Signups BBP Seasonal Event Hub

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
This thread will act as a single directory to all current and past event threads. I'll dress it up later. Here's the Past Event Museum.

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BBP Seasonal Event Hub!
Team up with your fellow trainers to tackle unique challenges,
or just to share in the spirit of the season!

Current Event:

What are Seasonal Events?
Seasonal Events are special battles or challenges that can be attended free for a limited time. Each event allows free first-time signups for the duration of the month, in the UTC time zone. (Starting from midnight on the 1st, or whenever we post it — whichever is later.)​
Players sign up for Seasonal Events in teams of two or more players. Finding an ally to build a synergistic team with is crucial!​
Each Seasonal Event builds upon an existing battle facility. A Seasonal Event may be a unique Realgam boss, a Raid Encounter, a Safari Habitat, or any other facility. Starting with the "base" facility's rules, the Seasonal Event will often modify the rules further.​
Seasonal Events often bend the rules of normal BBP. Rental Pokemon, strange victory conditions, bizarre type charts, unusual status effects, obtuse methods of ordering, and more could all happen within. You and your teammates will have to be ready for anything!​
What do I get?
So materialistic. The best reward is having fun with other players!​
Seasonal Events each list their own rewards, depending on the type of event.​
Celebration Events occur in October, December, February, and April. These are major events with unique prizes, unobtainable anywhere else in the game. Accessing them outside of their event period is costly, so be sure to get in when you can!​
Challenge Events occur in September, November, January, March, May, and June (That is, all remaining months except July and August.) These events fill the gaps between Celebration events, offering large sums of EXP or other prizes obtainable elsewhere.​
No event occurs in July or August. BBP is often slow during these months — even our players sometimes touch grass. Take this as a chance to enjoy a break while you wait for the September rush!​
Players earn the rewards specified for the Event only, not standard facility rewards.​
Referees earn standard facility rewards for most events, with any :rare candy:TC, :amulet coin:RC, or :tea:JC increased by 50%. In addition, reffing an event to completion awards a :star piece:Star Piece.​

How long do I have?
You can sign up for an event once without paying any entry fee, during the month and year that the event is scheduled for. After that month passes, the event will go in the Past Event Museum, below; and you'll be able to buy entry with :tea:JC and :shadow mail:Vouchers.​
Referees will have until the end of the next month to take your queued challenge before it expires. Each monthly event has its own queue, and referees may select challenges from either queue.​
Once your challenge thread begins, you have four months to finish your challenge before it expires. Plenty of time for any reasonable challenge to complete. If your challenge drags on, consider using Referee Assist or sub-reffing to help it along. Time spent waiting for a subref does not count against this clock, and when a subref is found event, they are expected to post the new date and time at which the event will be forcibly ended.​
Past Event Museum
Don't fret if you've missed a past event, for they can all be found here! Seasonal Events are never truly out-of-season in BBP.​
For the right entry fee, all Generation 9 and later events can be revisited, even after their entry period. Details within!​
Event Vouchers
These events can be revisited by spending different combinations of the following Event Vouchers:
  • :shadow mail:Harvest Event Voucher
  • :snow mail:Festive Event Voucher
  • :heart mail:Devoted Event Voucher
  • :orange mail:Deviant Event Voucher
Funding Past Event Revisits
Unlike during the free entry period, old events can be quite expensive to access. :shadow mail::snow mail::heart mail::orange mail:Event Vouchers are earned from challenging Level 4 facilities, and can take some time to accumulate. When revisiting an old event, you should be sure to prepare a strong team. It can help to refer to other players' finished challenges for team ideas!

Players pay their entry vouchers as a team, but each player in a team must pay at least one voucher for entry.

Celebration Events
These events run in specific months of the year, offering fantastic prizes that can't be gained anywhere else!

October Celebrations
Entry: :shadow mail::shadow mail::shadow mail::shadow mail: 4 Harvest Event Vouchers​
December Celebrations
Entry: :snow mail::snow mail::snow mail::snow mail: 4 Festive Event Vouchers​
February Celebrations
Entry: :heart mail::heart mail::heart mail::heart mail: 4 Devoted Event Vouchers​
April Celebrations
Entry: :orange mail::orange mail::orange mail::orange mail: 4 Deviant Event Vouchers​

Challenge Events
These events run in the downtime between Celebration Events, offering unique co-op battles and large amounts of standard prizing.

September Events
Entry: :shadow mail:Harvest + :orange mail:Deviant Event Vouchers​
November Events
Entry: :snow mail:Festive + :heart mail:Devoted Event Vouchers​
January Events
Entry: :heart mail:Devoted + :orange mail:Deviant Event Vouchers​
March Events
Entry: :shadow mail:Harvest + :snow mail:Festive Event Vouchers​
May Events
Entry: :shadow mail:Harvest + :heart mail:Devoted Event Vouchers​
June Events
Entry: :snow mail:Festive + :orange mail:Deviant Event Vouchers​

Archived Events
These prototype events aren't accessible by through the Voucher system anymore, but they're still listed here for posterity.

 
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LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator

The Inevitable Victory of
Stella Magna
(2024)

"Hello, darlings! Don't work yourselves into a tizzy, now—you'll be at my feet, cursing your own weakness and ineptitude, before too much longer!"

"What? The Pike Queen? She's the least of your worries. Here,
I, Stella Magna, am the center of your, and everyone's, universe! I accept forfeits in advance."
***​


Base Facility: The Contest Hall

Format Changes:
Starting with the rules of the Contest Hall, this event has the following changes:
  • This Event is Level 2.
  • This Event costs challengers no :star piece:Star Pieces. (As a reminder, they must now pay normal JC costs for events.)
  • Two players will challenge the Event as a team. Each player will bring one Pokemon, for a total of two.
  • The two players will participate in a contest against Stella Magna and Duchess the Saharaja, who is played by the referee.
  • The players will each have their own Score, but they win the event if either player Scores higher than Stella Magna.
  • The players will specify their Production in their signup post, rather than in a DM to the ref.
  • Due to the event's length, refs are paid 50% more :tea:JC, rounded up. (As per recent Event pay changes.)
Stella Magna and Duchess, the Saharaja
(Whose victory is inevitable, in case you've forgotten.)

:sv/saharaja:
"In my endless benevolence, I will allow you to gaze upon Duchess' splendor. Do try not to stain the carpet with your uncontrolled tears!"

With the power of truly ludicrous amounts of money, all things are possible. Stella Magna's unbroken streak of Contest Victories is no accident. Through a combination of hard work, unceasing effort, and egregious bribery, she has stacked Duchess' deck against the challengers; and indeed, against all challengers!
  • The Master Judge always prefers Beautiful Appeals in this event.
  • Stella Magna and Duchess automatically win the Voting Phase. (Skip the Unveiling and Voting Phases.)
  • Duchess the Saharaja may bring her entire Level 3 movepool as her production; far in excess of the 14-move limit for Level 2 contests.
:sv/saharaja:
Duchess (Saharaja)

Specialty: Beautiful

Ancient Power
Attract
Body Slam
Bulldoze
Dazzling Gleam
Diamond Storm
Double-Edge
Earth Power
Earthquake
Facade
Flash Cannon
Heal Bell
Heavy Slam
High Horsepower
Horn Leech
Lash Out
Mega Kick
Mud Shot
Outrage
Pain Split
Payback
Power Gem
Protect
Rapid Spin
Rest
Rock Tomb
Round
Sand Attack
Sand Tomb
Sandstorm
Scorching Sands
Sleep Talk
Snore
Spit Up
Stealth Rock
Stockpile
Stomp
Stone Edge
Substitute
Swallow
Swords Dance
Tackle
Taunt
Thief
Water Gun
Water Pulse

Rewards
Players may earn the following rewards. If either player earns a higher Score than Stella Magna and Duchess, then both players earn victory rewards—so coordinate a winning performance with your co-coordinator!

