Gen 3 [ADV] Staryu [DONE]

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5Dots

Chairs
is a Community Contributoris a Tiering Contributoris a Top Contributor
:bw/staryu:
Reach for the stars
[SET]
name: Special Attacker
move 1: Hydro Pump / Surf
move 2: Thunderbolt
move 3: Ice Beam
move 4: Rapid Spin / Recover
item: Leftovers
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With fantastic Speed, great coverage, and respectable Special Attack, Staryu stands out as a great Water-type in ADV ZU. Thunderbolt hits Water-types like Seaking and opposing Staryu hard. Ice Beam targets Grass-types like Bayleef and Lileep and pressures them into using their recovery moves. Rapid Spin makes it an emergency Spikes remover. Recover alongside Natural Cure makes Staryu a reliable status absorber against defensive stalwarts like Dustox and Koffing, as well as being a consistent offensive threat. Maximum Speed and a Jolly nature allow Staryu to Speed tie with Aipom, Taillow, and opposing Staryu.

Staryu operates well as a revenge killer, picking off slower foes like Seaking, Rhyhorn, and Pidgeotto with relative ease. On teams vulnerable to Spikes, Staryu is a great pick thanks to Rapid Spin. However, it must be aware of sturdy special walls like Lileep, Delcatty, and Dustox, since they can wall it with ease. As teammates, the aforementioned special walls—alongside specially defensive Rhyhorn—can check Elekid, one of Staryu's worst matchups; Elekid in turn can be used to check other Staryu. Physical wallbreakers such as Aipom, Cubone, and Pidgeotto are especially good partners, as they have trouble dealing with Pokemon like Koffing; Staryu can switch into Will-O-Wisp and threaten Koffing due to its Natural Cure and Koffing's low Special Defense. Special wallbreakers such as Cyndaquil and Growlithe can wallbreak early-game to let Staryu clean late-game.

name: Defensive
move 1: Rapid Spin
move 2: Surf
move 3: Thunderbolt
move 4: Recover
item: Leftovers
ability: Natural Cure
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe

[SET COMMENTS]
With a bulkier EV spread, Staryu is the tier's premier Rapid Spin user with its acceptable bulk and high Speed. Thunderbolt targets Water-types like Seaking and opposing Staryu. Recover allows Staryu to reliably use Rapid Spin, as well as negating Spikes damage. Natural Cure allows it to absorb status from Koffing and Dustox.

Teams that struggle against Spikes teams appreciate Staryu absorbing status, providing Speed control, and being a good Rapid Spin user, though Staryu should ideally remain healthy to continually clear Spikes. Special walls like Delcatty and Dustox can easily take its hits, so physical wallbreakers like Aipom, Rhyhorn, and Taillow are appreciated. Cleaners like Elekid, Aipom, and Seaking can sweep more easily without enemy Spikes, and they are free to run other items besides, like Lum Berry. Bulky Grass-types like Bayleef and Sunflora can easily switch into Staryu and retaliate, so it appreciates Fire-types like Cyndaquil and Growlithe, which can threaten them back. Given its merely good power, it can struggle to secure KOs, so it appreciates both physical and special walls to fall back on like Lileep, Dustox, and Delcatty; the latter two can check Elekid and spread status.

[STRATEGY COMMENTS]
Other Options
=============
Hidden Power Grass can 2HKO Chinchou, though Staryu can’t easily afford to give up Ice Beam or Thunderbolt. Psychic can 3HKO Dustox after a layer of Spikes and Grimer without resorting to Hydro Pump, though its use is limited outside those two targets. Toxic cripples special walls like Lileep and Sunflora, though Staryu is already strapped for moveslots and cannot afford space for it.

Checks and Counters
===================

**Grass-types**: Grass-types like Lileep, Sunflora, and Bayleef can switch into Staryu, avoid being 2HKOed by Ice Beam, and threaten it back with their STAB attacks.

**Specially Defensive Walls**: Dustox and Delcatty have enough special bulk to stomach any two hits from full health and safely wall Staryu. They can proceed to pressure it with either Toxic or Body Slam, respectively. Grimer can set up Curse in front of Staryu with its great special bulk, forcing it out.

