ZU Carracosta [Done]

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Tuthur

formerly 0-7 in FCL
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[SET]
name: Shell Smash
move 1: Shell Smash
move 2: Stone Edge
move 3: Aqua Jet
move 4: Ice Beam / Hydro Pump
item: Life Orb / White Herb
ability: Solid Rock
nature: Naive / Naughty
evs: 252 Atk / 4 SpA / 252 Spe

[SET COMMENTS]
Carracosta is a niche but deadly Shell Smash sweeper. Aqua Jet lets it pick off weakened threats that outspeed Carracosta after a Shell Smash like Choice Scarf Rotom and Accelgor. Ice Beam lets it nail Grass-types like Tangela and Gourgeist formes, while Hydro Pump is an additional STAB move that lets it hit harder against Rock-resistant foes and physical walls like Klinklang and Cofagrigus. Solid Rock combined with Carracosta's solid bulk lets it set up on foes carrying super effective moves like Rhydon, Articuno, and Cofagrigus. With Life Orb, Carracosta needs less preliminary damage on foes like Choice Scarf Rotom and Miltank to clean after a Shell Smash. On the flip side, White Herb makes Carracosta harder to KO, as it allows it to take hits better from the likes of Alolan Persian's Foul Play and avoid recoil and Defense drops. With a Naive nature, Carracosta is able to outspeed the likes of maximum Speed Miltank, Gourgeist-S, and Galarian Rapidash after a Shell Smash, and nuke them with Stone Edge, whereas a Naughty nature provides stronger damage on Aqua Jet, requiring less chip damage on Choice Scarf users like Sawk and Rotom.

Carracosta fits best on offensive teams, most notably on setup spam teams with other wallbreakers such as Silvally-Dark and Galarian Rapidash that can weaken or take advantage of its checks. Spikes support from the likes of Qwilfish, Roselia, and Froslass is much appreciated to put walls and Choice Scarf users in range of Stone Edge and Aqua Jet, respectively. Flame Body users like Coalossal and Rapidash make also for great partners, as they can cripple Thwackey and Choice Scarf Gourgeist with a burn, preventing them from reliably revenge killing Carracosta. Taunt users like the aforementionned Qwilfish and Froslass, Alolan Persian, and Skuntank can create setup opportunities for Carracosta against more passive walls and also prevent them from recovering preliminary damage needed for Carracosta's sweep. Dark-types like Morpeko and Silvally-Dark are able to weaken Fighting-types like Poliwrath and Gurdurr, putting them in range of Carracosta's attacks.

[STRATEGY COMMENTS]
Other Options
=============

Carracosta can run Heavy-Duty Boots and Sturdy to guarantee the use of Shell Smash. However, Solid Rock is usually more useful as an ability and it lets Carracosta use less situational items. Lum Berry is another option that lets Carracosta set up more safely against passive walls like Miltank, Rapidash, and Altaria.

Checks and Counters
===================

**Grass-types**: Most Grass-types including Tangela, Lurantis, and Gourgeist formes outspeed Carracosta and OHKO it with their super effective STAB moves. However, they cannot freely switch into it, as they take huge damage from Ice Beam and Stone Edge after a Shell Smash. Thwackey and Choice Scarf Gourgeist-S are notable examples, as they can both even revenge kill Carracosta even after a Shell Smash.

**Bulky Fighting-types**: Poliwrath resists every move from Carracosta and can nail it with its super effective STAB moves. Throh and Gurdurr have a harder time handling Hydro Pump variants, but the former can phaze Carracosta, while the later can beat a boosted Carracosta with the combination of Drain Punch and Mach Punch.

**Fast Attackers**: Choice Scarf users like Sawk, Manectric, and Rotom, and naturally fast attackers like Alolan Persian and Accelgor can outspeed Carracosta after a Shell Smash and revenge kill it. However, the frailer ones have to stay healthy enough to avoid being put into Aqua Jet range from entry hazards.

**Strong Attackers**: Due to its poor Speed tier, common weaknesses, and middling special bulk, many attackers including Jynx, Sawk, and Thievul can easily outspeed and OHKO Carracosta before it gets a chance to set up.