Each player earns the following:

Player Progress: Appeal Rounds performed / Total Appeal Rounds​
Progress Reward: 10 EXP for the contestant.​
Victory Reward: :stardust:20x Stardust​
Victory Reward: 1x:flame mail:Magna's Mail and 1x:mail:Writ of Formal Apology​
:flame mail:Magna's Mail (Held Item)
(Represented with :flame mail:)
A venomously sarcastic letter from Stella Magna congratulating you on your Contest victory. The attached gift box gives off some red flags, to put it lightly...

The holder's attacks deal Fixed damage.

The BAP of the user's self-sacrificing moves is increased by 15.

(This item is immutable.)
:mail:Writ of Formal Apology (Key Item)
(Represented with :mail:)
A sterile, corporately-worded letter on official stationary. It offers apologies to [AGGRIEVED PARTY OR PARTIES HERE] for Stella Magna's recent [outburst / stander / attack / physical altercation / other], and outlines legal reprocussions for seeking compensation from her agency...

Use this item when you claim it. After use, this item remains in the profile as a key item with no effect.

Unlock one Advanced Technique, for one of the following species of Pokemon:

One Advanced Technique unlock of your choice, for one of the following Pokemon you own:
:pikachu:Pikachu, :smeargle:Smeargle, :necturna:Necturna, :meloetta:Meloetta, :diancie:Diancie, :chromera:Chromera,​
:decidueye:Decidueye, :incineroar:Incineroar, :primarina:Primarina, :meowscarada:Meowscarada, :skeledirge:Skeledirge, :quaquaval:Quaquaval​
(:decidueye-hisui:Decidueye-Hisui is excluded.)​
 
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Challenging The Harvest Usurper's Arrogance (2023) with HydrogenHydreigon

Protector (:rare candy: Trick-or-Treater)
:bw/jellicent:
Butterfly (Jellicent)
Level 2 EXP: 00 / 10

Quirky nature ( +None, -None )
Typing: Water/Ghost
Abilities: Water Absorb, Cursed Body Hidden Ability: Damp

HP: 95
Atk: 5
Def: 5
SpA: 6
SpD: 8
Speed: 60
Size: 4
Weight: 5

Movepool
Level 0:
Constrict
Dark Pulse
Dazzling Gleam
Energy Ball
Facade
Ice Beam
Protect
Psychic
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Toxic
Waterfall
Will-O-Wisp

Level 1:
Absorb
Acid Armor
Bubble
Bubble Beam
Confide
Confuse Ray
Double Team
Flash
Hail
Mist
Night Shade
Ominous Wind
Pain Split
Rain Dance
Recover
Safeguard
Shock Wave
Sludge Bomb
Swagger
Taunt
Trick
Water Gun
Water Pulse
Whirlpool

Level 2:
Bind
Blizzard
Dream Eater
Hydro Pump
Poltergeist
Secret Power


Aggressor (:utility umbrella: Chaperone)
:bw/kingdra:
Fiora (Kingdra)
Level 2 EXP: 00 / 10

Hardy nature ( +None, -None )
Typing: Water/Dragon
Abilities: Swift Swim, Sniper Hidden Ability: Damp

HP: 90
Atk: 7
Def: 7
SpA: 7
SpD: 7
Speed: 85
Size: 3
Weight: 5

Movepool
Level 0:
Dragon Pulse
Facade
Flash Cannon
Ice Beam
Iron Head
Leer
Liquidation
Protect
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Toxic
Waterfall

Level 1:
Agility
Aurora Beam
Bubble
Bubble Beam
Captivate
Confide
Curse
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Hail
Haze
Rage
Rain Dance
Smokescreen
Swagger
Swift
Twister
Water Gun
Water Pulse
Whirlpool
Yawn

Level 2:
Blizzard
Clear Smog
Disable
Double-Edge
Flail
Focus Energy
Hurricane
Hydro Pump
Quash
Razor Wind
Scale Shot
Secret Power
Skull Bash
Take Down


Backpack:
:Zoom Lens:Zoom Lens
:Shell Bell:Shell bell


Queue:
- fort+hyhy
 
Awww yeah let's do this
Accepting Fort Colorcastle's offer

Supporter (:utility umbrella: Chaperone)
:ss/plasmanta:
Helium the Plasmanta (F)
Level: 2 | EXP: 0/10
Advanced Techniques: N/A

Type(s): Electric/Poison
Abilities: Storm Drain/Vital Spirit/Telepathy (HA, Unlocked)
Nature: Bashful (no change)
Stats:
HP: 85
Atk: 4
Def: 8
SpA: 9
SpD: 7
Spe: 100
Size Class: 7
Weight Class: 9

Moves:
Lv0:
Aura Sphere
Cross Poison
Dazzling Gleam
Facade
Flash Cannon
Liquidation
Poison Jab
Protect
Psychic
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Zen Headbutt

Lv1:
Acid
Confide
Cut
Discharge
Double Team
Eerie Impulse
Electric Terrain
Encore
Haze
Parabolic Charge
Poison Tail
Psybeam
Psywave
Rain Dance
Shock Wave
Sludge Bomb
Supersonic
Swagger
Taunt
Thunder Shock
Venom Drench
Water Pulse
Wide Guard

Lv2:
Acid Spray
Aqua Tail
Clear Smog
Corrosive Gas
Iron Tail
Rising Voltage
Thunder
Venoshock
Aggressor (:rare candy: Trick-or-Treater)
:ss/clefable:
Clover the Clefable (F)
Level: 2 | EXP: --
Advanced Techniques: N/A

Type(s): Fairy
Abilities: Cute Charm/Magic Guard/Unaware (HA, Unlocked)
Nature: Bold (+Def, -Atk)
Stats:
HP: 95
Atk: 4 (-)
Def: 7 (+)
SpA: 7
SpD: 7
Spe: 60
Size Class: 3
Weight Class: 3

Moves:
Lv0:
Aromatherapy
Brick Break
Calm Mind
Dazzling Gleam
Dizzy Punch
Facade
Fake Tears
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sing
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Lv1:
Amnesia
Bubble Beam
Captivate
Charm
Confide
Cosmic Power
Counter
Curse
Defense Curl
Detect
Disarming Voice
Double Team
Dual Wingbeat
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Incinerate
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Moonlight
Mud-Slap
Night Shade
Pound
Power-Up Punch
Psybeam
Psywave
Rage
Rain Dance
Recycle
Rock Smash
Role Play
Safeguard
Scary Face
Seismic Toss
Shock Wave
Soft-Boiled
Stealth Rock
Sunny Day
Swagger
Sweet Kiss
Swift
Tickle
Trick
Water Gun
Water Pulse

Lv2:
After You
Blizzard
Covet
Double Slap
Double-Edge
Dream Eater
Dynamic Punch
Fire Blast
Focus Punch
Grass Knot
Iron Tail
Mega Kick
Meteor Beam
Meteor Mash
Minimize
Misty Explosion
Nightmare
Present
Secret Power
Skull Bash
Solar Beam
Submission
Take Down
Thief
Thunder
Wake-Up Slap
Zap Cannon


Backpack
:shell bell: Shell Bell
:life orb: Life Orb

Queue:
- fort+hyhy
 
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Inviting Hyjack to a run.

