Metagame CAP 1v1 - Moveset Submissions [MrDollSteak promoted to co-lead!]

MrDollSteak

CAP 1v1 me IRL
is a Community Contributoris an Artist Alumnusis a Forum Moderator Alumnus
Here are all of the new sets to reflect the changes to Pyroak and the addition of Venomicon.

Venomicon @ Sitrus Berry
Ability: Stamina
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Hurricane
- Sludge Wave
- Earth Power
- Roost

This will realistically need tweaks to the EVs but the main idea is to beat physical attackers by roosting, and Special attackers with its coverage (if it survives a OHKO)

Venomicon @ Choice Specs
Ability: Stamina
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Hurricane
- Sludge Wave
- Earth Power
- Mystical Fire

The exact balance of SpD and SpA will realistically need to be tweaked but the higher SpA definitely helps against Revenankh and Snaelstrom.

Venomicon-Epilogue @ Vile Vial
Ability: Tinted Lens
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Gunk Shot
- Coil
- Taunt

Aim is to either boost up with a Coil, Taunt a slow defender or just shred with Brave Bird.

Pyroak @ Choice Specs
Ability: Contrary
EVs: 248 HP / 124 SpA / 132 SpD
Modest Nature
IVs: 0 Atk
- Overheat
- Giga Drain
- Earth Power
- Dragon Pulse / Flash Cannon

With Overheat now boosting SpA there's no need for Fire Blast, and instead Dragon Pulse / Flash Cannon can be run for Miasmaw, Pajantom or Kerfluffle respectively. Not particularly important.

Pyroak @ Choice Scarf
Ability: Contrary
EVs: 248 HP / 32 SpA / 228 Spe
Timid Nature
- Overheat
- Giga Drain
- Earth Power
- Dragon Pulse / Flash Cannon

A Scarf set is now possible with Contrary, being able to take advantage of Overheat to realistically 2HKO most things.
 
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Brambane

protect the wetlands
is a Contributor Alumnus
I have another Cyclohm set

Cyclohm @ Haban Berry
Ability: Static
EVs: 252 HP / 212 SpA / 44 Spe
Modest Nature
IVs: 0 Atk
- Slack Off
- Thunderbolt
- Flamethrower
- Draco Meteor

Arghonaut @ Choice Band
Ability: Technician
EVs: 252 HP / 204 Atk / 52 Spe
Adamant Nature
- Mach Punch
- Waterfall
- Earthquake
- Knock Off

Arghonaut @ Life Orb
Ability: Technician
EVs: 252 HP / 176 Atk / 80 SpD
Adamant Nature
- Mach Punch
- Aqua Jet
- Earthquake
- Knock Off

Astrolotl @ Life Orb
Ability: Vital Spirit
EVs: 32 HP / 252 Atk / 224 Spe
Jolly Nature
- Flare Blitz
- Outrage
- Stomping Tantrum
- Taunt

Astrolotl @ Power Herb
Ability: Magician
EVs: 32 HP / 252 SpA / 224 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Overheat
- Meteor Beam
- Taunt

Astrolotl @ Air Balloon
Ability: Vital Spirit
EVs: 252 HP / 32 SpD / 224 Spe
Jolly Nature
- Fire Lash
- Yawn
- Wish
- Protect

Aurumoth @ Choice Scarf
Ability: No Guard
EVs: 40 HP / 252 SpA / 216 Spe
Modest Nature
IVs: 0 Atk
- Psyshock
- Thunder
- Focus Blast
- Overheat / Bug Buzz

Caribolt @ Choice Scarf
Ability: Galvanize
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Giga Impact
- Power Whip
- Knock Off
- Brick Break

Caribolt @ Choice Band
Ability: Galvanize
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Giga Impact
- Power Whip
- Brick Break
- Knock Off

Caribolt @ Life Orb
Ability: Galvanize
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Giga Impact
- Power Whip
- Knock Off
- Swords Dance

Cawmodore @ Sitrus Berry
Ability: Volt Absorb
EVs: 28 HP / 252 Atk / 228 Spe
Jolly Nature
- Belly Drum
- Acrobatics
- Bullet Punch / Iron Head
- Drain Punch

Kitsunoh @ Shuca Berry
Ability: Frisk
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Torment
- Wish
- Protect
- Shadow Strike

Malaconda @ Choice Scarf
Ability: Drought
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Solar Blade
- Knock Off
- Iron Tail
- Wild Charge

Miasmaw @ Choice Scarf
Ability: Neutralizing Gas
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Outrage
- Earthquake
- Iron Head / Poison Jab
- Megahorn

Miasmaw @ Expert Belt
Ability: Neutralizing Gas
EVs: 104 HP / 252 Atk / 152 Spe
Adamant Nature
- Taunt
- Swords Dance
- Outrage
- Earthquake

Miasmaw @ Choice Band
Ability: Neutralizing Gas
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Outrage
- Earthquake
- First Impression
- Close Combat

Naviathan @ Air Balloon
Ability: Heatproof
EVs: 248 HP / 108 Atk / 16 SpD / 136 Spe
Adamant Nature
- Dragon Dance
- Waterfall
- Heavy Slam
- Giga Impact

Necturna (F) @ Choice Band
Ability: Forewarn
EVs: 248 HP / 156 Def / 12 SpD
Adamant Nature
- Power Whip
- Shadow Sneak
- Stone Edge
- Brave Bird

Necturna (F) @ Life Orb
Ability: Forewarn
EVs: 248 HP / 48 Atk / 88 Def / 52 SpD / 72 Spe
Jolly Nature
- Shell Smash
- Leaf Blade
- Shadow Claw
- Stone Edge

Pajantom @ Choice Band
Ability: Comatose
EVs: 32 HP / 252 Atk / 224 Spe
Jolly Nature
- Outrage
- Spirit Shackle
- Earthquake
- Brave Bird

Pajantom @ Choice Scarf
Ability: Comatose
EVs: 32 HP / 252 Atk / 224 Spe
Adamant Nature
- Outrage
- Spirit Shackle
- Earthquake
- Brave Bird

Tomohawk @ Choice Specs
Ability: Intimidate
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Hurricane
- Aura Sphere
- Heat Wave
- Hyper Beam

Draco Meteor's accuracy hurts this set's potential a fair bit. I think the Snaelstrom set can possibly PP Stall you if it gets lucky, so I didn't include it here. The Speed allows it to outspeed Specs Tomohawk. Loses to all Volkraken, which is kinda funny. Also loses to some stuff like CB Rev, Pyroak, Mollux, Krilowatt. I think it strikes the balance of winning vs enough that its viable without beating too many things it unfairly MU's against you most of the time.
 

Garrett

Banned deucer.
Ideas I have

:voodoom:
Voodoom @ Leftovers
Ability: Cursed Body
EVs: 252 HP / 40 Def / 216 Spe
Jolly / Timid Nature
- Taunt
- Tearful Look
- Drain Punch / Dark Pulse
- Rest

Taunt Voodoom is a seriously good bait against Taunt abusers trying to abuse a choice-locked Voodoom, such as Tomo and Fidgit. You need near max speed for Kril, which you live two Surfs from after Leftovers. I personally think Drain Punch facilitiates stalling better, but Timid nature with Dark Pulse is also viable I imagine.

:arghonaut:
Arghonaut @ Black Belt
Ability: Unaware
EVs: 52 HP / 252 Atk / 204 Spe
Adamant Nature
- Yawn
- Protect
- Focus Punch
- Knock Off

Something suggested Yawn Argh in this already but no one liked it. I did :(. Speed + Knock is for Nect.

:necturna:
Necturna (F) @ Power Herb
Ability: Forewarn
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Geomancy
- Shadow Ball
- Energy Ball
- Psychic

Geomancy set, Modest so that +2 Psychic is a better roll on the offensive Mollux.