**Electric-types**: Chinchou tanks all of Staryu's moves and can threaten it back with Thunderbolt. Faster Electric-types like Elekid and Voltorb can offensively check Staryu but cannot switch into it.

[CREDITS]
- Written by: [[5Dots, 543866]]
- Quality checked by: [[Gangsta Spongebob, 535530], [bp, 272450]]
- Grammar checked by: [[Tea Guzzler, 577920], [Adeleine, 517429]]
 
Last edited:

Gangsta Spongebob

"Mama I'm a Criminal" - Badass Smoking Caterpillar
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Top Contributor
Great job, QC 1/2 when implemented

Add Remove Comments

[SET]
name: Special Attacker
move 1: Hydro Pump / Surf
move 2: Thunderbolt
move 3: Ice Beam
move 4: Rapid Spin / Recover
item: Leftovers
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With respectable fantastic speed, (remove comma) and coverage, and respectable power, Staryu's speed and coverage is quite excellent for the tier, and should be emphasized Staryu is a great special attacker in ADV ZU. Ice Beam targets Grass-types like Bayleef and Lileep; Thunderbolt hits Water-types like Seaking and opposing Staryu. Rapid Spin clears Spikes and allows it to function as an emergency spinner, while Recover grants extra longevity over defensive stalwarts like Dustox and Koffing. Natural Cure is important for Staryu to absorb status from the aforementioned walls.

Staryu operates well as a revenge killer, picking off slower foes like Seaking, Rhyhorn, and Pidgeotto with relative ease. However, it must be aware of sturdy special walls like Lileep, Delcatty and Dustox, as they can wall it with ease. Wallbreakers like Aipom, Rhyhorn, and Cyndaquil are able to pressure these specially defensive behemoths and fire off powerful STAB or coverage moves. Physical wallbreakers work especially well, as they have trouble dealing with Pokemon like Koffing, while Staryu can switch into Will-O-Wisp and threaten Koffing's low Special Defense.

Mention how offensive Staryu can fit on Spikes-weak builds thanks to Rapid Spin. Also mention special walls, as they handle Elekid, one of Staryu's worst mus.

name: Defensive
move 1: Rapid Spin
move 2: Surf
move 3: Thunderbolt
move 4: Recover
item: Leftovers
ability: Natural Cure
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe

[SET COMMENTS]
With a bulkier spread, Staryu is the tier's premier Rapid Spin user with its acceptable physical Staryu has the same Special Defense bulk and high Speed. Thunderbolt targets Water-types like Seaking and opposing Staryu. Natural Cure allows it to absorb status from Koffing and Dustox.

Teams that struggle against Spikes builds appreciate Staryu absorbing status, providing Speed control, and being a good Rapid Spin user, though Staryu should ideally remain healthy to continue to clear hazards. Special walls like Delcatty and Dustox can even more easily take its hits, so physical wallbreakers like Rhyhorn and Taillow are appreciated. Cleaners like Spoink and Seaking are able to sweep more easily without the hazards, and are free to run other items. Bulky Grass-types like Bayleef and Sunflora can easily switch in and retaliate; Fire-types like Cyndaquil and Growlithe can threaten them back.

Mention how Staryu appreciates physical and special walls, given it can't 1v1 many of those attackers offensively due to this set's limited offensive power. Additionally, mention that special walls also handle Elekid.

[STRATEGY COMMENTS]
Other Options
=============
Toxic cripples special walls like Lileep and Sunflora, though Staryu is already strapped for moveslots and cannot afford giving up one of its coverage or utility moves.

Checks and Counters
===================

**Grass-types**: Grass-types like Lileep, Sunflora, and Bayleef can switch in, tank at least one Ice Beam, and threaten to OHKO Staryu with one of its their STAB moves. They can proceed use their recovery moves and continue to wall it.

**Specially Defensive Walls**: Dustox and Lileep While Lileep can be a special wall that checks Staryu, it usually runs a physically defensive set and checks Staryu moreso by being a Grass-type. This isn't incorrect, but another special wall such as Delcatty is a more relevant mention. Reword the rest of the sentence as necessary. have enough special bulk to stomach any two hits from full health and safely wall it. They can proceed to pressure it with either Toxic or Giga Drain, respectively.

