in Will-o-Wisp, Knock Off, Spikes, and Stealth Rock makes it a fantastic supporting Pokemon for offensively-inclined teams.


[CREDITS]
- Written by: [[Neko, 542526]]
- Psychic analysis by: [[Neko, 542526]]
- Quality checked by: [[<username1>, <userid1>], [<username2>, <userid2>], [<username3>, <userid3>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
qc 1/3, sasha, 510532
Implemented, thankiee so much Sashaa :blobnom:
 

roxie

https://www.youtube.com/@noxiousroxie
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Choice Scarf Tapu Lele is an excellent teammate as it handles Dark- and Dragon-types such as Choice Band Weavile and non-Choice Scarf Dragapult, and also deals with non-Choice Scarf Zarude which overwhelms Mew due to Darkest Lariat's ability to ignore Cosmic Power boosts.
specifying "CB, non-scarf" seems like its indirectly referring to offensive sets that are overwhelming it. "Choice Scarf Tapu Lele .... handles [insert word offensive/wallbreakers] that pressures Mew even after a Cosmic Power Boost such as ..." something along these lines.

Colbur or Kasib berry to deal with Bisharp or Blacephalon respectively.
Dark- and Ghost-types

Choice Scarf Jirachi or Latias can cripple opposing walls with Trick
Like? Are there any notable walls that are hard checking this? otherwise, specifying a trick user isnt needed

this can move to GP, great work
 

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
specifying "CB, non-scarf" seems like its indirectly referring to offensive sets that are overwhelming it. "Choice Scarf Tapu Lele .... handles [insert word offensive/wallbreakers] that pressures Mew even after a Cosmic Power Boost such as ..." something along these lines.


Dark- and Ghost-types


Like? Are there any notable walls that are hard checking this? otherwise, specifying a trick user isnt needed

this can move to GP, great work
this has been implemented, thank you Roxie :blobnom:

This is ready for GP GP Team :wo:
 

Isaiah

Here today, gone tomorrow
is a Site Content Manageris an official Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributor
UM/OM Leader
AM GP, implement what you wish
Add
Remove
Conjecture

[SET]
name: Cosmic Power (Psychic)
move 1: Cosmic Power
move 2: Stored Power
move 3: Taunt / Body Press
move 4: Roost
item: Weakness Policy / Lum Berry
ability: Synchronize
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe

[SET COMMENTS]
Thanks to its decent bulk, typing, and Speed, Cosmic Power Mew is an excellent late-game wincon that on Psychic teams,(comma) finding setup opportunities against good matchups have access to due to its decent bulk, typing, and Speed, allowing it to setup on and ease matchups such as Steel, Water, and Electric.(period) which are either too reliant on Status or Leech Seed to make progress, or lack the strength to break through Mew once sufficiently boosted. (The part at the end seems unnecessary since you already mentioned bulk + talk about how taunt stops status in this same paragraph) Stored Power's base power is boosted as Mew sets up Cosmic Power or and when Weakness Policy is triggered, allowing it to overwhelm bulky Psychic-resistant Pokemon such as like Corviknight.(period) which typically shrug off Psychic moves. Taunt denies defensive counterplay in the form of Toxic from Aegislash, Whirlwind from Hippowdon, and Haze from Toxapex and Mantine, Toxic, Whirlwind, and Haze from users such as Aegislash, Hippowdon, and Toxapex, respectively; it while also preventsing bulky setup sweepers such as Bulk Up Corviknight and Calm Mind Tapu Fini or Clefable from boosting alongside Mew. On the other hand, Body Press lets Mew deal with KO Dark-types such as Bisharp, Hydreigon, and Weavile without as much help from its teammates., reducing Mew's reliance on its teammate's ability to remove the aforementioned Dark-types before Mew can sweep. Weakness Policy takes advantage of the opposing team's need to strike Mew with super(space)effective moves to take it down before it has accumulated Cosmic Power boosts, allowing it to OHKO Zeraora if it uses Knock Off on Mew at +1 after a Cosmic Power, and takes advantage of Mew's weakness to U-turn, which is commonly used by pivots such as Landorus-T and Corviknight. Alternatively, Lum Berry may be used to deal with faster Toxic users such as Tapu Koko and Tornadus-T. Maximum Speed with a Timid nature lets Mew deal with outspeeds threats such as Urshifu-R and Hydreigon.

