SV OU Battle Against a True Samurai - Kingambit HO Peak #1 2064 ELO

Kingambit or Annihilape as a wallbreaker

  • Kingambit

    Votes: 28 25.0%
  • Annihilape

    Votes: 36 32.1%
  • Crawdaunt (RIP)

    Votes: 48 42.9%

  • Total voters
    112

Mimikyu Stardust

Enjoyment
is a Community Contributoris a Tiering Contributor
UPL Champion
:sv/pawmot::sv/kingambit::sv/annihilape::sv/dragonite::sv/chi-yu::sv/iron-treads:
KINGAMBIT + REVIVAL HO


Introduction

Hello everyone, this is my first RMT of Scarlet and Violet, so far i have enjoyed this meta very much with the viability of offense and the lack of regenerator spam, although i do dislike this meta sometimes with pokemon like :garganacl: Garganacl or :dondozo: Dondozo being seemingly invincible. However, even before the game was out, i have been observing the Leaks and notice the massive increase of power creep, so i immediately looked for some broken synergy and i saw :pawmot: Pawmot + :kingambit: Kingambit being a big one. Reviving mons into having an omega boost? that sounded awesome. So i waited in showdown until the devs implemented revivals blessing properly without having softlock glitches. After all is well, i immediately made a team abusing ALL the broken HO pokemon available, testing different mons, support, leads, combos and i found that this one is the most broken of all. and dare i say it, this might be my best team yet.

PROOF OF PEAK

Vertex's Peak
vertpeak.png


My Peak
i forgot to screenshot it, i cry everytime :psysad: ... it was around 2048 tho.


Teambuilding Process

:pawmot::kingambit:

I got the idea for this team when the leaks came out. Supreme Overlord + Revival Blessing is a broken combo which makes your opponent Battle Against A True Samurai. Of course, I had to wait a bit for Revival’s Blessing to be implemented on Pokemon Showdown. Supreme Overlord’s counter still caps at 5 but theoretically you can have a “Fallen: 5” while still having 2 Pokemon left since a revived Pokemon still counts as a fainted one.

:pawmot::kingambit::annihilape:

I added Annihilape here because Rage Fist’s power still stays intact even after it dies. So in a perfect game, you can have your last two pokemon being a “Fallen: 5” Kingambit and a revived Annihilape with a 250+ BP Rage Fist to absolutely destroy the opponent. While this scenario is rare, Annihilape still works great here as a set-up sweeper, balance breaker, spin-blocker and an overall massive threat to keep your opponent on their toes.

:pawmot::kingambit::annihilape::dragonite:

The the team was quite slow at this point so I added :dragonite: Dragonite for its broken priority in Tera-Normal Extreme Speed. Its great bulk and typing allows it to also help check threats such as Great Tusk, Breloom, and Floatzel.

:pawmot::kingambit::annihilape::dragonite::iron-treads:

Every Hyper Offense needs a strong lead and Iron Treads is the best fit here. With Quark Drive + Booster Energy it is able to outspeed common anti-leads such as Choice Scarf Chi-Yu, Dragapult, Iron Valiant, Choice Scarf Rotom-W, and Chien-Pao. Its typing is also amazing for the everpresent :glimmora: Glimmora.

:pawmot::kingambit::annihilape::dragonite::iron-treads::quaquaval:

At this point I realized that :chien-pao: Chien-Pao and :chi-yu: Chi-Yu are huge threats for my team so I decided to add Quaquaval. It is also a good set-up sweeper that can snowball late-game if played well.

:pawmot::kingambit::annihilape::dragonite::iron-treads::chi-yu:

I tested the team with the previous six and I found that having 6 physical pokemon isn’t ideal as I kept losing to :quaquaval: Bulk Up Quaquaval, :talonflame: Talonflame fat teams and :garganacl: Iron Defense Garganacl. Thus, I replaced Quaquaval with Chi-yu. I am weaker to Chien-Pao but it has honestly been manageable since every member of this team has respectable bulk, while Chi-Yu itself is a Chi-Yu check. After this change, this team has become much better and I haven’t had trouble against the aforementioned Pokemon.

So without further ado....