**Electric-types**: Chinchou tanks all of Staryu's offensive moves and can threaten back with Thunderbolt. Faster Electric-types like Elekid and Voltorb are able to offensively check it but cannot switch into it.

**Faster Pokemon**: Reword the title of this section to include Pokemon that tie with Staryu, as examples such as Aipom don't outspeed it Pokemon that force a Speed tie like Aipom and opposing Staryu can create pressure and risk a Speed tie. With the appropriate weather, typically slower Pokemon like Sunflora and Seaking can defeat Staryu with their powerful moves.

Mention set up sweepers such as Grimer, as they can turn Staryu into setup fodder, or in admittedly more niche cases ones such as Bagon, who can outspeed and KO Staryu after a boost.

[CREDITS]
- Written by: [[5Dots, 543866]]
- Quality checked by: [[Gangsta Spongebob, 535530], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
Last edited:

5Dots

Chairs
is a Community Contributoris a Tiering Contributoris a Top Contributor
Implemented most of the QC, thanks! Didn't add setup sweepers since Grimer is also specially bulky and Bagon is too niche. Aipom and other Staryu don't necessarily check it since they can both easily lose against it.:blobthumbsup:
 

BP

Beers and Steers
is a Contributor to Smogon
:bw/staryu:
Reach for the stars
[SET]
name: Special Attacker
move 1: Hydro Pump / Surf
move 2: Thunderbolt
move 3: Ice Beam
move 4: Rapid Spin / Recover
item: Leftovers
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With fantastic speed and coverage, and respectable power, Staryu is a great special attacker in ADV ZU. Ice Beam targets Grass-types like Bayleef and Lileep; Thunderbolt hits Water-types like Seaking and opposing Staryu. Rapid Spin clears Spikes and allows it to function as an emergency spinner, while Recover grants extra longevity over defensive stalwarts like Dustox and Koffing. Natural Cure is important for Staryu to absorb status from the aforementioned walls.

Give Recover its own sentence mentioning how it improves Staryu's longevity as a offensive mon
Moves should be mentioned in chronological order so start with Hydro Pump and Surf.
Mention notable Pokemon Staryu speedties with at max speed (Aipom Tailow etc.)


Staryu operates well as a revenge killer, picking off slower foes like Seaking, Rhyhorn, and Pidgeotto with relative ease. On teams vulnerable to Spikes, Staryu is a great pick thanks to Rapid Spin. However, it must be aware of sturdy special walls like Lileep, Delcatty and Dustox, as they can wall it with ease. Wallbreakers like Aipom, Rhyhorn, and Cyndaquil are able to pressure these specially defensive behemoths and fire off powerful STAB or coverage moves. The aforementioned special walls can also check Elekid, one of Staryu's worst matchups. Physical wallbreakers such as Aipom, Cubone, and Pidgeotto work especially well, as they have trouble dealing with Pokemon like Koffing, while Staryu can switch into Will-O-Wisp and threaten Koffing's low Special Defense.

Mention Special Wallbreakers (Cyndaquil Growlithe Elekid) and why Staryu pairs well with them.
After Mentioning Elekid note that as a partner as it helps with all of the Speed Ties Staryu.
Mention Specially Defensive Rhyhorn as a partner to check Elekid


name: Defensive
move 1: Rapid Spin
move 2: Surf
move 3: Thunderbolt
move 4: Recover
item: Leftovers
ability: Natural Cure
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe

[SET COMMENTS]
With a bulkier spread, Staryu is the tier's premier Rapid Spin user with its acceptable bulk and high Speed. Thunderbolt targets Water-types like Seaking and opposing Staryu. Natural Cure allows it to absorb status from Koffing and Dustox.

Mention Recover helping negate residual spikes damage

Teams that struggle against Spikes builds appreciate Staryu absorbing status, providing Speed control, and being a good Rapid Spin user, though Staryu should ideally remain healthy to continue to clear hazards. Special walls like Delcatty and Dustox can even more easily take its hits, so physical wallbreakers like Aipom, Rhyhorn, and Taillow are appreciated. Cleaners like Elekid, Aipom, Spoink and Seaking are able to sweep more easily without the hazards, and are free to run other items. Bulky Grass-types like Bayleef and Sunflora can easily switch in and retaliate; thus Staryu appreciates Fire-types like Cyndaquil and Growlithe can threaten them back. Given its limited power, it appreciates both physical and special walls like Lileep, Dustox, and Delcatty; the latter two can check Elekid and spread status.