Choice Scarf Tapu Lele is an excellent teammate as it handles Dark- and Dragon-types that overwhelm Mew even after a Cosmic Power boost, such as Choice Band Weavile, Zarude, and Dragapult.(period) (Since it's dark then dragon. Relatively minor but makes more logical senser), and Zarude. Slowbro deals with checks strong physical attackers such as Barraskewda and Excadrill for Mew, which overwhelms Mew due to their sheer power, and can utilize a Colbur or Kasib berry to deal with Dark- or Ghost-types,(comma) respectively. Trick users such as Victini, Latias, and Jirachi can lure and debilitate defensive walls,(comma) such as Toxapex, Mandibuzz, and Mantine, which check Mew if it'(apostrophe)s not running Taunt. Victini also wears down KOes Steel-types such as like Celesteela and Aegislash which give Mew a hard time if not running Taunt. Choice Scarf Jirachi or Latias can also utilize Healing Wish, allowing Mew to try to set(space)up a second time once the opposing team has been weakened. Galarian Slowking is a specially defensive wall that deals with checks Aegislash,(comma) and removes Toxic Spikes for Mew on switch-in., which cripple Mew, every time it comes in. Hatterene bounces back entry hazards,(comma) and deals with checks Dark-types such as Galarian Moltres and Zarude. Hatterene also benefits from Body Press Mew as Hatterene is walled by Steel-types, and in return deals with Toxapex that variants of Mew without Taunt would be are vulnerable to.

[STRATEGY COMMENTS]
Other Options
=============

Psychic
--------
Mew learns almost every move available in-game, hence it can utilize a lot of niche sets. Access to Nasty Plot and Swords Dance makes it a strong sweeper, and access to utility in Will-oO-Wisp, Knock Off, and entry hazards Spikes, and Stealth Rock makes it a fantastic supporting Pokemon for offensively-inclined teams.


[CREDITS]
- Written by: [[Neko, 542526]]
- Psychic analysis by: [[Neko, 542526]]
- Quality checked by: [[sasha, 510532], [roxie, 481576]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
It looks like you forgot to include the existing credits from here: https://www.smogon.com/dex/ss/pokemon/mew/monotype/
I didn't touch anything bc I don't know anything about mono c&c so maybe it was intentional, but just pointing it out
 
Last edited:

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
AM GP, implement what you wish
Add
Remove
Conjecture

:gs/mew:
cattoo
[SET]
name: Cosmic Power (Psychic)
move 1: Cosmic Power
move 2: Stored Power
move 3: Taunt / Body Press
move 4: Roost
item: Weakness Policy / Lum Berry
ability: Synchronize
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe

[SET COMMENTS]
Thanks to its decent bulk, typing, and Speed, Cosmic Power Mew is an excellent late-game wincon that on Psychic teams,(comma) finding setup opportunities against good matchups have access to due to its decent bulk, typing, and Speed, allowing it to setup on and ease matchups such as Steel, Water, and Electric.(period) which are either too reliant on Status or Leech Seed to make progress, or lack the strength to break through Mew once sufficiently boosted. (The part at the end seems unnecessary since you already mentioned bulk + talk about how taunt stops status in this same paragraph) Stored Power's base power is boosted as Mew sets up Cosmic Power or and when Weakness Policy is triggered, allowing it to overwhelm bulky Psychic-resistant Pokemon such as like Corviknight.(period) which typically shrug off Psychic moves. Taunt denies defensive counterplay in the form of Toxic from Aegislash, Whirlwind from Hippowdon, and Haze from Toxapex and Mantine, Toxic, Whirlwind, and Haze from users such as Aegislash, Hippowdon, and Toxapex, respectively; it while also preventsing bulky setup sweepers such as Bulk Up Corviknight and Calm Mind Tapu Fini or Clefable from boosting alongside Mew. On the other hand, Body Press lets Mew deal with KO Dark-types such as Bisharp, Hydreigon, and Weavile without as much help from its teammates., reducing Mew's reliance on its teammate's ability to remove the aforementioned Dark-types before Mew can sweep. Weakness Policy takes advantage of the opposing team's need to strike Mew with super(space)effective moves to take it down before it has accumulated Cosmic Power boosts, allowing it to OHKO Zeraora if it uses Knock Off on Mew at +1 after a Cosmic Power, and takes advantage of Mew's weakness to U-turn, which is commonly used by pivots such as Landorus-T and Corviknight. Alternatively, Lum Berry may be used to deal with faster Toxic users such as Tapu Koko and Tornadus-T. Maximum Speed with a Timid nature lets Mew deal with outspeeds threats such as Urshifu-R and Hydreigon.

