pannu
MEDKIT CUZ SHES HEALABLE
[SET]
name: Utility (Defense)
move 1: Moonblast
move 2: Soft-Boiled
move 3: Thunder Wave / Knock Off / Aromatherapy
move 4: Stealth Rock
item: Leftovers / Rocky Helmet
ability: Magic Guard
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
Clefable's good utility movepool and insane defensive profile make it an excellent addition to almost any Godly Gift team. Magic Guard lets it ignore opposing entry hazards as well as absorb status moves for its teammates. Notably, it has an incredibly wide movepool featuring amazing utility moves like Stealth Rock, Thunder Wave, and Aromatherapy. With a Defense donation and its fantastic defensive typing, it can switch into physical attackers like Zygarde-10%, Urshifu-R, and Zekrom. Thunder Wave cripples offensive threats like Galarian Slowking, Tapu Lele, and Mewtwo as they try to take advantage of Clefable and helps slow wallbreaking teammates get the jump on foes. Knock Off can displace items on the opposing team, notably on common switch-ins like Heatran, Necrozma-DM, and Ho-Oh. Aromatherapy can be run to remove status conditions from its team members. Leftovers is the preferred item to run to get more passive recovery; however, Rocky Helmet can be run to chip physical attackers like Urshifu-R, Weavile, and Yveltal.
Clefable is an amazing defensive staple on any team that can give it the required Defense stat. It pairs extremely well with high Defense gods like Necrozma-DM and Groudon; it can still make use of a lesser Defense donation like from Yveltal or Kyurem-W as well. Clefable's ability to annoy opposing walls with status, chip damage, and item removal makes it a great asset for offensive teammates. Thunder Wave variants pair up excellently with slower wallbreakers like Kyurem-W and Rillaboom, helping them break through faster checks. Aromatherapy is appreciated by teammates that stand to benefit from longer games, like Ho-Oh and Gastrodon. Psychic- and Fairy-types like Tapu Lele, Mewtwo, and Galarian Slowking appreciate it removing Leftovers and Assault Vest from Steel-types. Steel- and Poison-type Pokemon like Heatran, Galarian Slowking, and Necrozma-DM can pivot into and force out Clefable, so running answers to these Pokemon such as Landorus-T, Garchomp, and Groudon is recommended. Special Walls like Assault Vest Tangrowth, Ho-Oh, and Slowbro are also good teammates to deal with special attackers.
[SET]
name: Unaware (Defense, Special Defense)
move 1: Moonblast
move 2: Calm Mind / Stealth Rock / Knock Off
move 3: Aromatherapy / Flamethrower
move 4: Soft-Boiled
item: Heavy-Duty Boots / Leftovers
ability: Unaware
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
Thanks to Unaware, Clefable can effectively check setup sweepers such as Kartana, Rayquaza, and Garchomp. Calm Mind lets it act as a wincon and offensively pressure the opposing team, while also letting it set up alongside and deal with special attackers like Yveltal and Volcarona. Utility options like Stealth Rock and Knock Off are viable alternatives to Calm Mind. Aromatherapy can be run to cure it and its teammates from status conditions, helping it outlast checks like Gastrodon and Ho-Oh that rely on Toxic to beat it. Flamethrower can be run to improve its sweeping potential and gives it a way to hit Steel-types like Ferrothorn and Corviknight; however, this means cleric support elsewhere on the team is needed. Heavy-Duty Boots should be ran to fix its vulnerability to entry hazards while allowing it to bluff Magic Guard. Leftovers can be run instead to help Clefable's role as a wincon. A specially defense spread can be utilized instead if Clefable receives a Special Defense donation.
Clefable is a natural fit on stall and bulkier teams, especially when being paired up with gods that have a high Defense stat like Giratina, Necrozma-DM, and Shuckle. Defoggers like Corviknight, Ho-Oh, and Tornadus-T makes for good teammates, as entry hazards annoy Clefable if it gets its Heavy-Duty Boots knocked off. Steel-types like Necrozma-DM and Kartana could prove troublesome for Clefable, so teammates to help against these like Corviknight, Ferrothorn, and Tornadus-T are greatly appreciated. Incredibly powerful special attackers like Mewtwo, Kyurem-W, and Galarian Moltres also prove troublesome for it, so specially defensive teammates like Gastrodon, Tyranitar, and Slowbro can help deal with these. Physical walls such as Buzzwole and Skarmory are mandatory alongside specially defensive variants. Cleric support from teammates like Vaporeon and Audino is appreciated to allow Clefable to drop Aromatherapy for a utility move.
[STRATEGY COMMENTS]
Other Options
=============
Wish can be used to let Clefable heal up teammates like Excadrill, Landorus-T, and Groudon. Teleport is another option to safely pivot in the likes of Blacephalon, Zygarde-10%, and Kyurem-W, and it can also be used alongside Wish to safely heal up its teammates. Encore can be used to deny setup opportunities as well as allow safe swap ins for teammates. Trick alongside crippling items like Choice Scarf and Sticky Barb can also be used to deal with opposing walls.
Checks and Counters
===================
**Strong Wallreakers**: Powerful wallbreakers like Tapu Lele and Galarian Moltres can overwhelm Clefable. Furthermore, set up sweepers with Mold Breaker such as Zekrom and Pangoro can break through Unaware variants.
**Steel-types**: Clefable cannot do much against Steel-types like Necrozma-DM, Zamazenta-C, and Ferrothorn. They have to be careful to avoid switching into troublesome moves like Knock Off, Flamethrower, Trick, and Thunder Wave though.