[STRATEGY COMMENTS]
Other Options
=============
Toxic cripples special walls like Lileep and Sunflora, though Staryu is already strapped for moveslots and cannot afford giving up one of its coverage or utility moves.

Checks and Counters
===================

**Grass-types**: Grass-types like Lileep, Sunflora, and Bayleef can switch in, avoid being 1HKOed by Ice Beam tank at least one Ice Beam, and threaten to OHKO Staryu with one of their STAB moves. They can proceed use their recovery moves and continue to wall it.

**Specially Defensive Walls**: Dustox and Delcatty have enough special bulk to stomach any two hits from full health and safely wall it. They can proceed to pressure it with either Toxic or Body Slam, respectively. Grimer can set up Curse in front of Staryu with its great Special bulk, forcing it out.

**Electric-types**: Chinchou tanks all of Staryu's offensive moves and can threaten back with Thunderbolt. Faster Electric-types like Elekid and Voltorb are able to offensively check it but cannot switch into it.

[CREDITS]
- Written by: [[5Dots, 543866]]
- Quality checked by: [[Gangsta Spongebob, 535530], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]


I want this to be updated so I can recheck before I give the pass.
 

BP

Beers and Steers
is a Contributor to Smogon
[SET]
name: Special Attacker
move 1: Hydro Pump / Surf
move 2: Thunderbolt
move 3: Ice Beam
move 4: Rapid Spin / Recover
item: Leftovers
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With fantastic speed, and coverage, and respectable special attack power, Staryu stands out as a Water-type great special attacker in ADV ZU. Thunderbolt hits Water-types like Seaking and opposing Staryu; Ice Beam targets Grass-types like Bayleef and Lileep; Rapid Spin clears Spikes and allows it to function as an emergency spinner. Recover not only gives Staryu extra longevity over defensive stalwarts like Dustox and Koffing, but also allows it to continue being an offensive threat. Natural Cure is important for Staryu to absorb status from the aforementioned walls. The EVs allow Staryu to Speed tie with Aipom, Taillow, and opposing Staryu.

You split Recover and Natural Cure into 2 different sentences. This is fine although Id like it if you were able to mention how Recover + Natural Cure synergize well against defensive Pokemon

Staryu operates well as a revenge killer, picking off slower foes like Seaking, Rhyhorn, and Pidgeotto with relative ease. On teams vulnerable to Spikes, Staryu is a great pick thanks to Rapid Spin. However, it must be aware of sturdy special walls like Lileep, Delcatty and Dustox, as they can wall it with ease. The aforementioned special walls, alongside specially defensive Rhyhorn, can also check Elekid, one of Staryu's worst matchups; Elekid itself can be used to check other Staryu. Physical wallbreakers such as Aipom, Cubone, and Pidgeotto work especially well, as they have trouble dealing with Pokemon like Koffing, while Staryu can switch into Will-O-Wisp and threaten Koffing's with its low Special Defense. Special wallbreakers such as Cyndaquil and Growlithe, can wallbreak early-game and allow Staryu to clean late-game.

name: Defensive
move 1: Rapid Spin
move 2: Surf
move 3: Thunderbolt
move 4: Recover
item: Leftovers
ability: Natural Cure
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe

[SET COMMENTS]
With a bulkier spread, Staryu is the tier's premier Rapid Spin user with its acceptable bulk and high Speed. Thunderbolt targets Water-types like Seaking and opposing Staryu. Recover gives Staryu allows Staryu to continue being a Rapid Spin user, while also negating residual damage from Spikes. Natural Cure allows it to absorb status from Koffing and Dustox.