My Pokémon have been synced to level 2.
Primarina - Aggressor - Chaperone
Roserade - Protector - Trick or Treater

Backpack:
Choice Specs
Black Sludge


Octavia (Primarina) [F]
Level 2 EXP: -- / 10
Advanced Techniques: None

Bold Nature ( +Defense, -Attack )
Typing: Water/Fairy
Abilities: Torrent Hidden Ability: Liquid Voice

HP: 90
Attack: 4 (-)
Defen.: 7 (+)
Sp.Atk: 9
Sp.Def: 8
Speed: 60
Size: 2
Weight: 3

Movepool
Level 0:
Aqua Jet
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Hyper Voice
Ice Beam
Light Screen
Liquidation
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Sing
Sleep Talk
Snore
Substitute
Surf
Toxic
Uproar
Waterfall
Work Up

Level 1:
Amnesia
Aromatic Mist
Baby-Doll Eyes
Bubble Beam
Captivate
Charm
Confide
Disarming Voice
Double Team
Echoed Voice
Encore
Growl
Hail
Helping Hand
Life Dew
Misty Terrain
Pound
Rain Dance
Sparkling Aria (sig)
Swagger
Water Gun
Water Pulse
Weather Ball
Whirlpool

Level 2:
Aqua Ring
Aqua Tail
Blizzard
Covet
Double Slap
Hydro Pump
Iron Tail
Misty Explosion
Triple Axel


Dalea (Roserade) [F]
Level 2 EXP: -- / 10
Advanced Techniques: None

Bold Nature ( +Defense, -Attack )
Typing: Grass/Poison
Abilities: Natural Cure, Poison Point Hidden Ability: Technician

HP: 85
Attack: 4 (-)
Defen.: 7 (+)
Sp.Atk: 9
Sp.Def: 8
Speed: 90
Size: 2
Weight: 2

Movepool
Level 0:
Aromatherapy
Bullet Seed
Dazzling Gleam
Energy Ball
Facade
Grass Whistle
Petal Blizzard
Poison Jab
Protect
Rest
Round
Shadow Ball
Sleep Powder
Sleep Talk
Snore
Stun Spore
Substitute
Swords Dance
Toxic
Uproar

Level 1:
Absorb
Captivate
Confide
Cotton Spore
Cut
Double Team
Extrasensory
Flash
Grassy Terrain
Growth
Life Dew
Magical Leaf
Mud-Slap
Rain Dance
Razor Leaf
Seed Bomb
Sludge Bomb
Spikes
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Swift
Synthesis
Toxic Spikes
Venom Drench
Weather Ball

Level 2:
Covet
Double-Edge
Grass Knot
Grassy Glide
Ingrain
Leech Seed
Mega Drain
Nightmare
Pin Missile
Power Whip
Secret Power
Solar Beam
Venoshock


Queue:
Maxim & Hyjack (Unaccepted)
 
Accepting Maxim's invite, lets do thiss!!!!

:astrolotl: Astrolotl - Aggressor - Trick or Treater
:plasmanta: Plasmanta - Supporter - Chaperone

:sv/plasmanta:
Momentai (Plasmanta)
Level 1 EXP: 00 / 10

Quirky nature ( +None, -None )
Typing: Electric/Poison
Abilities: Storm Drain, Vital Spirit Hidden AbilityLOCKED: Telepathy

HP: 85
Attack: 4
Defen.: 8
Sp.Atk: 9
Sp.Def: 7
Speed: 100
Size: 7
Weight: 9

Movepool
Level 0:
Aura Sphere
Cross Poison
Dazzling Gleam
Facade
Flash Cannon
Liquidation
Poison Jab
Protect
Psychic
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Zen Headbutt

Level 1:
Acid
Confide
Cut
Discharge
Double Team
Eerie Impulse
Electric Terrain
Encore
Haze
Parabolic Charge
Poison Tail
Psybeam
Psywave
Rain Dance
Shock Wave
Sludge Bomb
Supersonic
Swagger
Taunt
Thunder Shock
Venom Drench
Water Pulse
Wide Guard

:sv/astrolotl:
Shogun (Astrolotl)
Level 2 EXP: 00 / 10

Docile nature ( +None, -None )
Typing: Fire/Dragon
Abilities: Regenerator, Vital Spirit Hidden Ability: Magician

HP: 100
Attack: 8
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 114
Size: 3
Weight: 3

Movepool
Level 0:
Dazzling Gleam
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Facade
Fire Fang
Fire Punch
Flamethrower
Heal Bell
Light Screen
Protect
Reflect
Rest
Round
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Wave
Will-O-Wisp
Work Up

Level 1:
Agility
Charm
Cosmic Power
Dragon Breath
Ember
Encore
Fire Spin
Flame Wheel
Helping Hand
Life Dew
Magical Leaf
Pound
Safeguard
Spikes
Sunny Day
Swift
Taunt
Twister
Yawn

Level 2:
Dragon Rush
Fire Blast
Flare Blitz
Heat Wave
Meteor Beam
Solar Beam
Take Down


Backpack:
Expert Belt
Macho Brace



Queue:
Maxim & Hyjack (REF WYA)
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
Inviting TMan87 to the Harvest Usurper's Arrogance once more. Let's defeat the Hired Muscle this time!

Backpack
:rocky helmet: Rocky Helmet
:zoom lens: Zoom Lens

Protector (:rare candy: Trick-or-Treater)

Mandibuzz [Midcap]

Level: 2 || Exp: 0/10

Type: Dark / Flying
Abilities: Big Pecks / Overcoat / Weak Armor

Nature: Quirky
HP: 100
Atk: 5
Def: 8
SpA: 4
SpD: 7
Spe: 80
Size: 2
Weight: 3

Moves:
Level 0:
Aerial Ace
Air Slash
Brave Bird
Dark Pulse
Defog
Facade
Fake Tears
Feint Attack
Leer
Nasty Plot
Protect
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Toxic
Uproar
Whirlwind

Level 1:
Air Cutter
Confide
Cut
Double Team
Dual Wingbeat
Flatter
Gust
Incinerate
Iron Defense
Rain Dance
Rock Smash
Roost
Sandstorm
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Taunt

Level 2:
Assurance
Bone Rush
Foul Play
Fury Attack
Heat Wave
Hurricane
Payback
Pluck
Punishment
Secret Power
Sky Attack
Take Down
Thief
Aggressor (:utility umbrella: Chaperone)

Hatterene [Homier]

Level: 2 || Exp: 0/10

Type: Psychic / Fairy
Abilities: Healer / Anticipation / Magic Bounce

Nature: Quirky
HP: 80
Atk: 7
Def: 7
SpA: 10
SpD: 7
Spe: 29
Size: 4
Weight: 1

Moves:
Level 0:
Aromatherapy
Calm Mind
Dark Pulse
Dazzling Gleam
Facade
Light Screen
Play Rough
Protect
Psychic
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Shadow Claw
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Wave

Level 1:
Agility
Aromatic Mist
Brutal Swing
Charm
Confusion
Disarming Voice
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Misty Terrain
Nuzzle
Play Nice
Psybeam
Psychic Terrain
Safeguard
Swift
Trick

Level 2:
After You
Expanding Force
Misty Explosion
Power Whip
Quash

Queue
Mowtom and TMan87 (Unaccepted)
 
TheEver let's do this!