Overview

The Team

:sv/pawmot::focus-sash:
Pawmot @ Focus Sash
Ability: Iron Fist
Tera Type: Electric
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Double Shock
- Close Combat
- Mach Punch
- Revival Blessing


Revival Blessing provides invaluable support and has amazing synergy with Annihilape and Kingambit. One broken interaction is that Revival Blessing isn't negated by Supreme Overlord. So in theory, you can have a “Fallen: 5” counter on Kingambit with an extra member left in your party. Another broken interaction is that Rage Fist’s power does not reset even after Annihilape faints. Although Revival Blessing is Pawmot’s main use, its good speed tier and access to high base power moves lets it carry its own weight and sometimes even clean up late-game. Tera-Electric is the best Tera-type here so Pawmot can spam Double Shock. Mach Punch also provides non-negotiable utility as it is one of the 3 priority users on this team.

:sv/kingambit::leftovers:
Undyne (Kingambit) @ Leftovers
Ability: Supreme Overlord
Tera Type: Flying
EVs: 104 HP / 252 Atk / 152 Spe
Adamant Nature
- Kowtow Cleave
- Sucker Punch
- Iron Head
- Swords Dance


Kingambit is both the defensive cornerstone and late-game cleaner of this team. Its amazing bulk and defensive typing lets it wall a lot of common pokemon like Dragapult, Gholdengo and Meowscarada. It also lets sets up comfortably on common defensive pokemon such as Amoonguss and Toxapex. Its access to Sucker Punch is critical as it is one out of 3 priority users on this team to ease the matchup vs opposing offense. When your counter hits at least “Fallen: 4”, one Swords Dance alone can end up winning the game on the spot vs any team without Dondozo. Kowtow Cleave even OHKO’s :corviknight:Corviknight at that point after Stealth Rock damage. Against offensive teams it is no joke either, being able to OHKO Annihilape, Chi-Yu, Dragonite, and Baxcalibur after a boost. Tera-Flying is used so Kingambit can set-up on Ting-Lu and Great Tusk. It can also bait super effective moves such as Sacred Sword from Chien-Pao or Earthquake from Dragonite. The Speed EV’s reach 174 Speed which outspeeds most Kingambit that try to creep Corviknight.

:sv/annihilape::leftovers:
Annihilape @ Leftovers
Ability: Defiant
Tera Type: Water
EVs: 24 HP / 252 SpD / 232 Spe
Jolly Nature
- Bulk Up
- Rage Fist
- Drain Punch
- Taunt


Kingambit may be the star of this team, but Annihilape is going to be the Pokemon that carries most games. Its great bulk lets it take even super effective moves such as Dragapult’s Choice Specs Shadow Ball and some of OU’s strongest special attackers in Chi-Yu and Iron Valiant via Tera-Water. It’s also a great spin-blocker as you both outspeed and set-up on Great Tusk with the speed investment. I usually tend to play Annihilape aggressive early-game since you can always revive it later while keeping the Rage Fist boosts (should be 200BP+ at that point). Vital Spirit is an option for Amoonguss and Breloom, but Defiant tends to be more consistent to punish Defog Corviknight.

:sv/dragonite::silk-scarf:
Dragonite @ Silk Scarf / Heavy-Duty Boots
Ability: Multiscale
Tera Type: Normal
EVs: 252 Atk / 4 SpA / 252 Spe
Naughty Nature
- Dragon Dance
- Extreme Speed
- Hurricane
- Earthquake


Hyper Offense as an archetype has historically been weak to rain teams and Choice Scarf users so Dragonite is only a natural fit with its great typing and access to Extreme Speed. Because 5 out of 6 members on this team are physical attackers, Hurricane is a nice lure to remove otherwise problematic threats such as :quaquaval: Bulk Up Quaquaval, :dondozo: Dondozo, and :great-tusk: Great Tusk. The combination of Silk Scarf + Adamant Nature makes Extreme Speed hit like a nuke akin to E-Killer Arceus via Tera-Normal. At +1 it one shots Pokemon like Iron Valiant, Chien-Pao and Breloom. It also becomes near unstoppable late-game, doing 65%+ to max defense Rotom-W for example. Silk Scarf does make you weak to hazards, and losing Multiscale due to Stealth Rock might not be ideal. Thus :heavy-duty-boots: Heavy-Duty Boots are still fine.

:sv/iron-treads:
Iron Treads @ Booster Energy
Ability: Quark Drive
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Knock Off
- Stealth Rock
- Rapid Spin


Iron Treads is a fantastic lead as it is the fastest viable rocker in OU while providing valuable Rapid Spin utility for Focus Sash Pawmot and Silk Scarf Dragonite while also being a hard counter to the most common lead :glimmora: Glimmora. Knock Off support is also vital to remove Corviknight’s and Great Tusk’s Rocky Helmet, an otherwise big nuisance that can cut Annihilape’s breaking short. Tera-Ground is the best option in order to punish opposing Annihilape players looking to spinblock while also 1v1’ing Tankchomp in games where Terastalizing early won’t end up being too detrimental.


