Completed Can One (1) Decidueye-H Conquer Hisui? ft. CAPs and a Skeledirge (pratik2007 vs. Uranium233 B5P3 Singles)

Rules:
Format : Singles
Battle level: 1
Team size: 3
Selection size: 5
First Sendout : Random
Switching : On

Everything else is default​
Team pratik2007

Placeholder

Jin (Samurott-H -Male)
Level:
1 | EXP: 0 / 10

Typings:

Water
Dark


Abilities:

Torrent : The Pokemon turns to their inner intuition and instinct in a pinch.When the user attacks with a Water-type attack, while the user's HP is at or below a third of their maximum HP (x1/3): Give that attack a power boost of three (3).
Sharpness :The Pokemon's sharpened blades make their slicing attacks more effective.When the user attacks with an action tagged #Slicing: Give that attack a power bonus of three (3). (Locked)
Nature:
Serious

Stats:
HP: 95
Attack: 8
Defense: 6
Sp Attack: 7
Sp Defense 5
Speed: 85
Size: 3
Weight: 4

Moves:
Level 0:
Aerial Ace
Air Slash
Aqua Cutter
Attract
Avalanche
Brick Break
Confide
Dark Pulse
Double Team
Facade
Ice Beam
Liquidation
Night Slash
Protect
Round
Slash
Smart Strike
Surf
Tackle
Tail Whip
Toxic
Waterfall
X-Scissor

Level 1:
Aqua Jet
Cut
Detect
Drill Run
False Swipe
Hail
Rain Dance
Rock Smash
Sacred Sword
Snore
Snowscape
Sucker Punch
Swagger
Swift
Taunt
Trump Card
Water Gun
Water Pulse
Work Up

Level 3:
Ceaseless Edge [ SIGNATURE]
:sv/decidueye-hisui:
placeholder for bio

Benjiro [ Decidueye-H (Male) ]
Level 1 EXP 0 / 10

Nature : Serious

Typing :

Grass
Fighting

Abilities:
Overgrow -The Pokemon turns to their inner serenity and calm in a pinch.When the user attacks with a Grass-type attack, while the user's HP is at or below a third of their maximum HP (x1/3): Give that attack a power boost of three (3).
Scrappy - The Pokemon is so used to fighting that even incorporeal beings aren't safe from them.The user is unaffected by Intimidate.While tallying type effectiveness for the user's attack: Immunities can't be tallied from the Ghost type. (LOCKED)

HP: 90
Attack: 8
Defen.: 6
Sp.Atk: 7
Sp.Def: 7
Speed:60
Size:3
Weight:3


Signature Moves :
Triple Arrows

Moves
Level 0:
Aerial Ace
Air Slash
Astonish
Attract
Aura Sphere
Brave Bird
Brick Break
Bullet Seed
Confide
Double Team
Energy Ball
Facade
Focus Blast
Growl
Leaf Blade
Protect
Round
Shadow Claw
Tackle
Toxic

Level 1:
Air Cutter
Bulk Up
Confuse Ray
Curse
Defog
Dual Wingbeat
Echoed Voice
False Swipe
Haze
Leafage
Magical Leaf
Night Shade
Ominous Wind
Peck
Rain Dance
Razor Leaf
Safeguard
Seed Bomb
Shadow Sneak
Snore
Steel Wing
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Work Up

Level 3 :
Triple Arrows
:ss/typhlosion-hisui:
Placeholder for bio

Hisuian Typhlosion [Hiroko] (M)
Level 1 EXP 0 / 10

Nature : Serious

Typings:

Fire
Ghost


Abilities:

Blaze: The Pokemon turns to their inner valor and zeal in a pinch. When the user attacks with a Fire-type attack, while the user's HP is at or below a third of their maximum HP (x1/3): Give that attack a power boost of three (3).