[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[UT, 523866], [longhiep341, 500884]]
- Grammar checked by: [[UT, 523866]]
name: Utility (Defense)
move 1: Moonblast
move 2: Soft-Boiled
move 3: Thunder Wave / Knock Off / Aromatherapy
move 4: Stealth Rock
item: Leftovers / Rocky Helmet
ability: Magic Guard
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
Clefable's good utility movepool and insane defensive profile make it an excellent addition to almost any Godly Gift team. Magic Guard lets it ignore opposing entry hazards as well as absorb status moves for its teammates. Notably, it has an incredibly wide movepool featuring amazing utility moves like Stealth Rock, Thunder Wave, and Aromatherapy. With a Defense donation and its fantastic defensive typing, it can switch into physical attackers like Zygarde-10%, Urshifu-R, and Zekrom. Thunder Wave cripples offensive threats like Galarian Slowking, Tapu Lele, and Mewtwo as they try to take advantage of Clefable and helps slow wallbreaking teammates get the jump on foes. Knock Off can displace items on the opposing team, notably on common switch-ins like Heatran, Necrozma-DM, and Ho-Oh. Aromatherapy can be run to remove status conditions from its team members. Leftovers is the preferred item to run to get more passive recovery; however, Rocky Helmet can be run to chip physical attackers like Urshifu-R, Weavile, and Yveltal.
Clefable is an amazing defensive staple on any team that can give it the required Defense stat. It pairs extremely well with high Defense gods like Necrozma-DM and Groudon; it can still make use of a lesser Defense donation like from Yveltal or Kyurem-W as well. Clefable's ability to annoy opposing walls with status, chip damage, and item removal makes it a great asset for offensive teammates. Thunder Wave variants pair up excellently with slower wallbreakers like Kyurem-W and Rillaboom, helping them break through faster checks. Aromatherapy is appreciated by teammates that stand to benefit from longer games, like Ho-Oh and Gastrodon. Psychic- and Fairy-types like Tapu Lele, Mewtwo, and Galarian Slowking appreciate it removing Leftovers and Assault Vest from Steel-types. Steel- and Poison-type Pokemon like Heatran, Galarian Slowking, and Necrozma-DM can pivot into and force out Clefable, so running answers to these Pokemon such as Landorus-T, Garchomp, and Groudon is recommended. Special Walls like Assault Vest Tangrowth, Ho-Oh, and Slowbro are also good teammates to deal with special attackers.
[SET]
name: Unaware (Defense, Special Defense)
move 1: Moonblast
move 2: Calm Mind / Stealth Rock / Knock Off
move 3: Aromatherapy / Flamethrower
move 4: Soft-Boiled
item: Heavy-Duty Boots / Leftovers
ability: Unaware
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
Thanks to Unaware, Clefable can effectively check setup sweepers such as Kartana, Rayquaza, and Garchomp. Calm Mind lets it act as a wincon and offensively pressure the opposing team, while also letting it set up alongside and deal with special attackers like Yveltal and Volcarona. Utility options like Stealth Rock and Knock Off are viable alternatives to Calm Mind. Aromatherapy can be run to cure it and its teammates from status conditions, helping it outlast checks like Gastrodon and Ho-Oh that rely on Toxic to beat it. Flamethrower can be run to improve its sweeping potential and gives it a way to hit Steel-types like Ferrothorn and Corviknight; however, this means cleric support elsewhere on the team is needed. Heavy-Duty Boots should be ran to fix its vulnerability to entry hazards while allowing it to bluff Magic Guard. Leftovers can be run instead to help Clefable's role as a wincon. A specially defense spread can be utilized instead if Clefable receives a Special Defense donation.
Clefable is a natural fit on stall and bulkier teams, especially when being paired up with gods that have a high Defense stat like Giratina, Necrozma-DM, and Shuckle. Defoggers like Corviknight, Ho-Oh, and Tornadus-T makes for good teammates, as entry hazards annoy Clefable if it gets its Heavy-Duty Boots knocked off. Steel-types like Necrozma-DM and Kartana could prove troublesome for Clefable, so teammates to help against these like Corviknight, Ferrothorn, and Tornadus-T are greatly appreciated. Incredibly powerful special attackers like Mewtwo, Kyurem-W, and Galarian Moltres also prove troublesome for it, so specially defensive teammates like Gastrodon, Tyranitar, and Slowbro can help deal with these. Physical walls such as Buzzwole and Skarmory are mandatory alongside specially defensive variants. Cleric support from teammates like Vaporeon and Audino is appreciated to allow Clefable to drop Aromatherapy for a utility move.
[STRATEGY COMMENTS]
Other Options
=============
Wish can be used to let Clefable heal up teammates like Excadrill, Landorus-T, and Groudon. Teleport is another option to safely pivot in the likes of Blacephalon, Zygarde-10%, and Kyurem-W, and it can also be used alongside Wish to safely heal up its teammates. Encore can be used to deny setup opportunities as well as allow safe swap ins for teammates. Trick alongside crippling items like Choice Scarf and Sticky Barb can also be used to deal with opposing walls.
Checks and Counters
===================
**Strong Wallreakers**: Powerful wallbreakers like Tapu Lele and Galarian Moltres can overwhelm Clefable. Furthermore, set up sweepers with Mold Breaker such as Zekrom and Pangoro can break through Unaware variants.
**Steel-types**: Clefable cannot do much against Steel-types like Necrozma-DM, Zamazenta-C, and Ferrothorn. They have to be careful to avoid switching into troublesome moves like Knock Off, Flamethrower, Trick, and Thunder Wave though.
[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[UT, 523866], [longhiep341, 500884]]
- Grammar checked by: [[UT, 523866]]
Last edited: