Pet Mod Alternatium - Post PMPL Rework

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
:ss/lycanroc-midnight:
New Pokémon Name: Lycanroc-Spectre
Stat Changes: 90 / 120 / 95 / 60 / 83 / 82
Typing Changes:

Ability Changes: Keen Eye / Cursed Body / Illusion (HA)
Movepool Changes (If Any): +Moonlight, +Spirit Shackle, +Shadow Claw, +Double Edge
What Separates it from Other Forms: (May be inspired by something :smogthink:.) It’s an interesting take on an Illusion user since it could take advantage of its three great immunities. Through Illusion, it could become a great stall-breaker and setup sweeper with tools like Spirit Shackle, Taunt, and Swords Dance.

New Pokémon Name: Lycanroc-Dusk
Stat Changes: 95 / 147 / 105 / 55 / 105 / 70
Typing Changes:

Ability Changes: Tough Claws / Solid Rock / Shadow Shield (HA)
Movepool Changes (If Any): +Morning Sun, Moonlight, Earthquake
What Separates it from Other Forms: Its gimmick is weakness policy. It has access to Rock Polish and Swords Dance, and with Added Recovery it can use its improved bulk to live a little longer before fully sweeping the opposing team.
A tiebreaker currently exists between Moretto and JosJet's Lycanrocs, so a single bold vote for your pick would be most beneficial here please.

Now for the next slate

:Gourgeist::Gourgeist: Slate 22: Jack O Lanturn :gourgeist: :gourgeist:

:ss/Gourgeist-small::ss/Gourgeist: :ss/gourgeist-large: :ss/gourgeist-super:

Its halloween! And that means we have to do holiday dedicated Pokémon Gourgeist! A mon perpetually trapped in lower tiers, due to only the Super and Small forms having major stat variances, they are the only ones that stood out (and still sucked). Alternatium is the perfect place for these mons to shine and finally be distinct. Are you up for the challenge?​
 

woo

The Neymar of Pet Mods
is a Pre-Contributor
hoo boy, another tiebreaker!

:swsh/gourgeist-super:
Name: Supergeist
Typing: Grass / Ghost
Abilities: Cursed Body / Beast Boost
Stats: 83 / 139 / 89 / 101 / 97 / 53
Added Moves: +Ice Beam, +Recover, +Thunder Wave
Removed Moves: None
What Separates this from other forms? Yet another Beast Boost mon to be with Linoone. This one, though, doesn't have enough speed to run Choice Scarf. It's also our first Grass / Ghost type Pokémon and it can run both Physical, Special, and Mixed sets.

:swsh/gourgeist-small:
Name: Smallgeist
Typing: Water / Normal
Ability: Regenerator / Water Absorb / Wildfire* (Fire-type Steelworker)
Stats: 90 / 95 / 100 / 70 / 90 / 85
Added Moves: Double-Edge, Flare Blitz, U-Turn, Headbutt, Surf, Water Gun, Ember, Liquidation, Hydro Pump, Surf, Scald, Bubble.
Removed Moves: All Ghost moves.
What Separates this from other forms? A more-bulky-but-less-powerful Darmanitan look-alike that can run some nice coverage with Wildfire, though Regenerator is just... better.
 
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:ss/gourgeist-small:-small

New Pokémon Name: Petitgeist
Stat Changes: 100 HP / 110 Atk / 105 Def / 50 SpA / 70 SpDef / 105 Spe (BST: 540)
Typing Changes:

Signature Ability:
Victimiser
This Pokémon's attacks are always critical hits if the target is statused.
Movepool Changes: + Gunk Shot, Knock Off, Sucker Punch.

:ss/gourgeist:

New Pokémon Name: Jack O'Yama
Stat Changes: 80 HP / 125 Atk / 80 Def / 110 SpA / 60 SpDef / 85 Spe (BST: 540)
Typing Changes:

Signature Ability:
I Can Not Stop Twinkling!
Prevents the user from receiving any forms of indirect damage (ex.: recoil, Life Orb damage, entry hazards, status ailments).
Movepool Changes: + Flare Blitz, Light of Ruin, Spikes, Taunt. - Flame Charge.

:ss/gourgeist-large:-large
New Pokémon Name: Ghoulgeist
Stat Changes: 70 HP / 100 Atk / 120 Def / 70 SpA / 60 SpDef / 120 Spe (BST: 540)
Typing Changes:

Ability Changes: Dragon's Maw
Movepool Changes: + Draco Meteor, Dragon Pulse, Outrage, Shadow Claw. - Poltergeist.