Frisk
: The user can quickly identify the items held by opponents, and potentially sabotage them. The user is unaffected by Natural Gift and by Fling. While the user is being attacked: The effects of the attacker's held items are ignored. While the user is attacking an opponent: The effects of the defender's held items are ignored. [LOCKED]

Stats
:
HP: 85
Atk: Rank 6
Def: Rank 6
SpA: Rank 8
SpD: Rank 6
Spe: 95
Size Class: 3
Weight Class: 4


Signature moves :
Infernal Parade

Moves :

Level 0
:
Aerial Ace
Attract
Brick Break
Confide
Defense Curl
Double Team
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Howl
Iron Head
Leer
Mud-Slap
Play Rough
Protect
Rock Slide
Round
Shadow Ball
Shadow Claw
Strength
Tackle
Thunder Punch
Toxic
Zen Headbutt

Level 1:
Calm Mind
Confuse Ray
Curse
Cut
Detect
Double Kick
Ember
Extrasensory
Flame Wheel
Incinerate
Night Shade
Quick Attack
Roar
Rock Smash
Smokescreen
Snore
Sunny Day
Swagger
Swift
Will-O-Wisp
Work Up

Level 2 :

Infernal Parade [SIGNATURE]
:sv/arcanine-hisui:
Placeholder

Pebbles (Arcanine-H)
Level: 1 | EXP: 0 / 10

Nature: Serious

Typings:
Fire
Rock


Abilities:

Intimidate -The Pokemon has an impressive appearance, and other Pokemon cower in fear at the sight.When the user enters play or gains this ability: Lower the Attack stage of each opponent by one (1) for their next six (6) turns, without extension.

Flash Fire - Attempting to burn this Pokemon or expose them to heat simply stokes their own fire. The user is unaffected by Fire-type actions and by Burn. After a Fire-type attack is executed: Put a Heat marker on the user until they leave play; and if a Pokemon with Flash Fire was a target of that attack, place one (1) more. When the user attacks with a Fire-type attack: Raise that attack's power by the number of Heat markers on the user.
(This isn't bonus power.)

Rock Head- The Pokémon's head is as hard and durable as granite and won't feel even the mightiest blow.The user can't take damage from their own attacks. (Struggle is a command, not a move.) (Locked)

Stats:

HP: 95
Atk: 8
Def: 6
SpA: 7
SpD: 6
Spe: 90
Size: 4
Weight: 5

Moves:
Level 0:
Aerial Ace
Crunch
Dragon Pulse
Facade
Fire Fang
Flamethrower
Howl
Hyper Voice
Iron Head
Leer
Protect
Psychic Fangs
Rock Slide
Smart Strike
Thunder Fang

Level 1:
Bite
Double Kick
Ember
Flame Wheel
Roar
Rock Throw
Sandstorm
Sunny Day
Will-O-Wisp
:ss/miasmaw:
placeholder

Miasmaw [Morgoth] (M)
Level: 1 | EXP: 0/10

Nature: Serious (No Change)

Typing:
Bug
Dragon


Abilities:

Neutralizing Gas
- The Pokemon releases a fume that robs other Pokemon of their abilities. While the user is in play: The abilities of other Pokemon, except those with Neutralizing Gas, are ignored. If a triggered effect of those abilities that would have triggered when their users entered play would be ignored in this way, instead put a Gas Marker on their user with the triggered effect, as well as the following effect:
● At the start of the round, if there are no Pokemon with Neutralizing Gas in play: The triggered effect stored on this marker triggers, then this marker is discarded.

Hyper Cutter - The Pokemon's claws, teeth, or pincers are sharp and never lose their edge.The user's Attack stage can't be reduced by the effects of other Pokemon.

Compound Eyes - The Pokemon has an array of complex eyes that give it a comprehensive view of the field.While the user is executing an action: That action's accuracy is increased by thirty percent (x1.3).
[locked]

Stats:

HP: 90
Atk: 10
Def: 5
SpA: 6
SpD: 8
Speed: 99
Size Class: 2
Weight Class: 4

Moves:

Lv0
Attract
Bug Bite
Bug Buzz
Crunch
Dark Pulse
Dragon Claw
Dragon Hammer
Dragon Pulse
Earth Power
Earthquake
Facade
Fire Fang
Flash Cannon
Focus Blast
Iron Head
Poison Fang
Poison Gas
Poison Jab
Protect
Round
Thunder Fang
Thunderbolt
X-Scissor