Teams that struggle against Spikes builds appreciate Staryu absorbing status, providing Speed control, and being a good Rapid Spin user, though Staryu should ideally remain healthy to continue to clear hazards. Special walls like Delcatty and Dustox can easily take its hits, so physical wallbreakers like Aipom, Rhyhorn, and Taillow are appreciated. Cleaners like Elekid, Aipom, and Seaking are able to sweep more easily without the hazards, and are free to run other items. Bulky Grass-types like Bayleef and Sunflora can easily switch in and retaliate; thus Staryu appreciates Fire-types like Cyndaquil and Growlithe which can threaten them back. Given its limited power, it appreciates both physical and special walls like Lileep, Dustox, and Delcatty; the latter two can check Elekid and spread status.

[STRATEGY COMMENTS]
Other Options
=============
Toxic cripples special walls like Lileep and Sunflora, though Staryu is already strapped for moveslots and cannot afford giving up one of its coverage or utility moves.

Mention Psychic for Dustox and Grimer but run a calc first and mention it
Mention HP Grass for Chinchou specifically but again run a calc first and mention it


Checks and Counters
===================

**Grass-types**: Grass-types like Lileep, Sunflora, and Bayleef can switch in, avoid being OHKOed by Ice Beam and threaten Staryu back with their STABs.

**Specially Defensive Walls**: Dustox and Delcatty have enough special bulk to stomach any two hits from full health and safely wall it. They can proceed to pressure it with either Toxic or Body Slam, respectively. Grimer can set up Curse in front of Staryu with its great Special bulk, forcing it out.

**Electric-types**: Chinchou tanks all of Staryu's offensive moves and can threaten back with Thunderbolt. Faster Electric-types like Elekid and Voltorb are able to offensively check it but cannot switch into it.

[CREDITS]
- Written by: [[5Dots, 543866]]
- Quality checked by: [[Gangsta Spongebob, 535530], [bp, 272450]]
- Grammar checked by: [[username1, userid1]]


83pn8vD.gif


Check 2/2
Good work!
 

Tea Guzzler

forever searching for a 10p freddo
is a Site Content Manageris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributor
AMGP, implement as desired but needs official verification
add remove comment (CL) = capital letter
[SET]
name: Special Attacker
move 1: Hydro Pump / Surf
move 2: Thunderbolt
move 3: Ice Beam
move 4: Rapid Spin / Recover
item: Leftovers
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With fantastic Speed, (CL) coverage, and respectable Special (CL) Attack, (CL) Staryu stands out as a great Water-type in ADV ZU. Thunderbolt hits Water-types like Seaking and opposing Staryu;. (remove semi-colon, add period) Ice Beam targets Grass-types like Bayleef and Lileep;. (remove semi-colon, add period) Rapid Spin clears Spikes and allows it to function as an emergency spinner. Recover alongside Natural Cure allow Staryu to be a reliable status absorber over against defensive stalwarts like Dustox and Koffing, while also continuing to be an allowing it to be a consistent offensive threat. The EVs allow Staryu to Speed tie with Aipom, Taillow, and opposing Staryu. this seems off as "the EVs" tends to imply some specific speed creep spread (eg. "164 EVs and a Jolly nature allows Quaquaval to outrun Chien-Pao at +1."), maybe just going "Maximum Speed lets Staryu..." for clarity but up to you.

Staryu operates well as a revenge killer, picking off slower foes like Seaking, Rhyhorn, and Pidgeotto with relative ease. On teams vulnerable to Spikes, Staryu is a great pick thanks to Rapid Spin. However, it must be aware of sturdy special walls like Lileep, Delcatty, (add comma) and Dustox, as they can wall it with ease. The aforementioned special walls, alongside specially defensive Rhyhorn, can also check Elekid, one of Staryu's worst matchups; Elekid itself can be used to check other Staryu. Physical wallbreakers such as Aipom, Cubone, and Pidgeotto work especially well, as they have trouble dealing with Pokemon like Koffing, while; (changed ", while" to semi-colon) Staryu can switch into Will-O-Wisp and threaten Koffing's with due to its low Special Defense. Special wallbreakers such as Cyndaquil and Growlithe, (remove comma) can wallbreak early-game and allow Staryu to clean late-game.

name: Defensive
move 1: Rapid Spin
move 2: Surf
move 3: Thunderbolt
move 4: Recover
item: Leftovers
ability: Natural Cure
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe

[SET COMMENTS]
With a bulkier spread, Staryu is the tier's premier Rapid Spin user with its acceptable bulk and high Speed. Thunderbolt targets Water-types like Seaking and opposing Staryu. Recover gives Staryu allows Staryu to continue being a Rapid Spin user reliably use Rapid Spin, while also negating residual damage from Spikes. Natural Cure allows it to absorb status from Koffing and Dustox.