:ss/gourgeist-super:-super
New Pokémon Name: Sinistreat
Stat Changes: 120 HP / 80 Atk / 120 Def / 95 SpA / 95 SpDef / 30 Spe (BST: 540)
Typing Changes:

Signature Ability:
Rotten
Prevents the Pokémon from being poisoned and receiving critical hits.
Movepool Changes: + Earth Power, Calm Mind, Shore Up.
Signature Move:
Mad Party
Type:
| BP: 20 | Category: Special | PP: 10 (max. 16) | Acc.: 100%
It normally has a base power of 20, but gains 20 power for every increased stat stage the user has. Stats decreased below normal do not affect this move's base power.
Its maximum possible base power is 860. This occurs when all seven of the user's stats (Attack, Defense, Special Attack, Special Defense, Speed, evasion, and accuracy) have been raised the maximum six stages.
 
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ViZar

your toast is burned
is a Social Media Contributor Alumnus
My tiebreaker vote goes to: Moretto

:ss/gourgeist-super:
New Pokémon Name: Supergeist
Stat Changes: 60/104/117/104/117/98 (600)
Typing Changes:

Ability Changes: Pressure / Frisk / Perish Body (HA)
Fire Lash
Leaf Storm
Spikes, Taunt, Strength Sap, Mean Look
Intended Roles: Offensive Hazard Setter (Spikes)
What Separates it from Other Forms: Supergeist is a solid Spikes setter with its decent defensive profile and good coverage. It can 1v1 Sandslash-Lustrous with Strength Sap and its Grass STAB while other spinners can't touch it, except for Tornadus, who gets crippled by WoW, Strength Sap or gets damaged hard by a Ghost STAB. Defoggers give it more trouble, but it is faster than most Defoggers, so it can utilise Taunt against them.


:ss/gourgeist-small:
New Pokémon Name: Smallgeist
Stat Changes: 93/95/115/92/86/39 (520)
Typing Changes:

Ability Changes: Persistant / Frisk / Magic Guard (HA)
Knock Off, Pursuit, Sucker Punch, Throat Chop, Zen Headbutt
Psychic, Psyshock, Future Sight, Stored Power
Calm Mind, Bulk Up, Teleport, Trick, Taunt
Astonish, Bullet Seed, Grassy Glide, Phantom Force, Poltergeist, Razor Leaf, Shadow Sneak
Energy Ball, Giga Drain, Grass Knot, Shadow Ball
Destiny Bond, Leech Seed, Spite, Trick-or-Treat
Intended Roles: Physical Tank, Trick Room Setter, Trick Room Abuser
What Separates it from Other Forms: Smallgeist is here to help Trick Room become a viable playstyle. Persistant makes Trick Room last longer, so that it can be used to greater effect. If that isn't your style, you can run Magic Guard with Calm Mind or a Support set with Knock Off and Teleport. There's still the option to run Trick Room for yourself, to make yourself a late game sweeper. Either with Persistant to extend the pain or with Magic Guard to stay alive longer.


:ss/gourgeist-large:
New Pokémon Name: Largegeist
Stat Changes: 117/123/51/53/74/77 (505)
Typing Changes:

Ability Changes: Tangling Hair / Frisk / Regenerator (HA)
Dragon Claw, Dragon Hammer, Dragon Tail, Play Rough, U-turn
Draco Meteor, Dragon Energy, Dragon Pulse, Dazzling Gleam, Moonblast
Dragon Dance
Astonish, Bullet Seed, Grassy Glide, Phantom Force, Poltergeist, Razor Leaf, Shadow Sneak
Energy Ball, Giga Drain, Grass Knot, Shadow Ball
Destiny Bond, Leech Seed, Spite, Trick-or-Treat, Will-O-Wisp, Pain Split, Trick Room, Synthesis
Intended Roles: Assault Vest User, Offensive Pivot
What Separates it from Other Forms: Largegeist is a bulky Pokemon that lacks recovery in terms of moves. With Regenerator it can keep itself healthy. Dragon/Fairy is a nice defensive typing and it has decent bulk, but Largegeist is supposed to be an offensive Pivot with an Assault Vest and U-turn. Dragon/Fairy also has some decent offensive use and it can check some key Pokemon like Landorus, lacking Sludge Wave, Deoxys-Speed and Kyogre-Primal.


