Battle Stadium Bronze Cent

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Regieleki @ Choice Scarf
Ability: Transistor
Level: 50
EVs: 172 HP / 4 Def / 252 SpA / 12 SpD / 68 Spe
Timid Nature
- Thunderbolt
- Thunder Wave
- Volt Switch
- Electro Ball

Back and forth between this and Zapdos, though this is highly preferred. I've spent a bit of time on EV spreads. I took 1 point from Spe because it was only tying boosted Scolipede, not beating it. This outspeeds positive +1 100s, which is to me all it needs. Max SpA EVs for sure, and an extra point in SpD for p2. Electro Ball is ok for P2, and good for a few other slow mons like Ferro(major, even through resist,) Magnezone(kod max from low HP, T-bolt would likely have failed to do so,) Slowking-g, Slowbro, some Eeveelutions, Scizor, Pyukumuku(you win anyway, but it won't live to Toxic, same w/ Pex,) Stakataka, Lapras(maybe the biggest target, even literally,) Corsola-g, TTar, Grimmsnarl, the odd Pincchurchin, and heaps of paralyzed stuff. Torkoal hasn't been brought the times I brought Lieki, but I've seen it a bit. Electro Ball has been very fun and Regieleki is great for Pex, though I'm a bit prepared for that besides(I can't remember the last time I faced a Pex. But I did outspeed and ko a +1 Zapdos.) LO per a suggestion that I need the power in max, and sometimes to change moves. The HP loss is somewhat trivial on a frail mon, though it does run some bulk(So should it be Magnet? I'm already missing some kos.)) My favorite for sure, my 1st act in picking a team is to check what's weak to this. Also 2hkos non-max TTar and Blissey maxed itself, if terrain is already up. The bulk is really great, Thunder Wave was suggested, and I put it over T-bolt. Often I have to switch out w/ Volt Switch to 2hko while not fearing an ohko, and Electro Ball has the same max power. Also Electro ball is potentially even more useful w/ T-Wave. T-Wave is mainly there for Tern and Dialga. Max Guard has been great to have, mainly on +2 Spe Zapdos. Fairly useful for Necrozma-Dusk Mane. Using T-bolt again because I went scarf(this has real merit even w. the best Spe stat, for Airstreamers and Scarf Caly-S.) Locking into another move isn't always strong enough.

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Bronzong @ Leftovers
Ability: Levitate
Level: 50
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Body Press
- Iron Defense
- Payback
- Hypnosis

I wanted to try this and I haven't exactly been disappointed, though there's struggle w/ darks, ghosts, and fire(apparently Diggersby gets Max Flare...) Bronzong is pretty good vs. Necrozma Dusk-Mane, Zacian, Calyrex-I, and Landorus-T, to name a few. Block was odd, so I finally replaced it w/ Hypnosis. Payback mainly hurts Caly-S on a switch. This mon can also be helpful vs. Zekrom, which I do not like. Lefties are finally free, so they are of course the item.. Full Spe IV on this one and a neutral Spe nature cause I replaced Gyro Ball fwiw(is this wise? Gyro Ball let's me attack Xern for actual damage. And still chunks Caly-S, though it never ohkos.)

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Necrozma-Dusk-Mane @ Weakness Policy
Ability: Prism Armor
Level: 50
EVs: 252 HP / 44 Atk / 212 SpD
Adamant Nature
- Sunsteel Strike
- Swords Dance
- Earthquake
- Morning Sun

I don't really remember why I put this since it has the same dual type as Zong, but it does ok. EVs are to help fight Reshiram, as is the item. Swords Dance seemed worth trying over Dragon Dance. Notably it can outpace Cosmic Power Tern. NDM is kinda slow anyway. It has 3-0d one team(a DD set in this case would not have boosted fast enough to get ohko on max Landog un-maxed.)

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Centiskorch-Gmax @ Expert Belt
Ability: Flame Body
Level: 50
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Fire Lash
- Power Whip
- Substitute
- Knock Off

Centiskorch made some sense to me as it's one of my favorites this gen and it stops Ferro and sorta Caly-S. Expert Belt and 252 +Atk lets me OHKO max Caly-S often enough. It also can deal a lot to Zacian, though I am 2hkod w. this set(though there's the Flame Body chance.) Power Whip is great for 4x weaks. Sub for Pyukumuku who I had trouble w/. Better in theory, in reality Zacian and Caly-S are shaky match ups and birds kill it.

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Xerneas @ Power Herb
Ability: Fairy Aura
Level: 50
EVs: 236 HP / 4 Def / 252 SpA / 4 SpD / 12 Spe
Modest Nature
- Focus Blast
- Thunderbolt
- Geomancy
- Moonblast

I was reminded my best team had Xern, so I put it back hoping to do good again. Focus Blast has been good imo for P2, blobs, and Ferro. Aslo Heatran and Dialga. T-bolt could maybe be Flash Cannon, however I feel reasonably strong vs. Zacian at least. But Ho-oh needs to be beaten, and I can't touch it w/ any move if I go flash cannon.

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Gastrodon @ Sitrus Berry
Ability: Storm Drain
Level: 50
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
- Scald
- Mirror Coat
- Recover
- Rock Tomb

This is plainly for Ogre. Rock Tomb and Relaxed are used for Shedinja, neither legend hits it. Not sure if this needs Lefties more than Zong, I bring it much less though, so I highly doubt it. I prefer Mirror Coat to Counter for reasons I forgot, also didn't breed for counter. It does have yawn it can re-learn, but not seeing what to get rid of.

Sorry descriptions(bar Regieleki) are short, I play little and tend to forget, so....by the same token not well versed in my weaknesses. Pretty sure I don't like Dialga. Whimsicott and Eldegoss are trouble. I beat the latter and ace w/ Regieleki, but only just. Considering Espeon even lol. Nothing here beats Caly-S all the time, Cent needs it unboosted, Xern needs to boost. I'm actually doing quite good(7-2,) but I rarely use Gastro or Cent. Hippowdon, Doublade, and CM Ho-oh are bad to me.
 
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