Teams that struggle against Spikes builds appreciate Staryu absorbing status, providing Speed control, and being a good Rapid Spin user, though Staryu should ideally remain healthy to continue to clear entry hazards. Special walls like Delcatty and Dustox can easily take its hits, so physical wallbreakers like Aipom, Rhyhorn, and Taillow are appreciated. Cleaners like Elekid, Aipom, and Seaking are able to sweep more easily without the entry hazards, and are free to run other items items other than what? presumably leftovers but ideally mention so, something like "...and are free to run items other than Leftovers.". Bulky Grass-types like Bayleef and Sunflora can easily switch in and retaliate;, (remove semi-colon, add comma) thus Staryu appreciates Fire-types like Cyndaquil and Growlithe which can threaten them back. Given its limited power, it appreciates both physical and special walls like Lileep, Dustox, and Delcatty; the latter two can check Elekid and spread status.

[STRATEGY COMMENTS]
Other Options
=============
Toxic cripples special walls like Lileep and Sunflora, though Staryu is already strapped for moveslots and cannot afford giving up one of its coverage or utility moves. Psychic can 3HKO Dustox after a layer of Spikes and Grimer without needing to use Hydro Pump, though its use is limited outside those two targets. Hidden Power Grass can 2HKO Chinchou, though Staryu can’t easily afford to give up Ice Beam or Thunderbolt.

Checks and Counters
===================

**Grass-types**: Grass-types like Lileep, Sunflora, and Bayleef can switch in, avoid being OHKOed bit confused by this as if they switch in then this implies they're taking an ice beam as they come in, so they still get KOed. if you mean 2HKO then change the above, otherwise probably just do "...Bayleef can avoid being OHKOed..." by Ice Beam and threaten Staryu back with their STABs STAB attacks.

**Specially Defensive Walls**: Dustox and Delcatty have enough special bulk to stomach any two hits from full health and safely wall it Staryu. They can proceed to pressure it with either Toxic or Body Slam, respectively. Grimer can set up Curse in front of Staryu with its great special (lower case) bulk, forcing it out.

**Electric-types**: Chinchou tanks all of Staryu's offensive moves and can threaten back with Thunderbolt. Faster Electric-types like Elekid and Voltorb are able to offensively check it Staryu but cannot switch into it.

[CREDITS]
- Written by: [[5Dots, 543866]]
- Quality checked by: [[Gangsta Spongebob, 535530], [bp, 272450]]
- Grammar checked by: [[username1, userid1]]
 

Adeleine

after committing a dangerous crime
is a Top Social Media Contributoris a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributoris a Battle Simulator Moderator Alumnus
Add/Fix Remove Comment
(AC): Add Comma
[SET]
name: Special Attacker
move 1: Hydro Pump / Surf
move 2: Thunderbolt
move 3: Ice Beam
move 4: Rapid Spin / Recover
item: Leftovers
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With fantastic Speed, great coverage, and respectable Special Attack, Staryu stands out as a great Water-type in ADV ZU. Thunderbolt hits Water-types like Seaking and opposing Staryu hard. Ice Beam targets Grass-types like Bayleef and Lileep, although it only pressures the latter to use Recover and doesn't break through. (I imagine something like this makes sense, since you say lileep can wall it with ease? change this as desired) Rapid Spin clears Spikes and makes it an emergency hazard Spikes remover. Recover alongside Natural Cure allow Staryu to be makes Staryu a reliable status absorber against defensive stalwarts like Dustox and Koffing, while also allowing it to be as well as being a consistent offensive threat. Maximum Speed and a Jolly nature allow Staryu to Speed tie with Aipom, Taillow, and opposing Staryu.