Backpack
Scope Lens
Damp Rock

Protector (Chaperone)
:ss/Kingdra:
Kingdra [Queendra] (F)
Level: 4 2 | Exp: --

Types: Water, Dragon

Abilities:
Swift Swim, Sniper, Damp (unlocked)

Nature: Modest (+SpA, -Atk)

Stats:
HP: 90
Atk: 6 (-)
Def: 7
SpA: 8 (+)
SpD: 7
Spe: 85
Size Class: 3
Weight Class: 5

Attacks:
Level 0
Attract
Confide
Double Team
Dragon Pulse
Facade
Flash Cannon
Ice Beam
Iron Head
Leer
Liquidation
Protect
Round
Signal Beam
Surf
Toxic
Waterfall

Level 1
Aurora Beam
Bubble
Bubble Beam
Curse
Dragon Breath
Dragon Dance
Dragon Rage
Hail
Rage
Rain Dance
Smokescreen
Snore
Swagger
Swift
Twister
Water Gun
Water Pulse
Yawn

Level 2
Agility
Blizzard
Captivate
Clear Smog
Disable
Double-Edge
Flail
Focus Energy
Haze
Hurricane
Hydro Pump
Quash
Razor Wind
Rest
Scale Shot
Secret Power
Skull Bash
Take Down
Whirlpool

Aggressor (Trick-or-Treater)
:sv/togekiss:
Togekiss [Felicia] (F)

Level: 2 | EXP: 0/10

Typing: Fairy, Flying

Abilities:
Hustle, Serene Grace, Super Luck (Unlocked)

Nature: Bashful (+None, -None)

HP: 90
Atk 4
Def 7
SpA 9
SpD 8
Spe: 80
Size Class 3
Weight Class 3

Moves
Level 0:
Aerial Ace
Air Slash
Ancient Power
Attract
Aura Sphere
Brick Break
Confide
Counter
Dazzling Gleam
Defense Curl
Double Team
Facade
Flamethrower
Flash
Growl
Hyper Voice
Mud-Slap
Play Rough
Protect
Psychic
Round
Shadow Ball
Signal Beam
Smart Strike
Thunder Wave
Toxic
Tri Attack
Zen Headbutt

Level 1:
Air Cutter
Curse
Defog
Detect
Dual Wingbeat
Echoed Voice
Extrasensory
Fairy Wind
Heal Bell
Incinerate
Magic Coat
Magical Leaf
Mega Punch
Ominous Wind
Peck
Pound
Rain Dance
Rock Smash
Safeguard
Seismic Toss
Shock Wave
Silver Wind
Snore
Steel Wing
Sunny Day
Swagger
Sweet Kiss
Swift
Trick
Twister
Water Pulse
Work Up
Yawn

Level 2:
After You
Amnesia
Captivate
Charm
Covet
Double-Edge
Dream Eater
Fire Blast
Focus Punch
Grass Knot
Heat Wave
Life Dew
Mega Kick
Morning Sun
Nasty Plot
Pluck
Present
Psycho Shift
Rest
Roost
Secret Power
Sky Attack
Soft-Boiled
Solar Beam
Zap Cannon


Queue
Mowtom and TMan87 (Unaccepted)
epicdrill and TheEver (Unaccepted)
 

TheEver

It's beauty and rage!
is a Pre-Contributor
Accepting epicdrill's challenge!

Backpack
:choice-specs: Choice Specs
:quick-claw: Quick Claw

Supporter: :dudunsparce: Angel the Dudunsparce @ :rare-candy: Trick-or-Treater

Angel (Dudunsparce)
Level: 1 | EXP: 0 / 10

"Fly over me evil angel
Why can't I breathe evil angel?"


Types:
Normal

Abilities: Serene Grace / Run Away / Rattled (Locked)
Nature: Serious

Stats:
HP: 105
Atk: 7
Def: 6
SpA: 6
SpD: 6
Spe: 55

Size Class: 4
Weight Class: 3

Moves:
Level 0:
Air Slash
Astonish
Calm Mind
Dragon Tail
Earth Power
Earthquake
Facade
Flamethrower
Glare
Hyper Voice
Ice Beam
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Ball
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Zen Headbutt

Level 1:
Agility
Amnesia
Ancient Power
Bite
Captivate
Confide
Counter
Curse
Defense Curl
Double Team
Drill Run
Dual Wingbeat
Helping Hand
Ice Spinner
Incinerate
Mud-Slap
Pain Split
Poison Tail
Rage
Rain Dance
Rock Smash
Roost
Sandstorm
Scary Face
Shock Wave
Stealth Rock
Sunny Day
Swagger
Tailwind
Water Pulse
Yawn
Aggressor: :gardevoir: Sothis the Gardevoir @ :utility-umbrella: Chaperone

Sothis (Gardevoir)
Level: 4 -> 2 | EXP: --

"Atone at once!"

Advanced Techniques:
Mega Evolution
Z-Moves

Types:
Psychic
Fairy

Abilities: Synchronize / Trace / Telepathy
Nature: Bold (+2 Def, -1 Atk)

Stats:
HP: 85
Atk: 4 (-)
Def: 7 (+)
SpA: 9
SpD: 8
Spe: 80

Size Class: 3
Weight Class: 3


Mega Gardevoir

Types:
Psychic
Fairy

Abilities: Synchronize / Trace / Telepathy / Pixilate
Nature: Bold (+2 Def, -1 Atk)

Stats:
HP: 85
Atk: 5 (-)
Def: 7 (+)
SpA: 12
SpD: 10
Spe: 100

Size Class: 3
Weight Class: 3

Moves:
Level 0:
Attract
Aura Sphere
Confide
Dazzling Gleam
Defense Curl
Double Team
Energy Ball
Facade
Fire Punch
Flash
Focus Blast
Growl
Hyper Voice
Hypnosis
Ice Punch
Mud-Slap
Protect
Psychic
Round
Shadow Ball
Signal Beam
Sing
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Zen Headbutt