Lv1
Aromatherapy
Bite
Brutal Swing
Dragon Breath
Dragon Tail
Dual Wingbeat
Haze
High Horsepower
Ice Fang
Rain Dance
Sludge Bomb
Smog
Smokescreen
Snore
Sunny Day
Taunt
Work Up
:life orb: Life orb
:weakness policy: Weakness Policy
:Ring target: Ring target
:rocky helmet: Rocky Helmet
:exp. share: Exp. Share
:eject button: Eject Button
:lum berry: Lum Berry

Team Uranium233
View attachment 490997
Robbin Banks Decidueye-H (Female)
Level 1 EXP 0 / 10

Nature: Quirky
Typing: Grass/Fighting
Abilities: Overgrow, Scrappy (locked)

HP: 90
Attack:8
Defen.:6
Sp.Atk:7
Sp.Def:7
Speed:60
Size:3
Weight:3

Unique Traits

None

Moves
Level 0:
Aerial Ace
Air Slash
Astonish
Attract
Aura Sphere
Brave Bird
Brick Break
Bullet Seed
Confide
Double Team
Energy Ball
Facade
Focus Blast
Growl
Leaf Blade
Protect
Round
Shadow Claw
Tackle
Toxic

Level 1:
Air Cutter
Bulk Up
Confuse Ray
Curse
Defog
Dual Wingbeat
Echoed Voice
False Swipe
Haze
Leafage
Magical Leaf
Night Shade
Ominous Wind
Peck
Rain Dance
Razor Leaf
Safeguard
Seed Bomb
Shadow Sneak
Snore
Steel Wing
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Work Up






Necronomicon Venomicon-Prologue (Male)
Level 1 EXP 0 / 10

Nature: Serious
Typing: Poison/Flying
Abilities: Stamina, Power of Alchemy (locked)

HP: 90
Attack: 4
Defen.: 8
Sp.Atk: 8
Sp.Def: 7
Speed: 64
Size: 2
Weight: 2

Venomicon-Epilogue

Typing: Poison/Flying
Abilities: Tinted Lens

HP: 90
Attack: 7
Defen.: 6
Sp.Atk: 5
Sp.Def: 6
Speed: 101
Size: 2
Weight: 2

Unique Traits

None

Moves
Level 0:

Air Slash
Attract
Brave Bird
Dark Pulse
Drill Peck
Earth Power
Facade
Fire Punch
Poison Jab
Protect
Psychic
Round
Shadow Ball
Thunder Wave
Toxic

Level 1:
Air Cutter
Confuse Ray
Dual Wingbeat
Magical Leaf
Peck
Safeguard
Sludge Bomb
Snore
Steel Wing
Swift
Trick
Venom Drench
Withdraw


Flambé Astrolotl(Male)
Level 1 EXP 0 / 10

Nature: Serious
Typing: Fire/Dragon
Abilities: Regenerator, Vital Spirit, Magician (locked)

HP:100
Attack:8
Defen.:5
Sp.Atk:7
Sp.Def:5
Speed:114
Size:3
Weight:3

Unique Traits

None

Moves
Level 0:
Attract
Dazzling Gleam
Dragon Claw
Dragon Pulse
Facade
Fire Fang
Fire Punch
Flamethrower
Protect
Round
Tail Whip
Thunder Wave
Toxic

Level 1:
Cosmic Power
Defog
Dragon Breath
Dragon Tail
Ember
Flame Wheel
Heal Bell
Magic Coat
Magical Leaf
Pound
Safeguard
Snore
Sunny Day
Swift
Taunt
Trick
Twister
Will-O-Wisp
Work Up
Yawn

:sv/skeledirge:
Jacques Skeledirge
Level 1 EXP 0 / 10

Nature: Serious
Typing: Fire / Ghost
Abilities: Blaze / Unaware [LOCKED]