[CREDITS]
- Written by: [[Tuthur, 369076]]
- Quality checked by: [[Jett, 226429], [Corthius, 484079]]
- Grammar checked by: [[Sulo, 528036]]
 
Last edited:

Jett

gm gobodachis
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[SET]
name: Shell Smash
move 1: Shell Smash
move 2: Stone Edge
move 3: Aqua Jet
move 4: Ice Beam / Hydro Pump
item: Life Orb / White Herb
ability: Solid Rock
nature: Naive / Naughty
evs: 252 Atk / 4 SpA / 252 Spe

[SET COMMENTS]
Carracosta is a niche but deadly Shell Smash sweeper. Aqua Jet lets pick up weakened threats that outspeed Carracosta after a Shell Smash like Choice Scarf Rotom and Accelgor. Ice Beam lets it nail Grass-types like Tangela and Gourgeist formes, while Hydro Pump is an additionnal STAB move that lets it hit harder Rock resistant foes and physical walls like Klinklang and Cofagrigus. Solid Rock combined with Carracosta's high physical bulk, let's it set up on some foes carrying super effective moves like Rhydon, Articuno, and Cofagrigus. With a Life Orb, Carracosta needs less preliminary damage on foes like Choice Scarf Rotom and Miltank to clean after a Shell Smash. On the flip side, White Herb makes Carracosta harder to KO, Life Orb damage and the defenses' drops hurting Carracosta's ability to take hits. (White Herb is particularly notable for the Foul Play Persian Alola rolls btw since that mon is fast enough to RK Carracosta which might be a good mention of an example)

+2 252 Atk Persian-Alola Foul Play vs. 0 HP / 0 Def Carracosta: 213-252 (73.7 - 87.1%) -- guaranteed 2HKO
+2 252 Atk Persian-Alola Foul Play vs. -1 0 HP / 0 Def Carracosta: 321-378 (111 - 130.7%) -- guaranteed OHKO

(Also surely difference between Naive and Naughty is quite important since it makes this mon more reliant on Ajet, mons like cb gourg, sub toxic manec only tie/outspeed one for example?)


Carracosta fits at best in offensive teams. (Usually we've seen it on setup spam so maybe mention those in this paragraph somewhere as they complement each other by tearing down walls) Spikes support from the likes of Qwilfish, Coalossal, and Froslass is much appreciated to put walls and Choice Scarf users in range of Stone Edge and Aqua Jet, respectively. Flame Body users like the aforementioned Coalossal and Rapidash make also for great partners that can cripple Thwackey and Choice Scarf Gourgeist with a burn, preventing them from reliably revenge killing Carracosta. Taunt users like the aforementionned Qwilfish and Froslass, as well as Alolan Persian and Skuntank can create set up opportunities for Carracosta against more passive walls and also prevent them from recovering preliminary damage needed for Carracosta's sweep. Dark-types like Morpeko and Silvally-Dark are able to weaken Fighting-types like Poliwrath and Gurdurr in Carracosta's range.

[STRATEGY COMMENTS]
Other Options
=============

Carracosta can run the combination of Heavy-Duty Boots and Sturdy to guarantee the use of Shell Smash, however Solid Rock is usually more useful as an ability and it lets Carracosta use less situational items. Lum Berry is another option that let Carracosta set up more safely against passive walls like Miltank, Rapidash, and Altaria.

Checks and Counters
===================

**Grass-types**: Most Grass-types including Tangela, Lurantis, and Gourgeist formes outspeed Carracosta and OHKO it with their super effective STAB moves. They however cannot freely switch into it as they take huge damage from a Ice Beam and Stone Edge after a Shell Smash. Thwackey and Choice Scarf Gourgeist-S are notable examples, as they can both even revenge kill Carracosta after a Shell Smash.

**Bulky Fighting-types**: Poliwrath resists every move from Carracosta and can nail it with its super effective STAB moves. Throh and Gurdurr have a harder time handling Hydro Pump variants, but the former can phaze Carracosta, while the later can beat a boosted Carracosta with the combination of Drain Punch and Mach Punch.

**Fast attackers**: Choice Scarf users like Sawk, Manectric, and Rotom, and naturally fast attackers like Alolan Persian and Accelgor can outspeed Carracosta after a Shell Smash and revenge kill it. However the frailer ones have to stay healthy enough as some rounds of hazards are enough to put them in range of a boosted Aqua Jet.

**Strong attackers**: Due to its power Speed tier, common weaknesses, and middling special bulk, many attackers including Jynx, Sawk, and Thievul can easily outspeed and OHKO Carracosta before it gets a chance to set up.