Level 1:
Calm Mind
Confuse Ray
Confusion
Disarming Voice
Echoed Voice
Heal Bell
Magic Coat
Magical Leaf
Mega Punch
Night Shade
Psybeam
Rain Dance
Recycle
Safeguard
Shadow Sneak
Shock Wave
Snore
Sunny Day
Swagger
Swift
Taunt
Trick
Will-O-Wisp

Level 2:
Captivate
Charm
Disable
Double-Edge
Dream Eater
Expanding Force
Grass Knot
Heal Pulse
Life Dew
Mega Kick
Misty Explosion
Misty Terrain
Nightmare
Psychic Terrain
Rest
Secret Power
Thief
Triple Axel

Level 3:
Body Slam
Charge Beam
Draining Kiss
Encore
Frustration
Guard Swap
Headbutt
Icy Wind
Knock Off
Laser Focus
Light Screen
Lucky Chant
Moonblast
Mystical Fire
Power Swap
Psych Up
Psyshock
Reflect
Return
Telekinesis
Teleport
Torment


Level 4:
Ally Switch
Destiny Bond
Endure
Fling
Future Sight
Giga Impact
Grudge
Healing Wish
Helping Hand
Hidden Power (Ground)
Hyper Beam
Imprison
Magic Room
Mean Look
Memento
Metronome
Mimic
Natural Gift
Pain Split
Skill Swap
Sleep Talk
Snatch
Stored Power
Substitute
Synchronoise
Tera Blast
Trick Room
Wish
Wonder Room

Queue:
Mowtom and TMan87 (Unaccepted)
epicdrill and TheEver
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Inviting TMan87 to the Harvest Usurper's Arrogance once more. Let's defeat the Hired Muscle this time!

Backpack
:rocky helmet: Rocky Helmet
:zoom lens: Zoom Lens

Protector (:rare candy: Trick-or-Treater)

Mandibuzz [Midcap]

Level: 2 || Exp: 0/10

Type: Dark / Flying
Abilities: Big Pecks / Overcoat / Weak Armor

Nature: Quirky
HP: 100
Atk: 5
Def: 8
SpA: 4
SpD: 7
Spe: 80
Size: 2
Weight: 3


Moves:
Level 0:
Aerial Ace
Air Slash
Brave Bird
Dark Pulse
Defog
Facade
Fake Tears
Feint Attack
Leer
Nasty Plot
Protect
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Toxic
Uproar
Whirlwind

Level 1:
Air Cutter
Confide
Cut
Double Team
Dual Wingbeat
Flatter
Gust
Incinerate
Iron Defense
Rain Dance
Rock Smash
Roost
Sandstorm
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Taunt

Level 2:
Assurance
Bone Rush
Foul Play
Fury Attack
Heat Wave
Hurricane
Payback
Pluck
Punishment
Secret Power
Sky Attack
Take Down
Thief
Aggressor (:utility umbrella: Chaperone)

Hatterene [Homier]

Level: 2 || Exp: 0/10

Type: Psychic / Fairy
Abilities: Healer / Anticipation / Magic Bounce

Nature: Quirky
HP: 80
Atk: 7
Def: 7
SpA: 10
SpD: 7
Spe: 29
Size: 4
Weight: 1


Moves:
Level 0:
Aromatherapy
Calm Mind
Dark Pulse
Dazzling Gleam
Facade
Light Screen
Play Rough
Protect
Psychic
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Shadow Claw
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Wave

Level 1:
Agility
Aromatic Mist
Brutal Swing
Charm
Confusion
Disarming Voice
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Misty Terrain
Nuzzle
Play Nice
Psybeam
Psychic Terrain
Safeguard
Swift
Trick

Level 2:
After You
Expanding Force
Misty Explosion
Power Whip
Quash

Queue
Mowtom and TMan87 (Unaccepted)
Accepting!
Backpack:
1x :choice band:Choice Band
1x :leppa berry:Leppa Berry
Supporter (:rare candy: Trick-or-Treater)

To be fair, Mercie doesn't really like to fight. She's rather ill-equiped for that, too, and she knows it. However, she plays support like almost nobody else. She likes to stay to the camp, find a few berries lying around, and make sweets for everyone. It's lovely!
She's got a caring personality despite her short size, not even minding getting hurt in battle, as long as her opponent isn't overly mean. She's the type to look out after everyone, and despite the team having several of those already, she's among the favorite for her subtle caretaking approach. The majority of the Pokémon living here liking sweets certainly helps.

Alcremie [Mercedes von Martritz] (Female)
Level: 3 | EXP: 0
Advanced Techniques:
None

Types:
Fairy

Abilities:
Sweet Veil / Aroma Veil (H) [UNLOCKED]

Nature: Bold (-Atk, +Def)

Stats:
HP:
85
Atk: 4 (-)
Def: 8 (+)
SpA: 8
SpD: 9
Spe: 64
Size Class: 1
Weight Class: 1

Moves:
Level 0:
Aromatherapy
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fake Tears
Light Screen
Play Rough
Protect
Psychic
Rest
Round
Sleep Talk
Snore
Substitute
Tackle
Tri Attack

Level 1:
Acid Armor
Aromatic Mist
Baby-Doll Eyes
Charm
Decorate
Encore
Helping Hand
Magical Leaf
Misty Terrain
Recover
Safeguard
Sweet Kiss
Sweet Scent

Level 2:
Entrainment
Misty Explosion
Solar Beam

Level 3:
Attract
Drain Punch
Draining Kiss
Giga Drain
Mystical Fire
Psyshock

Aggressor (:utility umbrella: Chaperone)

Annihilape [U-1146] (Male)
Level: 3 | EXP: 0
Advanced Techniques:
None

Types:
Fighting
Ghost

Abilities:
Vital Spirit / Inner Focus / Defiant (H) [UNLOCKED]

Nature: Adamant (+Atk, -SpA)

Stats:
HP:
100
Atk: 9 (+)
Def: 6
SpA: 3 (-)
SpD: 7
Spe: 90
Size Class: 2
Weight Class: 4

Moves:
Level 0:
Aerial Ace
Brick Break
Bulk Up
Earthquake
Facade
Fire Punch
Focus Blast
Hone Claws
Ice Punch
Leer
Meditate
Night Slash
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Ball
Shadow Claw
Shadow Punch
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunderbolt
Toxic
Uproar
Vacuum Wave
Work Up

Level 1:
Captivate
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Chop
Encore
Helping Hand
Karate Chop
Mega Punch
Mud-Slap
Night Shade
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Role Play
Scary Face
Scratch
Seed Bomb
Seismic Toss
Stealth Rock
Sunny Day
Swagger
Swift
Taunt

Level 2:
Assurance
Beat Up
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Iron Tail
Low Kick
Mega Kick
Payback
Punishment
Rage Fist
Revenge
Reversal
Secret Power
Skull Bash
Smelling Salts
Stone Edge
Submission
Take Down
Thief
Thunder

Level 3:
Acrobatics
Attract
Bide
Body Slam
Bulldoze
Dig
Drain Punch
Foresight
Frustration
Headbutt
Lash Out
Low Sweep
Outrage
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Smack Down
Thrash
Throat Chop
U-turn

Queue:
Mowtom and TMan87
epicdrill and TheEver
 
Let's do this, Dylando!

