DARKRAI AND THE GANG HYPER OFFENSE - PEAKED #1, 2085

Vkhss

is a Tiering Contributor
OUPL Champion
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pokepaste:- https://pokepast.es/656f82aaea1b3902

:sv/darkrai: :sv/deoxys-speed: :sv/raging-bolt: :sv/kingambit: :sv/iron-valiant: :sv/great-tusk:

TABLE OF CONTENTS
1. Proof of peak
2. Team description
3. Team usage tips
4. Threat list
5. Replays

PROOF OF PEAK

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daylong sunshine
Team description
:sv/darkrai:
ROLE:-Lead/revenge killer , speed control as it outspeeds a solid portion of the metagame.
MOVES:-Hypnosis for maximum cheese , Darkpulse acts as stab while ice beam hits common Pokemon like gliscor , great tusk , ting lu , roaring moon , landorus , hydrapple etc , sludge bomb catches fairy types namely hatterene and clefable trying to switch on Darkrai expecting the more common np dark pulse ice beam moveset .Chipping hatterene helps deoxys break/get stealth rocks up.
ITEM:- Focus sash allows Darkrai to fish for hypnosis for the maximum turns it also helps Darkrai revenge killer Pokemon that outspeed it like iron valiant (after booster energy) , dragapult.
TERA TYPE:- Tera poison strengthens sludge bomb and resists fairy type moves , it also helps vs rillaboom trying to revenge a chipped Darkrai.
EV's and Nature:- 252 spa for power and 252 speed timid nature for maximum speed.

:Sv/Deoxys-speed:
ROLE:- stealth rocker / lead / taunt utility
MOVES:-psycho boost acts as a strong stab , superpower hits dark types trying to switch into psycho boost , taunt prevents opposing hazards while also acting as anti setup.
ITEM: life orb for massive damage boost. Can be switched to sash according to personal preferences.
TERA TYPE:- tera ghost to block spin in rare cases , also acts as a revenge killer to chipped dnite.
EV's and Nature:- 252 spa for power and 252 speed timid nature for maximum speed.

:sv/Raging-bolt:
ROLE:- setup sweeper with a great offensive typing
MOVES:- cm to boost , dragon pulse and thunderclap act as stab , thunderclap also provides priority , taunt is to stop bulky Pokemon like blissey heal or ting lu whirlwind u out, alternatively thunderbolt > taunt works just fine if ur not facing too many bulky teams.
ITEM:- booster energy to boost it's spa even more.
TERA TYPE:- Tera fly when combined with taunt helps it setup on stuff like clodsire , gliscor , ting lu and also provides ground immunity which can be crucial against great tusks.
EV's and Nature:- 252 spa modest allows for maximum power , 252 speed to outspeed common archaludon , landorus and gliscor sets.

:Sv/kingambit:
ROLE:- it's a kingambit.
MOVES:-
swords dance for boosting it's atk , kowtow cleave and iron head as stab , sucker punch for priority.
ITEM:- dark glasses for maximum power.
TERA TYPE:- tera dark to increase power of dark stab even further.
EV's and Nature:- 252 atk for damage , 252 speed jolly to outspeed skarmory and corviknight which try to speed creep adamant kingambit.

:Sv/iron valiant:
ROLE:- Speed control outspeeding most of the tier , setup sweeper / revenge killer
MOVES:- cm for boosting , moonblast for strong stab , shadow ball to hit common switchins like gholdengo and slowking-galar pecharunt , vacuum wave is a niche option but gives stab priority and kills kingambit trying to sucker punch after you tera ghost.
ITEM:- booster energy to boost speed.
TERA TYPE:- Tera ghost to secure the 2hko on slowking and the ohkoing gholdengo while resisting slowking gars poison stab as well as being immune to espeed for dnite trying to revenge kill.
EV's and Nature:- 252 spa for power and 252 speed timid nature for maximum speed

:Sv/great tusk:
ROLE:- Late game cleaner/hazard control while acting as switch in to physical threats like kingambit, gouging douche, dnite etc.
MOVES:- bulk-up for boosting , headlong for strong ground stab, ice spinner to hit flying types and rapid spin to clear hazards while boosting speed even more.
ITEM:- Booster energy for speed boost.
TERA TYPE:- tera poison allows tusk to setup freely on gliscor as EQ does very less damage , tera poison also helps it survive grass moves from rilla, ogerpon and fairy type moves.
EV's and Nature:- 252 hp for bulk and 252 speed jolly nature to get the speed boost.

REPLAYS

https://replay.pokemonshowdown.com/gen9ou-2035705970-4p1gcl1sd1607ly06b8soovdozf99cfpw game for peak

https://replay.pokemonshowdown.com/gen9ou-2033662001?p2 - vs a cool team

https://replay.pokemonshowdown.com/gen9ou-2033649100?p2- Darkrai shows its worth vs ting lu balance


https://replay.pokemonshowdown.com/gen9ou-2033096224 - Darkrai gives an early lead vs offense

https://replay.pokemonshowdown.com/gen9ou-2032166001?p2 - vs stall

https://replay.pokemonshowdown.com/gen9ou-2031585849 - vs the goat

https://replay.pokemonshowdown.com/gen9ou-2030207589 - Darkrai absolutely owns the matchup

https://replay.pokemonshowdown.com/gen9ou-2031579500 - vs hisuian lilligant sun

https://replay.pokemonshowdown.com/gen9ou-2034221193?p2 - vs sand with a bit of salt

THREATS
:pelipper: + :barraskewda: - rain is an annoying matchup overall , try to take the lead early game and plan for vacuum wave val or raging bolt end game

:Lilligant-hisui: - sleep powder under sun is very annoying , try to get something sleep and bait with vacuum wave val , sash Darkrai or tera tusk

:Raging-bolt: - strong , bulky cm sweeper , bait tera with tusk and revenge with Darkrai.

:volcarona: - hypno fish with Darkrai to put it in gambit range

:iron-valiant: - knock off , close combat, moonblast , encore is tough , try to keep sash on Darkrai in order to revenge kill/tera tusk/win speed tie with ur val.
 

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