[CREDITS]
- Written by: [[Tuthur, 369076]]
- Quality checked by: [[Jett, 226429], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 

Corthius

diehard hockey fan
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[SET]
name: Shell Smash
move 1: Shell Smash
move 2: Stone Edge
move 3: Aqua Jet
move 4: Ice Beam / Hydro Pump
item: Life Orb / White Herb
ability: Solid Rock
nature: Naive / Naughty
evs: 252 Atk / 4 SpA / 252 Spe

[SET COMMENTS]
Carracosta is a niche but deadly Shell Smash sweeper. Aqua Jet lets it pick up weakened threats that outspeed Carracosta after a Shell Smash like Choice Scarf Rotom and Accelgor. Ice Beam lets it nail Grass-types like Tangela and Gourgeist formes, while Hydro Pump is an additionnal STAB move that lets it hit harder against Rock resistant foes and physical walls like Klinklang and Cofagrigus. Solid Rock combined with Carracosta's high physical bulk, let's it set up on some foes carrying super effective moves like Rhydon, Articuno, and Cofagrigus. With the empathy being on physical bulk, Articuno sounds a bit weird here. Either mention a different physical one like Dugtrio Alola or just say solid bulk + Solid Rock With a Life Orb, Carracosta needs less preliminary damage on foes like Choice Scarf Rotom and Miltank to clean after a Shell Smash. On the flip side, White Herb makes Carracosta harder to KO, Life Orb damage and the defenses' drops hurting Carracosta's ability to take hits such as Alolan Persian's Foul Play. With a Naive nature, after a Shell Smash, Carracosta is able to outspeed the likes of max Speed Miltank, Gourgeist-S, and Galarian Rapidash and nuke them with Stone Edge., Wwhereas a Naughty nature provides stronger damage on Aqua Jet, requiring less chip damage on Choice Scarf users like Sawk and Rotom.

Carracosta fits at best in offensive teams, usually setup spam teams with other breakers such as Silvally-Dark and Galarian Rapidash that can weaken or take advantage of its checks. Spikes support from the likes of Qwilfish, Coalossal, and Froslass At this point of the meta, Roselia feels like worth mentioning probably over Coalossal is much appreciated to put walls and Choice Scarf users in range of Stone Edge and Aqua Jet, respectively. Flame Body users like (the aforementioned) Coalossal and Rapidash make also for great partners that can cripple Thwackey and Choice Scarf Gourgeist with a burn, preventing them from reliably revenge killing Carracosta. Taunt users like the aforementionned Qwilfish and Froslass, as well as Alolan Persian and Skuntank can create set up opportunities for Carracosta against more passive walls and also prevent them from recovering preliminary damage needed for Carracosta's sweep. Dark-types like Morpeko and Silvally-Dark are able to weaken Fighting-types like Poliwrath and Gurdurr in Carracosta's range.

[STRATEGY COMMENTS]
Other Options
=============

Carracosta can run the combination of Heavy-Duty Boots and Sturdy to guarantee the use of Shell Smash, however Solid Rock is usually more useful as an ability and it lets Carracosta use less situational items. Lum Berry is another option that let Carracosta set up more safely against passive walls like Miltank, Rapidash, and Altaria.

Checks and Counters
===================

**Grass-types**: Most Grass-types including Tangela, Lurantis, and Gourgeist formes outspeed Carracosta and OHKO it with their super effective STAB moves. They however cannot freely switch into it as they take huge damage from a Ice Beam and Stone Edge after a Shell Smash. Thwackey and Choice Scarf Gourgeist-S are notable examples, as they can both even revenge kill Carracosta after a Shell Smash.

**Bulky Fighting-types**: Poliwrath resists every move from Carracosta and can nail it with its super effective STAB moves. Throh and Gurdurr have a harder time handling Hydro Pump variants, but the former can phaze Carracosta, while the later can beat a boosted Carracosta with the combination of Drain Punch and Mach Punch.

**Fast attackers**: Choice Scarf users like Sawk, Manectric, and Rotom, and naturally fast attackers like Alolan Persian and Accelgor can outspeed Carracosta after a Shell Smash and revenge kill it. However the frailer ones have to stay healthy enough as some rounds of hazards are enough to put them in range of a boosted Aqua Jet.

**Strong attackers**: Due to its power Speed tier, common weaknesses, and middling special bulk, many attackers including Jynx, Sawk, and Thievul can easily outspeed and OHKO Carracosta before it gets a chance to set up.