:sv/chi-yu::choice-specs:
Chi-Yu @ Choice Specs
Ability: Beads of Ruin
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Overheat
- Dark Pulse
- Flamethrower
- Tera Blast


Chi-Yu is the most broken Pokemon in the tier and it’s another natural fit for its immediate power and being a much needed special attacker. It is also your best anti-lead vs Glimmora. Tera Blast-Fairy is a great move to click when it comes to mid-grounding with your breaking, while simultaneously removing traditional checks such as Roaring Moon, Ting-Lu, and the rare Tyranitar. Fairy is also great typing defensively, dropping your Stealth Rock weakness while allowing you to check Iron Valiant, Breloom, and Dragapult in a pinch. I’d even go as far to say you’re doing yourself a disservice by not running Tera-Blast Fairy in the last slot. The remaining moves are self-explanatory.

OTHER OPTION

:sv/quaquaval::leftovers:
Blue Alphys (Quaquaval) @ Leftovers
Ability: Moxie
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Aqua Step
- Close Combat
- Taunt


With Chi-Yu currently dominating the OU landscape, a future suspect test may be on our way, so the best replacement would be Quaquaval. Originally, this team already had Quaquaval; it has great defensive typing which resists both Chi-Yu, Kingambit, and Chien-Pao’s STAB moves. With Swords Dance, Moxie, and Aqua Step, Quaquaval turns into a terrifying set-up sweeper that can even snowball from turn one. Taunt allows it to beat defensive pokemon that usually wall it like Amoonguss (if Tera-Steel), Toxapex and Dondozo. Tera-Water is preferred to boost the sometimes middling base power of Aqua Step while also removing its Fighting-type weakness to 1v1 Azumarill and Corviknight.

THREATS

:ss/garchomp:
Garchomp

Lead garchomp is tough since it can take Iron Treads’ Earthquake with ease, and set up spikes and rocks, if the garchomp decides to to kill the treads, you have to revenge kill with pawmot and break its sash which isn’t ideal.

Besides that, if you play the team well there aren't many big threats, just annoying mons to face like a well played :iron-valiant: Iron Valiant and :breloom: Breloom.

Replays

Vertex's More Organized Showcase of each mons
https://replay.pokemonshowdown.com/gen9ou-1753238553-eqsa4h4lejr364esyfn0s4p7yct8ccipw Ladder Peaking Game
https://replay.pokemonshowdown.com/gen9ou-1753223700-b0jcfmyao5x3w5247w3f4ozcxldoh2lpw Hurricane Dnite the Goat
https://replay.pokemonshowdown.com/gen9ou-1753214210-163h64xwwfjhbx8snwc6xbwg5cj8ligpw Ape and Chi-yu are broken
https://replay.pokemonshowdown.com/gen9ou-1753197619-gspgis2iwtp5tgcqkaet58kn6cqkkvopw Kingambit Clutch

My (less organized) Replays
https://replay.pokemonshowdown.com/gen9ou-1753680028-w2bu6h4p386gtd2txiqhiwk9c74wfq9pw Annihilating Stall
https://replay.pokemonshowdown.com/gen9ou-1752594242-c1pj3z5ximed6cpjsl9fltt3am0ok3rpw Pawmot Destroying things alone
https://replay.pokemonshowdown.com/gen9ou-1750199214-0i8z3bav06vlciy3kfsmf7oiopyk0ftpw Kingambut Clutch with tera vs HO
https://replay.pokemonshowdown.com/gen9ou-1753717801-gs78zbkcwfwqra658ml7fdneoaa4bxfpw Vs Iron Hands + Azu screens
https://replay.pokemonshowdown.com/gen9ou-1753543092-ek6ry2kj6qhsdou2i6fwxlro53vdntepw Vs Standard Balance
https://replay.pokemonshowdown.com/gen9ou-1751082634-1c5p7xfdaosnsi1vbxmkrwrz61tdec6pw Quaquaval Version doing work
https://replay.pokemonshowdown.com/gen9ou-1754153150-y0gsmyodx3kfz7dkdnkn1t9uplaiv2spw Vs Anoyying Balance
https://replay.pokemonshowdown.com/gen9ou-1755367593-ype5ldm2jnwygiyun0x05kjgxp1gpgipw Vs Moon Tusk Garg