Backpack
:choice scarf:Choice Scarf
:zoom lens:Zoom Lens

Supporter (:utility umbrella:Chaperone)

Andor (Stratagem ♂ )
Level 2 EXP 0 / 10

Serious nature. (+N/A, -N/A)
Fairy


Ability - Levitate: The Pokemon naturally floats above the ground. The user has Hovering.
Ability 2 - Technician: The Pokemon can, due to their precision, efficiently use weaker moves to devastating effect. When the user performs an attack with six or less (6-) BAP per hit, that has a maximum of two or less (2-) hits: The BAP of that attack (per hit) is increased by half (x1.5). When the user performs an attack with six or less (6-) BAP per hit, that has a maximum of three or more (3+) hits: The BAP of that attack (per hit) is increased by one (1).
Hidden Ability - Sniper: The Pokemon's incredible precision allows them to strike their targets' most severe weakpoints. The critical damage bonus of the user's attacks is doubled (x2).

HP: 95
Attack: 5
Defense: 5
Sp.Atk: 9
Sp.Def: 5
Speed: 130
Size: 2
Weight: 3

Moves - Lv0
Accelerock
Aerial Ace
Calm Mind
Dazzling Gleam
Earth Power
Earthquake
Energy Ball
Facade
Flamethrower
Flash Cannon
Hone Claws
Metal Sound
Power Gem
Protect
Rest
Rock Polish
Rock Slide
Round
Shadow Ball
Sleep Talk
Smart Strike
Snore
Substitute
Tackle
Toxic
Vacuum Wave
Zen Headbutt

Lv1
Ancient Power
Confide
Cut
Defense Curl
Double Team
Echoed Voice
False Swipe
Flash
Incinerate
Iron Defense
Magnetic Flux
Mud-Slap
Ominous Wind
Quick Guard
Rain Dance
Rock Climb
Rock Smash
Sandstorm
Stealth Rock
Sunny Day
Swagger
Swift
Trick
Weather Ball

Lv2
Disable
Double-Edge
Fire Blast
Head Smash
Heat Wave
Meteor Beam
Rock Blast
Secret Power
Stone Edge

Lv3
Paleo Wave (Signature)

Aggressor (:rare candy:Trick-or-Treater)

Tamlyn (Sylveon ♂ )
Level 3 EXP 0 / 10

Relaxed nature. (+Def, -Spe, -Eva)
Fairy


Ability - Cute Charm: The Pokemon has a natural charisma that draws others to them, even their enemies. Opponents are Infatuated with the user.
Hidden Ability - Pixilate: The Pokemon is wonderous and fae, and can infuse their attacks with that essence. When the user performs a Normal-type move: The move becomes Fairy-type, and if it does and it has a BAP, raise its power by two (2).

HP: 95
Attack: 5
Defense: 7 (+)
Sp.Atk: 8
Sp.Def: 9
Speed: 52 (-)
Size: 2
Weight: 2

Moves - Lv0
Calm Mind
Dazzling Gleam
Facade
Fake Tears
Heal Bell
Hyper Voice
Light Screen
Play Rough
Protect
Psychic
Quick Attack
Reflect
Refresh
Rest
Roar
Round
Shadow Ball
Sing
Sleep Talk
Snore
Substitute
Tackle
Tail Whip
Toxic
Work Up

Lv1
Baby-Doll Eyes
Bite
Captivate
Charm
Confide
Curse
Cut
Detect
Disarming Voice
Double Kick
Double Team
Echoed Voice
Fairy Wind
Flash
Growl
Growth
Helping Hand
Magical Leaf
Misty Terrain
Mud-Slap
Rage
Rain Dance
Safeguard
Sand Attack
Sunny Day
Swagger
Swift
Tickle
Weather Ball
Yawn

Lv2
Covet
Double-Edge
Flail
Focus Energy
Iron Tail
Misty Explosion
Secret Power
Skull Bash
Take Down

Lv3
Attract
Baton Pass
Bide
Body Slam
Dig
Draining Kiss
Frustration
Headbutt
Laser Focus
Moonblast
Mystical Fire
Psych Up
Psyshock
Return
Telekinesis
Trailblaze

Queue:
Snarguffle and Dylando (unaccepted)
 
I accept!

Backpack
:leftovers: Leftovers
:zoom lens: Zoom Lens

PR (Chaperone)- Clefable
:sv/clefable:
Puffball (Clefable)
Level 1 EXP: 00 / 10

Hardy nature ( +None, -None )
Typing: Fairy
Abilities: Cute Charm, Magic Guard Hidden Ability: Unaware (Locked)

HP: 95
Attack: 5
Defen.: 5
Sp.Atk: 7
Sp.Def: 7
Speed: 60
Size: 3
Weight: 3

Movepool
Level 0:
Aromatherapy
Brick Break
Calm Mind
Dazzling Gleam
Dizzy Punch
Facade
Fake Tears
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sing
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Level 1:
Amnesia
Bubble Beam
Captivate
Charm
Confide
Cosmic Power
Counter
Curse
Defense Curl
Detect
Disarming Voice
Double Team
Dual Wingbeat
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Incinerate
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Moonlight
Mud-Slap
Night Shade
Pound
Power-Up Punch
Psybeam
Psywave
Rage
Rain Dance
Recycle
Rock Smash
Role Play
Safeguard
Scary Face
Seismic Toss
Shock Wave
Soft-Boiled
Stealth Rock
Sunny Day
Swagger
Sweet Kiss
Swift
Tickle
Trick
Water Gun
Water Pulse
AG (Trick or Treater)- Chandelure

View attachment 546851
Pyre (Chandelure)
Level 1 EXP: 0/10
Hardy Nature ( +None, -None )
Typing: Ghost/Fire
Abilities: Flash Fire, Flame Body, (Infiltrator is locked.)
Name Etymology:
Funeral Pyres.

Attitude and Motive:
Rather joyful for a ghost... and not in a mischievous way either... They're just frolicking and having fun! All the nice ones are so darn strong, though...

History:
Pyre was found within a haunted mansion, resting on the ceiling... Seriously, every ghost type might as well be giving us jumpscares.

HP: 85
Attack: 4
Defen.: 7
Sp.Atk: 10
Sp.Def: 7
Speed: 80
Size: 2
Weight: 3

Moves
Level 0:
Astonish
Calm Mind
Dark Pulse
Energy Ball
Facade
Flamethrower
Protect
Psychic
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Toxic
Will-O-Wisp

Level 1:
Acid
Acid Armor
Captivate
Confide
Confuse Ray
Curse
Double Team
Ember
Fire Spin
Flash
Haze
Incinerate
Night Shade
Pain Split
Safeguard
Shock Wave
Smog
Sunny Day
Swagger
Taunt
Trick

Queue:
Snarguffle and Dylando (Ref Required)
 
Inviting P2X7 to the annual October mischief.