Edit 1: Supergeist gained +30 BST (higher offenses, slightly less bulk) / Smallgeist is Dark/Ghost now / Largegeist gained +25 BST (put into Speed)
 
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Gourgeist-Candle ( small)
:ss/gourgeist-small:
Fire/Grass
Technician/Frisk/Insomnia
55/105/142/58/105/99
Pursuit, Swords Dance, Fell Stinger, Fire Lash, Flame Wheel, Flare Blitz

Gourgeist-Lamp (base)
:ss/gourgeist-large:
Ghost/Steel
Grassy Surge/Steam Engine/Insomnia
75/115/142/58/105/69
Steel Roller, Parting Shot, Fling, Pursuit, Iron Head, Stomping Tantrum
 
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New Pokémon Name: Gourgeist-Small
Stat Changes: 75 / 95 / 65 / 115 / 115 / 90
Typing Changes:

Ability Changes: Illuminate / Prankster / Neuroforce (HA)
Movepool Changes (If Any):
+Magic Powder, Forests Curse, Fire Lash, Flare Blitz, Incinerate, Weather Ball, Pursuit, Sucker Punch, Crunch, U-Turn
-Curse, Poltergeist, Shadow Sneak, Shadow Ball, Phantom Force, Power Whip, Giga Drain, Seed Bomb, Grass Knot, Grassy Glide, Razor Leaf, Worry Seed
What Separates it from Other Forms: I wanted to make this little pumpkin more of a devilish pokemon. It abuses three type changing moves to its will, and can then retaliate with SE STAB or strengthened coverage from Neuroforce.


New Pokémon Name: Gourgeist
Stat Changes: 75 / 80 / 100 / 100 / 80 / 60
Typing Changes:

Ability Changes: Illuminate / Bad Dreams (HA)
Movepool Changes (If Any):
+Sleep Powder, Body Press, Spectral Thief, U-Turn
-Will-o-Wisp
What Separates it from Other Forms: Back to ViAbilities days huh? Spectral Thief ain't that easy to balance but, I figured as long as its stats and movepool are tame, it shouldn't be too much of an issue.


New Pokémon Name: Gourgeist-Large
Stat Changes: 80 / 102 / 115 / 78 / 105 / 30
Typing Changes:

Ability Changes: Illuminate / Flash Fire / Elixir (HA)
Movepool Changes (If Any):
+Grav Apple, Gunk Shot, Sludge Wave, Venoshock, Purify, Baneful Bunker
-Shadow Ball, Poltergeist, Phantom Force, Shadow Sneak
What Separates it from Other Forms: Stall in its greatest form. I wanted to do something potion based or whatever so.. here's this. Its got grav apple which is cool for stallbreaking, and this thing basically laughs at you with Leech Seed + Toxic + Black Sludge. Yeah, very nasty stuff to deal with.
The user heals 1/8 from poisoned foes at the end of each turn


New Pokémon Name: Gourgeist-Super
Stat Changes: 100 / 125 / 75 / 105 / 75 / 111
Typing Changes:

Ability Changes: Illuminate / Immolate (HA)
Movepool Changes (If Any):
+Bulk Up, Calm Mind, Mind Blown, Flare Blitz
-Nasty Plot, Power Whip, Grass Knot, Seed Bomb, Razor Leaf, Grassy Glide, Worry Seed
What Separates it from Other Forms: This one goes a little crazy. It abuses recoil moves such as Flare Blitz and Mind Blown to sweep the opposing team, and can even throw in a burn to give them a much harder time. Will-O-Wisp + Hex should be a fun set to try out. This ability is re-used from my Mega Delphox submission in Megas For All!
The user heals 1/8 from burned foes at the end of each turn. Additionally, Fire type moves will restore 50% of the damage dealt.
 
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G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Firstly, gratz to Moretto for getting the Lycanroc tiebreaker (by default but lol)

Secondly here are my thoughts.

hoo boy, another tiebreaker!

:swsh/gourgeist-super:
Name: Supergeist
Typing: Grass / Ghost
Abilities: Cursed Body / Beast Boost
Stats: 83 / 139 / 89 / 101 / 97 / 5
Added Moves: +Ice Beam, +Recover, +Thunder Wave
Removed Moves: None
What Separates this from other forms? Yet another Beast Boost mon to be with Linoone. This one, though, doesn't have enough speed to run Choice Scarf. It's also our first Grass / Ghost type Pokémon and it can run both Physical, Special, and Mixed sets.
I think it's far too slow for what it sets out to do. Ghost Grass is not an amazing typing, thus it requires the movepool and stats to carry it, and I do not think the latter is working here (the former may use some touch too).