Funny Replays
https://replay.pokemonshowdown.com/gen9ou-1750504320-lcrni7pi5attcffs5seqfhaxixb1ufnpw Vs blunder
https://replay.pokemonshowdown.com/gen9ou-1754173346-w937cfe7lb64217slmrz272vgviikhkpw Vs the same team

Team Pastes
https://pokepast.es/22f60323a71ff5de :chi-yu: Chi-Yu Version
https://pokepast.es/e53347adc377bbeb :quaquaval: Quaquaval Version

kasumi-miwa-jujutsu-kaisen-615@0@e-preview.jpg


OTHER TEAMS

SS Overused Teams

:ss/nidoking::ss/moltres-galar::ss/tapu-lele::ss/tapu-fini::ss/buzzwole::ss/heatran:
:ss/nidoking::ss/tapu-lele::ss/jellicent::ss/weavile::ss/heatran::ss/skarmory:
ANTI-META Nidoking Super Offense (Version 1 and Version 2) PEAK TOP 8 LADDER 1938+
https://www.smogon.com/forums/threa...and-version-2-peak-top-8-ladder-1938.3696044/
:ss/ninetales-alola: :ss/weavile::ss/kartana: :ss/tapu-fini: :ss/landorus-therian: :ss/volcarona:
"Grudges" A Grudge Alolan Ninetales Bulky HO (PEAK #3 2003) + OST Team Dump
https://www.smogon.com/forums/threa...s-bulky-ho-peak-3-2003-ost-team-dump.3698343/
:ss/druddigon::ss/togekiss::ss/melmetal::ss/volcarona::ss/hydreigon::ss/zeraora:
"Hax Forecast" - Anti-Stall Togekiss + Druddigon + Melmetal Parahax Spam - PEAK #1 (2074 ELO, 85.3 GXE)
https://www.smogon.com/forums/threa...arahax-spam-peak-1-2074-elo-85-3-gxe.3699903/
:ss/mew::ss/weavile::ss/garchomp::ss/celesteela::ss/crawdaunt::ss/blacephalon:
"The Dark Fantasy - Peaked #1 Multiple Times"
https://www.smogon.com/forums/threads/the-dark-fantasy-peaked-1-multiple-times.3708519/

SS Ubers Teams

:ss/barraskewda::ss/kyogre::ss/dugtrio::ss/necrozma-dusk-mane::ss/yveltal::ss/clefable:
Rain with Cappuccino - Peaked #1, #2, #4 (Dugtrio + Barraskewda Rain)
https://www.smogon.com/forums/threa...eaked-1-2-4-dugtrio-barraskewda-rain.3704471/


Shoutouts

Vertex for helping getting his own peak with this team and also proofreading this post (and also some inspiration for this team)
Kibo heck you <3
The people at PT mainly IPF clean Shiox fabwooloo for also inspiring some choices for this team
and Storm Zone too for the same reason, and also telling people you made this team
Fusien for the free elo on ladder

Outro

So yea that's the team. I had a few other teams in mind that i wanted to make an RMT post about like my 3 teams on the sample teams thread being the (no longer charizard) sun, the webs and the arcanine balance, while those teams are consistent with winning games like this one, they don't quite have the "Cool" factor that this team also has. if you do have suggestions to make this team better do leave reply below, this meta has been fun for me so far from day 1 with the neutering of fat balance/regenerator spam like in the end of gen 8, and i am excited to build more teams that are also good. Anyways,

:dp/mew: GOODBYE EVERYONE!
 
Last edited:

awyp

'Alexa play Ladyfingers by Herb Alpert'
is a Forum Moderatoris a Tiering Contributoris a Top Tutor Alumnusis a Top Team Rater Alumnusis a Community Leader Alumnusis a Community Contributor Alumnus
RMT Leader
Thank you for posting this very cool RMT, I hate Revival Blessing and I feel like in the current SV OU metagame it's under utilized with how game changing it is. For example, just when you think you're done with a Pokémon that you thought was a big threat to the team it comes back and you sack your only check (extremely problematic).

Threats: As you said Garchomp (Lead) can be annoying with Iron Treads, but aside from that I can see Chien-Pao could be problematic as soon as Tera gets used up and it Swords Dance once it could be annoying to stop if Sash is taken from Pawmot.

Small Changes: I would consider Heavy-Duty Boots on Iron Treads over Booster Energy because I don't think Iron Treads is being used as a suicide lead, its meant to come back later in game, so I feel like the one time Booster Energy use might be wasteful in certain matchups and Heavy-Duty Boots might be more consistent.