Backpack:
2x Life Orb

:utility umbrella: Supporter / Chaperone:

War Doctor (Hisuian Braviary) (M)
Level: [2]
EXP: 0/10
Nature: Serious
Type: Psychic/Flying

Abilities: Keen Eye / Sheer Force / Tinted Lens (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 6
Def: Rank 5
SpA: Rank 8
SpD: Rank 5
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: N/A

Moves (58/???):

Level 0:
Aerial Ace
Air Slash
Brave Bird
Bulk Up
Calm Mind
Dazzling Gleam
Defog
Facade
Hone Claws
Hyper Voice
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Toxic
Vacuum Wave
Whirlwind
Wing Attack
Work Up
Zen Headbutt

Level 1:
Agility
Air Cutter
Confide
Confuse Ray
Cut
Double Team
Dual Wingbeat
Helping Hand
Metal Claw
Night Shade
Peck
Psybeam
Psychic Terrain
Rain Dance
Rock Smash
Roost
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind

Level 2:
Assurance
Close Combat
Fury Attack
Heat Wave
Hurricane
Pluck
Reversal
Secret Power
Sky Attack
Superpower
Take Down


:rare candy: Aggressor / Trick-or-Treater:

Cryogenos (Syclant) (M)
Level 2 [II]
Nature: Quirky
Type: Ice/Bug

Abilities:

Compound Eyes / Mountaineer / Ice Body [HA UNLOCKED]

Stats:

Hp: 85
Atk: Rank 8
Def: Rank 5
SpA; Rank 8
SpD: Rank 5
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total : N/A [40]

EXP: 0/10

Moves (70/99):

- Level-up:
Level 0:
Aerial Ace
Avalanche
Brick Break
Bug Bite
Bug Buzz
Earth Power
Earthquake
Facade
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Ice Shard
Leer
Nasty Plot
Protect
Rest
Rock Slide
Round
Screech
Signal Beam
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Toxic
X-Scissor

Level 1:
Absorb
Brutal Swing
Captivate
Confide
Counter
Cut
Double Team
Dual Wingbeat
Echoed Voice
False Swipe
Hail
Ice Fang
Ice Spinner
Infestation
Mega Punch
Rain Dance
Rock Climb
Rock Smash
Scratch
Silver Wind
Spikes
Swagger
Swift
Taunt
Water Pulse

Level 2:
Blizzard
Close Combat
Double-Edge
Focus Energy
Focus Punch
Fury Attack
Icicle Spear
Pin Missile
Quash
Secret Power
Solar Beam
Stone Edge
String Shot
Superpower
Triple Axel
Venoshock


Queue:
Snarguffle and Dylando (Ref Required)
S0L1D G0LD & P2X7 [Unaccepted]
 
Last edited:

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
Inviting Gemini Taurus to the event with what is frankly a rather dubious cheese strat.

Backpack:
2x:leftovers:Leftovers

Aggressor :rare candy:Trick-or-Treater
:sv/chromera:
Kothar-wa-Khasis (Chromera)
★★ ⭒ ⭒ Level 2 — EXP: 00 / 10
Name Etymology:
An omnitect deity worshipped in the ancient Canaanite kingdom of Ugarit. He holds mastery over architecture, smithing, music, and magic; each of which he created to fill mortal life with joy.

Attitude and Motive:
An aloof observer of passerby and their activities. Khasis especially enjoys seeing others problem-solve.

Background:
Khasis lives a lazy and contented life whenever he can get away with doing so. One of his dearest hobbies is leaving vexing obstacles or ruses in the way of others, such as blocking a door or hiding an essential item. He then amuses himself by watching how others open, search, or otherwise solve the problem. When you see his telltale paint marks, you can be assured that the games are already afoot...

Quirky nature ( +None, -None )
Typing: Dark/Normal
Abilities: Color Change

HP: 90
Attack: 6
Defen.: 8
Sp.Atk: 8
Sp.Def: 7
Speed: 100
Size: 4
Weight: 6


Movepool
Level 0:
Aerial Ace
Aromatherapy
Calm Mind
Crunch
Dark Pulse
Facade
Fake Tears
Fire Fang
Hyper Voice
Ice Beam
Light Screen
Play Rough
Protect
Reflect
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Thunder Fang
Thunderbolt
Toxic
Uproar

Level 1:
Charm
Decorate
Ice Fang
Life Dew
Metal Claw
Mud-Slap
Noble Roar
Recover
Safeguard
Scary Face
Sludge Bomb
Sunny Day
Switcheroo
Taunt
Toxic Spikes
Venom Drench
Wide Guard

Level 2:
Acid Spray
Assurance
Beat Up
Blizzard
First Impression
Foul Play
Grass Knot
Gunk Shot
Payback
Revenge
Thief
Thunder
Supporter :utility umbrella:Chaperone
:sv/aggron:
Judge Gauntlet (Aggron)
★ ⭒ ⭒ ⭒ Level 1 — EXP: 00 / 10
Name Etymology:

63214D


Attitude and Motive:
Judge Gauntlet is clad in steel and in performance. His grandiose and boisterous personality seems almost unbelievably hammed up.

Background:
Presenting himself as the leading man of a tale of his own devising, Judge Gauntlet greets friend and foe alike with premature declarations of victory. What lies beneath is perpetual kayfabe, though, is a mystery even to his teammates. Judge Gauntlet exists in-character at all times, and thus gets along almost exclusively with Palaestra, Onryo-Mono, and Sintashta.

Serious nature ( +None, -None )
Typing: Steel/Rock
Abilities: Sturdy, Rock Head Hidden Ability: Heavy Metal (Locked)

HP: 85
Attack: 8
Defen.: 13
Sp.Atk: 5
Sp.Def: 5
Speed: 50
Size: 4
Weight: 8


Movepool
Level 0:
Aerial Ace
Autotomize
Avalanche
Brick Break
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Iron Head
Metal Sound
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar

Level 1:
Ancient Power
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Defense Curl
Double Team
Harden
High Horsepower
Incinerate
Iron Defense
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Steel Roller
Sunny Day
Swagger
Taunt
Water Pulse
Whirlpool

Queue:
Snarguffle and Dylando (Ref Required)
S0L1D G0LD & P2X7 [Unaccepted]
Maxim & Hyjack (SubRef Required)
LouisCyphre & GeminiTaurus [Unaccepted]
 
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Inviting cityscapes!
Sableye would be better but it's still lv1 so Tornadus will have to do.