:ss/gourgeist-small:

New Pokémon Name: Gourgeist-Petit
Stat Changes: 65 HP / 80 Atk / 65 Def / 50 SpA / 50 SpDef / 130 Spe (BST: 440)
Typing Changes:

Ability Changes: Mold Breaker
Movepool Changes: + Earthquake, Magic Coat, Rapid Spin, Rock Tomb, Spikes, Stun Spore, Stealth Rock, Taunt.
Short concept: ultimate lead.

:ss/gourgeist:

New Pokémon Name: Gourgeist
Stat Changes: 70 HP / 90 Atk / 100 Def / 20 SpA / 55 SpDef / 80 Spe (BST: 440)
Typing Changes:

Ability Changes: Simple
Movepool Changes: + Geomancy
Signature Move:
Mad Party
Type:
| BP: 20 | Category: Special | PP: 10 (max. 16) | Acc.: 100%
It normally has a base power of 20, but gains 20 power for every increased stat stage the user has. Stats decreased below normal do not affect this move's base power.
Its maximum possible base power is 860. This occurs when all seven of the user's stats (Attack, Defense, Special Attack, Special Defense, Speed, evasion, and accuracy) have been raised the maximum six stages.
Short concept: The lowest Special Attack on Earth now can OHKO everything with signature STAB Stored Power. You're also polterproof now, huh?

:ss/gourgeist-large:
New Pokémon Name: Gourgeist-Large
Stat Changes: 70 HP / 70 Atk / 100 Def / 50 SpA / 50 SpDef / 100 Spe (BST: 440)
Typing Changes:

Ability Changes: Dragon's Maw
Movepool Changes: + Dragon Claw, Dragon Dance, Outrage.
Short concept: below-average stats wallbreaker.

:ss/gourgeist-super:

New Pokémon Name: Gourgeist-Royale
Stat Changes: 100 HP / 60 Atk / 105 Def / 75 SpA / 70 SpDef / 30 Spe (BST: 440)
Typing Changes:

Signature Ability:
Pumpkin Shell
Prevents the Pokémon from receiving a critical hit, even if they would usually always land one.
Movepool Changes: + Calm Mind.
Signature Move:
Mad Party
Type:
| BP: 20 | Category: Special | PP: 10 (max. 16) | Acc.: 100%
It normally has a base power of 20, but gains 20 power for every increased stat stage the user has. Stats decreased below normal do not affect this move's base power.
Its maximum possible base power is 860. This occurs when all seven of the user's stats (Attack, Defense, Special Attack, Special Defense, Speed, evasion, and accuracy) have been raised the maximum six stages.
Short concept: ultimate terrain + seed sweeper.
Gourgeist Petit is far too weak and unremarkable to be notable as a suicide lead. Several existing mons outclass it in this regard.

There is a concept in Pet Mods called BATR (Broken Ability Tight Rope) where it's essentially impossible to balance something around a broken ability - its either bad ir broken. I think this mon falls into a further expansion of that BCTR (Broken Concept Tight Rope). The concept of Simple Geomancy + STAB Stored Power is broken, no doubts about it, and to try and justify balancing it you created a comical shitmon. You can't buff this or its broken, and as it stands its a funny but largely ineffective sweeper.

A similar idea exists for your Gourgeist Large, and while I think its far easier to balance than your previous idea, I think as it stands this is another shitmon.

Gourgeist Royale kinda just does nothing. Its nit a good offensive Pokémon, its not a good Defensive mon and its outclassed by every existing ghost atm. It also doesn't abuse terrain at all.

:ss/gourgeist-super:
New Pokémon Name: Supergeist
Stat Changes: 60/89/122/89/122/98 (570)
Typing Changes:

Ability Changes: Pressure / Frisk / Perish Body (HA)
Fire Lash
Leaf Storm
Spikes, Taunt, Strength Sap, Mean Look
Intended Roles: Offensive Hazard Setter (Spikes)
What Separates it from Other Forms: Supergeist is a solid Spikes setter with its decent defensive profile and good coverage. It can 1v1 Sandslash-Lustrous with Strength Sap and its Grass STAB while other spinners can't touch it, except for Tornadus, who gets crippled by WoW, Strength Sap or gets damaged hard by a Ghost STAB. Defoggers give it more trouble, but it is faster than most Defoggers, so it can utilise Taunt against them.