Choice Scarf Tapu Lele is an excellent teammate as it handles Dark- and Dragon-types that overwhelm Mew even after a Cosmic Power boost, such as Choice Band Weavile, Zarude, and Dragapult.(period) (Since it's dark then dragon. Relatively minor but makes more logical senser), and Zarude. Slowbro deals with checks strong physical attackers such as Barraskewda and Excadrill for Mew, which overwhelms Mew due to their sheer power, and can utilize a Colbur or Kasib berry to deal with Dark- or Ghost-types,(comma) respectively. Trick users such as Victini, Latias, and Jirachi can lure and debilitate defensive walls,(comma) such as Toxapex, Mandibuzz, and Mantine, which check Mew if it'(apostrophe)s not running Taunt. Victini also wears down KOes Steel-types such as like Celesteela and Aegislash which give Mew a hard time if not running Taunt. Choice Scarf Jirachi or Latias can also utilize Healing Wish, allowing Mew to try to set(space)up a second time once the opposing team has been weakened. Galarian Slowking is a specially defensive wall that deals with checks Aegislash,(comma) and removes Toxic Spikes for Mew on switch-in., which cripple Mew, every time it comes in. Hatterene bounces back entry hazards,(comma) and deals with checks Dark-types such as Galarian Moltres and Zarude. Hatterene also benefits from Body Press Mew as Hatterene is walled by Steel-types, and in return deals with Toxapex that variants of Mew without Taunt would be are vulnerable to.

[STRATEGY COMMENTS]
Other Options
=============

Psychic
--------
Mew learns almost every move available in-game, hence it can utilize a lot of niche sets. Access to Nasty Plot and Swords Dance makes it a strong sweeper, and access to utility in Will-oO-Wisp, Knock Off, and entry hazards Spikes, and Stealth Rock makes it a fantastic supporting Pokemon for offensively-inclined teams.


[CREDITS]
- Written by: [[Neko, 542526]]
- Psychic analysis by: [[Neko, 542526]]
- Quality checked by: [[sasha, 510532], [roxie, 481576]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
It looks like you forgot to include the existing credits from here: https://www.smogon.com/dex/ss/pokemon/mew/monotype/
I didn't touch anything bc I don't know anything about mono c&c so maybe it was intentional, but just pointing it out
Applied these, with the exception of this:
finding setup opportunities against good matchups
removed good, because they technically aren't good matchups for psychic

Thank you so much Isaiah :blobnom:
you killed so much "deals with" ;w;
 

UT

Old habits die SCREAMING
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
add remove conjecture
[SET]
name: Cosmic Power (Psychic)
move 1: Cosmic Power
move 2: Stored Power
move 3: Taunt / Body Press
move 4: Roost
item: Weakness Policy / Lum Berry
ability: Synchronize
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe

[SET COMMENTS]
Thanks to its decent bulk, typing, and Speed, Cosmic Power Mew is an excellent late-game wincon on Psychic teams, finding setup opportunities against matchups such as Steel, Water, and Electric. Stored Power's Base Power is boosted as Mew sets up Cosmic Power and when Weakness Policy is triggered, allowing it to overwhelm bulky Psychic-resistant Pokemon like Corviknight. Taunt denies defensive counterplay in the form of Toxic, Whirlwind, and Haze from users such as Aegislash, Hippowdon, and Toxapex, respectively; it also prevents bulky setup sweepers such as Bulk Up Corviknight and Calm Mind Tapu Fini or and Clefable from boosting alongside Mew. On the other hand, Body Press lets Mew KO Dark-types such as Bisharp, Hydreigon, and Weavile without as much help from its teammates. Weakness Policy takes advantage of the opposing team's need to strike Mew with super(space) left in a GP note effective moves to take it down before it has accumulated Cosmic Power boosts, allowing it to OHKO Zeraora if it uses Knock Off on Mew after a Cosmic Power, and takes advantage of Mew's weakness to U-turn, which is commonly used by pivots such as Landorus-T and Corviknight. Alternatively, Lum Berry may be used to deal with faster Toxic users such as Tapu Koko and Tornadus-T. Maximum Speed with a Timid nature lets Mew outspeeds threats such as Urshifu-R and Hydreigon.

Choice Scarf Tapu Lele is an excellent teammate, (comma) as it handles Dark- and Dragon-types that overwhelm Mew even after a Cosmic Power boost, such as Choice Band Weavile, Zarude, and Dragapult. Slowbro checks strong physical attackers such as Barraskewda and Excadrill for Mew, (comma) and can utilize a Colbur or Kasib berry to deal with Dark- or Ghost-types, respectively. Trick users such as Victini, Latias, and Jirachi can lure and debilitate defensive walls, such as Toxapex, Mandibuzz, and Mantine, which check Mew if it's not running Taunt. Victini also KOes Steel-types like Celesteela and Aegislash which give Mew a hard time if not running Taunt. Choice Scarf Jirachi or and Latias can also utilize Healing Wish, allowing Mew to try to set up a second time once the opposing team has been weakened. Galarian Slowking is a specially defensive wall that checks Aegislash and removes Toxic Spikes for Mew on switch-in. Hatterene bounces back entry hazards and checks Dark-types such as Galarian Moltres and Zarude. Hatterene also benefits from Body Press Mew, (comma) as Hatterene is walled by Steel-types, and in return deals with Toxapex that variants of Mew without Taunt are vulnerable to.