Staryu operates well as a revenge killer, picking off slower foes like Seaking, Rhyhorn, and Pidgeotto with relative ease. On teams vulnerable to Spikes, Staryu is a great pick thanks to Rapid Spin. However, it must be aware of sturdy special walls like Lileep, Delcatty, and Dustox, as since (just to prevent double 'as') they can wall it with ease. As teammates, the aforementioned special walls—alongside specially defensive Rhyhorn—can also check Elekid, one of Staryu's worst matchups; Elekid itself in turn can be used to check other Staryu. Physical wallbreakers such as Aipom, Cubone, and Pidgeotto work especially well, are especially good partners, as they have trouble dealing with Pokemon like Koffing; Staryu can switch into Will-O-Wisp and threaten Koffing due to its Natural Cure and Koffing's low Special Defense. Special wallbreakers such as Cyndaquil and Growlithe can wallbreak early-game and allow Staryu to to let Staryu clean late-game.

name: Defensive
move 1: Rapid Spin
move 2: Surf
move 3: Thunderbolt
move 4: Recover
item: Leftovers
ability: Natural Cure
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe

[SET COMMENTS]
With a bulkier EV spread, Staryu is the tier's premier Rapid Spin user with its acceptable bulk and high Speed. Thunderbolt targets Water-types like Seaking and opposing Staryu. Recover allows Staryu to reliably use Rapid Spin, while also negating residual damage from Spikes. as well as negating Spikes damage. Natural Cure allows it to absorb status from Koffing and Dustox.

Teams that struggle against Spikes builds teams appreciate Staryu absorbing status, providing Speed control, and being a good Rapid Spin user, though Staryu should ideally remain healthy to continue to continually clear entry hazards. Spikes. Special walls like Delcatty and Dustox can easily take its hits, so physical wallbreakers like Aipom, Rhyhorn, and Taillow are appreciated. Cleaners like Elekid, Aipom, and Seaking are able to can sweep more easily without the entry hazards, and are free to run other items enemy Spikes, and they are free to run other items besides (specify what item you mean here), like Lum Berry. Bulky Grass-types like Bayleef and Sunflora can easily switch into Staryu and retaliate, so Staryu it appreciates Fire-types like Cyndaquil and Growlithe, (AC) which can threaten them back. Given its merely good power, it can struggle to secure KOs and thus prevent counterattacks, so it (I imagine something like this makes sense? change as desired) appreciates both physical and special walls to fall back on (same foundation as the prior change) like Lileep, Dustox, and Delcatty; the latter two can check Elekid and spread status.

[STRATEGY COMMENTS]
Other Options
=============
Toxic cripples special walls like Lileep and Sunflora, though Staryu is already strapped for moveslots and cannot afford giving up one of its coverage or utility moves. space for it. (if staryu just cannot afford period, i feel like it should be mentioned last rather than first. alternatively, you could say like "and can rarely afford it") Psychic can 3HKO Dustox after a layer of Spikes and Grimer without needing to use the less-reliable (I imagine this is the idea?) Hydro Pump, though its use is limited outside those two targets. Hidden Power Grass can 2HKO Chinchou, though Staryu can’t easily afford to give up Ice Beam or Thunderbolt.

Checks and Counters
===================

**Grass-types**: Grass-types like Lileep, Sunflora, and Bayleef can switch into Staryu, avoid being 2HKOed by Ice Beam, (AC) and threaten Staryu it back with their STAB attacks.

**Specially Defensive Walls**: Dustox and Delcatty have enough special bulk to stomach any two hits from full health and safely wall Staryu. They can proceed to pressure it with either Toxic or Body Slam, respectively. Grimer can set up Curse in front of Staryu with its great special bulk, forcing it out.

**Electric-types**: Chinchou tanks all of Staryu's moves and can threaten it back with Thunderbolt. Faster Electric-types like Elekid and Voltorb are able to can offensively check Staryu but cannot switch into it.

[CREDITS]
- Written by: [[5Dots, 543866]]
- Quality checked by: [[Gangsta Spongebob, 535530], [bp, 272450]]
- Grammar checked by: [[Tea Guzzler, 577920], [Adeleine, 517429]]
Adeleine-1.gif
GP Team done
 
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