:ss/gourgeist-small:
New Pokémon Name: Smallgeist
Stat Changes: 93/95/115/92/86/39 (520)
Typing Changes:

Ability Changes: Persistant / Frisk / Magic Guard (HA)
Knock Off, Pursuit, Sucker Punch, Throat Chop, Zen Headbutt
Psychic, Psyshock, Future Sight, Stored Power
Calm Mind, Bulk Up, Teleport, Trick, Taunt
Astonish, Bullet Seed, Grassy Glide, Phantom Force, Poltergeist, Razor Leaf, Shadow Sneak
Energy Ball, Giga Drain, Grass Knot, Shadow Ball
Destiny Bond, Leech Seed, Spite, Trick-or-Treat
Intended Roles: Physical Tank, Trick Room Setter, Trick Room Abuser
What Separates it from Other Forms: Smallgeist is here to help Trick Room become a viable playstyle. Persistant makes Trick Room last longer, so that it can be used to greater effect. If that isn't your style, you can run Magic Guard with Calm Mind or a Support set with Knock Off and Teleport. There's still the option to run Trick Room for yourself, to make yourself a late game sweeper. Either with Persistant to extend the pain or with Magic Guard to stay alive longer.


:ss/gourgeist-large:
New Pokémon Name: Largegeist
Stat Changes: 117/123/51/53/74/52 (480)
Typing Changes:

Ability Changes: Tangling Hair / Frisk / Regenerator (HA)
Dragon Claw, Dragon Hammer, Dragon Tail, Play Rough, U-turn
Draco Meteor, Dragon Energy, Dragon Pulse, Dazzling Gleam, Moonblast
Dragon Dance
Astonish, Bullet Seed, Grassy Glide, Phantom Force, Poltergeist, Razor Leaf, Shadow Sneak
Energy Ball, Giga Drain, Grass Knot, Shadow Ball
Destiny Bond, Leech Seed, Spite, Trick-or-Treat, Will-O-Wisp, Pain Split, Trick Room, Synthesis
Intended Roles: Assault Vest User, Offensive Pivot
What Separates it from Other Forms: Largegeist is a bulky Pokemon that lacks recovery in terms of moves. With Regenerator it can keep itself healthy. Dragon/Fairy is a nice defensive typing and it has decent bulk, but Largegeist is supposed to be an offensive Pivot with an Assault Vest and U-turn. Dragon/Fairy also has some decent offensive use and it can check some key Pokemon like Landorus, lacking Sludge Wave, Deoxys-Speed and Kyogre-Primal.
Supergeist feels too weak to be much of an offensive anything. Doesn't really apply the offensive pressure an offensive pivot should.

Smallgeist's typing just doesn't lend for an OTR model. It most likely gets folded by offense before it can set Room and is a bit too weak to clean much either. Take a closer oook at the few OTR mons of OU and see how they succeed.

Largegeist should just be a fairs bit faster imo. Probably in the 70s to low 80s.

Gourgeist-Candle
:ss/gourgeist-small:
Fire/Grass
Technician/Frisk/Insomnia
55/105/142/58/105/99
Pursuit, Swords Dance, Fell Stinger

Gourgeist-Lamp
:ss/gourgeist-large:
Ghost/Steel
Grassy Surge/Steam Engine/Insomnia
75/115/142/58/105/69
Steel Roller, Parting Shot, Fling, Pursuit
Both of these mons suffer from no good secondary STABs to use, especially Lamp.

Giving yall a chance to adjust or overhaul subs so opening a 72 Hour window til subs are closed! Also giving other sunmitters plenty of time to pitch in.

Here also be my subs.

:ss/gourgeist-small:
New Pokémon Name: Gourgeist-Mini
Stat Changes: 64 / 94 / 112 / 110 / 56 / 119 [BST: 555]
Typing Changes:

Ability Changes: Flash Fire / Insomnia | Despicable*
Movepool Changes (If Any): +Flare Blitz, +Fire Lash, +Overheat, +Flame Burst*, +Calm Mind, +Swords Dance, +Scald, +Lava Plume
-Nasty Plot
What Separates it from Other Forms:
Gourgeist-Mini abuses the Burn status to be an annoying grimlin of a breaker, Despicable making it's Hex and modified Flame Burst hit like a truck.

:ss/Gourgeist:
New Pokémon Name: Gourgeist
Stat Changes: 77 / 121 / 132 / 70 / 76 / 89 [BST: 565]
Typing Changes:

Ability Changes: Sap Sipper / Insomnia | Jack O Lanturn* (HA)
Movepool Changes (If Any): +Bulk Up, +Flare Blitz, +Overheat, +Wood Hammer, +Earthquake, +Swords Dance
-Hex, -Poltergeist, -Shadow Sneak
What Separates it from Other Forms:
Gourgeist here performs the role of a wallbreaker, with an interesting ability in Jack O Lanturn, which forces targets to share recoil it induces on itself.