[STRATEGY COMMENTS]
Other Options
=============

Psychic
--------
Mew learns almost every move available in-game, hence it can utilize a lot of niche sets. Access to Nasty Plot and Swords Dance makes it a strong sweeper, and access to utility moves in Will-O-Wisp, Knock Off, and entry hazards makes it a fantastic support Pokemon for offensively-inclined teams.


[CREDITS]
- Written by: [[Neko, 542526]]
- Psychic analysis by: [[Neko, 542526]]
- Quality checked by: [[sasha, 510532], [roxie, 481576]]
- Grammar checked by: [[Isaiah, 375662], [UT, 523866]]

Letting this pass with "GP 1/1!" although really Isaiah's check did most of the work. Please credit both of us.



GP Team done
 

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
add remove conjecture
[SET]
name: Cosmic Power (Psychic)
move 1: Cosmic Power
move 2: Stored Power
move 3: Taunt / Body Press
move 4: Roost
item: Weakness Policy / Lum Berry
ability: Synchronize
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe

[SET COMMENTS]
Thanks to its decent bulk, typing, and Speed, Cosmic Power Mew is an excellent late-game wincon on Psychic teams, finding setup opportunities against matchups such as Steel, Water, and Electric. Stored Power's Base Power is boosted as Mew sets up Cosmic Power and when Weakness Policy is triggered, allowing it to overwhelm bulky Psychic-resistant Pokemon like Corviknight. Taunt denies defensive counterplay in the form of Toxic, Whirlwind, and Haze from users such as Aegislash, Hippowdon, and Toxapex, respectively; it also prevents bulky setup sweepers such as Bulk Up Corviknight and Calm Mind Tapu Fini or and Clefable from boosting alongside Mew. On the other hand, Body Press lets Mew KO Dark-types such as Bisharp, Hydreigon, and Weavile without as much help from its teammates. Weakness Policy takes advantage of the opposing team's need to strike Mew with super(space) left in a GP note effective moves to take it down before it has accumulated Cosmic Power boosts, allowing it to OHKO Zeraora if it uses Knock Off on Mew after a Cosmic Power, and takes advantage of Mew's weakness to U-turn, which is commonly used by pivots such as Landorus-T and Corviknight. Alternatively, Lum Berry may be used to deal with faster Toxic users such as Tapu Koko and Tornadus-T. Maximum Speed with a Timid nature lets Mew outspeeds threats such as Urshifu-R and Hydreigon.

Choice Scarf Tapu Lele is an excellent teammate, (comma) as it handles Dark- and Dragon-types that overwhelm Mew even after a Cosmic Power boost, such as Choice Band Weavile, Zarude, and Dragapult. Slowbro checks strong physical attackers such as Barraskewda and Excadrill for Mew, (comma) and can utilize a Colbur or Kasib berry to deal with Dark- or Ghost-types, respectively. Trick users such as Victini, Latias, and Jirachi can lure and debilitate defensive walls, such as Toxapex, Mandibuzz, and Mantine, which check Mew if it's not running Taunt. Victini also KOes Steel-types like Celesteela and Aegislash which give Mew a hard time if not running Taunt. Choice Scarf Jirachi or and Latias can also utilize Healing Wish, allowing Mew to try to set up a second time once the opposing team has been weakened. Galarian Slowking is a specially defensive wall that checks Aegislash and removes Toxic Spikes for Mew on switch-in. Hatterene bounces back entry hazards and checks Dark-types such as Galarian Moltres and Zarude. Hatterene also benefits from Body Press Mew, (comma) as Hatterene is walled by Steel-types, and in return deals with Toxapex that variants of Mew without Taunt are vulnerable to.

[STRATEGY COMMENTS]
Other Options
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Psychic
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Mew learns almost every move available in-game, hence it can utilize a lot of niche sets. Access to Nasty Plot and Swords Dance makes it a strong sweeper, and access to utility moves in Will-O-Wisp, Knock Off, and entry hazards makes it a fantastic support Pokemon for offensively-inclined teams.


[CREDITS]
- Written by: [[Neko, 542526]]
- Psychic analysis by: [[Neko, 542526]]
- Quality checked by: [[sasha, 510532], [roxie, 481576]]
- Grammar checked by: [[Isaiah, 375662], [UT, 523866]]

Letting this pass with "GP 1/1!" although really Isaiah's check did most of the work. Please credit both of us.



GP Team done
This have been applied, thank you so much UT and Isaiah :blobnom:
The catto is doneee :mew:
 
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