:smokomodo:
Smokomodo @ Choice Specs
Ability: Blaze
EVs: 200 HP / 252 SpA / 56 Spe
Modest Nature
IVs: 0 Atk
- Eruption
- Overheat
- Earth Power
- Blast Burn

Watch this:
0- Atk Snaelstrom Rapid Spin vs. 200 HP / 0 Def Smokomodo: 43-51 (11.7 - 13.8%) -- possible 8HKO
0 SpA Snaelstrom Water Pulse vs. 200 HP / 0 SpD Smokomodo: 268-316 (73 - 86.1%) -- guaranteed 2HKO

The max of these is 99.9%, but with 56 Speed you hit 244, which is 1 point higher than 0 speed Snael after Rapid Spin's +1 :)
 

LRXC

ADV 1v1 Pioneer
is a Community Contributor
YO i've been getting into Cap 1v1 and here are some ideas I made on stream with others!


BPRESS VENOM (Venomicon) @ Black Sludge
Ability: Stamina
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
- Acid Armor
- Roost
- Body Press
- Sludge Bomb / Mystical Fire

basically beats a fuckton of physical attackers, sludge bomb/mystical fire is a cute slash to beat different things! Pretty self explanatory
:Malaconda:
AV CONDA (Malaconda) @ Assault Vest
Ability: Infiltrator
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Payback
- Sucker Punch
- Power Whip
- Knock Off

Shoutouts Brambane for this hot idea that we looked into. So max Spdef actually gets insane rolls vs notable mons, beating Specs Kerfluffle by eating 2 moonblasts, and clicking power whip twice, as long as a bunch of other Pokemon like Volkraken and Plasmanta!!! Scarf Malaconda is asscheeks and Malaconda is asscheeks in general and I think this helps bring some versatility and viability to Malaconda in CAP 1v1! Also would be the first addition of Assault Vest!

:Necturna:
SPORE (Necturna) (F) @ Custap Berry
Ability: Forewarn
EVs: 36 HP / 252 SpA / 220 Spe
Modest Nature
IVs: 0 Atk
- Endure
- Spore
- Leaf Storm
- Hex

I know Spore Necturna was taken out, but it was substitute and not custap! I think Endure Custap brings a lot of outplay potential and some 50/50's which is cool. Brambane told me 220 outspeeds some notable things I honestly forgot what lol. But yeah this set is sick because it utilizes Necturna on the special side and hex's things when they are asleep! Would be a cool addition with clear answers

:Naviathan:
SPECS VIKING BOAT (Naviathan) @ Choice Specs
Ability: Heatproof
EVs: 176 SpA / 80 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Flash Cannon
- Hurricane
- Scald

bruh i was tryna make a cool scarf set but NO THE GIANT ASS VIKING BOAT DINOSAUR DOESN'T GET EARTHQUAKE TO HIT PLASMANTA. wfkja ,mads

anyway I think having no naviathan that outpaces Collossoil is a mistake, I think we should reintroduce a choice specs set! The spdef is for living specs Pyroak overheat, so you can 2hko it with hurricane! Also navaithan dropping to band superpower without having a chance to speedtie and kill Smokomodo is yikes!

:Naviathan:
DOUBLE DANCIN DINO (Naviathan) @ Sitrus Berry
Ability: Heatproof
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Iron Defense
- Slack Off
- Dragon Dance
- Waterfall / Heavy Slam

Aight i know it says you removed double dance navaithan and idk if it was this exact set, but I really think Naviathans versatility should be flexed in CAP 1v1, this is a really cool set that beats a lot of physical threats, including stuff like Revenanhk and Arghonaut! Waterfall / Heavy Slam slash is notable because heavy slam allows you to not be as much crit bait vs things like Band/Scarf Pajantom, but waterfall helps you reliably smack Smokomodo!

Excited for the CAP 1v1 No Johns tour! CAP and 1v1 in general are hype af 8)

yo also MrDollSteak wtf do the ev's on ur DD naviathan do we cannot find anything useful for ur spdef
 
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MrDollSteak

CAP 1v1 me IRL
is a Community Contributoris an Artist Alumnusis a Forum Moderator Alumnus
An important tweak here - Pyroak doesn't get access to Acid Armor.