:ss/gourgeist-large:
New Pokémon Name: Gourgeist-Large
Stat Changes: 90 / 74 / 112 / 130 / 100 / 69 [BST: 575]
Typing Changes:

Ability Changes: Flash Fire / Insomnia | Debilitate* (HA)
Movepool Changes (If Any): +Moonblast
What Separates it from Other Forms:
This Gourgeist is a special wallbreaker, with Nasty Plot + Dual STABs being its chief means of applying offensive pressure.

Trick-O-Treat - Same effects, but also lowers target's defense and special defense by one stage

Debilitate - Special Intimidate

Despicable - Moves land critical hits versus burnt and poisoned foes

Flame Burst - Fire type Venoshock clone, but for burns

Jack o Lanturn - Foe receives half recoil damage that user receives
 
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:ss/gourgeist-small: smol
New Pokemon Name: Waxoon
Stat Changes: 60 / 65 / 75 / 125 / 105 / 115
Typing Changes:

Ability Changes: Aftermath / Flame Body | Unburden (HA)
Movepool Changes: +Calm Mind, Moonblast, Draining Kiss, Bug Buzz, -Nasty Plot
Reasoning: Unburden abuser that can go with Throat Spray + Bug Buzz or a more traditional terrain seed strategy. Bug/Fairy/Fire gives it pretty good coverage overall. You can try its other abilities if you want, on the plus side they make it a great sac if it can't get anything done in a match. In all seriousness with its low Def Aftermath could be handy.

:ss/gourgeist: base
Stat Changes: 70 / 65 / 115 / 135 / 105 / 85
Typing Changes:

Ability Changes: Flash Fire / Solar Power | Flare Boost (HA)
Movepool Changes: -Nasty Plot
Reasoning: A stall breaker that abuses its Ghost STAB to break walls and a boosted Giga Drain to keep itself healthy. It has pretty solid bulk, which on top of a burn should make it hard for defensive pokemon to threaten. That said, its Speed tier is not great, and it can't boost its damage beyond +1, outside of something like Will-o-Wisp + Hex.

:ss/gourgeist-large: big
New Pokemon Name: Darkern
Stat Changes: 80 / 140 / 140 / 80 / 65 / 65
Typing Changes:

Ability Changes: Filter
Movepool Changes: +Stealth Rock, Flare Blitz, Knock Off, Throat Chop, Parting Shot, -Synthesis
Reasoning: Basically a Stealth Rock tank designed to reliably set Rocks, while providing enough offensive and defensive support to be useful on a variety of teams. Something along the lines of Rhyperior or Swampert.

:ss/gourgeist-super: v big
New Pokemon Name: Gourdrym
Stat Changes: 150 / 80 / 120 / 80 / 100 / 25
Typing Changes:

Ability Changes: Dragon's Maw
Movepool Changes: +Stealth Rock, Teleport, Healing Wish, Memento, Reflect, Draco Meteor, Dragon Pulse, Dragon Claw, Outrage, Power Gem, Stone Edge, Rock Blast, -Synthesis, Leech Seed,
Reasoning: A dedicated Trick Room setter. It has a ton of bulk to help it set Stealth Rock or dual Screens; Healing Wish, Memento, and Teleport to bring in a teammate, or Draco Meteor to nuke an offensive pokemon that's too eager to bring you down. It's typing is not very good and it poses no threat outside of Dragon moves. Outside of a possible cheeky Specs set, I think it's pretty pidgeonholed into the role of Trick Room support.
 
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:swsh/Gourgeist-Small:
New Pokémon Name: Gourgeist-Small
Stat Changes: 90/80/85/95/90/105
Typing Changes:
/

Ability Changes: Prankster/ Magic Guard
Movepool Changes (If Any): +Hex, +Calm Mind
What Separates this from other forms: inspired by M4A’s Mega Clefable, toned down greatly because Magic Guard + Life Orb hits real hard.
gameplan is Nasty Plot > sweep or Will-O-Wisp/Toxic > Hex shenanigans.