HP: 95
Attack: 6
Defen.: 7
Sp.Atk: 8
Sp.Def: 6
Speed: 66
Size: 4
Weight: 7

Unique Traits

None


Level 0:
Crunch
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Hyper Voice
Leer
Mud-Slap
Protect
Round
Shadow Ball
Shadow Claw
Sing
Tackle
Thunder Fang
Zen Headbutt

Level 1:
Bite
Curse
Disarming Voice
Ember
Incinerate
Lick
Night Shade
Roar
Seed Bomb
Sunny Day
Will-O-Wisp
Yawn

Level 3:
Torch Song (signature)

Vile Vial
:throat spray: Throat Spray
:coba berry: Coba Berry
:oran berry: Oran Berry
:wise glasses: Wise Glasses
:muscle band: Muscle Band
:rawst berry: Rawst Berry
Roll for Turn Order (1 = Pratik sends out first, 2 = Uranium sends out first): 1 = Pratik sends out first
1677635725918.png

Turn order:
pratik2007 sends out and equips
Uranium233 sends out, equips and orders
pratik2007 orders
I ref​
 
1677636531704.png

"Time for all of your debuts."

:ss/miasmaw: :eject button:
"They won't even have to battle. Wait why do I have this item on me? Where is my Choice Band?"

Sending Morgoth The Miasmaw @ :eject button: Eject Button

Also equipping :exp. share: Exp. Share on Decidueye-Hisui
 
blue-lgpe.png

wow you're gonna hate me pratik
Sending out :astrolotl: Flambé the Astrolotl @ nothing


What? Why will they hate you?
Simple!

Trick > Will-o-Wisp > Dragon Claw

IF Miasmaw is under the effects of a P/E move THEN use work up and push back
IF it is turn 3 AND NOT Miasmaw is burned, use Will-o-Wisp
IF Miasmaw is to use Taunt THEN use protect and push back, only once

:astrolotl:
This is gonna hurt
 
Last edited:
1677673768336.png

"I really respect good plays, don't worry."

:sv/miasmaw: :eject button:

"Yes! Take away this cursed item from me. Please !"

Dragon Hammer ~ Dragon Tail ~ Aromatherapy

-[check at end of turn] If you missed then push back
-[check at start of turn , a3 only] If you are not burned , use Work Up
 
Round 1
Team pratik2007
:sv/miasmaw::eject button:
Bug/Dragon | Neutralizing Gas/Hyper Cutter
HP: 90/90 | EN: 100
10/5/6/8/99
CC: 1
Status: Ok
Team Uranium233
:sv/astrolotl:
Fire/Dragon | Regenerator/Vital Spirit
HP: 100/100 | EN: 100
8/5/7/5/114
CC: 1
Status: Ok​
Morgoth's Neutralizing Gas
A pungent gas permeates throughout the arena.

Step 1
Flambé used Trick! (-7 EN, 93 left)
Flambé swapped items with Morgoth!
Flambé obtained an Eject Button

Morgoth used Dragon Hammer! (-7 EN, 93 left)
Roll to Crit (1/24 = Crit): 16/24 = No Crit
(9 + 3 + 5) * 1.5 = 25.5 round to 26 damage (74 HP left)
Flambé's Eject Button was activated!
Flambé will switch out at the end of the round!

Step 2
Flambé used Will-O-Wisp! (-7 EN, 86 left)
Roll to Hit (>17/20 = Miss): 19/20 = Miss
But it missed!

Morgoth used Dragon Tail! (-5 EN, 88 left)
Roll to Hit (10/10 = Miss): 9/10 = Hit!
(6 + 3 + 5) * 1.5 = 21 damage (53 HP left)
Flambé will be phazed out at the end of the round!

Step 3
Flambé used Will-O-Wisp! (-7 EN, 79 left)
Roll to Hit (>17/20 = Miss): 17/20 = Hit
Morgoth was burned!

