Drifblim @ Sitrus Berry
Ability: Unburden
Level: 50
EVs: 244 HP / 252 Def / 12 Spe
Timid Nature
IVs: 0 Atk
- Will-O-Wisp
- Hex
- Strength Sap
- Destiny Bond
My main mon that I like. Good vs. a lot of physical attackers. Very notably Rillabloom, which is helpless even w/ Knock Off. Unburden has been a huge help, w/ just 12 EVs and a +Spe nature I outspeed up to +1 Urshifu, and it's not hard to activate w/ Sitrus. Zapdos is a huge pain though, since it probably Dynamaxes to avoid Destiny Bond. More than once in my few games this series it has been good vs. TTar despite weakness to both its STABs.
Tapu Koko @ Assault Vest
Ability: Electric Surge
Level: 50
EVs: 252 SpA / 84 SpD / 172 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Grass Knot
- Dazzling Gleam
SpD EVs for an even number, and to give p2 wrong Download. I'm not sure about AV even after all this time, but it has been good for Zapdos sometimes. Outspeeds just up to Cinderace but I think that's the main thing.
Lapras-Gmax @ Light Clay
Ability: Water Absorb
Level: 50
Gigantamax: Yes
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Freeze-Dry
- Thunder
- Sheer Cold
- Hydro Pump
Kind of just filler, an Ice type that seems ok from what I actually have. Ideally would be Glastrier but mine needs levels to max IVs...Unsure about EVs since Lapras has much higher HP than defenses so it gets less out of HP investment vs. defensive investment, at least I think. Usual moves and Hydro Pump not Sparkling Aria cause I forgot to breed for the egg move. I guess you can still get it by forgetting a move and putting it in daycare, but you need another Lapras w/ Aria and if I had that I could just use it. The Rillabloom weakness for this and Fini is covered at least.
Tapu Fini @ Leftovers
Ability: Misty Surge
Level: 50
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Scald
- Reflect
- Calm Mind
- Moonblast
This is here for Landorus-T, though I still find I'm weak to it-Scald isn't reliable. Reflect is leftover from when it fit my team better, but I'm not sure what else to run even if it hasn't been helpful very often. I just like physically defensive and it's what I have already. Idk what is most common but Fini used to always be phys. def.
Cinderace-Gmax @ Focus Sash
Ability: Libero
Level: 50
Gigantamax: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- High Jump Kick
- Gunk Shot
- Sucker Punch
Gunk Shot to beat Fini, which walls Drifblim completely-I can't even burn it to double Hex's low dmg on it. I like sash better than LO since Cinderace is frail and it then lives a hit from scarf Fini which happened recently. I used to have Blacephalon but it competes for sash and I don't want two fire types anyways.
Landorus-Therian (M) @ Weakness Policy
Ability: Intimidate
Level: 50
EVs: 116 HP / 100 Atk / 4 Def / 76 SpD / 212 Spe
Jolly Nature
- Fly
- Earthquake
- Stone Edge
- Swords Dance
I used this a lot before series 8 so it makes sense that I use it again w/ legends gone. The EVs mainly live Specs Fini Ice Beam Dynamaxed and Nihilego Meteor Beam not Dynamaxed most of the time(or like 50%.) It has a chance vs. Dracovish as Dynamax too. It's been fast enough that I've seen, although more power would be nice. I really like WP for Fini mainly, enough that maybe my Cinderace could run Bounce>Gunk Shot. Stone Edge for Zapdos, you for sure can't have enough stuff for Zapdos. I rarely set up Swords Dance, but at the same time I'm afraid of opponent's doing so, so it seems ok to run.
I haven't played much on cart or much on PS recently, and on PS had been trying other mons than Lapras that didn't work. So far bad on cart, 11-15. I lost to a Suicune, Landog, Toxtricity, Darm-g, Glastrier, and SCREENS last season, among others. I have difficulty w/ people setting up rocks(Drifblim and Cinderace, also Landorus can't stop Hippo either,) setting up Swords Dance(outperforms Strength Sap,) Landorus-T, and Zapdos. I do not like screens or Celesteela, but I do very good vs. Rillabloom and Fini. In theory I also beat Urshifus very well, Cinderace, Landorus-T, Fini, and Koko beat SS and additionally to those Drifblim is good vs. RS, despite crits ignoring atk drops, since they do get affected by burn. I used to use a Dark type after getting swept by mono-psychic coverage Gothitelle, and I went back to that w/ Bisharp>Lapras, so far meh, but last season was ok(18-12.) I'm thinking I'm losing more to misplays(certainly a big part of it,) than the team, time will tell. If it continues I will go w/ cant say's idea of sub Mimikyu to waste Dynamax turns(ugh, Togekiss,) and if not that I'll try the below changes which are more numerous. One issue I'm finding is Tapu Koko only takes little from Zapdos, w/o killing it. Thinking to switch in Rhyperior to bait Rilla and Kartana for Drifblim.
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