:swsh/Gourgeist-Super:
New Pokémon Name: Gourgeist-Super
Stat Changes: 95/135/110/50/65/55
Typing Changes:
/

Ability Changes: Solid Rock/ Juggernaut
Movepool Changes (If Any): +Rock Wrecker, +Earthquake, +Power Whip, +Stone Edge, +Stealth Rock
What Separates this from other forms: slow but powerful attacker that makes use of moves like Giga Impact (and, y'know, Rock Wrecker) to secure kos without recharge time.
Solid Rock also makes for a neat defensive ability, reducing Super Effective damage and giving it more longevity.
if this Pokemon KOs another Pokemon with a move that causes it to recharge, the recharge time is removed.
(aka gen 1 Hyper Beam mechanics)


:swsh/Gourgeist:
New Pokémon Name: Gourgeist
Stat Changes: 65/90/122/58/75/84
Typing Changes:
/

Ability Changes: Regenerator/Perish Body/Harvest (HA)
Movepool Changes (If Any): N/A
What Separates this from other forms: what if we just gave Gourgeist better abilities?
That’s what this is.
Regen allows it some needed longevity, as Synthesis is unreliable and Leech Seed is good but requires you to set it first.
Perish Body can be used to force out strong Physical attackers.
Harvest is more for flavor but it can be used to recycle a Colbur/Hasib berry.



:swsh/Gourgeist-Large:
New Pokémon Name: Gourgeist-Large
Stat Changes: 70/100/85/100/120/92
Typing Changes:
/

Ability Changes: Flash Fire/Flame Body/ Dancer(HA)
Movepool Changes (If Any): +Heat Wave, +Flare Blitz, +Fiery Dance, +Overheat, +Quiver Dance, +Swords Dance, +Petal Dance, +Teeter Dance, +Lunar Dance
What Separates this from other forms: i think you can tell what the flavor is on this one.
Anyway, it kinda plays like Volcarona-Lite, with Swords Dance as a Physical alternative.
 
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:ss/gourgeist:
New Pokémon Name: Gourgeist-Pulpy
Base: Gourgeist-Large
Stat Changes: 120 / 95 / 70 / 90 / 70 / 40 (485 BST)
Typing Changes: Grass/Ghost
Ability Changes: Pulp Up*, Prankster
If this Pokemon has at least ⅔ of its HP left, it uses stockpile once on switch-in. If this Pokemon has between ⅓ and ⅔ of its HP left, it uses stockpile twice on switch-in. If this Pokemon has less than ⅓ of its HP left, it uses stockpile thrice on switch-in.
Movepool Changes (If Any): +Stockpile, +Spit Up, +Swallow, +Feast*, +Defog, +Knock Off, +Taunt
Feast increases Gourgeist-Pulpy’s Attack and Special Attack depending on how many times the user used Stockpile. The amount raised is by 1, 2, or 3 stages if the user stockpiled one, two or three times respectively.Any boosts gained from Stockpile are reset.
What Separates it from Other Forms: While Gourgeist-Pulpy’s bulk isn’t impressive at first glance, it’s ability gives it a surprisingly versatile rolepool. Thanks to Pulp Up in combination with utility moves, it can function well as a defogger, wall, or even Trick Room mon thanks to Feast. Prankster as its alternative ability is also useful thanks to its access to Prankster Defog, Taunt, and Will-o-Wisp.
 
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:Swsh/Gourgeist: (The smol one)
New Pokémon Name: Temptakin
Stat Changes: 70 / 70 / 55 / 110 / 145 / 90 [BST: 540]
Typing Changes:

Ability Changes: Magician / Pickup | Temptation (HA)
Temptation: On switch-in, This Pokemon uses Speed Swap.
Movepool Changes (If Any): + Astral Barrage, U-turn, - Nasty Plot
What Separates it from Other Forms: A Pokemon that strong against something faster, but weak against something slower. All the S tier also having some kind of disadvantage to this, Pogre STAB being walled, and another 2 being outspeed by their own speed.

:Swsh/Gourgeist:(The supa beeg one)
New Pokémon Name: Hallowiinter
Stat Changes: 130 / 100 / 70 / 110 / 100 / 30 [BST: 540]
Typing Changes:

Ability Changes: Grim Neigh / Chilling Neigh | Unnerve (HA)
Movepool Changes (If Any): + Avalanche, Blizzard, Freeze-Dry, Ice Beam, Ice Shard, Icicle Spear, Icicle Crash, Icy Wind, Swords Dance
What Separates it from Other Forms: A TR Mon, you know, sets TR and works well under TR. It's also bulky enough to not let it got KOed too easily. With 3 moves left being Dual STAB + either NP or SD.
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
:swsh/Gourgeist-Small:
New Pokémon Name: Gourgeist-Small
Stat Changes: 90/80/85/95/90/105
Typing Changes:
/