Morgoth used Aromatherapy! (-9 EN, 79 left)
A soothing aroma wafts throughout the arena!
Morgoth was cured of its burn.
Aaaand we're off! The battle starts out with Flambé the Astrolotl attempting some trickery, stealing Morgoth the Miasmaw's Eject Button and shooting off a Will-O-Wisp to cripple it! However, Morgoth takes this opportunity to get some big damage in, even undoing Flambé's shenanigans with Dragon Tail and Aromatherapy. Pratik has the HP advantage here, let's see if Uranium will fire back or flame out!
Team pratik2007
:sv/miasmaw:
Bug/Dragon | Neutralizing Gas/Hyper Cutter
HP: 90/90 | EN: 79
10/5/6/8/99
CC: 1
Status: Ok
Team Uranium233
:sv/astrolotl:
Fire/Dragon | Regenerator/Vital Spirit
HP: 53/100 | EN: 79
8/5/7/5/114
CC: 1
Status: Phazing​
Turn order:
Uranium233 replaces Astrolotl and equips
pratik2007 orders
Uranium233 orders
I ref​
 
No because at the start of turn means at the start of Morgoth's turn after Flambe has already acted
 
Sending out :skeledirge: Jacques the Skeledirge @ :wise glasses: Wise Glasses!
:sv/skeledirge:
Curse > Yawn > Earth Power

IF you flinch THEN push back
[check at the start of a2 and a3] IF Arcanine under the effects of a P/E move THEN Chill, pushing back
 
Last edited:
1678193146944.png

"That Earth power and curse is gonna hurt."

:Sv/arcanine-hisui: :life orb:

Rock Slide ~ Rock Slide ~ Rock Slide
 
Last edited:
Round 2
Team pratik2007
:sv/arcanine-hisui::life orb:
Fire/Rock | Intimidate/Flash Fire
HP: 95/95 | EN: 100
8/6/7/6/90
CC: 1
Status: Ok
:miasmaw: HP: 90 | EN: 79 | Status: Ok

Team Uranium233
skeledirge.gif
:wise glasses:
Fire/Ghost | Blaze
HP: 95/95 | EN: 100
6/7/8/6/66
CC: 1
Status: Ok
:astrolotl: HP: 53 | EN: 79 | Status: Ok
:venomicon-epilogue::vile vial:
Pebbles' Intimidate
Jacques' Attack fell! (n6tNE)

Step 1
Pebbles used Rock Slide! (-6 EN, 94 left)
Roll to Hit (10/10 = Miss): 9/10 = Hit!
Roll to Crit (1/24 = Crit): 1/24 = Crit!
Roll for Effect (>4/10 = Effect): 5/10 = No Effect
(8 + 3 + 3 + 3 + 1) * 1.5 = 27 damage (68 HP left)
Pebbles was hurt by the Life Orb! (-3 HP, 92 left)

Jacques used Curse! (-6 EN, 94 left)
Jacques cut its out HP and set a curse on Pebbles! (-30 HP, 48 left)

Pebbles was afflicted by the curse! (-10 HP, 82 left)

Step 2
Pebbles used Rock Slide! (-6 EN, 88 left)
Roll to Hit (10/10 = Miss): 3/10 = Hit!
Roll to Crit (1/24 = Crit): 22/24 = No Crit
Roll for Effect (>4/10 = Effect): 2/10 = Effect!
(8 + 3 + 3 + 1) * 1.5 = 22.5 round to 23 damage (25 HP left)
Pebbles was hurt by the Life Orb! (-3 HP, 79 left)

Jacques flinched and couldn't move!

Pebbles was afflicted by the curse! (-10 HP, 69 left)

Step 3
Pebbles used Rock Slide! (-6 EN, 88 left)
Roll to Hit (10/10 = Miss): 3/10 = Hit!
Roll to Crit (1/24 = Crit): 22/24 = No Crit
(8 + 3 + 3 + 1) * 1.5 = 22.5 round to 23 damage (2 HP left)
Pebbles was hurt by the Life Orb! (-3 HP, 66 left)

Jacques used Yawn! (-7 EN, 87 left)
Pebbles became drowsy!