Pyroak @ Sitrus Berry
Ability: Battle Armor
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Amnesia
- Iron Defense
- Lava Plume
- Synthesis / Rest

Will address the new sets soon and update the compendium.
 
hey, it's me again with my Physical Pyroak Set
:ss/Pyroak:
Pyroak @ Expert Belt
Ability: Rock Head
EVs: 248 HP / 128 Atk / 132 SpD
Adamant Nature
- Earthquake
- Swords Dance
- Wood Hammer
- Flare Blitz

Remember suffering at the hands of Chromera, Astrolotl and Naviathan?
well say no more, because it's time to change the score!

Chromera MU: until now, Chromera easily walled the specs variant in its tracks, by Color Changing into a Fire type and thus set up calm minds freely even as Overheat raised your Sp.A, but with the physical Expert belt set, that won't happen! If you throw a WoodHammer at 'em, not only will it turn the lion into a Grass type, but set up for a free K.O. with flare blitz! once you hit with Wood Hammer, SludgeBomb loses its STAB:
0 SpA Chromera Sludge Bomb vs. 248 HP / 132 SpD Pyroak: 138-164 (31.1 - 37%) -- 74.4% chance to 3HKO
Assuming the Chromera went for a Calm Mind, you could grab a swords dance, and a free victory accompanied by a fresh dish of steaming-hot lion stew.

Naviathan MU: as we all know, Naviathan does not care one bit for Pyroak, easily stuffing even Overheat, setting up Dragon Dances and hitting for huge swaths of damage with Waterfall and even flinching. the Belt set takes the boat dinosaur and commits a Titanic remake:
124+ Atk Pyroak Wood Hammer vs. 248 HP / 0 Def Naviathan: 135-160 (33 - 39.1%) -- 99.9% chance to 3HKO
124+ Atk Expert Belt Pyroak Earthquake vs. 248 HP / 0 Def Naviathan: 182-216 (44.4 - 52.8%) -- guaranteed 2HKO
+1 108+ Atk Naviathan Giga Impact vs. 248 HP / 0 Def Pyroak: 204-240 (46 - 54.1%) -- 53.1% chance to 2HKO
You could try aiming for a Swords Dance to just annihilate Naviathan by sheer Woodpower, too:
+2 124+ Atk Pyroak Wood Hammer vs. 248 HP / 0 Def Naviathan: 271-319 (66.2 - 77.9%) -- guaranteed 2HKO


I'd like to thank KingRion for helping me with the calcs, EVs and moveset choices.
 
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LRXC

ADV 1v1 Pioneer
is a Community Contributor
As your current CAP 1v1 Champion, I present a set.

Also yes please add the sets me and KingRion they are HOT HOT HOT

:Colossoil: Scarf (Colossoil) @ Choice Scarf
Ability: Unnerve
EVs: 244 Atk / 12 SpD / 252 Spe
Jolly Nature
- Earthquake
- Knock Off
- Superpower
- Rock Slide

I think Colossoil deserves some set variety, the fact that it loses to all 3 smokomodo sets (scarf storm throw is a roll in smokomodo's favor) is kinda ass cheeks for a ground type mon, and I like that this allows colossoil to outplay Syclant, guarantee chople stratagem, rolls voodoom, aurumoth, and scarf volkraken!

While I don't like the oversaturation of choice sets, and please MrDollSteak add some of the great non choiced sets people have suggested, I think this set is simple and cool 8)
 

kunchi

Banned deucer.
Arghonaut @ Weakness Policy
Ability: Unaware
EVs: 248 HP / 100 Def / 160 SpD
Careful Nature
- Yawn
- Protect
- Focus Punch
- Waterfall

Astrolotl @ Weakness Policy
Ability: Vital Spirit
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Reflect
- Light Screen
- Outrage
- Flare Blitz

Aurumoth @ Weakness Policy
Ability: Weak Armor
EVs: 120 HP / 252 Atk / 136 Spe
Adamant Nature
- Megahorn
- Zen Headbutt
- Close Combat
- Overheat