[CREDITS]
- Written by: [[Tuthur, 369076]]
- Quality checked by: [[Jett, 226429], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 

Sulo

pure heroine
is a Site Content Manageris an official Team Rateris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a Battle Simulator Moderator
National Dex Leader
add remove comment
ac = add comma, rc = remove comma

[SET]
name: Shell Smash
move 1: Shell Smash
move 2: Stone Edge
move 3: Aqua Jet
move 4: Ice Beam / Hydro Pump
item: Life Orb / White Herb
ability: Solid Rock
nature: Naive / Naughty
evs: 252 Atk / 4 SpA / 252 Spe

[SET COMMENTS]
Carracosta is a niche but deadly Shell Smash sweeper. Aqua Jet lets it pick off up weakened threats that outspeed Carracosta after a Shell Smash like Choice Scarf Rotom and Accelgor. Ice Beam lets it nail Grass-types like Tangela and Gourgeist formes, while Hydro Pump is an additional STAB move that lets it hit harder against Rock-resistant (added hyphen) foes and physical walls like Klinklang and Cofagrigus. Solid Rock combined with Carracosta's solid bulk lets , let's it set up on some foes carrying super effective moves like Rhydon, Articuno, and Cofagrigus. With a Life Orb, Carracosta needs less preliminary damage on foes like Choice Scarf Rotom and Miltank to clean after a Shell Smash. On the flip side, White Herb makes Carracosta harder to KO, as it allows it to take hits better from the likes of Alolan Persian's Foul Play and avoid recoil and Defense drops. Life Orb damage and the defenses' drops hurting Carracosta's ability to take hits such as Alolan Persian's Foul Play. (sentence was a little verbose so I tried to fix it) With a Naive nature, after a Shell Smash, Carracosta is able to outspeed the likes of maximum Speed Miltank, Gourgeist-S, and Galarian Rapidash after a Shell Smash, and nuke them with Stone Edge, whereas a Naughty nature provides stronger damage on Aqua Jet, requiring less chip damage on Choice Scarf users like Sawk and Rotom.

Carracosta fits best on at best in offensive teams, most notably on usually setup spam teams with other wallbreakers such as Silvally-Dark and Galarian Rapidash that can weaken or take advantage of its checks. Spikes support from the likes of Qwilfish, Roselia, and Froslass is much appreciated to put walls and Choice Scarf users in range of Stone Edge and Aqua Jet, respectively. Flame Body users like Coalossal and Rapidash make also for great partners, (ac) as they that can cripple Thwackey and Choice Scarf Gourgeist with a burn, preventing them from reliably revenge killing Carracosta. Taunt users like the aforementionned Qwilfish and Froslass, as well as Alolan Persian, (ac) and Skuntank can create setup (removed space) opportunities for Carracosta against more passive walls and also prevent them from recovering preliminary damage needed for Carracosta's sweep. Dark-types like Morpeko and Silvally-Dark are able to weaken Fighting-types like Poliwrath and Gurdurr, (ac) putting them in range of Carracosta's attacks. in Carracosta's range.

[STRATEGY COMMENTS]
Other Options
=============

Carracosta can run the combination of Heavy-Duty Boots and Sturdy to guarantee the use of Shell Smash. However, , however Solid Rock is usually more useful as an ability and it lets Carracosta use less situational items. Lum Berry is another option that lets let Carracosta set up more safely against passive walls like Miltank, Rapidash, and Altaria.

Checks and Counters
===================

**Grass-types**: Most Grass-types including Tangela, Lurantis, and Gourgeist formes outspeed Carracosta and OHKO it with their super effective STAB moves. However, they cannot They however cannot freely switch into it, (ac) as they take huge damage from a Ice Beam and Stone Edge after a Shell Smash. Thwackey and Choice Scarf Gourgeist-S are notable examples, as they can both even revenge kill Carracosta even after a Shell Smash.

**Bulky Fighting-types**: Poliwrath resists every move from Carracosta and can nail it with its super effective STAB moves. Throh and Gurdurr have a harder time handling Hydro Pump variants, but the former can phaze Carracosta, while the later can beat a boosted Carracosta with the combination of Drain Punch and Mach Punch.

**Fast Attackers attackers**: Choice Scarf users like Sawk, Manectric, and Rotom, and naturally fast attackers like Alolan Persian and Accelgor can outspeed Carracosta after a Shell Smash and revenge kill it. However, (ac) the frailer ones have to stay healthy enough to avoid being put into Aqua Jet range from entry hazards. as some rounds of hazards are enough to put them in range of a boosted Aqua Jet.

**Strong Attackers attackers**: Due to its poor power Speed tier, common weaknesses, and middling special bulk, many attackers including Jynx, Sawk, and Thievul can easily outspeed and OHKO Carracosta before it gets a chance to set up.

[CREDITS]
- Written by: [[Tuthur, 369076]]
- Quality checked by: [[Jett, 226429], [Corthius, 484079]]
- Grammar checked by: [[Sulo, 528036]]
GP 1/1
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