Backpack:
:shell bell: Shell Bell
:leftovers: Leftovers

Aggressor :utility umbrella: Chaperone

:sv/togekiss:
Flow of the Zephyr (Togekiss)
Level 2 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Fairy/Flying
Abilities: Hustle, Serene Grace Hidden Ability: Super Luck

HP: 90
Attack: 4
Defen.: 7
Sp.Atk: 9
Sp.Def: 8
Speed: 80
Size: 3
Weight: 3

Movepool
Level 0:
Aerial Ace
Air Slash
Aura Sphere
Brick Break
Dazzling Gleam
Defog
Facade
Flamethrower
Heal Bell
Hyper Voice
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Smart Strike
Snore
Substitute
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Level 1:
Air Cutter
Amnesia
Ancient Power
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Wingbeat
Echoed Voice
Encore
Extrasensory
Fairy Wind
Flash
Growl
Helping Hand
Incinerate
Life Dew
Magical Leaf
Mega Punch
Morning Sun
Mud-Slap
Ominous Wind
Peck
Pound
Rain Dance
Rock Smash
Roost
Safeguard
Seismic Toss
Shock Wave
Silver Wind
Soft-Boiled
Steel Wing
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Trick
Twister
Water Pulse
Yawn

Level 2:
After You
Covet
Double-Edge
Dream Eater
Fire Blast
Focus Punch
Grass Knot
Heat Wave
Mega Kick
Pluck
Present
Psycho Shift
Secret Power
Sky Attack
Solar Beam
Zap Cannon


Supporter :rare candy: Trick-or-Treater
:sv/tornadus:
Harbinger of the Tempest's Wrath (Tornadus)
Level 3 EXP: 00 / 10

Timid nature ( +Speed, -Attack, Accuracy +10 )
Typing: Flying
Abilities: Prankster Hidden Ability: Defiant

HP: 90
Attack: 7 (-)
Defen.: 5
Sp.Atk: 9
Sp.Def: 6
Speed: 128 (+)
Size: 3
Weight: 4

:sv/Tornadus-Therian:
Tornadus-Therian
Typing:
Flying
Ability: Regenerator

HP: 90
Attack: 6 (-)
Defen.: 6
Sp.Atk: 8
Sp.Def: 7
Speed: 140 (+)
Size: 3
Weight: 4

Movepool
Level 0:
Aerial Ace
Air Slash
Astonish
Brick Break
Bulk Up
Crunch
Dark Pulse
Defog
Facade
Focus Blast
Leer
Nasty Plot
Protect
Psychic
Rest
Round
Sleep Talk
Snore
Strength
Substitute
Toxic
Uproar

Level 1:
Agility
Air Cutter
Bite
Brutal Swing
Confide
Double Team
Extrasensory
Gust
Incinerate
Rain Dance
Rock Smash
Role Play
Sandstorm
Scary Face
Sludge Bomb
Snowscape
Sunny Day
Swagger
Tailwind
Taunt
Weather Ball

Level 2:
Assurance
Bleakwind Storm (sig)
Foul Play
Grass Knot
Hammer Arm
Heat Wave
Hurricane
Iron Tail
Payback
Revenge
Reversal
Secret Power
Superpower
Take Down
Thief


Queue:
Maxim & Hyjack (SubRef Required)
Snarguffle and Dylando (Ref Required)
S0L1D G0LD & P2X7 [Unaccepted]
LouisCyphre & Gemini Taurus (Unaccepted)
Keriel & cityscapes (Unaccepted)
 
Accepting S0L1D G0LD's invitation.

Backpack:
Shell Bell
Life Orb

:utility umbrella: Chaperone - Protector

Gumshoos [Columbo] (M)
Level: 1
Nature: Docile (+1 N/A, -1 N/A)
Type: Normal
Normal:

Abilities:

Stakeout:
Strong Jaw:
Adaptability (HA Locked):

Stats:
HP: 90
Atk: Rank 8
Def: Rank 5
SpA: Rank 4
SpD: Rank 5
Spe: 45
Size Class: 1
Weight Class: 2

Moves (43/??):

Level 0:
Crunch
Earthquake
Facade
Fire Fang
Fire Punch
Ice Punch
Iron Head
Leer
Protect
Psychic Fangs
Rest
Roar
Round
Sleep Talk
Snore
Substitute
Tackle
Thunder Fang
Thunder Punch
Toxic
Uproar
Wild Charge
Work Up
Zen Headbutt

Level 1:
Bite
Confide
Double Team
Dual Chop
Echoed Voice
Helping Hand
Hyper Fang
Ice Fang
Mud-Slap
Rain Dance
Sand Attack
Sandstorm
Scary Face
Seed Bomb
Shock Wave
Sunny Day
Swagger
Taunt
Yawn

:rare candy: Trick-or-Treater - Aggressor

Alolan Ninetales [Snow Miser] (M)
Level: 4 -> 2
Exp: --/--
Advanced Techniques: N/A
Nature: Bold (+2 Def, -1 Atk) -> N/A
Type: Ice / Fairy
Ice: Ice STAB; immune to Freeze and unaffected by Frost counters.
Fairy: Fairy STAB.

Abilities:

Snow Cloak: The Pokemon blends into snowy terrain, and is difficult to even see in blizzard conditions. While the Weather is Snow: Accuracy checks against the user with less than 100% chance of success, automatically fail.
Snow Warning (HA Unlocked): Unless otherwise commanded by its trainer, this Pokemon crystallizes ambient humidity whenever they go, calling forth a hailstorm. The user gains the command "Summon Snow". When the user enters play or gains this ability, unless ordered otherwise: The user uses Summon Snow as a triggered action. (To "order otherwise," specify the timing to NOT use the command in one of your posts that round. Transforming into a form that has this ability counts as gaining this ability, even if the previous form had it.)

**Command: Summon Snow**
--- BAP, 9 En, typeless, --- Acc, Status, CT: None.
(If there is Snow in play, this command can't be attempted.)
Discard any Weather in play, then create Snow for four (4) rounds.

Stats:
HP: 85
Atk: Rank 5
Def: Rank 6
SpA: Rank 6
SpD: Rank 7
Spe: 109
Size Class: 3
Weight Class: 2

Moves (~66/97):

Level 0:
Avalanche
Calm Mind
Dark Pulse
Dazzling Gleam
Facade
Fake Tears
Feint Attack
Heal Bell
Hypnosis
Ice Beam
Ice Shard
Nasty Plot
Play Rough
Protect
Reflect
Rest
Roar
Round
Sleep Talk
Snore
Substitute
Tackle
Tail Whip
Toxic
Zen Headbutt

Level 1:
Agility
Aurora Beam
Baby-Doll Eyes
Captivate
Charm
Confide
Confuse Ray
Disarming Voice
Double Team
Encore
Extrasensory
Hail
Helping Hand
Howl
Mist
Misty Terrain
Pain Split
Powder Snow
Rain Dance
Role Play
Safeguard
Snowscape
Swagger
Swift
Weather Ball

Level 2:
Aqua Tail
Blizzard
Covet
Disable
Dream Eater
Flail
Foul Play
Icicle Spear
Iron Tail
Payback
Secret Power
Solar Beam
Tail Slap
Take Down
Triple Axel


On a tangentially related topic, is this an appropriate place to request a concurrent subreffing for Gold's and my 2022 HUA event? The ref seemed to have disappeared months ago, and that year's thread has been closed.

Queue:
Maxim & Hyjack (SubRef Required)
Snarguffle and Dylando (Ref Required)
S0L1D G0LD & P2X7
LouisCyphre & Gemini Taurus (Unaccepted)
Keriel & cityscapes (Unaccepted)
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
That's a fun one.

Right here's as good of a place as any.

edit: I was advised to post as a reminder: That run has a short shelf life ahead of it, as per October patch. I won't obligate newer refs to ref Gen 8 content in order to clear a Gen 9 queue, but interested parties can subref what's left if they would like.

edit2: I keep getting asked, so I've added this language to "How Long Do I Have?", above.
Referees will have until the end of the next month to take your queued challenge before it expires. Each monthly event has its own queue, and referees may select challenges from either queue.
 
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