Aurumoth @ Life Orb
Ability: No Guard
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Megahorn
- Zen Headbutt
- Close Combat
- Overheat

Caribolt @ Liechi Berry
Ability: Overgrow
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Wild Charge
- Power Whip
- Swords Dance
- Substitute

Caribolt @ Kee Berry
Ability: Overgrow
EVs: 252 HP / 40 Def / 216 Spe
Jolly Nature
- Charm
- Synthesis
- Swords Dance
- Power Whip

Cawmodore @ Throat Spray
Ability: Volt Absorb
EVs: 96 HP / 252 SpA / 160 Spe
Timid Nature
IVs: 0 Atk
- Hurricane
- Flash Cannon
- Air Slash
- Metal Sound

Chromera @ Choice Specs
Ability: Color Change
EVs: 24 HP / 252 SpA / 232 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Boomburst
- Sludge Wave
- Scald

Cyclohm @ Maranga Berry
Ability: Shield Dust
EVs: 248 HP / 96 SpD / 164 Spe
Calm Nature
IVs: 0 Atk
- Eerie Impulse
- Slack Off
- Dragon Pulse
- Charge Beam

Krilowatt @ Choice Specs
Ability: Magic Guard
EVs: 252 SpA / 4 Def / 252 Spe
Timid Nature
- Surf
- Thunderbolt
- Blizzard
- Fling

Malaconda @ Occa Berry
Ability: Harvest
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Glare
- Foul Play
- Spiky Shield
- Synthesis

Naviathan @ Throat Spray
Ability: Heatproof
EVs: 248 HP / 80 Def / 152 SpA / 28 Spe
Rash Nature
- Metal Sound
- Hyper Beam
- Hydro Pump
- Flash Cannon

Necturna @ Kee Berry
Ability: Forewarn
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Confide
- Night Shade
- Strength Sap
- Rest

Pyroak @ Coba Berry
Ability: Battle Armor
EVs: 248 HP / 252 Def / 8 SpD
Calm Nature
IVs: 0 Atk
- Counter
- Amnesia
- Lava Plume
- Rest

Pyroak @ Sitrus Berry
Ability: Contrary
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Leech Seed
- Protect
- Overheat
- Petal Dance / Giga Drain

Pyroak @ Choice Scarf
Ability: Contrary
EVs: 16 HP / 4 Def / 252 SpA / 236 Spe
Timid Nature
IVs: 0 Atk
- Petal Dance
- Overheat
- Dragon Pulse
- Earth Power / Zap Cannon

Revenankh @ Kasib Berry
Ability: Triage
EVs: 248 HP / 108 Atk / 148 Def / 4 Spe
Impish Nature
- Poltergeist
- Drain Punch
- Moonlight
- Counter

Venomicon @ Maranga Berry
Ability: Stamina
EVs: 248 HP / 60 Def / 16 SpA / 184 SpD
Calm Nature
IVs: 0 Atk
- Hurricane
- Earth Power
- Mystical Fire
- Roost

Venomicon-Epilogue @ Vile Vial
Ability: Tinted Lens
EVs: 40 HP / 252 Atk / 216 Spe
Jolly Nature
- Brave Bird
- Coil
- Substitute
- Roost

Voodoom @ Petaya Berry
Ability: Cursed Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Focus Blast
- Dark Pulse
- Vacuum Wave / Flash Cannon / Taunt
- Substitute

Giant merge post for all of the sets, felt I was clogging thread.

All non 252/252 EVs have reasoning behind them, mostly speed tier/living something important. Editing in sets with changelog.

SPECIAL THANKS: spoo, lrxc, rez

Changelog 4/1/22:
-Removed Shuca Naviathan and replaced it with Metal Sound, similar to my cawm set
-Added Slashes to some movesets to give a bit more variation
-Added Petaya Voodoom

Done making sets for now most likely, will let someone else carry the torch for a little while. My personal suggestions on mons to check out:
-Jumbao
-Plasmanta
-Pajantom
-Tomohawk
-Equilibra

:]
 
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