Pebbles was afflicted by the curse! (-10 HP, 56 left)
Team pratik2007
:sv/arcanine-hisui::life orb:
Fire/Rock | Intimidate/Flash Fire
HP: 56/95 | EN: 88
8/6/7/6/90
CC: 1
Status: Cursed, Drowsy
:miasmaw: HP: 90 | EN: 79 | Status: Ok

Team Uranium233
skeledirge.gif
:wise glasses:
Fire/Ghost | Blaze
HP: 2/95 | EN: 87
6/7/8/6/66
CC: 1
Status: -1 Attack (n6t)
:astrolotl: HP: 53 | EN: 79 | Status: Ok
:venomicon-epilogue::vile vial:
Turn order:
pratik2007 orders
Uranium233 orders
I ref​
 
Last edited:
Arcanine should have 9 less hp due to life orb

1678517372044.png

'I really wanted Arcanine to faint so that I could try out the exp. share for once but I am not complaining."

:arcanine-hisui: "You wanted what !?"

:Sv/miasmaw: :weakness policy:
"Its time for the real epilouge"

Switching to Morgoth The Miasmaw @ :Weakness policy: Weakness Policy. Counterswitch ?
 
Last edited:
Gonna make the joke again
Let's actually put this into an epilogue
Sending out :venomicon-epilogue: Necronomicon the Venomcion-e @ vile vial
brycenman.png

Insert epilogue line here
Trick > Toxic > Brave Bird
IF Miasmaw is to use Taunt THEN use protect, non-consecutively, pushing back
[check at the start of turn] IF you are under the effects of Taunt THEN use Brave Bird
 
Last edited:
1678727700252.png

"Uh okay, same tactics again huh?"

:sv/miasmaw: :weakness policy:

"How dare you disrespect me , Morgoth the most powerful Valar by using the same tactics twice."

Protect ~ Aromatherapy ~ Thunder Fang
 
brycenman.png

NOOOOOOOOOOOOOOOO I FORGOT TO SUB FOR THAT
:decidueye-hisui: L moment
Shut up

:astrolotl: A Balrog of morgoth
:venomicon-epilogue: What did you say?
 
Last edited:
Round 3
Team pratik2007
:sv/miasmaw::weakness policy:
Bug/Dragon | Neutralizing Gas/Hyper Cutter
HP: 90/90 | EN: 79
10/5/6/8/99
CC: 1
Status: Ok
:miasmaw: HP: 90 | EN: 79 | Status: Ok
:arcanine-hisui::life orb: HP: 56 | EN: 88 | Status: Ok

Team Uranium233
:vile vial:
Poison/Flying | Tinted Lens
HP: 90/90 | EN: 100
7/6/5/6/101
CC: 1
Status: Ok
:astrolotl: HP: 53 | EN: 79 | Status: Ok
:skeledirge::wise glasses: HP: 2 | EN: 87 | Status: Ok
Morgoth's Neutralizing Gas
A pungent gas permeates throughout the arena.

Step 1
Morgoth used Protect! (-12 EN, 67 left)
Morgoth protected itself!

Necronomicon used Trick! (-7 EN, 93 left)
Morgoth protected itself!

Step 2
Necronomicon used Toxic! (-7 EN, 86 left)
Morgoth was badly poisoned!

Morgoth used Aromatherapy! (-9 EN, 58 left)
A soothing aroma wafts throughout the arena!
Morgoth was cured of its bad poison.

Step 3
Necronomicon used Brave Bird! (-8 EN, 78 left)
Roll to Crit (1/24 = Crit): 1/24 = Crit
(12 + 3 + 3 + 2 + 2) * 1.5 = 33 damage (57 HP left)
Necronomicon was hurt by the recoil! (-7 HP, 83 left)
Morgoth held up its Weakness Policy!
Morgoth's Attack rose sharply! (n4t)
Morgoth's Sp. Attack rose sharply! (n4t)

Morgoth used Thunder Fang! (-5 EN, 53 left)
Roll to Miss (20/20 = Miss): 19/20 = Hit!
Roll to Crit (1/24 = Crit): 6/24 = No Crit
Roll for Effect (1/10 = Effect): 5/10 = No Effect
(7 + 4) * 1.5 + 4 * 2 = 24.5 round to 25 damage (58 HP left)
Team pratik2007
:sv/miasmaw:
Bug/Dragon | Neutralizing Gas/Hyper Cutter
HP: 57/90 | EN: 53
10/5/6/8/99
CC: 1
Status: +2 Attack (n3t), +2 Sp. Attack (n3t)
:miasmaw: HP: 90 | EN: 79 | Status: Ok
:arcanine-hisui::life orb: HP: 56 | EN: 88 | Status: Ok