Ability Changes: Prankster/ Magic Guard
Movepool Changes (If Any): +Hex, +Calm Mind
What Separates this from other forms: inspired by M4A’s Mega Clefable, toned down greatly because Magic Guard + Life Orb hits real hard.
gameplan is Nasty Plot > sweep or Will-O-Wisp/Toxic > Hex shenanigans.
:ss/gourgeist: base
Stat Changes: 70 / 65 / 115 / 135 / 105 / 85
Typing Changes:

Ability Changes: Flash Fire / Solar Power | Flare Boost (HA)
Movepool Changes: -Nasty Plot
Reasoning: A stall breaker that abuses its Ghost STAB to break walls and a boosted Giga Drain to keep itself healthy. It has pretty solid bulk, which on top of a burn should make it hard for defensive pokemon to threaten. That said, its Speed tier is not great, and it can't boost its damage beyond +1, outside of something like Will-o-Wisp + Hex.
:ss/gourgeist:
New Pokémon Name: Gourgeist-Pulpy
Base: Gourgeist-Large
Stat Changes: 120 / 95 / 70 / 90 / 70 / 40 (485 BST)
Typing Changes: Grass/Ghost
Ability Changes: Pulp Up*, Prankster
If this Pokemon has at least ⅔ of its HP left, it uses stockpile once on switch-in. If this Pokemon has between ⅓ and ⅔ of its HP left, it uses stockpile twice on switch-in. If this Pokemon has less than ⅓ of its HP left, it uses stockpile thrice on switch-in.
Movepool Changes (If Any): +Stockpile, +Spit Up, +Swallow, +Feast*, +Defog, +Knock Off, +Taunt
Feast increases Gourgeist-Pulpy’s Attack and Special Attack depending on how many times the user used Stockpile. The amount raised is by 1, 2, or 3 stages if the user stockpiled one, two or three times respectively.Any boosts gained from Stockpile are reset.
What Separates it from Other Forms: While Gourgeist-Pulpy’s bulk isn’t impressive at first glance, it’s ability gives it a surprisingly versatile rolepool. Thanks to Pulp Up in combination with utility moves, it can function well as a defogger, wall, or even Trick Room mon thanks to Feast. Prankster as its alternative ability is also useful thanks to its access to Prankster Defog, Taunt, and Will-o-Wisp.
My tiebreaker vote goes to: Moretto

:ss/gourgeist-super:
New Pokémon Name: Supergeist
Stat Changes: 60/104/117/104/117/98 (600)
Typing Changes:

Ability Changes: Pressure / Frisk / Perish Body (HA)
Fire Lash
Leaf Storm
Spikes, Taunt, Strength Sap, Mean Look
Intended Roles: Offensive Hazard Setter (Spikes)
What Separates it from Other Forms: Supergeist is a solid Spikes setter with its decent defensive profile and good coverage. It can 1v1 Sandslash-Lustrous with Strength Sap and its Grass STAB while other spinners can't touch it, except for Tornadus, who gets crippled by WoW, Strength Sap or gets damaged hard by a Ghost STAB. Defoggers give it more trouble, but it is faster than most Defoggers, so it can utilise Taunt against them.
Three Ghost/Grass types nice

:Eiscue: :Eiscue-Noice: Slate 23: Seafaring Burds :cramorant::cramorant-gulping::cramorant-gorging:

:ss/Eiscue: :ss/eiscue-Noice: :ss/cramorant::ss/cramorant-gulping::ss/cramorant-gorging:

Funny dumb birds need a home, and Alternatium will be that home.​
 

woo

The Neymar of Pet Mods
is a Pre-Contributor
:swsh/cramorant-gorging:
New Pokémon Name: Cramorant-Gorging
Typing: Water / Electric
Ability: As One (Pikachu): The def-lowering effects of Gulp Missile + Static Cling (NOT COMPATIBLE WITH THE LIGHT BALL)
Stats: 80 / 100 / 70 / 100 / 70 / 74
New Moves: +Pikachu from Alternatium's movepool
Removed Moves: None
What makes this different from other forms? Well this is not a joke sub, but it is in fact a fun one. I love Cramorant Gorging, and thought this was a fun way to use it.

:swsh/cramorant-gulping:
New Pokémon Name: Cramorant-Gulping
Typing: Water
Ability: Skill Link
Stats: 70 / 90 / 80 / 110 / 80 / 74
New Moves: Rock Blast, Bullet Seed, Fish Blast* (25 power, multi-hit, PP is the same as Bullet Seed, water, special)
Removed Moves: None
What makes this different from other forms? Inspired by Cramorant's Unite Move, a move in Pokémon Unite that fires Arrokudas, i decided to make a cool new Pokémon based on that, so here it is!!! :)
 
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