I love Hurricane on Dragonite, I think it's genius to be honest because of Dondozo always switching in your face.

Aside from that great team build and thank you for posting.
 
Small Changes: I would consider Heavy-Duty Boots on Iron Treads over Booster Energy because I don't think Iron Treads is being used as a suicide lead, its meant to come back later in game, so I feel like the one time Booster Energy use might be wasteful in certain matchups and Heavy-Duty Boots might be more consistent.
first words in the iron treads section are: “Iron Treads is a fantastic lead as it is the fastest viable rocker in OU while providing valuable Rapid Spin utility”

watch the replays, its been used as a lead in all of them as well lmao
 

Mimikyu Stardust

Enjoyment
is a Community Contributoris a Tiering Contributor
UPL Champion
I just wanna ask a question that I always wondered. for the people like Pinkacross, or Storm Zone or yourself who always get peek #1 teams on the ladder and decide to do a showcase. what point do u guys start on the ladder? is it like fresh alt speed run territory or are you starting at mid ladder like 1500's to top 500

Edit. nice team btw
Depends on how i feel or where im at on the ladder, on my Nidoking RMT and Dugtrio RMT i started from 1000 elo, and on my ninetales RMT i started in high 1800s almost 1900 elo. but usually i start around 1600 elo because below that you can't really test teams too seriously because a lot of people either use teams that aren't good or people use good teams but aren't quite that good at the game yet.
 
I am not really experienced at team-building, you all may know better, but I would like to give a suggestion, Dondozo is like a dumbass wall to this team, Chi-yu can't kill dondozo effectively, and rest all are.. fodder.( Except drag and pawmot maybe, that's to say). I couldn't find a mon to fit in this team and counter dondozo, however there's a saying, " Only a diamond can cut a diamond." So, can't we switch Chi-yu or Iron Treads or both (Incase anyone wanna a defogger or rapid spinner flying type special attacker which is as good as Iron Treads or Chi-Yu). Basically dondozo walls dondozo along with other Chi-yu while adding a defensive presence to stop a rampaging boosted mon, while this makes the team weak to breloom, it helps in many other cases. However this makes the team lack a special attacker, so it comes at a cost. So, in the end I can say Chi-yu, Iron Treads and Dondozo all have benefits and not having them have losses , so it's anyone's choice to pick one of them. :blobshrug:
P.S.- I am not a dondozo fan and a standard set-
Dondozo @ Leftovers
Ability: Unaware
Tera Type: Grass/Steel
EVs: 20 HP / 236 Def / 252 SpD
Impish Nature
- Rest
- Curse
- Liquidation
- Sleep Talk
 
Last edited:

Mimikyu Stardust

Enjoyment
is a Community Contributoris a Tiering Contributor
UPL Champion
I am not really experienced at team-building, you all may know better, but I would like to give a suggestion, Dondozo is like a dumbass wall to this team, Chi-yu can't kill dondozo effectively, and rest all are.. fodder.( Except drag and pawmot maybe, that's to say). I couldn't find a mon to fit in this team and counter dondozo, however there's a saying, " Only a diamond can cut a diamond." So, can't we switch Chi-yu or Iron Treads or both (Incase anyone wanna a defogger or rapid spinner flying type special attacker which is as good as Iron Treads or Chi-Yu). Basically dondozo walls dondozo along with other Chi-yu while adding a defensive presence to stop a rampaging boosted mon, while this makes the team weak to breloom, it helps in many other cases. However this makes the team lack a special attacker, so it comes at a cost. So, in the end I can say Chi-yu, Iron Treads and Dondozo all have benefits and not having them have losses , so it's anyone's choice to pick one of them. :blobshrug:
P.S.- I am not a dondozo fan and a standard set-
Dondozo @ Leftovers
Ability: Unaware
Tera Type: Grass/Steel
EVs: 20 HP / 236 Def / 252 SpD
Impish Nature
- Rest
- Curse
- Liquidation
- Sleep Talk
i personally havent had much trouble with dondozo. Chi-yu, dnite and ape is usually enough. but another mon i've been tinkering around with is specs dragapult over chi-yu. fixes the problem of this team being slow, helps with dodonzo and is decently strong.

Dragapult @ Choice Specs
Ability: Infiltrator
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Shadow Ball
- U-turn
- Hydro Pump

i used pump for garg, but thunder and flamethrower are nice too, tera blast steel is another option i tried.

besides, chi-yu is counting its days in the OU tier so i'll probably update my RMT to have pult over chi-yu when that happens
 

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