Team Uranium233
:vile vial:
Poison/Flying | Tinted Lens
HP: 58/90 | EN: 78
7/6/5/6/101
CC: 1
Status: Ok
:astrolotl: HP: 53 | EN: 79 | Status: Ok
:skeledirge::wise glasses: HP: 2 | EN: 87 | Status: Ok
Turn order:
pratik2007 orders
Uranium233 orders
I ref​
 
1678978850720.png

"Unfortunate."

:sv/miasmaw:
"You will need more than luck to beat me though !"


Thunder Fang + Crunch ~ Thunder Fang ~ Thunder Fang

IF Venomicon is under the effects of protection THEN work up pushing back steps
IF you are confused when you are to act , use Work Up the second instance pushing back steps
IF Venomicon is to use a damaging flying type combo THEN use protect pushing back steps
 
Round 4
Team pratik2007
:sv/miasmaw:
Bug/Dragon | Neutralizing Gas/Hyper Cutter
HP: 57/90 | EN: 53
10/5/6/8/99
CC: 1
Status: +2 Attack (n3t), +2 Sp. Attack (n3t)
:arcanine-hisui::life orb: HP: 56 | EN: 88 | Status: Ok

Team Uranium233
:vile vial:
Poison/Flying | Tinted Lens
HP: 58/90 | EN: 78
7/6/5/6/101
CC: 1
Status: Ok
:astrolotl: HP: 53 | EN: 79 | Status: Ok
:skeledirge::wise glasses: HP: 2 | EN: 87 | Status: Ok
Step 1
Necronomicon used Brave Bird! (-8 EN, 70 left)
Roll to Crit (1/24 = Crit): 6/24 = No Crit
(12 + 3 + 2 + 2) * 1.5 = 28.5 round to 29 damage (28 HP left)
Necronomicon was hurt by the recoil! (-6 HP, 52 left)

Morgoth used Thunder Maw! (-22 EN, 31 left)
Roll to Crit (1/24 = Crit): 7/24 = No Crit
Roll for Effect (<4/10 = Effect, <3/10 = Defense Drop, 3/10 = Paralysis): 3/10 = Effect!
(8 + 4) * 1.5 + 4 * 2 = 26 damage (32 HP left)
Necronomicon was paralyzed! It may be unable to move! (Paralysis, 0 Counters)

Step 2
Morgoth used Thunder Fang! (-5 EN, 26 left)
Roll to Miss (20/20 = Miss): 8/20 = Hit!
Roll to Crit (1/24 = Crit): 1/24 = Crit!
(7 + 4 + 3) * 1.5 + 4 * 2 = 29 damage (3 HP left)

Necronomicon used Brave Bird! (-8 EN, 62 left)
Crit doesn't matter
(12 + 3 + 2 + 2) * 1.5 = 28.5 round to 29 damage (-1 HP left)
Necronomicon was hurt by the recoil! (-6 HP, -3 left)
Morgoth was KO'ed!
Necronomicon was KO'ed!

The pungent gas disappeared from the battlefield.
Team pratik2007
:sv/miasmaw:
Bug/Dragon | Neutralizing Gas/Hyper Cutter
HP: KO | EN: 26
10/5/6/8/99
CC: 0
Status: KOed
:arcanine-hisui::life orb: HP: 56 | EN: 88 | Status: Ok

Team Uranium233
:vile vial:
Poison/Flying | Tinted Lens
HP: KO | EN: 62
7/6/5/6/101
CC: 1
Status: KOed
:astrolotl: HP: 53 | EN: 79 | Status: Ok
:skeledirge::wise glasses: HP: 2 | EN: 87 | Status: Ok
Turn order:
pratik2007 sends out
Uranium233 sends out and orders
pratik2007 orders
I ref​
 

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